diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/login_sql/login.c | 1 | ||||
-rw-r--r-- | src/map/status.c | 1 |
3 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6e84bd142..0e561cee9 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/22
+ * Fixed SC_NEN according to Mpeg [Toms]
+ * Added a ShowStatus("Terminating...\n") on login-server_sql [Toms]
* Some corrections to make Tatami Gaeshi work correctly. [Skotlex]
* Fixed SBR44 doing 100% more damage than it should. [Skotlex]
* Some more work on the splash skill code. Now splash-damaged enemies
diff --git a/src/login_sql/login.c b/src/login_sql/login.c index 246e64f41..6adfa48f3 100644 --- a/src/login_sql/login.c +++ b/src/login_sql/login.c @@ -2300,6 +2300,7 @@ void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */ void do_final(void) {
//sync account when terminating.
//but no need when you using DBMS (mysql)
+ ShowStatus("Terminating...\n"); mmo_db_close();
online_db->destroy(online_db, NULL);
if (gm_account_db)
diff --git a/src/map/status.c b/src/map/status.c index 435d7ca6e..4547df182 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6489,7 +6489,6 @@ int status_change_timer(int tid, unsigned int tick, int id, int data) case SC_RUN: case SC_DODGE: case SC_AUTOBERSERK: //continues until triggered off manually. [Skotlex] - case SC_NEN: case SC_SIGNUMCRUCIS: /* シグナムクルシス */ sc->data[type].timer=add_timer( 1000*600+tick,status_change_timer, bl->id, data ); return 0; |