diff options
-rw-r--r-- | src/map/clif.c | 3 | ||||
-rw-r--r-- | src/map/mercenary.c | 1 | ||||
-rw-r--r-- | src/map/pc.c | 6 |
3 files changed, 3 insertions, 7 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 957154a3d..8a0b2f66a 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8631,9 +8631,6 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) else if (pc_cant_act(sd)) return; - if(sd->sc.data[SC_BLADESTOP] || sd->sc.data[SC_BERSERK]) - return; - if(!sd->status.inventory[index].identify) { clif_equipitemack(sd,index,0,0); // fail return; diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 9030e6e90..3e3d8a906 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -76,7 +76,6 @@ int merc_hom_dead(struct homun_data *hd, struct block_list *src) if (!sd) //unit remove map will invoke unit free return 3; - clif_hominfo(sd,hd,0); // Send dead flag clif_emotion(&sd->bl, 28) ; //sob //Remove from map (if it has no intimacy, it is auto-removed from memory) return 3; diff --git a/src/map/pc.c b/src/map/pc.c index 7d8a44e2e..13065ea24 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3079,6 +3079,7 @@ int pc_useitem(struct map_session_data *sd,int n) (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) || sd->sc.data[SC_TRICKDEAD] || sd->sc.data[SC_BLADESTOP] || + sd->sc.data[SC_HIDING] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM) )) return 0; @@ -6325,9 +6326,8 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) return 0; } -// -- moonsoul (if player is berserk then cannot equip) -// - if(sd->sc.data[SC_BERSERK]){ + if(sd->sc.data[SC_BERSERK] || sd->sc.data[SC_BLADESTOP]) + { clif_equipitemack(sd,n,0,0); // fail return 0; } |