summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/battle.c2
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 5a65f3ab4..c13abe288 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/11/16
+ * Fixed Divine Protection working against players (bugreport:410)
2007/11/15
* Fixed some homunculus skill offset calculation mistakes (bugreport:363)
2007/11/14
diff --git a/src/map/battle.c b/src/map/battle.c
index 1da04dc0e..72580f03b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1703,7 +1703,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
vit_def = def2/2 + (vit_def>0?rand()%vit_def:0);
if((battle_check_undead(sstatus->race,sstatus->def_ele) || sstatus->race==RC_DEMON) &&
- (skill=pc_checkskill(tsd,AL_DP)) >0)
+ src->type == BL_MOB && (skill=pc_checkskill(tsd,AL_DP)) > 0)
vit_def += skill*(int)(3 +(tsd->status.base_level+1)*0.04); // submitted by orn
} else { //Mob-Pet vit-eq
//VIT + rnd(0,[VIT/20]^2-1)