diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/battle.c | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 5a65f3ab4..c13abe288 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2007/11/16 + * Fixed Divine Protection working against players (bugreport:410) 2007/11/15 * Fixed some homunculus skill offset calculation mistakes (bugreport:363) 2007/11/14 diff --git a/src/map/battle.c b/src/map/battle.c index 1da04dc0e..72580f03b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1703,7 +1703,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo vit_def = def2/2 + (vit_def>0?rand()%vit_def:0); if((battle_check_undead(sstatus->race,sstatus->def_ele) || sstatus->race==RC_DEMON) && - (skill=pc_checkskill(tsd,AL_DP)) >0) + src->type == BL_MOB && (skill=pc_checkskill(tsd,AL_DP)) > 0) vit_def += skill*(int)(3 +(tsd->status.base_level+1)*0.04); // submitted by orn } else { //Mob-Pet vit-eq //VIT + rnd(0,[VIT/20]^2-1) |