diff options
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/guides/guides_pay.txt | 24 |
2 files changed, 13 insertions, 12 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 78d06febb..233818064 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -28,6 +28,7 @@ Nexon Date Added
======
04/15
+ * Fixed Archer Village Guide bugs, thanks to NeatElves 4 pointing the bug [Lupus]
* Modified the Cloth Dyer so that he refuses to dye your clothes [Playtester]
* Added weight checks to merchants/refine.txt thanks to Neouni [Playtester]
* Fixed names of Lighthalzen mobs in spawn files [Playtester]
diff --git a/npc/guides/guides_pay.txt b/npc/guides/guides_pay.txt index 053b93cfd..ed1427547 100644 --- a/npc/guides/guides_pay.txt +++ b/npc/guides/guides_pay.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.4
+//= 1.4a
//===== Compatible With: =====================================
//= eAthena 0.5.2 +
//===== Description: =========================================
@@ -16,6 +16,7 @@ //= to Muad_Dib
//= 1.3a Fixed some problems with duplicated text, thanks to muad_dib [MasterOfMuppets]
//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.4a Tixed Archer Village Guide [Lupus]
//============================================================
@@ -26,8 +27,8 @@ payon.gat,162,67,4 script Guide 708,{ mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
L_MENU:
next;
- menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-L_CITY:
+ menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+
mes "[Payon Guide]";
mes "Please select a location from the following menu.";
mes "Would you like me to mark locations on your Mini-Map?";
@@ -99,7 +100,7 @@ L_FORGE: mes "The Forge is situaded near the center of Payon.";
viewpoint 1,142,172,9,0xFFFF00;
next;
- goto L_WIPE;
+// goto L_WIPE;
L_WIPE:
if(@COMPASS_CHECK == 1)goto L_MENU_2;
viewpoint 2,228,326,1,0xFF0000;
@@ -139,19 +140,19 @@ L_NOTICE: L_END:
mes "[Payon Guide]";
mes "Be safe in your travels, brave adventurer.";
- cutin "pay_soldier",255;
+ cutin "pay_soldier",255;
close;
}
pay_arche.gat,85,30,2 script Guide 708,{
cutin "pay_soldier",2;
mes "[Payon Guide]";
- mes "Welcome to the mountain city of Payon.";
+ mes "Welcome to the Archer Village.";
mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
L_MENU:
next;
- menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-L_CITY:
+ menu "Village Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+
mes "[Payon Guide]";
mes "Please select a location from the following menu.";
mes "Would you like me to mark locations on your Mini-Map?";
@@ -164,7 +165,7 @@ L_YES: set @COMPASS_CHECK,1;
L_CONT:
L_MENU_2:
- menu "^FF0000Archer Guild^000000",L_ARCHER,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Pub",L_PUB,"Central Palace",L_PALACE,"The Empress",L_EMPRESS,"Palace Annex",L_ANNEX,"Royal Kitchen",L_KITCHEN,"Forge",L_FORGE,"Cancel",-;
+ menu "^FF0000Archer Guild^000000",L_ARCHER,"Tool Shop",L_TOOL,"Payon Dungeon",L_DUNGEON,"Cancel",-;
mes "[Payon Guide]";
mes "Please ask me to remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
goto L_MENU;
@@ -176,7 +177,7 @@ L_ARCHER: goto L_WIPE;
L_TOOL:
mes "[Payon Guide]";
- mes "The Tool Shop is located near the northwest corner of Payon.";
+ mes "The Tool Shop is located near the northwest corner of the village.";
viewpoint 1,71,156,2,0xFF00FF;
next;
goto L_WIPE;
@@ -185,7 +186,7 @@ L_DUNGEON: mes "The entrance to the Payon Dungeon is located at the west end of the village.";
viewpoint 1,34,132,3,0xFFFFFF;
next;
- goto L_WIPE;
+// goto L_WIPE;
L_WIPE:
if(@COMPASS_CHECK == 1)goto L_MENU_2;
viewpoint 2,144,164,1,0xFF0000;
@@ -216,4 +217,3 @@ L_END: cutin "pay_soldier",255;
close;
}
-
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