diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/skill.c | 6 |
2 files changed, 2 insertions, 6 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e82fc6ce7..840db4932 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/07/07 + * Removed stop/slowdown effect from Grimtooth (bugreport:1806) 2008/07/06 * Slight cleanup of item-based walk speed bonuses [ultramage] - removed bSpeed bonus code (was just disabled until now) diff --git a/src/map/skill.c b/src/map/skill.c index 573597b64..ec0abc00f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -543,12 +543,6 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int sc_start(bl,SC_STUN,(2*skilllv+10),skilllv,skill_get_time2(skillid,skilllv)); break; - case AS_GRIMTOOTH: - status = dstsd?SC_SLOWDOWN:SC_STOP; - if (!tsc->data[status]) - sc_start(bl,status,100,skilllv,skill_get_time2(skillid, skilllv)); - break; - case WZ_FIREPILLAR: unit_set_walkdelay(bl, tick, skill_get_time2(skillid, skilllv), 1); break; |