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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/skill.c6
2 files changed, 2 insertions, 6 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index e82fc6ce7..840db4932 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/07/07
+ * Removed stop/slowdown effect from Grimtooth (bugreport:1806)
2008/07/06
* Slight cleanup of item-based walk speed bonuses [ultramage]
- removed bSpeed bonus code (was just disabled until now)
diff --git a/src/map/skill.c b/src/map/skill.c
index 573597b64..ec0abc00f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -543,12 +543,6 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
sc_start(bl,SC_STUN,(2*skilllv+10),skilllv,skill_get_time2(skillid,skilllv));
break;
- case AS_GRIMTOOTH:
- status = dstsd?SC_SLOWDOWN:SC_STOP;
- if (!tsc->data[status])
- sc_start(bl,status,100,skilllv,skill_get_time2(skillid, skilllv));
- break;
-
case WZ_FIREPILLAR:
unit_set_walkdelay(bl, tick, skill_get_time2(skillid, skilllv), 1);
break;