diff options
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/skill_require_db.txt | 6 |
2 files changed, 6 insertions, 3 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 373697e7d..3c6e185b7 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -20,8 +20,11 @@ =========================
07/29
+ * Shockwave, Flasher and Freezing Trap now consume 2 trap items [Playtester]
+ - this is correct according to info from RagnaInfo and some guides
* Reverted the Hellion Revenant change. He IS supposed to be undead 3. [MasterOfMuppets]
- And yes, he can still heal himself even though he is undead...
+ - Note by Playtester: On eA right now he can't...
07/28
* Fixed some summon skills [Playtester]
07/27
diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 7936a178d..bff383e54 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -112,10 +112,10 @@ 115,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#スキッドトラップ#
116,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#ランドマイン#
117,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#アンクルスネア#
-118,0,0,45,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#ショックウェ?ブトラップ#
+118,0,0,45,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#ショックウェ?ブトラップ#
119,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_SANDMAN#サンドマン#
-120,0,0,12,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FLASHER#フラッシャ?#
-121,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#フリ?ジングトラップ#
+120,0,0,12,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FLASHER#フラッシャ?#
+121,0,0,10,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#フリ?ジングトラップ#
122,0,0,10,0,0,0,99,0,0,none,0,1065,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_BLASTMINE#ブラストマイン#
123,0,0,15,0,0,0,99,0,0,none,0,1065,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_CLAYMORETRAP#クレイモアトラップ#
124,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#リム?ブトラップ#
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