diff options
-rw-r--r-- | Changelog.txt | 2 | ||||
-rw-r--r-- | src/map/skill.c | 7 |
2 files changed, 7 insertions, 2 deletions
diff --git a/Changelog.txt b/Changelog.txt index 1ca473251..dcdd983d4 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -11,6 +11,8 @@ Date Added you can use If (BaseJob==12) or If (BaseJob==Job_Assassin) * Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest] + * Skill updates [celest] + - Assumptio is now disabled in GvG maps. 11/15 * Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady] diff --git a/src/map/skill.c b/src/map/skill.c index 26aee1222..a656423fd 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6743,6 +6743,7 @@ int skill_use_id( struct map_session_data *sd, int target_id, case TF_BACKSLIDING: //case LK_BERSERK: // now usable in WoE - celest case HP_BASILICA: + case HP_ASSUMPTIO: case ST_CHASEWALK: return 0; } @@ -7015,8 +7016,10 @@ int skill_use_pos( struct map_session_data *sd, if(sd->status.option&2) return 0; - if(map[sd->bl.m].flag.gvg && (skill_num == SM_ENDURE || skill_num == AL_TELEPORT || skill_num == AL_WARP || - skill_num == WZ_ICEWALL || skill_num == TF_BACKSLIDING)) + if(map[sd->bl.m].flag.gvg && + (skill_num == SM_ENDURE || skill_num == AL_TELEPORT || + skill_num == AL_WARP || skill_num == WZ_ICEWALL || + skill_num == TF_BACKSLIDING)) return 0; sd->skillid = skill_num; |