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-rw-r--r--db/re/skill_cast_db.txt6
-rw-r--r--db/re/skill_require_db.txt4
-rw-r--r--src/map/skill.c5
-rw-r--r--src/map/status.c6
4 files changed, 14 insertions, 7 deletions
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt
index 4ba132927..4ec24f553 100644
--- a/db/re/skill_cast_db.txt
+++ b/db/re/skill_cast_db.txt
@@ -38,7 +38,7 @@
//-- MG_SOULSTRIKE
13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0,0,0
//-- MG_COLDBOLT
-14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0
+14,350:700:1050:1400:1750:2100:2450:2800:3150:3500,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0
//-- MG_FROSTDRIVER
15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0,0
//-- MG_STONECURSE
@@ -48,9 +48,9 @@
//-- MG_FIREWALL
18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0,0
//-- MG_FIREBOLT
-19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0
+19,350:700:1050:1400:1750:2100:2450:2800:3150:3500,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0
//-- MG_LIGHTNINGBOLT
-20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0
+20,350:700:1050:1400:1750:2100:2450:2800:3150:3500,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0
//-- MG_THUNDERSTORM
21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0,0,0
//==========================================
diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt
index 93abd289c..8bb705947 100644
--- a/db/re/skill_require_db.txt
+++ b/db/re/skill_require_db.txt
@@ -415,9 +415,9 @@
525,0,0,20:25:30:35:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_HUUMA
526,0,0,50,0,0,500:1000:1500:2000:2500:3000:3500:4000:4500:5000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_ZENYNAGE
527,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI
-528,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI
+528,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI
529,0,0,10,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP
-530,0,0,14:16:18:20:22,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE
+530,0,0,10,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE
531,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI
532,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,99,0,0,none,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_BUNSINJYUTSU
533,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU
diff --git a/src/map/skill.c b/src/map/skill.c
index 1e8f57c5a..dbd1d4fcc 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -10110,7 +10110,10 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli
}
break;
case DC_HUMMING:
- val1 = 2*skilllv+status->dex/10; // Hit increase
+ val1 = 2*skilllv+status->dex/10; // Hit increase
+ #ifdef RENEWAL
+ val1 *= 2;
+ #endif
if(sd)
val1 += pc_checkskill(sd,DC_DANCINGLESSON);
break;
diff --git a/src/map/status.c b/src/map/status.c
index 85dd32b0c..b15229308 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -9122,7 +9122,11 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data)
s=5;
break;
case BA_APPLEIDUN:
- s=6;
+ #ifdef RENEWAL
+ s=5;
+ #else
+ s=6;
+ #endif
break;
case CG_MOONLIT:
//Moonlit's cost is 4sp*skill_lv [Skotlex]