diff options
-rw-r--r-- | db/re/skill_cast_db.txt | 6 | ||||
-rw-r--r-- | db/re/skill_require_db.txt | 4 | ||||
-rw-r--r-- | src/map/skill.c | 5 | ||||
-rw-r--r-- | src/map/status.c | 6 |
4 files changed, 14 insertions, 7 deletions
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt index 4ba132927..4ec24f553 100644 --- a/db/re/skill_cast_db.txt +++ b/db/re/skill_cast_db.txt @@ -38,7 +38,7 @@ //-- MG_SOULSTRIKE 13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0,0,0 //-- MG_COLDBOLT -14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0 +14,350:700:1050:1400:1750:2100:2450:2800:3150:3500,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0 //-- MG_FROSTDRIVER 15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0,0 //-- MG_STONECURSE @@ -48,9 +48,9 @@ //-- MG_FIREWALL 18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0,0 //-- MG_FIREBOLT -19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0 +19,350:700:1050:1400:1750:2100:2450:2800:3150:3500,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0 //-- MG_LIGHTNINGBOLT -20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0 +20,350:700:1050:1400:1750:2100:2450:2800:3150:3500,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,0 //-- MG_THUNDERSTORM 21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0,0,0 //========================================== diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt index 93abd289c..8bb705947 100644 --- a/db/re/skill_require_db.txt +++ b/db/re/skill_require_db.txt @@ -415,9 +415,9 @@ 525,0,0,20:25:30:35:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_HUUMA 526,0,0,50,0,0,500:1000:1500:2000:2500:3000:3500:4000:4500:5000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_ZENYNAGE 527,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI -528,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI +528,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI 529,0,0,10,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP -530,0,0,14:16:18:20:22,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE +530,0,0,10,0,0,0,99,0,0,hiding,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE 531,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI 532,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,99,0,0,none,0,7524,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_BUNSINJYUTSU 533,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU diff --git a/src/map/skill.c b/src/map/skill.c index 1e8f57c5a..dbd1d4fcc 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -10110,7 +10110,10 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli } break; case DC_HUMMING: - val1 = 2*skilllv+status->dex/10; // Hit increase + val1 = 2*skilllv+status->dex/10; // Hit increase + #ifdef RENEWAL + val1 *= 2; + #endif if(sd) val1 += pc_checkskill(sd,DC_DANCINGLESSON); break; diff --git a/src/map/status.c b/src/map/status.c index 85dd32b0c..b15229308 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -9122,7 +9122,11 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) s=5; break; case BA_APPLEIDUN: - s=6; + #ifdef RENEWAL + s=5; + #else + s=6; + #endif break; case CG_MOONLIT: //Moonlit's cost is 4sp*skill_lv [Skotlex] |