diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/mob.c | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6c9801f50..08dc6789c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/03/06 + * Fixed a crash when a homun kills a mvp and the char that did + the most damage is unable to carry the mvp reward (bugreport:1114) 2008/03/05 * Added code to clear the Illusionary Shadow effect (followup to r12293) * Added some trim() calls into mapflag code (followup to r12238) diff --git a/src/map/mob.c b/src/map/mob.c index 343a4d604..480442efb 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2259,7 +2259,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } if((temp = pc_additem(mvp_sd,&item,1)) != 0) { - clif_additem(sd,0,0,temp); + clif_additem(mvp_sd,0,0,temp); map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd->status.char_id,(second_sd?second_sd->status.char_id:0),(third_sd?third_sd->status.char_id:0),1); } |