diff options
-rw-r--r-- | db/pre-re/item_db.conf | 5 | ||||
-rw-r--r-- | db/re/item_db.conf | 5 | ||||
-rw-r--r-- | doc/item_db.txt | 3 | ||||
-rw-r--r-- | src/map/itemdb.c | 3 | ||||
-rw-r--r-- | src/map/itemdb.h | 3 | ||||
-rw-r--r-- | src/map/mob.c | 15 |
6 files changed, 22 insertions, 12 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf index cfa7cb7d1..7309af4d3 100644 --- a/db/pre-re/item_db.conf +++ b/db/pre-re/item_db.conf @@ -70,7 +70,7 @@ item_db: ( Taekwon: true/false (boolean, defaults to false) Star_Gladiator: true/false (boolean, defaults to false) Soul_Linker: true/false (boolean, defaults to false) - Gunslinger: true/false (boolean, defaults to false) + Gunslinger: true/false (boolean, defaults to false) Ninja: true/false (boolean, defaults to false) Gangsi: true/false (boolean, defaults to false) Death_Knight: true/false (boolean, defaults to false) @@ -93,6 +93,7 @@ item_db: ( BuyingStore: true/false (boolean, defaults to false) Delay: Delay to use item (int, defaults to 0) KeepAfterUse: true/false (boolean, defaults to false) + DropAnnounce: true/false (boolean, defaults to false) Trade: { (defaults to no restrictions) override: GroupID (int, defaults to 100) nodrop: true/false (boolean, defaults to false) @@ -63262,6 +63263,7 @@ item_db: ( Name: "Episode 13.1 Poporing Key" Type: 3 Weight: 10 + DropAnnounce: true }, { Id: 7783 @@ -63269,6 +63271,7 @@ item_db: ( Name: "Episode 13.2 Poring Key" Type: 3 Weight: 10 + DropAnnounce: true }, { Id: 7784 diff --git a/db/re/item_db.conf b/db/re/item_db.conf index d1f416b08..b47bd46d4 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -70,7 +70,7 @@ item_db: ( Taekwon: true/false (boolean, defaults to false) Star_Gladiator: true/false (boolean, defaults to false) Soul_Linker: true/false (boolean, defaults to false) - Gunslinger: true/false (boolean, defaults to false) + Gunslinger: true/false (boolean, defaults to false) Ninja: true/false (boolean, defaults to false) Gangsi: true/false (boolean, defaults to false) Death_Knight: true/false (boolean, defaults to false) @@ -93,6 +93,7 @@ item_db: ( BuyingStore: true/false (boolean, defaults to false) Delay: Delay to use item (int, defaults to 0) KeepAfterUse: true/false (boolean, defaults to false) + DropAnnounce: true/false (boolean, defaults to false) Trade: { (defaults to no restrictions) override: GroupID (int, defaults to 100) nodrop: true/false (boolean, defaults to false) @@ -80968,12 +80969,14 @@ item_db: ( AegisName: "Gold_Key77" Name: "Episode 13.1 Poporing Key" Weight: 10 + DropAnnounce: true }, { Id: 7783 AegisName: "Silver_Key77" Name: "Episode 13.2 Poring Key" Weight: 10 + DropAnnounce: true }, { Id: 7784 diff --git a/doc/item_db.txt b/doc/item_db.txt index 6ffc8a52b..86e397636 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -71,6 +71,7 @@ item_db: ( BuyingStore: true/false (boolean, defaults to false) Delay: Delay to use item (int, defaults to 0) KeepAfterUse: true/false (boolean, defaults to false) + DropAnnounce: true/false (boolean, defaults to false) Trade: { (defaults to no restrictions) override: GroupID (int, defaults to 100) nodrop: true/false (boolean, defaults to false) @@ -290,6 +291,8 @@ ForceSerial: Whether the item will be given new unique id or not. When the item BuyingStore: Whether the item can be sold via buyingstore, one must also edit data\buyingstoreitemlist.txt for client to accept item. +DropAnnounce: Enables global announcement of the selected item when dropped by monster. + Delay: Delay for an item to be used again. Value is in milliseconds. There is a max concurrent number of entries modifiable in src/map/itemdb.h as MAX_ITEMDELAYS. diff --git a/src/map/itemdb.c b/src/map/itemdb.c index a35aa67f1..4076e295c 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -2073,6 +2073,9 @@ int itemdb_readdb_libconfig_sub(struct config_setting_t *it, int n, const char * if ((t = libconfig->setting_get_member(it, "KeepAfterUse"))) id.flag.keepafteruse = libconfig->setting_get_bool(t) ? 1 : 0; + if ((t = libconfig->setting_get_member(it, "DropAnnounce"))) + id.flag.drop_announce = libconfig->setting_get_bool(t) ? 1 : 0; + if (itemdb->lookup_const(it, "Delay", &i32) && i32 >= 0) id.delay = i32; diff --git a/src/map/itemdb.h b/src/map/itemdb.h index 138a783ae..f77801e09 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -111,8 +111,6 @@ enum item_itemid { ITEMID_FRAGMENT_OF_CRYSTAL = 7321, ITEMID_SKULL_ = 7420, ITEMID_TOKEN_OF_SIEGFRIED = 7621, - ITEMID_GOLD_KEY77 = 7782, - ITEMID_SILVER_KEY77 = 7783, ITEMID_SPECIAL_ALLOY_TRAP = 7940, ITEMID_CATNIP_FRUIT = 11602, ITEMID_RED_POUCH_OF_SURPRISE = 12024, @@ -510,6 +508,7 @@ struct item_data { unsigned keepafteruse : 1; unsigned force_serial : 1; unsigned no_options: 1; // < disallows use of item options on the item. (non-equippable items are automatically flagged) [Smokexyz] + unsigned drop_announce : 1; // Official Drop Announce [Jedzkie] } flag; struct {// item stacking limitation unsigned short amount; diff --git a/src/map/mob.c b/src/map/mob.c index 74d25b805..4f08cf38e 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2151,6 +2151,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { struct map_session_data *sd = BL_CAST(BL_PC, src); struct map_session_data *tmpsd[DAMAGELOG_SIZE] = { NULL }; struct map_session_data *mvp_sd = sd, *second_sd = NULL, *third_sd = NULL; + struct item_data *id = NULL; struct { struct party_data *p; @@ -2447,14 +2448,12 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { intif->broadcast(message, (int)strlen(message)+1, BC_DEFAULT); } - /* heres the thing we got the feature set up however we're still discussing how to best define the ids, - * so while we discuss, for a small period of time, the list is hardcoded (yes officially only those 2 use it, - * thus why we're unsure on how to best place the setting) */ - /* temp, will not be hardcoded for long thudu. */ - // TODO: This should be a field in the item db. - if (mvp_sd != NULL - && (it->nameid == ITEMID_GOLD_KEY77 || it->nameid == ITEMID_SILVER_KEY77)) /* for when not hardcoded: add a check on mvp bonus drop as well */ - clif->item_drop_announce(mvp_sd, it->nameid, md->name); + // Official Drop Announce [Jedzkie] + if (mvp_sd != NULL) { + if ((id = itemdb->search(it->nameid)) != NULL && id->flag.drop_announce) { + clif->item_drop_announce(mvp_sd, it->nameid, md->name); + } + } // Announce first, or else ditem will be freed. [Lance] // By popular demand, use base drop rate for autoloot code. [Skotlex] |