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-rw-r--r--src/common/socket.c2
-rw-r--r--src/common/socket.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/common/socket.c b/src/common/socket.c
index fd9534c3b..a98a8cbb1 100644
--- a/src/common/socket.c
+++ b/src/common/socket.c
@@ -220,7 +220,7 @@ int naddr_ = 0; // # of ip addresses
// Maximum packet size in bytes, which the client is able to handle.
// Larger packets cause a buffer overflow and stack corruption.
// TODO: This value is based on pure observation with newer clients. Replace with the actual buffer size if we ever get our hands on it.
-static size_t socket_max_client_packet = 8192;
+size_t socket_max_client_packet = 8192;
// initial recv buffer size (this will also be the max. size)
// biggest known packet: S 0153 <len>.w <emblem data>.?B -> 24x24 256 color .bmp (0153 + len.w + 1618/1654/1756 bytes)
diff --git a/src/common/socket.h b/src/common/socket.h
index b02e83d36..1328d4b23 100644
--- a/src/common/socket.h
+++ b/src/common/socket.h
@@ -94,7 +94,7 @@ struct socket_data
void* session_data; // stores application-specific data related to the session
};
-static size_t socket_max_client_packet;
+extern size_t socket_max_client_packet;
// Data prototype declaration