diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/atcommand.c | 30 |
2 files changed, 17 insertions, 14 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9c263747d..7a14afbc8 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -1,6 +1,7 @@ Date Added 2010/10/13 + * Prevented direct transformation into dummy jobs via @jobchange command. (bugreport:4227) [Paradox924X] * Prevented @stpoint and @skpoint from causing overflows. [Paradox924X] 2010/10/11 * Implemented official cash food behavior, including use delay, not being dispelled (including on death), diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 44c44ff23..eccce4eb1 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1340,33 +1340,35 @@ int atcommand_jobchange(const int fd, struct map_session_data* sd, const char* c if (!found) { clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job name/ID>)."); - clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 Peco Crusader"); + clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 N/A"); clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A"); clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice"); clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger"); clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja"); clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A"); - clif_displaymessage(fd, " 6 Thief 13 Peco Knight 20 Dancer"); - clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 Peco Paladin"); + clif_displaymessage(fd, " 6 Thief 13 N/A 20 Dancer 27 N/A"); + clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 N/A"); clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion"); clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor"); clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker"); clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator"); clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown"); - clif_displaymessage(fd, "4007 Thief High 4014 Peco Lord Knight 4021 Gypsy"); - clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 Baby Peco Crusader"); + clif_displaymessage(fd, "4007 Thief High 4014 N/A 4021 Gypsy"); + clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 N/A"); clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby"); clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid"); clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master"); clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A"); clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker"); - clif_displaymessage(fd, "4029 Baby Thief 4036 Baby Peco-Knight 4043 Baby Dancer"); + clif_displaymessage(fd, "4029 Baby Thief 4036 N/A 4043 Baby Dancer"); clif_displaymessage(fd, "[upper]: -1 (default) to automatically determine the 'level', 0 to force normal job, 1 to force high job."); return -1; } } - if (job == 37 ||job == 45) + if (job == 13 || job == 21 || job == 22 || job == 26 || job == 27 + || job == 4014 || job == 4022 || job == 4036 || job == 4044 || job == 4048 + ) // Deny direct transformation into dummy jobs return 0; if (pcdb_checkid(job)) @@ -1378,28 +1380,28 @@ int atcommand_jobchange(const int fd, struct map_session_data* sd, const char* c return -1; } } else { - clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job name/ID>)."); - clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 Peco Crusader"); + clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job name/ID>)."); + clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 N/A"); clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A"); clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice"); clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger"); clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja"); clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A"); - clif_displaymessage(fd, " 6 Thief 13 Peco Knight 20 Dancer"); - clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 Peco Paladin"); + clif_displaymessage(fd, " 6 Thief 13 N/A 20 Dancer 27 N/A"); + clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 N/A"); clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion"); clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor"); clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker"); clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator"); clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown"); - clif_displaymessage(fd, "4007 Thief High 4014 Peco Lord Knight 4021 Gypsy"); - clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 Baby Peco Crusader"); + clif_displaymessage(fd, "4007 Thief High 4014 N/A 4021 Gypsy"); + clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 N/A"); clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby"); clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid"); clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master"); clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A"); clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker"); - clif_displaymessage(fd, "4029 Baby Thief 4036 Baby Peco-Knight 4043 Baby Dancer"); + clif_displaymessage(fd, "4029 Baby Thief 4036 N/A 4043 Baby Dancer"); clif_displaymessage(fd, "[upper]: -1 (default) to automatically determine the 'level', 0 to force normal job, 1 to force high job."); return -1; } |