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-rw-r--r--Changelog-Trunk.txt5
-rw-r--r--conf/atcommand_athena.conf575
-rw-r--r--conf/charcommand_athena.conf275
-rw-r--r--conf/import-tmpl/charcommand_conf.txt0
-rw-r--r--doc/script_commands.txt19
-rw-r--r--src/map/Makefile.in4
-rw-r--r--src/map/atcommand.c721
-rw-r--r--src/map/atcommand.h3
-rw-r--r--src/map/charcommand.c3936
-rw-r--r--src/map/charcommand.h19
-rw-r--r--src/map/chat.c1
-rw-r--r--src/map/clif.c9
-rw-r--r--src/map/map.c6
-rw-r--r--src/map/map.h1
-rw-r--r--src/map/pc.c1
-rw-r--r--src/map/script.c29
-rw-r--r--vcproj-6/map-server_sql.dsp8
-rw-r--r--vcproj-6/map-server_txt.dsp8
-rw-r--r--vcproj-7.1/map-server_sql.vcproj6
-rw-r--r--vcproj-7.1/map-server_txt.vcproj6
-rw-r--r--vcproj-8/map-server_sql.vcproj8
-rw-r--r--vcproj-8/map-server_txt.vcproj8
-rw-r--r--vcproj-9/map-server_sql.vcproj8
-rw-r--r--vcproj-9/map-server_txt.vcproj26
24 files changed, 730 insertions, 4952 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 8eb1401a0..53b3a613e 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,11 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/12/17
+ * Removed charcommand code and allowed atcommand code to support its functionality. [SketchyPhoenix]
+ - Charcommands still retain their '#' symbol but now looks for a character name as the first parameter instead of last.
+ - Atcommand configs now support charcommand level configurations by comma seperation (e.g. 60,99).
+ - As a result of this, all atcommands that don't affect multiple users already (@kickall, @doom, @mapexit) are capable of remote usage.
2008/12/01
* Fixed rare crash when using Flying Kick on clones (bugreport:2506) [ultramage]
* Corrected Flying Kick's debuff rules to match official servers
diff --git a/conf/atcommand_athena.conf b/conf/atcommand_athena.conf
index af2fd1c26..d8ef70652 100644
--- a/conf/atcommand_athena.conf
+++ b/conf/atcommand_athena.conf
@@ -9,8 +9,9 @@
// The symbol must also be different from from the GM charcommand symbol.
command_symbol: @
-// The following settings in this file use the format "<command name>: level".
+// The following settings in this file use the format "<command name>: level(@),level(#)".
// They define the minimum GM level required to execute the associated command.
+// @ = self use, # = useable on other players
// Adjust values as you like. Note that to activate commands for normal players,
// (GM level 0), you also need to change the 'atcommand_gm_only' option to 'no'.
// To completely disable a command, set its required GM level to 100.
@@ -46,728 +47,728 @@ command_symbol: @
// 1: Super player commands
// Displays a list of @ commands available to the player.
-commands: 1
+commands: 1,1
// Displays the server rates.
-rates: 1
+rates: 1,1
// Show server uptime
-uptime: 1
+uptime: 1,1
// Shows/Hides the "there is a delay after a skill" message.
-showdelay: 1
+showdelay: 1,1
// Displays current levels and % progress.
-exp: 1
+exp: 1,1
// To change your (own) email (characters protection)
// note: this command doesn't check email itself, but check structure of the email (xxx@xxx)
// if you want be sure of each e-mail disable this option (value: 100)
-email: 1
+email: 1,1
// Show Monster info (rates, stats, drops, MVP stuff)
-mobinfo: 1
-monsterinfo: 1
-mi: 1
+mobinfo: 1,1
+monsterinfo: 1,1
+mi: 1,1
// Show Item info (type, price, etc)
-iteminfo: 1
-ii: 1
+iteminfo: 1,1
+ii: 1,1
// Show who drops an item (mobs with highest drop rate)
-whodrops: 1
+whodrops: 1,1
// Syncs the player's position on the client with the one stored on the server.
-refresh: 1
+refresh: 1,1
// Give server time. (6 same commands)
-time: 1
-date: 1
-serverdate: 1
-servertime: 1
+time: 1,1
+date: 1,1
+serverdate: 1,1
+servertime: 1,1
// Displays SVN version of the server.
-version: 1
+version: 1,1
// Suicide your character.
-die: 1
+die: 1,1
// Enables you to rename your pet.
-petrename: 1
+petrename: 1,1
// Organize a new party, with you as the party leader.
-party: 1
+party: 1,1
// Brings up your personal storage wherever you are.
-storage: 1
+storage: 1,1
// Opens your mailbox.
-mail: 1
+mail: 1,1
// Opens auctions window.
-auction: 1
+auction: 1,1
// Locate someone on a map, returns your coordinates if the person isn't on.
-where: 1
+where: 1,1
// Duel organizing commands
-duel: 1
-invite: 1
-accept: 1
-reject: 1
-leave: 1
+duel: 1,1
+invite: 1,1
+accept: 1,1
+reject: 1,1
+leave: 1,1
// Away messsage
-away: 1
-aw: 1
+away: 1,1
+aw: 1,1
// Main chat
-main: 1
+main: 1,1
// Autorejecting Deals/Invites
-noask: 1
+noask: 1,1
// Displays remaining jail time
-jailtime: 1
+jailtime: 1,1
// Homunculus commands for players
-hominfo: 1
-homstats: 1
+hominfo: 1,1
+homstats: 1,1
// Kill Steal Protection
-noks: 1
+noks: 1,1
//---------------------------
// 10: Super player+ commands
// Displays/Hides Experience gained
-showexp: 10
+showexp: 10,10
// Displays/Hides Zeny gained
-showzeny: 10
+showzeny: 10,10
// Warps you to predefined locations in major cities.
-go: 10
+go: 10,10
// Enables/disables autolooting from killed mobs.
-autoloot: 10
+autoloot: 10,10
// Enables/disables autolooting an item.
-alootid: 10
+alootid: 10,10
// Allows you continue vending offline.
-autotrade: 10
-at: 10
+autotrade: 10,10
+at: 10,10
// Change Guild Master of your Guild
-changegm: 10
+changegm: 10,10
// Change the leader of your party.
-changeleader: 10
+changeleader: 10,10
// Change the party exp- and item share rules.
-partyoption: 10
+partyoption: 10,10
// Command what the player's pet will say.
-pettalk: 10
+pettalk: 10,10
// Command what the player's homunculus will say.
-homtalk: 10
+homtalk: 10,10
// Locates and displays the position of a certain mob on the current map.
-mobsearch: 10
+mobsearch: 10,10
// Locates and displays the position of a certain mob on your mini-map
-showmobs: 10
+showmobs: 10,10
// Prints out in which maps a monster normally spawns at (does not count script-invoked mobs)
-whereis: 10
+whereis: 10,10
// Resets a Star Gladiator's marked maps
-feelreset: 10
+feelreset: 10,10
//----------------------
// 20: Mediator commands
// Displays helpfile in eAthena base directory (2 same commands).
-help: 20
-h: 20
-help2: 20
-h2: 20
+help: 20,20
+h: 20,20
+help2: 20,20
+h2: 20,20
// Warp yourself to a person (3 same commands + /shift).
-jumpto: 20
-goto: 20
-warpto: 20
+jumpto: 20,20
+goto: 20,20
+warpto: 20,20
// Displays the motd file to all players
-gmotd: 20
+gmotd: 20,20
// Follow a player (including warping to them)
-follow: 20
+follow: 20,20
// Sends a request to all connected GMs (via the gm whisper system)
-request: 20
+request: 20,20
// Disconnects a user from the server (1 command + right click menu for GM "(name) force to quit").
-kick: 20
+kick: 20,20
// Changes your appearance.
-model: 20
+model: 20,20
// To get a peco to (un)ride (2 same commands).
-mountpeco: 20
-mount: 20
+mountpeco: 20,20
+mount: 20,20
// Returns list of logged in characters with their position (2 same commands).
-who: 20
-whois: 20
+who: 20,20
+whois: 20,20
// Returns list of logged in characters with their job.
-who2: 20
+who2: 20,20
// Returns list of logged in characters with their party/guild.
-who3: 20
+who3: 20,20
// Returns list of logged in characters with their position in a specifical map.
-whomap: 20
+whomap: 20,20
// Returns list of logged in characters with their job in a specifical map.
-whomap2: 20
+whomap2: 20,20
// Returns list of logged in characters with their party/guild in a specifical map.
-whomap3: 20
+whomap3: 20,20
// Displays GMs online. For those who are higher GM level than yourself,
// only the name is shown, for the rest, it displays the same info of
// @who+@who2+who3
-whogm: 20
+whogm: 20,20
// Change your appearence to other players to a mob.
-disguise: 20
+disguise: 20,20
// Restore your normal appearance.
-undisguise: 20
+undisguise: 20,20
// Displays the text as a normal message with the format "*name message*"
// instead of "name : message" (Like the /me command in IRC)
-me: 20
+me: 20,20
// Changes your name to your choice temporarily.
-fakename: 20
+fakename: 20,20
// Changes your size.
-size: 20
+size: 20,20
// Can command what other npcs (by name) can say.
-npctalk: 20
+npctalk: 20,20
//--------------------
// 40: Sub-GM commands
// Broadcast to the whole server. Using (1 command + /nb, /b).
-broadcast: 40
+broadcast: 40,40
// Broadcast to the map you are on (1 command + /lb, /nlb).
-localbroadcast: 40
+localbroadcast: 40,40
// Broadcast (with or without name)
-kami: 40
+kami: 40,40
// Same as kami but with blue color
-kamib: 40
+kamib: 40,40
// Same as kami but you can choose the color (uses different packet)
-kamic: 40
+kamic: 40,40
// Enables GvG on a map (2 same commands).
-gvgon: 40
-gpvpon: 40
+gvgon: 40,40
+gpvpon: 40,40
// Turns GvG (Guild vs. Guild) off on a map (2 same commands).
-gvgoff: 40
-gpvpoff: 40
+gvgoff: 40,40
+gpvpoff: 40,40
// Activate/Deactivate kill steal protection on a map
-allowks: 40
+allowks: 40,40
// Modifies your HP/SP.
-heal: 40
+heal: 40,40
// GM Hide (total invisibility to characters and monsters) (1 command + /hide).
-hide: 40
+hide: 40,40
// Changes your job to one you specify (2 same commands).
-job: 40
-jobchange: 40
+job: 40,40
+jobchange: 40,40
// Enables you to to jump randomly on a map (that you are already on).
-jump: 40
+jump: 40,40
// Warps you to your last save point (2 same commands).
-load: 40
-return: 40
+load: 40,40
+return: 40,40
// Warps you to a specific npc
-tonpc: 40
+tonpc: 40,40
// Saves a warp point.
-memo: 40
+memo: 40,40
// Set your character display options. (Visual effects of your character)
-option: 40
+option: 40,40
// Sets the level of intemecy of your pet.
-petfriendly: 40
+petfriendly: 40,40
// Sets hunger level of your pet.
-pethungry: 40
+pethungry: 40,40
// Turns PvP (Person vs. Person) off on a map.
-pvpoff: 40
+pvpoff: 40,40
// Enables PvP on a map.
-pvpon: 40
+pvpon: 40,40
// Permanently adds/removes a quest skill
-questskill: 40
-lostskill: 40
+questskill: 40,40
+lostskill: 40,40
// Sets the speed you can walk/attack at. Default is 150.
-speed: 40
+speed: 40,40
// Summons spirit spheres around you.
-spiritball: 40
+spiritball: 40,40
// Warp yourself to a certain map, at (x,y) coordinates (2 same commands).
-mapmove: 40 // (also /mm or /mapmove)
-rura: 40
-warp: 40
+mapmove: 40,40 // (also /mm or /mapmove)
+rura: 40,40
+warp: 40,40
// Changes GM clothes color (2 same commands)
-dye: 40
-ccolor: 40
+dye: 40,40
+ccolor: 40,40
// Changes GM hair style (2 same commands)
-hairstyle: 40
-hstyle: 40
+hairstyle: 40,40
+hstyle: 40,40
// Changes GM hair color (2 same commands)
-haircolor: 40
-hcolor: 40
+haircolor: 40,40
+hcolor: 40,40
// Deletes all your items.
-itemreset: 40
+itemreset: 40,40
// Does a skill/stat reset.
-reset: 40
+reset: 40,40
// Displays distribution of players on the server per map (% on each map which has players)
-users: 40
+users: 40,40
// Deletes floor items in your range of sight
-cleanmap: 40
+cleanmap: 40,40
// Kill all monsters in map (without drops)
-killmonster2: 40
+killmonster2: 40,40
// Sets your spawn point (aka save point).
-save: 40
+save: 40,40
// Do some visual effect on your character
-effect: 40
+effect: 40,40
// Do some visual effect on your character (misceffect)
-misceffect: 40
+misceffect: 40,40
// GM's magnifier
-identify: 40
+identify: 40,40
// Drop all your items
-dropall: 40
+dropall: 40,40
// Store all your items
-storeall: 40
+storeall: 40,40
// Allow other players to hit you out of PvP
-killable: 40
+killable: 40,40
// Look up a skill by name
-skillid: 40
+skillid: 40,40
// Use a skill by id
-useskill: 40
+useskill: 40,40
// What skills are required to get this skill
-skilltree: 40
+skilltree: 40,40
// Marriage commands
-marry: 40
-divorce: 40
+marry: 40,40
+divorce: 40,40
// Adopt a novice into a family
-adopt: 40
+adopt: 40,40
// Play a Sound!
-sound: 40
+sound: 40,40
//---------------------
// 50: Sub-GM+ commands
// Creates a new guild, with you as the guildmaster.
-guild: 50
+guild: 50,50
// Brings up your guild storage wherever you are.
-gstorage: 50
+gstorage: 50,50
// Spawns a monster, and a certain amount (2 same commands + /monster).
-monster: 50
-spawn: 50
+monster: 50,50
+spawn: 50,50
// Spawns a smaller sized version of a monster.
-monstersmall: 50
+monstersmall: 50,50
// Spawns a larger sized version of a monster.
-monsterbig: 50
+monsterbig: 50,50
// Spawns mobs that treat you as their master (they disappear after some time)
-summon: 50
+summon: 50,50
// It will spawn a supportive clone of the given player.
-clone: 50
+clone: 50,50
// It will spawn a supportive clone of the given player that follows the creator around.
-slaveclone: 50
+slaveclone: 50,50
// It will spawn an aggresive clone of the given player.
-evilclone: 50
+evilclone: 50,50
//----------------
// 60: GM commands
// Add or Remove Cash/Kafra points to yourself
-cash: 60
-points: 60
+cash: 60,60
+points: 60,60
// Starts Guild Wars
-agitstart: 60
+agitstart: 60,60
// Ends Guild Wars
-agitend: 60
+agitend: 60,60
// Resurects yourself.
-alive: 60
+alive: 60,60
// Levels your character to specified level (adds to your level) (7 same commands).
-blvl: 60
-lvup: 60
-blevel: 60
-baselvl: 60
-baselvup: 60
-baselevel: 60
-baselvlup: 60
+blvl: 60,60
+lvup: 60,60
+blevel: 60,60
+baselvl: 60,60
+baselvup: 60,60
+baselevel: 60,60
+baselvlup: 60,60
// Raises your job level (6 same commands).
-jlvl: 60
-jlevel: 60
-joblvl: 60
-joblvup: 60
-joblevel: 60
-joblvlup: 60
+jlvl: 60,60
+jlevel: 60,60
+joblvl: 60,60
+joblvup: 60,60
+joblevel: 60,60
+joblvlup: 60,60
// Changes the sex of yourself
-changesex: 60
+changesex: 60,60
// Levels your guild to specified level (2 same commands).
-glvl: 60
-glevel: 60
-guildlvl: 60
-guildlvup: 60
-guildlevel: 60
-guildlvlup: 60
+glvl: 60,60
+glevel: 60,60
+guildlvl: 60,60
+guildlvup: 60,60
+guildlevel: 60,60
+guildlvlup: 60,60
// Find an itemID based on item name
-idsearch: 60
+idsearch: 60,60
// Creates an item of your choosing, either Item ID or Name (1 command + /item).
-item: 60
+item: 60,60
// Creates a complet item (card, etc...) of your choosing, either Item ID or Name.
-item2: 60
+item2: 60,60
// Kill another character without hitting them.
-kill: 60
+kill: 60,60
// Kill all monsters in map (with drops)
-killmonster: 60
+killmonster: 60,60
// Creates yourself a pet egg.
-makeegg: 60
+makeegg: 60,60
// Hatches an egg
-hatch: 60
+hatch: 60,60
// Instantly kills player whose name is entered and deals insane damage to everything around
-nuke: 60
+nuke: 60,60
// Enable hitting a player even when not in PvP
-killer: 60
+killer: 60,60
// Creates weapon of desired element.
-produce: 60
+produce: 60,60
// Warps a character to you (1 command + /recall).
-recall: 60
+recall: 60,60
// Refines all weapons in your items list.
-refine: 60
+refine: 60,60
// Will repair all broken items in inventory.
-repairall: 60
+repairall: 60,60
// Change Status of your character
-str: 60
-agi: 60
-vit: 60
-int: 60
-dex: 60
-luk: 60
+str: 60,60
+agi: 60,60
+vit: 60,60
+int: 60,60
+dex: 60,60
+luk: 60,60
// Gets all skills (4 same commands)
-allskill: 60
-allskills: 60
-skillall: 60
-skillsall: 60
+allskill: 60,60
+allskills: 60,60
+skillall: 60,60
+skillsall: 60,60
// Sets GM stats to maximum (4 same commands)
-statall: 60
-statsall: 60
-allstats: 60
-allstat: 60
+statall: 60,60
+statsall: 60,60
+allstats: 60,60
+allstat: 60,60
// Gives you job points.
-stpoint: 60
+stpoint: 60,60
// Gives you skill points of desired amount.
-skpoint: 60
+skpoint: 60,60
// Warps all online character of a guild to you. (at least one member of that guild must be on.)
-guildrecall: 60
+guildrecall: 60,60
// Warps all online character of a party to you. (at least one party member must be online.)
-partyrecall: 60
+partyrecall: 60,60
// Allows you to spy on any Guilds Guild chat. (at least one member of that guild must be on.)
// NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
-guildspy: 60
+guildspy: 60,60
// Allows you to spy on any party's party chat. (at least one party member must be online.)
// NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
-partyspy: 60
+partyspy: 60,60
// Gives you money (zeny) of desired amount.
-zeny: 60
+zeny: 60,60
// To block definitively a player (2 same commands)
-block: 60
-charblock: 60
+block: 60,60
+charblock: 60,60
// To unblock a player (2 same commands)
-unblock: 60
-charunblock: 60
+unblock: 60,60
+charunblock: 60,60
// To ban a player for a limited time (4 same commands)
-ban: 60
-banish: 60
-charban: 60
-charbanish: 60
+ban: 60,60
+banish: 60,60
+charban: 60,60
+charbanish: 60,60
// To unban a player (4 same commands)
-unban: 60
-unbanish: 60
-charunban: 60
-charunbanish: 60
+unban: 60,60
+unbanish: 60,60
+charunban: 60,60
+charunbanish: 60,60
// To send specified character in jails
-jail: 60
+jail: 60,60
// To discharge a prisoner (2 same commands)
-unjail: 60
-discharge: 60
+unjail: 60,60
+discharge: 60,60
// Timed jailing
-jailfor: 60
+jailfor: 60,60
// Create a static warp portal that lasts until the next reboot
-addwarp: 60
+addwarp: 60,60
// Open a trade window with any player
-trade: 60
+trade: 60,60
// Changes the player's appearance (headgear)
-changelook: 60
+changelook: 60,60
// Homunculus commands for GMs
-hlvl: 60
-hlevel: 60
-homlvl: 60
-homlvup: 60
-homlevel: 60
-homevolve: 60
-homevolution: 60
-makehomun: 60
-homfriendly: 60
-homhungry: 60
+hlvl: 60,60
+hlevel: 60,60
+homlvl: 60,60
+homlvup: 60,60
+homlevel: 60,60
+homevolve: 60,60
+homevolution: 60,60
+makehomun: 60,60
+homfriendly: 60,60
+homhungry: 60,60
// Re-calculates stats, as if the homun was sent back to level 1 and re-leveled
-homshuffle: 60
+homshuffle: 60,60
//----------------------
// 80: GM Chief commands
// Set the map you are on to day.
-day: 80
+day: 80,80
// Kills everyone on the server.
-doom: 80
+doom: 80,80
// Kills everyone on the map you are on.
-doommap: 80
+doommap: 80,80
// Set the map you are currently on to night.
-night: 80
+night: 80,80
// Recalls Everyone To Your Coordinates
-recallall: 80
+recallall: 80,80
// Revives all players on the map.
-raisemap: 80
+raisemap: 80,80
// Revives all players on the server.
-raise: 80
+raise: 80,80
// Hides a NPC.
-hidenpc: 80
+hidenpc: 80,80
// Unhides a NPC.
-shownpc: 80
+shownpc: 80,80
// Loads a Script
-loadnpc: 80
+loadnpc: 80,80
// Unloads a NPC
-unloadnpc: 80
+unloadnpc: 80,80
// Move a NPC
-npcmove: 80
+npcmove: 80,80
// turn skills on for a map
-skillon: 80
+skillon: 80,80
// turn skills off for a map
-skilloff: 80
+skilloff: 80,80
// Mute a player (prevents talking, usage of skills and commands)
-mute: 80
+mute: 80,80
// Unmute a player
-unmute: 80
+unmute: 80,80
//---------------------------
// 99: Administrator commands
// Disconnect all users from the server
-kickall: 99
+kickall: 99,99
// Closes Map-Server
-mapexit: 99
+mapexit: 99,99
// Used for testing packet sends from the client (debug function)
-send: 99
+send: 99,99
// Give information about terrain/area (debug function)
-gat: 99
+gat: 99,99
// Displays a status change without really applying it (debug function)
-displaystatus: 99
+displaystatus: 99,99
// Displays the animation of a skill without really using it (debug function)
-displayskill: 99
+displayskill: 99,99
// Shows information about the map
-mapinfo: 99
+mapinfo: 99,99
// Set Map Flags (WIP)
-mapflag: 99
+mapflag: 99,99
// Re-load item database (admin command)
-reloaditemdb: 99
+reloaditemdb: 99,99
// Re-load monsters database (admin command)
-reloadmobdb: 99
+reloadmobdb: 99,99
// Re-load skills database (admin command)
-reloadskilldb: 99
+reloadskilldb: 99,99
// Re-load scripts (admin command)
-reloadscript: 99
+reloadscript: 99,99
// Change a battle_config flag without rebooting server
-setbattleflag: 99
+setbattleflag: 99,99
// Re-load gm command config (admin command)
-reloadatcommand: 99
+reloadatcommand: 99,99
// Re-load battle config (admin command)
// Note that some player config settings won't take effect until relog
// (display exp, display zeny, display skill delay fail, ...)
-reloadbattleconf: 99
+reloadbattleconf: 99,99
// Re-load status database (admin command)
-reloadstatusdb: 99
+reloadstatusdb: 99,99
// Re-load player info database (admin command)
-reloadpcdb: 99
+reloadpcdb: 99,99
// Re-load the Message of the Day (admin command)
-reloadmotd: 99
+reloadmotd: 99,99
// Changes the GM level of another character
// (lasts until reboot, or gm list reload)
-adjgmlvl: 99
+adjgmlvl: 99,99
// Changes the required GM level of an @ command
// (effect lasts until restart or command reload)
-adjcmdlvl: 99
+adjcmdlvl: 99,99
// [Un]Disguise All Players (admin command)
-disguiseall: 99
-undisguiseall: 99
+disguiseall: 99,99
+undisguiseall: 99,99
// Mutes every player on screen (admin command)
-mutearea: 99
-stfu: 99
+mutearea: 99,99
+stfu: 99,99
// Makes you immune to attacks (monsters/players/skills cannot target/hit you, admin command)
-monsterignore: 99
-battleignore: 99
+monsterignore: 99,99
+battleignore: 99,99
//---------------------------------------------------------------
// 99: Weather effects
-snow: 99
+snow: 99,99
-clouds: 99
+clouds: 99,99
-clouds2: 99
+clouds2: 99,99
-fog: 99
+fog: 99,99
-fireworks: 99
+fireworks: 99,99
-sakura: 99
+sakura: 99,99
leaves:99
// Stop all weather effects
-clearweather: 99
+clearweather: 99,99
//---------------------------------------------------------------
// 100: Disabled commands
diff --git a/conf/charcommand_athena.conf b/conf/charcommand_athena.conf
deleted file mode 100644
index 4b7bf672f..000000000
--- a/conf/charcommand_athena.conf
+++ /dev/null
@@ -1,275 +0,0 @@
-//--------------------------------------------------------------
-// eAthena charcommand configuration file.
-// Originally translated by Peter Kieser <pfak@telus.net>
-//--------------------------------------------------------------
-
-// The symbol that will be used to recognize commands.
-// You can set any one character except control-characters (0x00-0x1f),
-// '%', '$' (party/guild chat speaking) and '/' (standard client commands).
-// The symbol must also be different from from the GM atcommand symbol.
-command_symbol: #
-
-
-//--------------------------
-// 0: normal player commands
-// None for security purposes.
-
-//-------------------------
-// 1: Super player commands
-
-//---------------------------
-// 10: Super player+ commands
-
-//----------------------
-// 20: Mediator commands
-
-// Displays helpfile in eAthena base directory
-help: 20
-
-//--------------------
-// 40: Sub-GM commands
-
-
-// View the items in a character's cart
-cartlist: 40
-
-// Apply an effect onto another character
-effect: 40
-
-// View the exp of a character
-exp: 40
-
-// List a chacter's items
-itemlist: 40
-
-// View the jail time remaining
-jailtime: 40
-
-// Refresh a character
-refresh: 40
-
-// List a chacter's stats
-stats: 40
-
-// List a chacter's storage items
-storagelist: 40
-
-//---------------------
-// 50: Sub-GM+ commands
-
-// Change a character's clothing color
-dye: 50
-
-// Give another character a fake name
-fakename: 50
-
-// Open the hatch dialog for a character
-hatch: 50
-
-// Change a character's hair color
-hcolor: 50
-haircolor: 50
-
-// Change a character's hair style
-hstyle: 50
-hairstyle: 50
-
-// Changes character's model
-model: 50
-
-// Give or remove a peco from a character
-mount: 50
-mountpeco: 50
-
-// Make another character's pet friendly/not
-petfriendly: 50
-
-// Rename another character's pet
-petrename: 50
-
-// Change a character's size
-size: 50
-
-//----------------
-// 60: GM commands
-
-// Resurrects a dead character
-alive: 60
-revive: 60
-
-// Add or removes cash/kafra points to a character
-cash: 60
-points: 60
-
-// Give a player all the skills available to him/her
-allskill: 60
-allskills: 60
-skillall: 60
-skillsall: 60
-
-// Give a character the maximum possible stats
-allstat: 60
-allstats: 60
-statall: 60
-statsall: 60
-
-// Change another character's base level (3 same commands)
-blvl: 60
-blevel: 60
-baselvl: 60
-baselevel: 60
-
-// Changes the sex of an online player (all characters on the account)
-changesex: 60
-
-// Delete items from a character
-delitem: 60
-
-// Disguise a character
-disguise: 60
-undisguise: 60
-
-// Drop a players possessions on the ground
-dropall: 60
-
-// Put a players possessions in storage
-storeall: 60
-
-// Resets another character's designated maps
-feelreset: 60
-
-// Change the guild level for a character's guild
-glvl: 60
-glevel: 60
-guildlvl: 60
-guildlevel: 60
-
-// Open guild storage for a character
-gstorage: 60
-
-// Heal a character
-heal: 60
-
-// Invoke GM Hide on a character
-hide: 60
-
-// Increase a character's homunculus' level
-hlvl: 60
-hlevel: 60
-homlvl: 60
-homlevel: 60
-
-// Evolve a character's homunculus
-homevolve: 60
-homevolution: 60
-
-// Change a character's homunculus' friendly value
-homfriendly: 60
-
-// Change a character's homunculus' hunger value
-homhungry: 60
-
-// View a character's homunculus' stats
-hominfo: 40
-
-// Give another character an item
-item: 60
-
-// Create a specific item (with cards, refines, etc
-item2: 60
-
-// Remove all of a character's possessions
-itemreset: 60
-
-// Change another character's job (2 same commands)
-job: 60
-jobchange: 60
-
-// Change another character's job level (3 same commands)
-jlvl: 60
-jlevel: 60
-joblvl: 60
-joblevel: 60
-
-// Allow a character to attack anybody
-killer: 60
-
-// Make a character killable by anybody
-killable: 60
-
-// Return a character to their respawn point
-load: 60
-
-// Take away a character's platinum skill
-lostskill: 60
-
-// Make a character immune to monsters
-monsterignore: 60
-
-// Apply a certain option to another character
-option: 60
-
-// Change a character's pet's hungry value
-pethungry: 60
-
-// Produce forged equipment on a character (as if he/she was a blacksmith)
-produce: 60
-
-// Give another character a platinum skill
-questskill: 60
-
-// Performs a stat and skill reset on someone else.
-reset: 60
-
-// Save another character
-save: 60
-
-// Gives another character skill points
-skpoint: 60
-
-// Change a character's walking speed
-speed: 60
-
-// Give another character spiritball effect
-spiritball: 60
-
-// Open storage for a character
-storage: 60
-
-// Gives another character status points
-stpoint: 60
-
-// Change a character's stats
-str: 60
-agi: 60
-vit: 60
-int: 60
-dex: 60
-luk: 60
-
-// Resets another character's status, skills
-streset: 60
-skreset: 60
-
-// Warp a player somewhere else (3 same commands)
-warp: 60
-rura: 60
-rura+: 60
-
-//----------------------
-// 80: GM Chief commands
-
-// Refine a character's equipment
-refine: 80
-
-// Give another character zeny
-zeny: 80
-
-//---------------------------
-// 99: Administrator commands
-
-//---------------------------------------------------------------
-// 100: Disabled commands
-
-
-import: conf/import/charcommand_conf.txt
diff --git a/conf/import-tmpl/charcommand_conf.txt b/conf/import-tmpl/charcommand_conf.txt
deleted file mode 100644
index e69de29bb..000000000
--- a/conf/import-tmpl/charcommand_conf.txt
+++ /dev/null
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index aaed3637c..6a3f6c6ac 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -5770,23 +5770,10 @@ one.
*charcommand <command>;
-NOTE: This command is changed a bit on newer trunk versions,
-scroll down a bit for the new version!
-
-On older trunk versions and stable:
-
-command is the name of the current character (strcharinfo(0))
-followed by ':' and the command and it's parameters.
-
-Example(s):
-
-//Will be executed as if a lvl 99 GM done the #option command.
- charCommand strcharinfo(0)+":#option 0 0 0 Roy";
-
-Newer Trunk version:
+This command will run the given command line exactly as if it was typed in from
+the keyboard from a character that belonged to an account which had GM level 99.
-The big change is that the character name is no longer needed.
-This also enabled the commands to run without a player attached (according to Lance).
+The commands can also run without an attached rid.
Example(s):
diff --git a/src/map/Makefile.in b/src/map/Makefile.in
index cde66e25b..f1eccdf8d 100644
--- a/src/map/Makefile.in
+++ b/src/map/Makefile.in
@@ -15,7 +15,7 @@ COMMON_SQL_H = ../common/sql.h
MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \
npc_chat.o chat.o path.o itemdb.o mob.o script.o \
- storage.o skill.o atcommand.o charcommand.o battle.o \
+ storage.o skill.o atcommand.o battle.o \
intif.o trade.o party.o vending.o guild.o pet.o \
log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o
MAP_TXT_OBJ = $(MAP_OBJ:%=obj_txt/%) \
@@ -24,7 +24,7 @@ MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \
obj_sql/mapreg_sql.o
MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \
chat.h itemdb.h mob.h script.h path.h \
- storage.h skill.h atcommand.h charcommand.h battle.h \
+ storage.h skill.h atcommand.h battle.h \
intif.h trade.h party.h vending.h guild.h pet.h \
log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h mapreg.h
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 643c7c1f4..2d336ddf9 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -46,6 +46,7 @@
// extern variables
char atcommand_symbol = '@'; // first char of the commands
+char charcommand_symbol = '#';
char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
// local declarations
@@ -55,6 +56,7 @@ typedef struct AtCommandInfo
{
const char* command;
int level;
+ int level2;
AtCommandFunc func;
} AtCommandInfo;
@@ -6578,15 +6580,15 @@ int atcommand_summon(const int fd, struct map_session_data* sd, const char* comm
*------------------------------------------*/
int atcommand_adjcmdlvl(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
- int newlev;
+ int newlev, newremotelev;
char name[100];
AtCommandInfo* cmd;
nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d %99s", &newlev, name) != 2)
+ if (!message || !*message || sscanf(message, "%d %d %99s", &newlev, &newremotelev, name) != 2)
{
- clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>.");
+ clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <remote lvl> <command>.");
return -1;
}
@@ -6596,12 +6598,12 @@ int atcommand_adjcmdlvl(const int fd, struct map_session_data* sd, const char* c
clif_displaymessage(fd, "@command not found.");
return -1;
}
- else if (newlev > pc_isGM(sd))
+ else if (newlev > pc_isGM(sd) || newremotelev > pc_isGM(sd) )
{
clif_displaymessage(fd, "You can't make a command require higher GM level than your own.");
return -1;
}
- else if (cmd->level > pc_isGM(sd))
+ else if (cmd->level > pc_isGM(sd) || cmd->level2 > pc_isGM(sd) )
{
clif_displaymessage(fd, "You can't adjust the level of a command which's level is above your own.");
return -1;
@@ -6609,6 +6611,7 @@ int atcommand_adjcmdlvl(const int fd, struct map_session_data* sd, const char* c
else
{
cmd->level = newlev;
+ cmd->level2 = newremotelev;
clif_displaymessage(fd, "@command level changed.");
return 0;
}
@@ -8238,295 +8241,295 @@ int atcommand_allowks(const int fd, struct map_session_data *sd, const char *com
*------------------------------------------*/
AtCommandInfo atcommand_info[] = {
- { "rura", 40, atcommand_mapmove },
- { "warp", 40, atcommand_mapmove },
- { "mapmove", 40, atcommand_mapmove }, // + /mm
- { "where", 1, atcommand_where },
- { "jumpto", 20, atcommand_jumpto }, // + /shift
- { "warpto", 20, atcommand_jumpto },
- { "goto", 20, atcommand_jumpto },
- { "jump", 40, atcommand_jump },
- { "who", 20, atcommand_who },
- { "whois", 20, atcommand_who },
- { "who2", 20, atcommand_who2 },
- { "who3", 20, atcommand_who3 },
- { "whomap", 20, atcommand_whomap },
- { "whomap2", 20, atcommand_whomap2 },
- { "whomap3", 20, atcommand_whomap3 },
- { "whogm", 20, atcommand_whogm },
- { "save", 40, atcommand_save },
- { "return", 40, atcommand_load },
- { "load", 40, atcommand_load },
- { "speed", 40, atcommand_speed },
- { "storage", 1, atcommand_storage },
- { "gstorage", 50, atcommand_guildstorage },
- { "option", 40, atcommand_option },
- { "hide", 40, atcommand_hide }, // + /hide
- { "jobchange", 40, atcommand_jobchange },
- { "job", 40, atcommand_jobchange },
- { "die", 1, atcommand_die },
- { "kill", 60, atcommand_kill },
- { "alive", 60, atcommand_alive },
- { "kami", 40, atcommand_kami },
- { "kamib", 40, atcommand_kami },
- { "kamic", 40, atcommand_kami },
- { "heal", 40, atcommand_heal },
- { "item", 60, atcommand_item },
- { "item2", 60, atcommand_item2 },
- { "itemreset", 40, atcommand_itemreset },
- { "blvl", 60, atcommand_baselevelup },
- { "lvup", 60, atcommand_baselevelup },
- { "blevel", 60, atcommand_baselevelup },
- { "baselvl", 60, atcommand_baselevelup },
- { "baselvup", 60, atcommand_baselevelup },
- { "baselevel", 60, atcommand_baselevelup },
- { "baselvlup", 60, atcommand_baselevelup },
- { "jlvl", 60, atcommand_joblevelup },
- { "jlevel", 60, atcommand_joblevelup },
- { "joblvl", 60, atcommand_joblevelup },
- { "joblevel", 60, atcommand_joblevelup },
- { "joblvup", 60, atcommand_joblevelup },
- { "joblvlup", 60, atcommand_joblevelup },
- { "h", 20, atcommand_help },
- { "help", 20, atcommand_help },
- { "h2", 20, atcommand_help2 },
- { "help2", 20, atcommand_help2 },
- { "pvpoff", 40, atcommand_pvpoff },
- { "pvpon", 40, atcommand_pvpon },
- { "gvgoff", 40, atcommand_gvgoff },
- { "gpvpoff", 40, atcommand_gvgoff },
- { "gvgon", 40, atcommand_gvgon },
- { "gpvpon", 40, atcommand_gvgon },
- { "model", 20, atcommand_model },
- { "go", 10, atcommand_go },
- { "monster", 50, atcommand_monster },
- { "spawn", 50, atcommand_monster },
- { "monstersmall", 50, atcommand_monstersmall },
- { "monsterbig", 50, atcommand_monsterbig },
- { "killmonster", 60, atcommand_killmonster },
- { "killmonster2", 40, atcommand_killmonster2 },
- { "refine", 60, atcommand_refine },
- { "produce", 60, atcommand_produce },
- { "memo", 40, atcommand_memo },
- { "gat", 99, atcommand_gat },
- { "displaystatus", 99, atcommand_displaystatus },
- { "stpoint", 60, atcommand_statuspoint },
- { "skpoint", 60, atcommand_skillpoint },
- { "zeny", 60, atcommand_zeny },
- { "str", 60, atcommand_param },
- { "agi", 60, atcommand_param },
- { "vit", 60, atcommand_param },
- { "int", 60, atcommand_param },
- { "dex", 60, atcommand_param },
- { "luk", 60, atcommand_param },
- { "glvl", 60, atcommand_guildlevelup },
- { "glevel", 60, atcommand_guildlevelup },
- { "guildlvl", 60, atcommand_guildlevelup },
- { "guildlvup", 60, atcommand_guildlevelup },
- { "guildlevel", 60, atcommand_guildlevelup },
- { "guildlvlup", 60, atcommand_guildlevelup },
- { "makeegg", 60, atcommand_makeegg },
- { "hatch", 60, atcommand_hatch },
- { "petfriendly", 40, atcommand_petfriendly },
- { "pethungry", 40, atcommand_pethungry },
- { "petrename", 1, atcommand_petrename },
- { "recall", 60, atcommand_recall }, // + /recall
- { "night", 80, atcommand_night },
- { "day", 80, atcommand_day },
- { "doom", 80, atcommand_doom },
- { "doommap", 80, atcommand_doommap },
- { "raise", 80, atcommand_raise },
- { "raisemap", 80, atcommand_raisemap },
- { "kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
- { "kickall", 99, atcommand_kickall },
- { "allskill", 60, atcommand_allskill },
- { "allskills", 60, atcommand_allskill },
- { "skillall", 60, atcommand_allskill },
- { "skillsall", 60, atcommand_allskill },
- { "questskill", 40, atcommand_questskill },
- { "lostskill", 40, atcommand_lostskill },
- { "spiritball", 40, atcommand_spiritball },
- { "party", 1, atcommand_party },
- { "guild", 50, atcommand_guild },
- { "agitstart", 60, atcommand_agitstart },
- { "agitend", 60, atcommand_agitend },
- { "mapexit", 99, atcommand_mapexit },
- { "idsearch", 60, atcommand_idsearch },
- { "broadcast", 40, atcommand_broadcast }, // + /b and /nb
- { "localbroadcast", 40, atcommand_localbroadcast }, // + /lb and /nlb
- { "recallall", 80, atcommand_recallall },
- { "reloaditemdb", 99, atcommand_reloaditemdb },
- { "reloadmobdb", 99, atcommand_reloadmobdb },
- { "reloadskilldb", 99, atcommand_reloadskilldb },
- { "reloadscript", 99, atcommand_reloadscript },
- { "reloadatcommand", 99, atcommand_reloadatcommand },
- { "reloadbattleconf", 99, atcommand_reloadbattleconf },
- { "reloadstatusdb", 99, atcommand_reloadstatusdb },
- { "reloadpcdb", 99, atcommand_reloadpcdb },
- { "reloadmotd", 99, atcommand_reloadmotd },
- { "mapinfo", 99, atcommand_mapinfo },
- { "dye", 40, atcommand_dye },
- { "ccolor", 40, atcommand_dye },
- { "hairstyle", 40, atcommand_hair_style },
- { "hstyle", 40, atcommand_hair_style },
- { "haircolor", 40, atcommand_hair_color },
- { "hcolor", 40, atcommand_hair_color },
- { "statall", 60, atcommand_stat_all },
- { "statsall", 60, atcommand_stat_all },
- { "allstats", 60, atcommand_stat_all },
- { "allstat", 60, atcommand_stat_all },
- { "block", 60, atcommand_char_block },
- { "charblock", 60, atcommand_char_block },
- { "ban", 60, atcommand_char_ban },
- { "banish", 60, atcommand_char_ban },
- { "charban", 60, atcommand_char_ban },
- { "charbanish", 60, atcommand_char_ban },
- { "unblock", 60, atcommand_char_unblock },
- { "charunblock", 60, atcommand_char_unblock },
- { "unban", 60, atcommand_char_unban },
- { "unbanish", 60, atcommand_char_unban },
- { "charunban", 60, atcommand_char_unban },
- { "charunbanish", 60, atcommand_char_unban },
- { "mount", 20, atcommand_mount_peco },
- { "mountpeco", 20, atcommand_mount_peco },
- { "guildspy", 60, atcommand_guildspy },
- { "partyspy", 60, atcommand_partyspy },
- { "repairall", 60, atcommand_repairall },
- { "guildrecall", 60, atcommand_guildrecall },
- { "partyrecall", 60, atcommand_partyrecall },
- { "nuke", 60, atcommand_nuke },
- { "shownpc", 80, atcommand_shownpc },
- { "hidenpc", 80, atcommand_hidenpc },
- { "loadnpc", 80, atcommand_loadnpc },
- { "unloadnpc", 80, atcommand_unloadnpc },
- { "time", 1, atcommand_servertime },
- { "date", 1, atcommand_servertime },
- { "serverdate", 1, atcommand_servertime },
- { "servertime", 1, atcommand_servertime },
- { "jail", 60, atcommand_jail },
- { "unjail", 60, atcommand_unjail },
- { "discharge", 60, atcommand_unjail },
- { "jailfor", 60, atcommand_jailfor },
- { "jailtime", 1, atcommand_jailtime },
- { "disguise", 20, atcommand_disguise },
- { "undisguise", 20, atcommand_undisguise },
- { "email", 1, atcommand_email },
- { "effect", 40, atcommand_effect },
- { "follow", 20, atcommand_follow },
- { "addwarp", 60, atcommand_addwarp },
- { "skillon", 80, atcommand_skillon },
- { "skilloff", 80, atcommand_skilloff },
- { "killer", 60, atcommand_killer },
- { "npcmove", 80, atcommand_npcmove },
- { "killable", 40, atcommand_killable },
- { "dropall", 40, atcommand_dropall },
- { "storeall", 40, atcommand_storeall },
- { "skillid", 40, atcommand_skillid },
- { "useskill", 40, atcommand_useskill },
- { "displayskill", 99, atcommand_displayskill },
- { "snow", 99, atcommand_snow },
- { "sakura", 99, atcommand_sakura },
- { "clouds", 99, atcommand_clouds },
- { "clouds2", 99, atcommand_clouds2 },
- { "fog", 99, atcommand_fog },
- { "fireworks", 99, atcommand_fireworks },
- { "leaves", 99, atcommand_leaves },
- { "summon", 60, atcommand_summon },
- { "adjgmlvl", 99, atcommand_adjgmlvl },
- { "adjcmdlvl", 99, atcommand_adjcmdlvl },
- { "trade", 60, atcommand_trade },
- { "send", 99, atcommand_send },
- { "setbattleflag", 99, atcommand_setbattleflag },
- { "unmute", 80, atcommand_unmute },
- { "clearweather", 99, atcommand_clearweather },
- { "uptime", 1, atcommand_uptime },
- { "changesex", 60, atcommand_changesex },
- { "mute", 80, atcommand_mute },
- { "refresh", 1, atcommand_refresh },
- { "identify", 40, atcommand_identify },
- { "gmotd", 20, atcommand_gmotd },
- { "misceffect", 50, atcommand_misceffect },
- { "mobsearch", 10, atcommand_mobsearch },
- { "cleanmap", 40, atcommand_cleanmap },
- { "npctalk", 20, atcommand_npctalk },
- { "pettalk", 10, atcommand_pettalk },
- { "users", 40, atcommand_users },
- { "reset", 40, atcommand_reset },
- { "skilltree", 40, atcommand_skilltree },
- { "marry", 40, atcommand_marry },
- { "divorce", 40, atcommand_divorce },
- { "sound", 40, atcommand_sound },
- { "undisguiseall", 99, atcommand_undisguiseall },
- { "disguiseall", 99, atcommand_disguiseall },
- { "changelook", 60, atcommand_changelook },
- { "autoloot", 10, atcommand_autoloot },
- { "alootid", 10, atcommand_autolootitem },
- { "mobinfo", 1, atcommand_mobinfo },
- { "monsterinfo", 1, atcommand_mobinfo },
- { "mi", 1, atcommand_mobinfo },
- { "exp", 1, atcommand_exp },
- { "adopt", 40, atcommand_adopt },
- { "version", 1, atcommand_version },
- { "mutearea", 99, atcommand_mutearea },
- { "stfu", 99, atcommand_mutearea },
- { "rates", 1, atcommand_rates },
- { "iteminfo", 1, atcommand_iteminfo },
- { "ii", 1, atcommand_iteminfo },
- { "whodrops", 1, atcommand_whodrops },
- { "whereis", 10, atcommand_whereis },
- { "mapflag", 99, atcommand_mapflag },
- { "me", 20, atcommand_me },
- { "monsterignore", 99, atcommand_monsterignore },
- { "battleignore", 99, atcommand_monsterignore },
- { "fakename", 20, atcommand_fakename },
- { "size", 20, atcommand_size },
- { "showexp", 10, atcommand_showexp},
- { "showzeny", 10, atcommand_showzeny},
- { "showdelay", 1, atcommand_showdelay},
- { "autotrade", 10, atcommand_autotrade },
- { "at", 10, atcommand_autotrade },
- { "changegm", 10, atcommand_changegm },
- { "changeleader", 10, atcommand_changeleader },
- { "partyoption", 10, atcommand_partyoption},
- { "invite", 1, atcommand_invite },
- { "duel", 1, atcommand_duel },
- { "leave", 1, atcommand_leave },
- { "accept", 1, atcommand_accept },
- { "reject", 1, atcommand_reject },
- { "away", 1, atcommand_away },
- { "aw", 1, atcommand_away },
- { "main", 1, atcommand_main },
- { "clone", 50, atcommand_clone },
- { "slaveclone", 50, atcommand_clone },
- { "evilclone", 50, atcommand_clone },
- { "tonpc", 40, atcommand_tonpc },
- { "commands", 1, atcommand_commands },
- { "noask", 1, atcommand_noask },
- { "request", 20, atcommand_request },
- { "hlvl", 60, atcommand_homlevel },
- { "hlevel", 60, atcommand_homlevel },
- { "homlvl", 60, atcommand_homlevel },
- { "homlvup", 60, atcommand_homlevel },
- { "homlevel", 60, atcommand_homlevel },
- { "homevolve", 60, atcommand_homevolution },
- { "homevolution", 60, atcommand_homevolution },
- { "makehomun", 60, atcommand_makehomun },
- { "homfriendly", 60, atcommand_homfriendly },
- { "homhungry", 60, atcommand_homhungry },
- { "homtalk", 10, atcommand_homtalk },
- { "hominfo", 1, atcommand_hominfo },
- { "homstats", 1, atcommand_homstats },
- { "homshuffle", 60, atcommand_homshuffle },
- { "showmobs", 10, atcommand_showmobs },
- { "feelreset", 10, atcommand_feelreset },
- { "auction", 60, atcommand_auction },
- { "mail", 1, atcommand_mail },
- { "noks", 0, atcommand_ksprotection },
- { "allowks", 6, atcommand_allowks },
- { "cash", 60, atcommand_cash },
- { "points", 60, atcommand_cash },
- { "agitstart2", 60, atcommand_agitstart2 },
- { "agitend2", 60, atcommand_agitend2 },
+ { "rura", 40,40, atcommand_mapmove },
+ { "warp", 40,40, atcommand_mapmove },
+ { "mapmove", 40,40, atcommand_mapmove }, // + /mm
+ { "where", 1,1, atcommand_where },
+ { "jumpto", 20,20, atcommand_jumpto }, // + /shift
+ { "warpto", 20,20, atcommand_jumpto },
+ { "goto", 20,20, atcommand_jumpto },
+ { "jump", 40,40, atcommand_jump },
+ { "who", 20,20, atcommand_who },
+ { "whois", 20,20, atcommand_who },
+ { "who2", 20,20, atcommand_who2 },
+ { "who3", 20,20, atcommand_who3 },
+ { "whomap", 20,20, atcommand_whomap },
+ { "whomap2", 20,20, atcommand_whomap2 },
+ { "whomap3", 20,20, atcommand_whomap3 },
+ { "whogm", 20,20, atcommand_whogm },
+ { "save", 40,40, atcommand_save },
+ { "return", 40,40, atcommand_load },
+ { "load", 40,40, atcommand_load },
+ { "speed", 40,40, atcommand_speed },
+ { "storage", 1,1, atcommand_storage },
+ { "gstorage", 50,50, atcommand_guildstorage },
+ { "option", 40,40, atcommand_option },
+ { "hide", 40,40, atcommand_hide }, // + /hide
+ { "jobchange", 40,40, atcommand_jobchange },
+ { "job", 40,40, atcommand_jobchange },
+ { "die", 1,1, atcommand_die },
+ { "kill", 60,60, atcommand_kill },
+ { "alive", 60,60, atcommand_alive },
+ { "kami", 40,40, atcommand_kami },
+ { "kamib", 40,40, atcommand_kami },
+ { "kamic", 40,40, atcommand_kami },
+ { "heal", 40,60, atcommand_heal },
+ { "item", 60,60, atcommand_item },
+ { "item2", 60,60, atcommand_item2 },
+ { "itemreset", 40,40, atcommand_itemreset },
+ { "blvl", 60,60, atcommand_baselevelup },
+ { "lvup", 60,60, atcommand_baselevelup },
+ { "blevel", 60,60, atcommand_baselevelup },
+ { "baselvl", 60,60, atcommand_baselevelup },
+ { "baselvup", 60,60, atcommand_baselevelup },
+ { "baselevel", 60,60, atcommand_baselevelup },
+ { "baselvlup", 60,60, atcommand_baselevelup },
+ { "jlvl", 60,60, atcommand_joblevelup },
+ { "jlevel", 60,60, atcommand_joblevelup },
+ { "joblvl", 60,60, atcommand_joblevelup },
+ { "joblevel", 60,60, atcommand_joblevelup },
+ { "joblvup", 60,60, atcommand_joblevelup },
+ { "joblvlup", 60,60, atcommand_joblevelup },
+ { "h", 20,20, atcommand_help },
+ { "help", 20,20, atcommand_help },
+ { "h2", 20,20, atcommand_help2 },
+ { "help2", 20,20, atcommand_help2 },
+ { "pvpoff", 40,40, atcommand_pvpoff },
+ { "pvpon", 40,40, atcommand_pvpon },
+ { "gvgoff", 40,40, atcommand_gvgoff },
+ { "gpvpoff", 40,40, atcommand_gvgoff },
+ { "gvgon", 40,40, atcommand_gvgon },
+ { "gpvpon", 40,40, atcommand_gvgon },
+ { "model", 20,20, atcommand_model },
+ { "go", 10,10, atcommand_go },
+ { "monster", 50,50, atcommand_monster },
+ { "spawn", 50,50, atcommand_monster },
+ { "monstersmall", 50,50, atcommand_monstersmall },
+ { "monsterbig", 50,50, atcommand_monsterbig },
+ { "killmonster", 60,60, atcommand_killmonster },
+ { "killmonster2", 40,40, atcommand_killmonster2 },
+ { "refine", 60,60, atcommand_refine },
+ { "produce", 60,60, atcommand_produce },
+ { "memo", 40,40, atcommand_memo },
+ { "gat", 99,99, atcommand_gat },
+ { "displaystatus", 99,99, atcommand_displaystatus },
+ { "stpoint", 60,60, atcommand_statuspoint },
+ { "skpoint", 60,60, atcommand_skillpoint },
+ { "zeny", 60,60, atcommand_zeny },
+ { "str", 60,60, atcommand_param },
+ { "agi", 60,60, atcommand_param },
+ { "vit", 60,60, atcommand_param },
+ { "int", 60,60, atcommand_param },
+ { "dex", 60,60, atcommand_param },
+ { "luk", 60,60, atcommand_param },
+ { "glvl", 60,60, atcommand_guildlevelup },
+ { "glevel", 60,60, atcommand_guildlevelup },
+ { "guildlvl", 60,60, atcommand_guildlevelup },
+ { "guildlvup", 60,60, atcommand_guildlevelup },
+ { "guildlevel", 60,60, atcommand_guildlevelup },
+ { "guildlvlup", 60,60, atcommand_guildlevelup },
+ { "makeegg", 60,60, atcommand_makeegg },
+ { "hatch", 60,60, atcommand_hatch },
+ { "petfriendly", 40,40, atcommand_petfriendly },
+ { "pethungry", 40,40, atcommand_pethungry },
+ { "petrename", 1,1, atcommand_petrename },
+ { "recall", 60,60, atcommand_recall }, // + /recall
+ { "night", 80,80, atcommand_night },
+ { "day", 80,80, atcommand_day },
+ { "doom", 80,80, atcommand_doom },
+ { "doommap", 80,80, atcommand_doommap },
+ { "raise", 80,80, atcommand_raise },
+ { "raisemap", 80,80, atcommand_raisemap },
+ { "kick", 20,20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
+ { "kickall", 99,99, atcommand_kickall },
+ { "allskill", 60,60, atcommand_allskill },
+ { "allskills", 60,60, atcommand_allskill },
+ { "skillall", 60,60, atcommand_allskill },
+ { "skillsall", 60,60, atcommand_allskill },
+ { "questskill", 40,40, atcommand_questskill },
+ { "lostskill", 40,40, atcommand_lostskill },
+ { "spiritball", 40,40, atcommand_spiritball },
+ { "party", 1,1, atcommand_party },
+ { "guild", 50,50, atcommand_guild },
+ { "agitstart", 60,60, atcommand_agitstart },
+ { "agitend", 60,60, atcommand_agitend },
+ { "mapexit", 99,99, atcommand_mapexit },
+ { "idsearch", 60,60, atcommand_idsearch },
+ { "broadcast", 40,40, atcommand_broadcast }, // + /b and /nb
+ { "localbroadcast", 40,40, atcommand_localbroadcast }, // + /lb and /nlb
+ { "recallall", 80,80, atcommand_recallall },
+ { "reloaditemdb", 99,99, atcommand_reloaditemdb },
+ { "reloadmobdb", 99,99, atcommand_reloadmobdb },
+ { "reloadskilldb", 99,99, atcommand_reloadskilldb },
+ { "reloadscript", 99,99, atcommand_reloadscript },
+ { "reloadatcommand", 99,99, atcommand_reloadatcommand },
+ { "reloadbattleconf", 99,99, atcommand_reloadbattleconf },
+ { "reloadstatusdb", 99,99, atcommand_reloadstatusdb },
+ { "reloadpcdb", 99,99, atcommand_reloadpcdb },
+ { "reloadmotd", 99,99, atcommand_reloadmotd },
+ { "mapinfo", 99,99, atcommand_mapinfo },
+ { "dye", 40,40, atcommand_dye },
+ { "ccolor", 40,40, atcommand_dye },
+ { "hairstyle", 40,40, atcommand_hair_style },
+ { "hstyle", 40,40, atcommand_hair_style },
+ { "haircolor", 40,40, atcommand_hair_color },
+ { "hcolor", 40,40, atcommand_hair_color },
+ { "statall", 60,60, atcommand_stat_all },
+ { "statsall", 60,60, atcommand_stat_all },
+ { "allstats", 60,60, atcommand_stat_all },
+ { "allstat", 60,60, atcommand_stat_all },
+ { "block", 60,60, atcommand_char_block },
+ { "charblock", 60,60, atcommand_char_block },
+ { "ban", 60,60, atcommand_char_ban },
+ { "banish", 60,60, atcommand_char_ban },
+ { "charban", 60,60, atcommand_char_ban },
+ { "charbanish", 60,60, atcommand_char_ban },
+ { "unblock", 60,60, atcommand_char_unblock },
+ { "charunblock", 60,60, atcommand_char_unblock },
+ { "unban", 60,60, atcommand_char_unban },
+ { "unbanish", 60,60, atcommand_char_unban },
+ { "charunban", 60,60, atcommand_char_unban },
+ { "charunbanish", 60,60, atcommand_char_unban },
+ { "mount", 20,20, atcommand_mount_peco },
+ { "mountpeco", 20,20, atcommand_mount_peco },
+ { "guildspy", 60,60, atcommand_guildspy },
+ { "partyspy", 60,60, atcommand_partyspy },
+ { "repairall", 60,60, atcommand_repairall },
+ { "guildrecall", 60,60, atcommand_guildrecall },
+ { "partyrecall", 60,60, atcommand_partyrecall },
+ { "nuke", 60,60, atcommand_nuke },
+ { "shownpc", 80,80, atcommand_shownpc },
+ { "hidenpc", 80,80, atcommand_hidenpc },
+ { "loadnpc", 80,80, atcommand_loadnpc },
+ { "unloadnpc", 80,80, atcommand_unloadnpc },
+ { "time", 1,1, atcommand_servertime },
+ { "date", 1,1, atcommand_servertime },
+ { "serverdate", 1,1, atcommand_servertime },
+ { "servertime", 1,1, atcommand_servertime },
+ { "jail", 60,60, atcommand_jail },
+ { "unjail", 60,60, atcommand_unjail },
+ { "discharge", 60,60, atcommand_unjail },
+ { "jailfor", 60,60, atcommand_jailfor },
+ { "jailtime", 1,1, atcommand_jailtime },
+ { "disguise", 20,20, atcommand_disguise },
+ { "undisguise", 20,20, atcommand_undisguise },
+ { "email", 1,1, atcommand_email },
+ { "effect", 40,40, atcommand_effect },
+ { "follow", 20,20, atcommand_follow },
+ { "addwarp", 60,60, atcommand_addwarp },
+ { "skillon", 80,80, atcommand_skillon },
+ { "skilloff", 80,80, atcommand_skilloff },
+ { "killer", 60,60, atcommand_killer },
+ { "npcmove", 80,80, atcommand_npcmove },
+ { "killable", 40,40, atcommand_killable },
+ { "dropall", 40,40, atcommand_dropall },
+ { "storeall", 40,40, atcommand_storeall },
+ { "skillid", 40,40, atcommand_skillid },
+ { "useskill", 40,40, atcommand_useskill },
+ { "displayskill", 99,99, atcommand_displayskill },
+ { "snow", 99,99, atcommand_snow },
+ { "sakura", 99,99, atcommand_sakura },
+ { "clouds", 99,99, atcommand_clouds },
+ { "clouds2", 99,99, atcommand_clouds2 },
+ { "fog", 99,99, atcommand_fog },
+ { "fireworks", 99,99, atcommand_fireworks },
+ { "leaves", 99,99, atcommand_leaves },
+ { "summon", 60,60, atcommand_summon },
+ { "adjgmlvl", 99,99, atcommand_adjgmlvl },
+ { "adjcmdlvl", 99,99, atcommand_adjcmdlvl },
+ { "trade", 60,60, atcommand_trade },
+ { "send", 99,99, atcommand_send },
+ { "setbattleflag", 99,99, atcommand_setbattleflag },
+ { "unmute", 80,80, atcommand_unmute },
+ { "clearweather", 99,99, atcommand_clearweather },
+ { "uptime", 1,1, atcommand_uptime },
+ { "changesex", 60,60, atcommand_changesex },
+ { "mute", 80,80, atcommand_mute },
+ { "refresh", 1,1, atcommand_refresh },
+ { "identify", 40,40, atcommand_identify },
+ { "gmotd", 20,20, atcommand_gmotd },
+ { "misceffect", 50,50, atcommand_misceffect },
+ { "mobsearch", 10,10, atcommand_mobsearch },
+ { "cleanmap", 40,40, atcommand_cleanmap },
+ { "npctalk", 20,20, atcommand_npctalk },
+ { "pettalk", 10,10, atcommand_pettalk },
+ { "users", 40,40, atcommand_users },
+ { "reset", 40,40, atcommand_reset },
+ { "skilltree", 40,40, atcommand_skilltree },
+ { "marry", 40,40, atcommand_marry },
+ { "divorce", 40,40, atcommand_divorce },
+ { "sound", 40,40, atcommand_sound },
+ { "undisguiseall", 99,99, atcommand_undisguiseall },
+ { "disguiseall", 99,99, atcommand_disguiseall },
+ { "changelook", 60,60, atcommand_changelook },
+ { "autoloot", 10,10, atcommand_autoloot },
+ { "alootid", 10,10, atcommand_autolootitem },
+ { "mobinfo", 1,1, atcommand_mobinfo },
+ { "monsterinfo", 1,1, atcommand_mobinfo },
+ { "mi", 1,1, atcommand_mobinfo },
+ { "exp", 1,1, atcommand_exp },
+ { "adopt", 40,40, atcommand_adopt },
+ { "version", 1,1, atcommand_version },
+ { "mutearea", 99,99, atcommand_mutearea },
+ { "stfu", 99,99, atcommand_mutearea },
+ { "rates", 1,1, atcommand_rates },
+ { "iteminfo", 1,1, atcommand_iteminfo },
+ { "ii", 1,1, atcommand_iteminfo },
+ { "whodrops", 1,1, atcommand_whodrops },
+ { "whereis", 10,10, atcommand_whereis },
+ { "mapflag", 99,99, atcommand_mapflag },
+ { "me", 20,20, atcommand_me },
+ { "monsterignore", 99,99, atcommand_monsterignore },
+ { "battleignore", 99,99, atcommand_monsterignore },
+ { "fakename", 20,20, atcommand_fakename },
+ { "size", 20,20, atcommand_size },
+ { "showexp", 10,10, atcommand_showexp},
+ { "showzeny", 10,10, atcommand_showzeny},
+ { "showdelay", 1,1, atcommand_showdelay},
+ { "autotrade", 10,10, atcommand_autotrade },
+ { "at", 10,10, atcommand_autotrade },
+ { "changegm", 10,10, atcommand_changegm },
+ { "changeleader", 10,10, atcommand_changeleader },
+ { "partyoption", 10,10, atcommand_partyoption},
+ { "invite", 1,1, atcommand_invite },
+ { "duel", 1,1, atcommand_duel },
+ { "leave", 1,1, atcommand_leave },
+ { "accept", 1,1, atcommand_accept },
+ { "reject", 1,1, atcommand_reject },
+ { "away", 1,1, atcommand_away },
+ { "aw", 1,1, atcommand_away },
+ { "main", 1,1, atcommand_main },
+ { "clone", 50,50, atcommand_clone },
+ { "slaveclone", 50,50, atcommand_clone },
+ { "evilclone", 50,50, atcommand_clone },
+ { "tonpc", 40,40, atcommand_tonpc },
+ { "commands", 1,1, atcommand_commands },
+ { "noask", 1,1, atcommand_noask },
+ { "request", 20,20, atcommand_request },
+ { "hlvl", 60,60, atcommand_homlevel },
+ { "hlevel", 60,60, atcommand_homlevel },
+ { "homlvl", 60,60, atcommand_homlevel },
+ { "homlvup", 60,60, atcommand_homlevel },
+ { "homlevel", 60,60, atcommand_homlevel },
+ { "homevolve", 60,60, atcommand_homevolution },
+ { "homevolution", 60,60, atcommand_homevolution },
+ { "makehomun", 60,60, atcommand_makehomun },
+ { "homfriendly", 60,60, atcommand_homfriendly },
+ { "homhungry", 60,60, atcommand_homhungry },
+ { "homtalk", 10,10, atcommand_homtalk },
+ { "hominfo", 1,1, atcommand_hominfo },
+ { "homstats", 1,1, atcommand_homstats },
+ { "homshuffle", 60,60, atcommand_homshuffle },
+ { "showmobs", 10,10, atcommand_showmobs },
+ { "feelreset", 10,10, atcommand_feelreset },
+ { "auction", 60,60, atcommand_auction },
+ { "mail", 1,1, atcommand_mail },
+ { "noks", 0,0, atcommand_ksprotection },
+ { "allowks", 6,6, atcommand_allowks },
+ { "cash", 60,60, atcommand_cash },
+ { "points", 60,60, atcommand_cash },
+ { "agitstart2", 60,60, atcommand_agitstart2 },
+ { "agitend2", 60,60, atcommand_agitend2 },
};
@@ -8536,7 +8539,7 @@ AtCommandInfo atcommand_info[] = {
static AtCommandInfo* get_atcommandinfo_byname(const char* name)
{
int i;
- if( *name == atcommand_symbol ) name++; // for backwards compatibility
+ if( *name == atcommand_symbol || *name == charcommand_symbol ) name++; // for backwards compatibility
ARR_FIND( 0, ARRAYLENGTH(atcommand_info), i, strcmpi(atcommand_info[i].command, name) == 0 );
return ( i < ARRAYLENGTH(atcommand_info) ) ? &atcommand_info[i] : NULL;
}
@@ -8561,8 +8564,9 @@ int get_atcommand_level(const AtCommandFunc func)
/// Executes an at-command.
/// To be called by internal server code (bypasses various restrictions).
-bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl)
+bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl, const char charname[NAME_LENGTH])
{
+ struct map_session_data* ssd;
AtCommandInfo* info;
char command[100];
char args[100];
@@ -8570,15 +8574,15 @@ bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str
if( !str || !*str )
return false;
-
- if( *str != atcommand_symbol ) // check first char
+
+ if( *str != atcommand_symbol && *str != charcommand_symbol ) // check first char
return false;
-
+
if( sscanf(str, "%99s %99[^\n]", command, args) < 2 )
args[0] = '\0';
info = get_atcommandinfo_byname(command);
- if( info == NULL || info->func == NULL || gmlvl < info->level )
+ if( info == NULL || info->func == NULL || ( *str == atcommand_symbol && gmlvl < info->level ) || ( *str == charcommand_symbol && gmlvl < info->level2 ) )
{
if( gmlvl == 0 )
return false; // will just display as normal text
@@ -8590,8 +8594,12 @@ bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str
}
}
- if( log_config.gm && info->level >= log_config.gm )
- log_atcommand(sd, str);
+ if( log_config.gm && info->level >= log_config.gm ) {
+ if( (ssd = map_nick2sd(charname)) != NULL )
+ log_atcommand(ssd, str);
+ else
+ log_atcommand(sd, str);
+ }
if( info->func(fd, sd, command, args) != 0 )
{
@@ -8606,6 +8614,13 @@ bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str
/// To be used by player-invoked code (restrictions will be applied).
bool is_atcommand(const int fd, struct map_session_data* sd, const char* message)
{
+ struct map_session_data* pl_sd;
+
+ char charname[NAME_LENGTH];
+ char cmd[100];
+ char param[100];
+ const char* message2;
+
int gmlvl = pc_isGM(sd);
nullpo_retr(false, sd);
@@ -8626,10 +8641,32 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
}
// skip 10/11-langtype's codepage indicator, if detected
- if( message[0] == '|' && strlen(message) >= 4 && message[3] == atcommand_symbol )
+ if( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
message += 3;
+
+ if (*message == charcommand_symbol)
+ {
+ if (sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", cmd, charname, param) > 2
+ || sscanf(message, "%99s %23s %99[^\n]", cmd, charname, param) > 2)
+ {
+ if ( (pl_sd = map_nick2sd(charname)) == NULL )
+ {
+ sprintf(atcmd_output, "%s failed. Player %s not found.", cmd, charname);
+ clif_displaymessage(fd, atcmd_output);
+ return true;
+ }
+ else {
+ //we pass fd instead of pl_sd->fd otherwise command output messages are sent to the target
+ //also, the name is taken out of the message since it's not needed anymore
+ sprintf(atcmd_output, "%s %s", cmd, param);
+ memcpy(atcmd_temp, atcmd_output, sizeof(atcmd_output));
+ message2 = atcmd_temp;
+ return is_atcommand_sub(fd,pl_sd,message2,gmlvl,sd->status.name);
+ }
+ }
+ }
- return is_atcommand_sub(fd,sd,message,gmlvl);
+ return is_atcommand_sub(fd,sd,message,gmlvl,sd->status.name);
}
@@ -8638,7 +8675,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
*------------------------------------------*/
int atcommand_config_read(const char* cfgName)
{
- char line[1024], w1[1024], w2[1024];
+ char line[1024], w1[1024], w2[1024], w3[1024];
AtCommandInfo* p;
FILE* fp;
@@ -8653,14 +8690,17 @@ int atcommand_config_read(const char* cfgName)
if( line[0] == '/' && line[1] == '/' )
continue;
- if( sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2 )
+ if( (sscanf(line, "%1023[^:]:%1023[^,],%1023s", w1, w2, w3)) != 3
+ && ( sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2 && strcmpi(w1, "import") != 0 ) )
continue;
-
+
p = get_atcommandinfo_byname(w1);
if( p != NULL )
{
p->level = atoi(w2);
p->level = cap_value(p->level, 0, 100);
+ p->level2 = atoi(w3);
+ p->level2 = cap_value(p->level2, 0, 100);
}
else
if( strcmpi(w1, "import") == 0 )
@@ -8671,7 +8711,7 @@ int atcommand_config_read(const char* cfgName)
w2[0] != '/' && // symbol of standard ragnarok GM commands
w2[0] != '%' && // symbol of party chat speaking
w2[0] != '$' && // symbol of guild chat speaking
- w2[0] != '#' ) // symbol of charcommand
+ w2[0] != '#' ) // remote symbol
atcommand_symbol = w2[0];
else
ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName);
@@ -8700,7 +8740,7 @@ void do_final_atcommand()
int atcommand_commands(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
char line_buff[CHATBOX_SIZE];
- int i, gm_lvl = pc_isGM(sd), count = 0;
+ int i, gm_lvl = pc_isGM(sd), count = 0, count2 = 0;
char* cur = line_buff;
memset(line_buff,' ',CHATBOX_SIZE);
@@ -8708,33 +8748,60 @@ int atcommand_commands(const int fd, struct map_session_data* sd, const char* co
clif_displaymessage(fd, msg_txt(273)); // "Commands available:"
- for( i = 0; i < ARRAYLENGTH(atcommand_info); i++ )
- {
- unsigned int slen;
+ for( i = 0; i < ARRAYLENGTH(atcommand_info); i++ )
+ {
+ unsigned int slen;
- if( gm_lvl < atcommand_info[i].level )
- continue;
+ if( gm_lvl < atcommand_info[i].level )
+ continue;
- slen = (unsigned int)strlen(atcommand_info[i].command);
+ slen = (unsigned int)strlen(atcommand_info[i].command);
- // flush the text buffer if this command won't fit into it
- if( slen + cur - line_buff >= CHATBOX_SIZE )
- {
- clif_displaymessage(fd,line_buff);
- cur = line_buff;
- memset(line_buff,' ',CHATBOX_SIZE);
- line_buff[CHATBOX_SIZE-1] = 0;
+ // flush the text buffer if this command won't fit into it
+ if( slen + cur - line_buff >= CHATBOX_SIZE )
+ {
+ clif_displaymessage(fd,line_buff);
+ cur = line_buff;
+ memset(line_buff,' ',CHATBOX_SIZE);
+ line_buff[CHATBOX_SIZE-1] = 0;
+ }
+
+ memcpy(cur,atcommand_info[i].command,slen);
+ cur += slen+(10-slen%10);
+
+ count++;
}
+
+ for( i = 0; i < ARRAYLENGTH(atcommand_info); i++ )
+ {
+ unsigned int slen;
- memcpy(cur,atcommand_info[i].command,slen);
- cur += slen+(10-slen%10);
+ if( gm_lvl < atcommand_info[i].level2 )
+ continue;
- count++;
- }
+ slen = (unsigned int)strlen(atcommand_info[i].command);
+
+ // flush the text buffer if this command won't fit into it
+ if( slen + cur - line_buff >= CHATBOX_SIZE )
+ {
+ clif_displaymessage(fd,line_buff);
+ cur = line_buff;
+ memset(line_buff,' ',CHATBOX_SIZE);
+ line_buff[CHATBOX_SIZE-1] = 0;
+ }
+
+ memcpy(cur,atcommand_info[i].command,slen);
+ cur += slen+(10-slen%10);
+
+ count2++;
+ }
+
clif_displaymessage(fd,line_buff);
sprintf(atcmd_output, msg_txt(274), count); // "%d commands found."
clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, "%d charcommands found.", count2);
+ clif_displaymessage(fd, atcmd_output);
return 0;
-}
+} \ No newline at end of file
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index 875b014a3..03cbbfaf8 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -14,10 +14,11 @@ struct map_session_data;
//#define AUTOLOOT_DISTANCE AREA_SIZE
extern char atcommand_symbol;
+extern char charcommand_symbol;
typedef int (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message);
bool is_atcommand(const int fd, struct map_session_data* sd, const char* message);
-bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl);
+bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl, const char charname[NAME_LENGTH]);
int get_atcommand_level(const AtCommandFunc func);
void do_init_atcommand(void);
diff --git a/src/map/charcommand.c b/src/map/charcommand.c
deleted file mode 100644
index cc25a6d28..000000000
--- a/src/map/charcommand.c
+++ /dev/null
@@ -1,3936 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/timer.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
-
-#include "atcommand.h" // msg_txt()
-#include "charcommand.h"
-#include "battle.h"
-#include "clif.h"
-#include "chrif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "pc.h"
-#include "status.h"
-#include "skill.h"
-#include "mob.h"
-#include "npc.h"
-#include "pet.h"
-#include "homunculus.h"
-#include "party.h"
-#include "guild.h"
-#include "script.h"
-#include "trade.h"
-#include "unit.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-char charcommand_symbol = '#';
-
-extern char *msg_table[1000]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
-
-#define CCMD_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
-
-typedef struct CharCommandInfo {
- const char* command;
- int level;
- CharCommandFunc func;
-} CharCommandInfo;
-
-static CharCommandInfo* get_charcommandinfo_byname(const char* name);
-static CharCommandInfo* get_charcommandinfo_byfunc(const CharCommandFunc func);
-
-
-/*==========================================
- * ‘ÎÛƒLƒƒƒ‰ƒNƒ^[‚ð“]E‚³‚¹‚é upperŽw’è‚Å“]¶‚â—{Žq‚à‰Â”\
- *------------------------------------------*/
-int charcommand_jobchange(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[100];
- struct map_session_data* pl_sd;
- int job = 0, upper = -1;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &job, character) < 2) {
- clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <player>).");
- clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 Peco Crusader");
- clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A");
- clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice");
- clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger");
- clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja");
- clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A");
- clif_displaymessage(fd, " 6 Thief 13 Peco Knight 20 Dancer");
- clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 Peco Paladin");
- clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion");
- clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor");
- clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker");
- clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator");
- clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown");
- clif_displaymessage(fd, "4007 Thief High 4014 Peco Lord Knight 4021 Gypsy");
- clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 Baby Peco Crusader");
- clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby");
- clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid");
- clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master");
- clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A");
- clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker");
- clif_displaymessage(fd, "4029 Baby Thief 4036 Baby Peco-Knight 4043 Baby Dancer");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (!pcdb_checkid(job)) {
- clif_displaymessage(fd, msg_txt(49)); // Invalid job ID.
- return -1;
- }
-
- if (pc_jobchange(pl_sd, job, upper) != 0) {
- clif_displaymessage(fd, msg_txt(192)); // Unable to change the specified character's job.
- return -1;
- }
-
- clif_displaymessage(fd, msg_txt(48)); // Character's job changed.
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------*/
-int charcommand_petrename(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- struct pet_data *pd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #petrename <player>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (!pl_sd->status.pet_id || !pl_sd->pd) {
- clif_displaymessage(fd, msg_txt(191)); // Sorry, but this player has no pet.
- return -1;
- }
-
- pd = pl_sd->pd;
-
- if (pd->pet.rename_flag) {
- clif_displaymessage(fd, msg_txt(190)); // This player can already rename his/her pet.
- return -1;
- }
- pd->pet.rename_flag = 0;
- intif_save_petdata(pl_sd->status.account_id, &pd->pet);
- clif_send_petstatus(pl_sd);
- clif_displaymessage(fd, msg_txt(189)); // This player can now rename his/her pet.
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------*/
-int charcommand_petfriendly(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int friendly = 0;
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- struct pet_data *pd;
-
- memset(character, '\0', sizeof(character));
- if (!message || !*message || sscanf(message,"%d %23s",&friendly,character) < 2) {
- clif_displaymessage(fd, "Please, enter a valid value (usage: #petfriendly <0-1000> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (!pl_sd->status.pet_id || !pl_sd->pd) {
- clif_displaymessage(fd, msg_txt(191)); // Sorry, but this player has no pet.
- return -1;
- }
-
- friendly = cap_value(friendly, 0, 1000);
-
- pd = pl_sd->pd;
- if (friendly == pd->pet.intimate) {
- clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value.
- return -1;
- }
-
- pd->pet.intimate = friendly;
- clif_send_petstatus(pl_sd);
- clif_pet_emotion(pd,0);
- clif_displaymessage(pl_sd->fd, msg_txt(182)); // Pet friendly value changed!
- clif_displaymessage(sd->fd, msg_txt(182)); // Pet friendly value changed!
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------*/
-int charcommand_stats(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- char job_jobname[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i;
- struct {
- const char* format;
- int value;
- } output_table[] = {
- { "Base Level - %d", 0 },
- { NULL, 0 },
- { "Hp - %d", 0 },
- { "MaxHp - %d", 0 },
- { "Sp - %d", 0 },
- { "MaxSp - %d", 0 },
- { "Str - %3d", 0 },
- { "Agi - %3d", 0 },
- { "Vit - %3d", 0 },
- { "Int - %3d", 0 },
- { "Dex - %3d", 0 },
- { "Luk - %3d", 0 },
- { "Zeny - %d", 0 },
- { "Free SK Points - %d", 0 },
- { "JobChangeLvl - %d", 0 },
- { NULL, 0 }
- };
-
- memset(character, '\0', sizeof(character));
- memset(job_jobname, '\0', sizeof(job_jobname));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #stats <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- //direct array initialization with variables is not standard C compliant.
- output_table[0].value = pl_sd->status.base_level;
- output_table[1].format = job_jobname;
- output_table[1].value = pl_sd->status.job_level;
- output_table[2].value = pl_sd->status.hp;
- output_table[3].value = pl_sd->status.max_hp;
- output_table[4].value = pl_sd->status.sp;
- output_table[5].value = pl_sd->status.max_sp;
- output_table[6].value = pl_sd->status.str;
- output_table[7].value = pl_sd->status.agi;
- output_table[8].value = pl_sd->status.vit;
- output_table[9].value = pl_sd->status.int_;
- output_table[10].value = pl_sd->status.dex;
- output_table[11].value = pl_sd->status.luk;
- output_table[12].value = pl_sd->status.zeny;
- output_table[13].value = pl_sd->status.skill_point;
- output_table[14].value = pl_sd->change_level;
-
- sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class_), "(level %d)");
- sprintf(output, msg_txt(53), pl_sd->status.name); // '%s' stats:
-
- clif_displaymessage(fd, output);
-
- for (i = 0; output_table[i].format != NULL; i++) {
- sprintf(output, output_table[i].format, output_table[i].value);
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Reset
- *------------------------------------------*/
-int charcommand_reset(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #reset <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pc_resetstate(pl_sd);
- pc_resetskill(pl_sd,1);
- sprintf(output, msg_txt(208), character); // '%s' skill and stat points have been reset.
- clif_displaymessage(fd, output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------*/
-int charcommand_option(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- int opt1 = 0, opt2 = 0, opt3 = 0;
- struct map_session_data* pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message ||
- sscanf(message, "%d %d %d %23[^\n]", &opt1, &opt2, &opt3, character) < 4 ||
- opt1 < 0 || opt2 < 0 || opt3 < 0) {
- clif_displaymessage(fd, "Please, enter valid options and a player name (usage: #option <param1> <param2> <param3> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->sc.opt1 = opt1;
- pl_sd->sc.opt2 = opt2;
- pc_setoption(pl_sd, opt3);
- clif_displaymessage(fd, msg_txt(58)); // Character's options changed.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------*/
-int charcommand_save(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char map_name[MAP_NAME_LENGTH_EXT];
- char character[NAME_LENGTH];
- struct map_session_data* pl_sd;
- int x = 0, y = 0;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%15s %d %d %23[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) {
- clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: #save <map> <x> <y> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- m = map_mapname2mapid(map_name);
- if (m < 0 && !mapindex_name2id(map_name)) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
-
- //FIXME: What do you do if the map is in another map server with the nowarpto flag?
- if (m>=0 && map[m].flag.nosave && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to set this map as a save map.");
- return -1;
- }
-
- if (m>=0)
- pc_setsavepoint(pl_sd, map[m].index, x, y);
- else
- pc_setsavepoint(pl_sd, mapindex_name2id(map_name), x, y);
- clif_displaymessage(fd, msg_txt(57)); // Character's save point changed.
-
- return 0;
-}
-
-/*==========================================
- * CharSpiritBall Function by PalasX
- *------------------------------------------*/
-int charcommand_spiritball(const int fd, struct map_session_data* sd,const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[NAME_LENGTH];
- int spirit = 0;
-
- memset(character, '\0', sizeof(character));
-
- if(!message || !*message || sscanf(message, "%d %23[^\n]", &spirit, character) < 2 || spirit < 0 || spirit > 1000) {
- clif_displaymessage(fd, "Usage: @spiritball <number: 0-1000> <player>.");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (spirit >= 0 && spirit <= 0x7FFF) {
- if (pl_sd->spiritball != spirit || spirit > 999) {
- if (pl_sd->spiritball > 0)
- pc_delspiritball(pl_sd, pl_sd->spiritball, 1);
- }
- pl_sd->spiritball = spirit;
- clif_spiritball(pl_sd);
- // no message, player can look the difference
- if (spirit > 1000)
- clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
- } else {
- clif_displaymessage(fd, msg_txt(205)); // You already have that number of spiritballs.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * #itemlist <character>: Displays the list of a player's items.
- *------------------------------------------*/
-int charcommand_itemlist(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, equip, count, counter, counter2;
- char character[NAME_LENGTH], output[200], equipstr[100], outputtmp[200];
- struct item *i_item; //Current inventory item.
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(equipstr, '\0', sizeof(equipstr));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- i_item = &pl_sd->status.inventory[i];
- if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_exists(i_item->nameid)) != NULL) {
- counter = counter + i_item->amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if ((equip = i_item->equip)) {
- strcpy(equipstr, "| equiped: ");
- if (equip & EQP_GARMENT)
- strcat(equipstr, "robe/gargment, ");
- if (equip & EQP_ACC_L)
- strcat(equipstr, "left accessory, ");
- if (equip & EQP_ARMOR)
- strcat(equipstr, "body/armor, ");
- if ((equip & EQP_ARMS) == EQP_HAND_R)
- strcat(equipstr, "right hand, ");
- if ((equip & EQP_ARMS) == EQP_HAND_L)
- strcat(equipstr, "left hand, ");
- if ((equip & EQP_ARMS) == EQP_ARMS)
- strcat(equipstr, "both hands, ");
- if (equip & EQP_SHOES)
- strcat(equipstr, "feet, ");
- if (equip & EQP_ACC_R)
- strcat(equipstr, "right accessory, ");
- if ((equip & EQP_HELM) == EQP_HEAD_LOW)
- strcat(equipstr, "lower head, ");
- if ((equip & EQP_HELM) == EQP_HEAD_TOP)
- strcat(equipstr, "top head, ");
- if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP))
- strcat(equipstr, "lower/top head, ");
- if ((equip & EQP_HELM) == EQP_HEAD_MID)
- strcat(equipstr, "mid head, ");
- if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID))
- strcat(equipstr, "lower/mid head, ");
- if ((equip & EQP_HELM) == EQP_HELM)
- strcat(equipstr, "lower/mid/top head, ");
- // remove final ', '
- equipstr[strlen(equipstr) - 2] = '\0';
- } else
- memset(equipstr, '\0', sizeof(equipstr));
- if (i_item->refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", i_item->amount, item_data->name, i_item->refine, item_data->jname, i_item->refine, i_item->nameid, equipstr);
- else
- sprintf(output, "%d %s (%s, id: %d) %s", i_item->amount, item_data->name, item_data->jname, i_item->nameid, equipstr);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
-
- if(i_item->card[0]==CARD0_PET) { //pet eggs
- if (i_item->card[3])
- sprintf(outputtmp, " -> (pet egg, pet id: %u, named)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2]));
- else
- sprintf(outputtmp, " -> (pet egg, pet id: %u, unnamed)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2]));
- strcat(output, outputtmp);
- } else
- if(i_item->card[0]==CARD0_FORGE) { //forged items.
- sprintf(outputtmp, " -> (crafted item, creator id: %u, star crumbs %d, element %d)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3]), i_item->card[1]>>8, i_item->card[1]&0x0f);
- } else
- if(i_item->card[0]==CARD0_CREATE) { //created items.
- sprintf(outputtmp, " -> (produced item, creator id: %u)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3]));
- strcat(output, outputtmp);
- } else //Normal slots
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.inventory[i].card[j]) {
- if ((item_temp = itemdb_exists(i_item->card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- {
- clif_displaymessage(fd, "No item found on this player.");
- return -1;
- }
-
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- return 0;
-}
-
-/*==========================================
- * #effect by [MouseJstr]
- *
- * Create a effect localized on another character
- *------------------------------------------*/
-int charcommand_effect(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd = NULL;
- char character[NAME_LENGTH];
- int type = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &type, character) != 2) {
- clif_displaymessage(fd, "usage: #effect <type+> <target>.");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- clif_specialeffect(&pl_sd->bl, type, AREA);
- clif_displaymessage(fd, msg_txt(229)); // Your effect has changed.
-
- return 0;
-}
-
-/*==========================================
- * #storagelist <character>: Displays the items list of a player's storage.
- *------------------------------------------*/
-int charcommand_storagelist(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count = 0, counter = 0, counter2 = 0;
- char character[NAME_LENGTH], output[200], outputtmp[200];
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- for (i = 0; i < MAX_STORAGE; i++)
- {
- struct item* it = &pl_sd->status.storage.items[i];
- if( it->nameid > 0 && (item_data = itemdb_search(it->nameid)) != NULL )
- {
- counter = counter + it->amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if (it->refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d)", it->amount, item_data->name, it->refine, item_data->jname, it->refine, it->nameid);
- else
- sprintf(output, "%d %s (%s, id: %d)", it->amount, item_data->name, item_data->jname, it->nameid);
- clif_displaymessage(fd, output);
-
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (it->card[j]) {
- if ((item_temp = itemdb_search(it->card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, "No item found in the storage of this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-static void charcommand_item_sub(struct map_session_data *sd,struct item_data *item_data,int number)
-{
- int loop, get_count, pet_id, i;
-
- if( sd == NULL || item_data == NULL )
- return;
-
- if( !itemdb_isstackable2(item_data) ) {
- loop = number; get_count = 1;
- } else {
- loop = 1; get_count = number;
- }
-
- for (i = 0; i < loop; i++)
- {
- if( (pet_id = search_petDB_index(item_data->nameid, PET_EGG)) >= 0 )
- {// if pet egg
- sd->catch_target_class = pet_db[pet_id].class_;
- intif_create_pet(sd->status.account_id, sd->status.char_id,
- (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
- (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
- }
- else
- {// if not pet egg
- int flag = 0;
- struct item item_tmp;
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_data->nameid;
- item_tmp.identify = 1;
-
- if ((flag = pc_additem(sd, &item_tmp, get_count)))
- clif_additem(sd, 0, 0, flag);
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(sd, "A", item_tmp.nameid, number, &item_tmp);
- }
- }
-}
-
-/*==========================================
- * #item command (usage: #item <name/id_of_item> <quantity> <player>)
- * by MC Cameri
- *------------------------------------------*/
-int charcommand_item(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char item_name[100];
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- int number = 0, item_id;
- struct item_data *item_data;
- int gmlvl;
- char tmp_cmdoutput[1024];
- nullpo_retr(-1, sd);
-
- memset(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || (
- sscanf(message, "\"%99[^\"]\" %d %23[^\n]", item_name, &number, character) < 3 &&
- sscanf(message, "%99s %d %23[^\n]", item_name, &number, character) < 3
- )) {
- clif_displaymessage(fd, "Please, enter an item name/id (usage: #item <item name or ID> <quantity> <char name>).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id < 500) {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- gmlvl = pc_isGM(sd);
- if( !pc_can_give_items(gmlvl) )
- {
- clif_displaymessage(fd, msg_txt(246)); // GM is not allowed to trade
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL)
- {
- int pl_gmlvl = pc_isGM(pl_sd);
- if( gmlvl < pl_gmlvl || !itemdb_cantrade_sub(item_data, gmlvl, pl_gmlvl) )
- {// you can give items only to lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- charcommand_item_sub(pl_sd,item_data,number);
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- }
- else if (strcmpi(character,"all")==0 || strcmpi(character,"everyone")==0)
- {
- struct s_mapiterator* iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- int pl_gmlvl = pc_isGM(pl_sd);
- if( gmlvl < pl_gmlvl || !itemdb_cantrade_sub(item_data, gmlvl, pl_gmlvl) )
- continue;
-
- charcommand_item_sub(pl_sd,item_data,number);
- clif_displaymessage(pl_sd->fd, msg_txt(18)); // Item created.
- }
- mapit_free(iter);
-
- snprintf(tmp_cmdoutput, sizeof(tmp_cmdoutput), "Everyone received %s %d.",item_name,number);
- clif_displaymessage(fd, tmp_cmdoutput);
- }
- else
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * #warp/#rura/#rura+ <mapname> <x> <y> <char name>
- *------------------------------------------*/
-int charcommand_warp(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char map_name[MAP_NAME_LENGTH_EXT];
- char character[NAME_LENGTH];
- int x = 0, y = 0;
- struct map_session_data *pl_sd;
- int m;
-
- nullpo_retr(-1, sd);
-
- memset(map_name, '\0', sizeof(map_name));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%15s %d %d %23[^\n]", map_name, &x, &y, character) < 4) {
- clif_displaymessage(fd, "Usage: #warp/#rura/#rura+ <mapname> <x> <y> <char name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- m = map_mapname2mapid(map_name);
- if (m < 0) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- if ((x || y) && map_getcell(m, x, y, CELL_CHKNOREACH)) {
- clif_displaymessage(fd, msg_txt(2)); // Coordinates out of range.
- x = y = 0;
- }
- if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp someone to this map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp this player from its actual map.");
- return -1;
- }
- if (pc_setpos(pl_sd, map[m].index, x, y, 3) == 0) {
- clif_displaymessage(pl_sd->fd, msg_txt(0)); // Warped.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(15)); // Player warped (message sends to player too).
- return 0;
- }
- //No error message specified...?
- return -1;
-}
-
-/*==========================================
- * #zeny <charname>
- *------------------------------------------*/
-int charcommand_zeny(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[NAME_LENGTH];
- int zeny = 0, new_zeny;
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &zeny, character) < 2 || zeny == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: #zeny <zeny> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- new_zeny = pl_sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
- if (new_zeny != pl_sd->status.zeny) {
- pl_sd->status.zeny = new_zeny;
- clif_updatestatus(pl_sd, SP_ZENY);
- clif_displaymessage(fd, msg_txt(211)); // Character's current zeny changed.
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * #cash or #points <amount> <charname>
- *------------------------------------------*/
-int charcommand_cash(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[NAME_LENGTH];
- int value = 0;
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
-
- if( !message || !*message || sscanf(message, "%d %23[^\n]", &value, character) < 2 || value == 0 )
- {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: #cash|#points <points> <name>).");
- return -1;
- }
-
- if( (pl_sd = map_nick2sd(character)) != NULL )
- {
- if( !strcmpi(command+1,"cash") )
- {
- if( value > 0 )
- pc_getcash(pl_sd, value, 0);
- else
- pc_paycash(pl_sd, -value, 0);
-
- clif_displaymessage(fd, "Character's Cash Points changed!.");
- }
- else
- { // @points
- if( value > 0 )
- pc_getcash(pl_sd, 0, value);
- else
- pc_paycash(pl_sd, -value, -value);
-
- clif_displaymessage(fd, "Character's Kafra Points changed!.");
- }
- }
- else
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * #fakename <char name> <fake name>
- *------------------------------------------*/
-int charcommand_fakename(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char name[NAME_LENGTH];
- char char_name[NAME_LENGTH];
-
- nullpo_retr(-1, sd);
-
- name[0] = '\0'; //If you don't pass a second word, name is left as garbage, most definitely not a blank name! [Skotlex]
- if (!message || !*message || sscanf(message, "%23s %23[^\n]", char_name, name) < 1) {
- clif_displaymessage(sd->fd,"Usage: #fakename <char name> <fake name>.");
- clif_displaymessage(sd->fd,"Or: #fakename <char name> to disable.");
- return 0;
- }
-
- if(!(pl_sd = map_nick2sd(char_name))) {
- clif_displaymessage(sd->fd,"Character not found.");
- return -1;
- }
-
- if(!name[0]) {
- if(strlen(pl_sd->fakename) > 1) {
- pl_sd->fakename[0]='\0';
- clif_charnameack(0, &pl_sd->bl);
- clif_displaymessage(sd->fd,"Returned to real name.");
- } else {
- clif_displaymessage(sd->fd,"Character does not has a fake name.");
- }
- return 0;
- }
-
- if(strlen(name) < 2) {
- clif_displaymessage(sd->fd,"Fake name must be at least two characters.");
- return 0;
- }
-
- memcpy(pl_sd->fakename, name, NAME_LENGTH);
- clif_charnameack(0, &pl_sd->bl);
- clif_displaymessage(sd->fd,"Fake name enabled.");
-
- return 0;
-}
-
-
-/*==========================================
- * #baselvl <#> <nickname>
- * Transferred by: Kevin
- *------------------------------------------*/
-int charcommand_baselevel(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- int level = 0, i, status_point=0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &level, player) < 2 || level == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustment and a player name (usage: #baselvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) == NULL) {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can change base level only lower or same gm level
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (level > 0) {
- if (pl_sd->status.base_level == pc_maxbaselv(pl_sd)) { // check for max level by Valaris
- clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher.
- return 0;
- } // End Addition
- if ((unsigned int)level > pc_maxbaselv(pl_sd) ||
- pl_sd->status.base_level > pc_maxbaselv(pl_sd) -level)
- level = pc_maxbaselv(pl_sd) - pl_sd->status.base_level;
- for (i = 1; i <= level; i++)
- status_point += (pl_sd->status.base_level + i + 14) / 5;
-
- if (pl_sd->status.status_point > USHRT_MAX - status_point)
- pl_sd->status.status_point = USHRT_MAX;
- else
- pl_sd->status.status_point += status_point;
- pl_sd->status.base_level += (unsigned int)level;
- status_percent_heal(&pl_sd->bl, 100, 100);
- clif_misceffect(&pl_sd->bl, 0);
- clif_displaymessage(fd, msg_table[65]); // Character's base level raised.
- } else {
- if (pl_sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower.
- return -1;
- }
- level *= -1;
- if ((unsigned int)level >= pl_sd->status.base_level)
- level = pl_sd->status.base_level -1;
- for (i = 0; i > -level; i--)
- status_point += (pl_sd->status.base_level +i + 14) / 5;
- if (pl_sd->status.status_point < status_point)
- pc_resetstate(pl_sd);
- if (pl_sd->status.status_point < status_point)
- pl_sd->status.status_point = 0;
- else
- pl_sd->status.status_point -= status_point;
- pl_sd->status.base_level -= (unsigned int)level;
- clif_displaymessage(fd, msg_table[66]); // Character's base level lowered.
- }
- clif_updatestatus(pl_sd, SP_BASELEVEL);
- clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- status_calc_pc(pl_sd, 0);
- if(pl_sd->status.party_id)
- party_send_levelup(pl_sd);
- return 0; //³íI—¹
-}
-
-/*==========================================
- * #jlvl <#> <nickname>
- * Transferred by: Kevin
- *------------------------------------------*/
-int charcommand_joblevel(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- int level = 0;
- //“]¶‚â—{Žq‚Ìꇂ̌³‚ÌE‹Æ‚ðŽZo‚·‚é
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &level, player) < 2 || level == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustment and a player name (usage: #joblvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level
- if (level > 0) {
- if (pl_sd->status.job_level == pc_maxjoblv(pl_sd)) {
- clif_displaymessage(fd, msg_txt(67)); // Character's job level can't go any higher.
- return -1;
- }
- if ((unsigned int)level > pc_maxjoblv(pl_sd) ||
- pl_sd->status.job_level > pc_maxjoblv(pl_sd) -level)
- level = pc_maxjoblv(pl_sd) - pl_sd->status.job_level;
- pl_sd->status.job_level += (unsigned int)level;
- clif_updatestatus(pl_sd, SP_JOBLEVEL);
- clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
-
- if (pl_sd->status.skill_point > USHRT_MAX - level)
- pl_sd->status.skill_point = USHRT_MAX;
- else
- pl_sd->status.skill_point += level;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- status_calc_pc(pl_sd, 0);
- clif_misceffect(&pl_sd->bl, 1);
- clif_displaymessage(fd, msg_txt(68)); // character's job level raised.
- } else {
- if (pl_sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_txt(194)); // Character's job level can't go any lower.
- return -1;
- }
- level*=-1;
- if ((unsigned int)level >= pl_sd->status.job_level)
- level = pl_sd->status.job_level-1;
- pl_sd->status.job_level -= (unsigned int)level;
- clif_updatestatus(pl_sd, SP_JOBLEVEL);
- clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
- if (pl_sd->status.skill_point < level)
- pc_resetskill(pl_sd, 0); //Need more skill points to substract
- if (pl_sd->status.skill_point < level)
- pl_sd->status.skill_point = 0;
- else
- pl_sd->status.skill_point -= level;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- status_calc_pc(pl_sd, 0);
- clif_displaymessage(fd, msg_txt(69)); // Character's job level lowered.
- }
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-
-/*==========================================
- * #questskill <skill_#> <nickname>
- * Transferred by: Kevin
- *------------------------------------------*/
-int charcommand_questskill(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- int skill_id = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &skill_id, player) < 2 || skill_id < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: #questskill <#:0+> <nickname>).");
- return -1;
- }
-
- if (skill_id < 0 && skill_id >= MAX_SKILL_DB) {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
- if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- if ((pl_sd = map_nick2sd(player)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_checkskill(pl_sd, skill_id) > 0) {
- clif_displaymessage(fd, msg_txt(200)); // This player already has this quest skill.
- return -1;
- }
-
- pc_skill(pl_sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_txt(199)); // This player has learned the skill.
-
- return 0;
-}
-
-
-/*==========================================
- * #lostskill <skill_#> <nickname>
- * Transferred by: Kevin
- *------------------------------------------*/
-int charcommand_lostskill(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- int skill_id = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &skill_id, player) < 2 || skill_id < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>).");
- return -1;
- }
-
- if (skill_id < 0 && skill_id >= MAX_SKILL) {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
- if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- if ((pl_sd = map_nick2sd(player)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_checkskill(pl_sd, skill_id) == 0) {
- clif_displaymessage(fd, msg_txt(203)); // This player doesn't have this quest skill.
- return -1;
- }
-
- pl_sd->status.skill[skill_id].lv = 0;
- pl_sd->status.skill[skill_id].flag = 0;
- clif_skillinfoblock(pl_sd);
- clif_displaymessage(fd, msg_txt(202)); // This player has forgotten the skill.
-
- return 0;
-}
-
-/*==========================================
- * Character Skill Reset
- *------------------------------------------*/
-int charcommand_skreset(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- char tmp_cmdoutput[1024];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", player) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charskreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level
- pc_resetskill(pl_sd,1);
- sprintf(tmp_cmdoutput, msg_txt(206), player); // '%s' skill points reset.
- clif_displaymessage(fd, tmp_cmdoutput);
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Stat Reset
- *------------------------------------------*/
-int charcommand_streset(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- char tmp_cmdoutput[1024];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", player) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charstreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level
- pc_resetstate(pl_sd);
- sprintf(tmp_cmdoutput, msg_txt(207), player); // '%s' stats points reset.
- clif_displaymessage(fd, tmp_cmdoutput);
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Model by chbrules
- *------------------------------------------*/
-int charcommand_model(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- char tmp_cmdoutput[1024];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d %d %23[^\n]", &hair_style, &hair_color, &cloth_color, player) < 4 || hair_style < 0 || hair_color < 0 || cloth_color < 0) {
- sprintf(tmp_cmdoutput, "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, tmp_cmdoutput);
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) != NULL) {
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- pc_changelook(pl_sd, LOOK_HAIR, hair_style);
- pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Skill Point (Rewritten by [Yor])
- *------------------------------------------*/
-int charcommand_skpoint(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- int new_skill_point;
- int point = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &point, player) < 2 || point == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charskpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) != NULL) {
- if (point > 0 && pl_sd->status.skill_point > USHRT_MAX - point)
- new_skill_point = USHRT_MAX;
- else if (point < 0 && pl_sd->status.skill_point < -point)
- new_skill_point = 0;
- else
- new_skill_point = pl_sd->status.skill_point + point;
- if (new_skill_point != (int)pl_sd->status.skill_point) {
- pl_sd->status.skill_point = new_skill_point;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_txt(209)); // Character's skill points changed.
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Status Point (rewritten by [Yor])
- *------------------------------------------*/
-int charcommand_stpoint(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- int new_status_point;
- int point = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &point, player) < 2 || point == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charstpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) != NULL) {
- if (point > 0 && pl_sd->status.status_point > USHRT_MAX - point)
- new_status_point = USHRT_MAX;
- else if (point < 0 && pl_sd->status.status_point < -point)
- new_status_point = 0;
- else
- new_status_point = pl_sd->status.status_point + point;
- if (new_status_point != (int)pl_sd->status.status_point) {
- pl_sd->status.status_point = new_status_point;
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_txt(210)); // Character's status points changed.
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * charchangesex command (usage: charchangesex <player_name>)
- *------------------------------------------*/
-int charcommand_changesex(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char player[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", player) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charchangesex <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(player)) == NULL)
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd)) {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- clif_displaymessage(fd, msg_table[88]); // Character name sent to char-server to ask it.
- chrif_changesex(pl_sd);
- return 0;
-}
-
-/*==========================================
- * Feel (SG save map) Reset
- *------------------------------------------*/
-int charcommand_feelreset(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #feelreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level
- pc_resetfeel(pl_sd);
- sprintf(output, msg_txt(267), character); // '%s' designated maps reset.
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * #help - Char commands [Kayla]
- *------------------------------------------*/
-int charcommand_help(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
- nullpo_retr(-1, sd);
-
- memset(buf, '\0', sizeof(buf));
-
- if ((fp = fopen(charhelp_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_txt(26)); /* Help commands: */
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf), fp) != NULL)
- {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Loads a character back to their save point [HiddenDragon]
- *------------------------------------------*/
-int charcommand_load(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int m;
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #load <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- m = map_mapindex2mapid(pl_sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(pl_sd)) {
- clif_displaymessage(fd, "Not authorized to warp to target map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(pl_sd)) {
- clif_displaymessage(fd, "Not authorized to warp from current map.");
- return -1;
- }
-
- pc_setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, 0);
- clif_displaymessage(pl_sd->fd, msg_txt(7)); // Warping to respawn point.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point.
-
- return 0;
-}
-
-/*==========================================
- * Changes the targets speed [HiddenDragon]
- *------------------------------------------*/
-int charcommand_speed(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int speed;
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &speed, character) < 2) {
- sprintf(output, "Please, enter proper values (usage: #speed <%d-%d> <player>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
- status_calc_bl(&pl_sd->bl, SCB_SPEED);
- clif_displaymessage(pl_sd->fd, msg_txt(8)); // Speed changed.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(8)); // Speed changed.
- return 0;
-}
-
-/*==========================================
- * Opens their storage [HiddenDragon]
- *------------------------------------------*/
-int charcommand_storage(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #storage <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->npc_id || pl_sd->vender_id || pl_sd->state.trading || pl_sd->state.storage_flag)
- return -1;
-
- if (storage_storageopen(pl_sd) == 1)
- { //Already open.
- clif_displaymessage(fd, "Players storage already open.");
- return -1;
- }
-
- clif_displaymessage(pl_sd->fd, "Storage opened.");
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Player's storage opened.");
-
- return 0;
-}
-
-
-/*==========================================
- * Opens their guild storage
- *------------------------------------------*/
-int charcommand_guildstorage(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #gstorage <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->npc_id || pl_sd->vender_id || pl_sd->state.trading)
- return -1;
-
- if (pl_sd->status.guild_id == 0) {
- clif_displaymessage(fd, "Target player is not in a guild.");
- return -1;
- }
-
- if (pl_sd->state.storage_flag) {
- clif_displaymessage(fd, "Guild storage is currently in use.");
- return -1;
- }
-
- storage_guild_storageopen(pl_sd);
-
- clif_displaymessage(pl_sd->fd, "Guild storage opened.");
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Player's guild storage opened.");
-
- return 0;
-}
-
-/*==========================================
- * Applies GM Hide to a character [HiddenDragon]
- *------------------------------------------*/
-int charcommand_hide(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #hide <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->sc.option & OPTION_INVISIBLE) {
- pl_sd->sc.option &= ~OPTION_INVISIBLE;
- if (pl_sd->disguise)
- status_set_viewdata(&pl_sd->bl, pl_sd->disguise);
- else
- status_set_viewdata(&pl_sd->bl, pl_sd->status.class_);
- clif_changeoption(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_txt(10)); // Invisible: Off
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(10)); // Invisible: Off
- } else {
- pl_sd->sc.option |= OPTION_INVISIBLE;
- pl_sd->vd.class_ = INVISIBLE_CLASS;
- clif_changeoption(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_txt(11)); // Invisible: On
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(11)); // Invisible: On
- }
-
- return 0;
-}
-
-/*==========================================
- * Resurrects a dead character [HiddenDragon]
- *------------------------------------------*/
-int charcommand_alive(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #alive <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (!status_revive(&pl_sd->bl, 100, 100))
- {
- clif_displaymessage(fd, "Target player is not dead.");
- return -1;
- }
- clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(pl_sd->fd, msg_txt(16)); // You've been revived! It's a miracle!
- return 0;
-}
-
-/*==========================================
- * Heals someone's HP and SP [HiddenDragon]
- *------------------------------------------*/
-int charcommand_heal(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hp = 0, sp = 0; // [Valaris] thanks to fov
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &hp, &sp, character) < 3) {
- clif_displaymessage(fd, "Please, enter proper values (usage: #heal <hp> <sp> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- // some overflow checks
- if( hp == INT_MIN ) hp++;
- if( sp == INT_MIN ) sp++;
-
- if ( hp == 0 && sp == 0 ) {
- if (!status_percent_heal(&pl_sd->bl, 100, 100))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
- else
- {
- clif_displaymessage(pl_sd->fd, msg_txt(17)); // HP, SP recovered.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- }
- return 0;
- }
-
- if(hp > 0 && sp >= 0) {
- if( !status_heal(&pl_sd->bl, hp, sp, 2) )
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
- else
- {
- clif_displaymessage(pl_sd->fd, msg_txt(17)); // HP, SP recovered.
- if ( pl_sd->fd != fd )
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- }
- return 0;
- }
-
- if( hp < 0 && sp <= 0 ) {
- status_damage(NULL, &pl_sd->bl, -hp, -sp, 0, 0);
- clif_damage(&pl_sd->bl,&pl_sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- clif_displaymessage(pl_sd->fd, msg_txt(156)); // HP or/and SP modified.
- if ( pl_sd->fd != fd )
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
- }
-
- //Opposing signs.
- if ( hp ) {
- if ( hp > 0 )
- status_heal(&pl_sd->bl, hp, 0, 2);
- else {
- status_damage(NULL, &pl_sd->bl, -hp, 0, 0, 0);
- clif_damage(&pl_sd->bl,&pl_sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- }
- }
-
- if ( sp ) {
- if ( sp > 0 )
- status_heal(&pl_sd->bl, 0, sp, 2);
- else
- status_damage(NULL, &pl_sd->bl, 0, -sp, 0, 0);
- }
-
- clif_displaymessage(pl_sd->fd, msg_txt(156)); // HP or/and SP modified.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
-}
-
-/*==========================================
- * Creates items as specified [HiddenDragon]
- *------------------------------------------*/
-int charcommand_item2(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct item item_tmp;
- struct item_data *item_data;
- char item_name[100];
- int item_id, number = 0;
- int identify = 0, refine = 0, attr = 0;
- int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
- int flag;
- int loop, get_count, i;
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || (
- sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d %23[^\n]", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, character) < 10 &&
- sscanf(message, "%99s %d %d %d %d %d %d %d %d %23[^\n]", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, character) < 10
- )) {
- clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
- clif_displaymessage(fd, " <Identify_flag[1|0]> <refine> <attribut> <Card1> <Card2> <Card3> <Card4> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- loop = 1;
- get_count = number;
- if (item_data->type == 4 || item_data->type == 5 ||
- item_data->type == 7 || item_data->type == 8) {
- loop = number;
- get_count = 1;
- if (item_data->type == 7) {
- identify = 1;
- refine = 0;
- }
- if (item_data->type == 8)
- refine = 0;
- if (refine > 10)
- refine = 10;
- } else {
- identify = 1;
- refine = attr = 0;
- }
- for (i = 0; i < loop; i++) {
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = identify;
- item_tmp.refine = refine;
- item_tmp.attribute = attr;
- item_tmp.card[0] = c1;
- item_tmp.card[1] = c2;
- item_tmp.card[2] = c3;
- item_tmp.card[3] = c4;
- if ((flag = pc_additem(pl_sd, &item_tmp, get_count)))
- clif_additem(pl_sd, 0, 0, flag);
- }
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(pl_sd, "A", item_tmp.nameid, number, &item_tmp);
-
- clif_displaymessage(pl_sd->fd, msg_txt(18)); // Item created.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- } else {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Reset a character's items [HiddenDragon]
- *------------------------------------------*/
-int charcommand_itemreset(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int i, count = 0;
- char character[NAME_LENGTH];
- char output[200];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #itemreset <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount && pl_sd->status.inventory[i].equip == 0) {
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(pl_sd, "A", pl_sd->status.inventory[i].nameid, -pl_sd->status.inventory[i].amount, &pl_sd->status.inventory[i]);
-
- pc_delitem(pl_sd, i, pl_sd->status.inventory[i].amount, 0);
- count++;
- }
- }
-
- sprintf(output, msg_txt(114), count);
- if (pl_sd->fd != fd)
- clif_displaymessage(pl_sd->fd, output); // %d item(s) removed from the player.
- clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed.
-
- return 0;
-}
-
-/*==========================================
- * Refine their items [HiddenDragon]
- *------------------------------------------*/
-int charcommand_refine(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int i,j, position = 0, refine = 0, current_position, final_refine;
- int count;
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &position, &refine, character) < 3) {
- clif_displaymessage(fd, "Please, enter a position and a amount (usage: #refine <equip position> <+/- amount> <player>).");
- sprintf(output, "%d: Left Accessory", EQI_ACC_L);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Right Accessory", EQI_ACC_R);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Shoes", EQI_SHOES);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Garment", EQI_GARMENT);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Lower Headgear", EQI_HEAD_LOW);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Mid Headgear", EQI_HEAD_MID);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Top Headgear", EQI_HEAD_TOP);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Body Armor", EQI_ARMOR);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Left Hand", EQI_HAND_L);
- clif_displaymessage(fd, output);
- sprintf(output, "%d: Right Hand", EQI_HAND_R);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (refine < -MAX_REFINE)
- refine = -MAX_REFINE;
- else if (refine > MAX_REFINE)
- refine = MAX_REFINE;
- else if (refine == 0)
- refine = 1;
-
- count = 0;
- for (j = 0; j < EQI_MAX-1; j++) {
- if ((i = pl_sd->equip_index[j]) < 0)
- continue;
- if(j == EQI_HAND_R && pl_sd->equip_index[EQI_HAND_L] == i)
- continue;
- if(j == EQI_HEAD_MID && pl_sd->equip_index[EQI_HEAD_LOW] == i)
- continue;
- if(j == EQI_HEAD_TOP && (pl_sd->equip_index[EQI_HEAD_MID] == i || pl_sd->equip_index[EQI_HEAD_LOW] == i))
- continue;
-
- if(position && !(pl_sd->status.inventory[i].equip & position))
- continue;
-
- final_refine = pl_sd->status.inventory[i].refine + refine;
- if (final_refine > MAX_REFINE)
- final_refine = MAX_REFINE;
- else if (final_refine < 0)
- final_refine = 0;
- if (pl_sd->status.inventory[i].refine != final_refine) {
- pl_sd->status.inventory[i].refine = final_refine;
- current_position = pl_sd->status.inventory[i].equip;
- pc_unequipitem(pl_sd, i, 3);
- clif_refine(fd, 0, i, pl_sd->status.inventory[i].refine);
- clif_delitem(pl_sd, i, 1);
- clif_additem(pl_sd, i, 1, 0);
- pc_equipitem(pl_sd, i, current_position);
- clif_misceffect(&pl_sd->bl, 3);
- count++;
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(166)); // No item has been refined!
- else if (count == 1)
- {
- clif_displaymessage(pl_sd->fd, msg_txt(167)); // 1 item has been refined!
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined!
- }
- else {
- sprintf(output, msg_txt(168), count); // %d items have been refined!
- clif_displaymessage(pl_sd->fd, output);
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Produce a manufactured item in their inventory [HiddenDragon]
- *------------------------------------------*/
-int charcommand_produce(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char item_name[100];
- int item_id, attribute = 0, star = 0;
- int flag = 0;
- struct item_data *item_data;
- struct item tmp_item;
- char character[NAME_LENGTH];
- char output[200];
-
- struct map_session_data *pl_sd;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (
- sscanf(message, "\"%99[^\"]\" %d %d %23[^\n]", item_name, &attribute, &star, character) < 4 &&
- sscanf(message, "%99s %d %d %23[^\n]", item_name, &attribute, &star, character) < 4
- )) {
- clif_displaymessage(fd, "Please, enter at least an item name/id (usage: #produce <equip name or equip ID> <element> <# of very's> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
- {
- sprintf(output, msg_txt(170)); // This item is not an equipment.
- clif_displaymessage(fd, output);
- return -1;
- }
- item_id = item_data->nameid;
- if (itemdb_isequip2(item_data)) {
- if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
- attribute = ATTRIBUTE_NORMAL;
- if (star < MIN_STAR || star > MAX_STAR)
- star = 0;
- memset(&tmp_item, 0, sizeof tmp_item);
- tmp_item.nameid = item_id;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- tmp_item.card[0] = CARD0_FORGE;
- tmp_item.card[1] = item_data->type==IT_WEAPON?
- ((star*5) << 8) + attribute:0;
- tmp_item.card[2] = GetWord(pl_sd->status.char_id, 0);
- tmp_item.card[3] = GetWord(pl_sd->status.char_id, 1);
- clif_produceeffect(pl_sd, 0, item_id);
- clif_misceffect(&pl_sd->bl, 3);
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(pl_sd, "A", tmp_item.nameid, 1, &tmp_item);
-
- if ((flag = pc_additem(pl_sd, &tmp_item, 1)))
- {
- clif_additem(pl_sd, 0, 0, flag);
- clif_displaymessage(fd, msg_txt(18));
- }
- } else {
- sprintf(output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment.
- clif_displaymessage(fd, output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Changes a character's stats [HiddenDragon
- *------------------------------------------*/
-int charcommand_param(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int index, value = 0, new_value;
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
- const char* param[] = { "#str", "#agi", "#vit", "#int", "#dex", "#luk", NULL };
- short* status[6];
-
-
- if (!message || !*message || sscanf(message, "%d %s", &value, character) < 2 || value == 0) {
- sprintf(output, "Please, enter a valid value (usage: #str,#agi,#vit,#int,#dex,#luk <+/-adjustment> <player>).");
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- status[0] = &pl_sd->status.str;
- status[1] = &pl_sd->status.agi;
- status[2] = &pl_sd->status.vit;
- status[3] = &pl_sd->status.int_;
- status[4] = &pl_sd->status.dex;
- status[5] = &pl_sd->status.luk;
-
- index = -1;
- for (index = 0; index < ARRAYLENGTH(param); index++) {
- if (strcmpi(command, param[index]) == 0)
- break;
- }
- if (index == ARRAYLENGTH(param) || index > MAX_STATUS_TYPE) {
- // normaly impossible...
- sprintf(output, "Please, enter a valid value (usage: #str,#agi,#vit,#int,#dex,#luk <+/-adjustment> <player>).");
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if (value > 0 && *status[index] > 999 - value)
- new_value = 999;
- else if (value < 0 && *status[index] <= -value)
- new_value = 1;
- else
- new_value = *status[index] + value;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(pl_sd, SP_STR + index);
- clif_updatestatus(pl_sd, SP_USTR + index);
- status_calc_pc(pl_sd, 0);
- clif_displaymessage(pl_sd->fd, msg_txt(42)); // Stat changed.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(42)); // Stat changed.
- } else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Levels up a character's guild [HiddenDragon]
- *------------------------------------------*/
-int charcommand_guildlevelup(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int level = 0;
- short added_level;
- struct guild *guild_info;
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %s", &level, character) < 2 || level == 0) {
- clif_displaymessage(fd, "Please, enter a valid level and player (usage: #guildlvup/@guildlvlup <# of levels> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->status.guild_id <= 0 || (guild_info = guild_search(pl_sd->status.guild_id)) == NULL) {
- clif_displaymessage(fd, "Target player is not in a guild"); // You're not in a guild.
- return -1;
- }
- //if (strcmp(sd->status.name, guild_info->master) != 0) {
- // clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild.
- // return -1;
- //}
-
- added_level = (short)level;
- if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
- added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
- else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
- added_level = 1 - guild_info->guild_lv;
-
- if (added_level != 0) {
- intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
- clif_displaymessage(pl_sd->fd, msg_txt(179)); // Guild level changed.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(179));
- } else {
- clif_displaymessage(fd, msg_txt(45)); // Guild level change failed.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Opens a hatch window for them [HiddenDragon]
- *------------------------------------------*/
-int charcommand_hatch(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #hatch <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->status.pet_id <= 0)
- clif_sendegg(sd);
- else {
- clif_displaymessage(fd, "Target player already has a pet"); // You already have a pet.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Change target pet's hunger [HiddenDragon]
- *------------------------------------------*/
-int charcommand_pethungry(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hungry;
- struct pet_data *pd;
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &hungry, character) < 2) {
- clif_displaymessage(fd, "Please, enter a valid number and player (usage: #pethungry <0-100> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pd = pl_sd->pd;
- if (!pl_sd->status.pet_id || !pd) {
- clif_displaymessage(fd, "Target has no pet"); // Sorry, but you have no pet.
- return -1;
- }
- if (hungry < 0 || hungry > 100) {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- if (hungry == pd->pet.hungry) {
- clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value.
- return -1;
- }
-
- pd->pet.hungry = hungry;
- clif_send_petstatus(pl_sd);
- clif_displaymessage(pl_sd->fd, msg_txt(185)); // Pet hungry value changed!
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed!
-
- return 0;
-}
-
-/*==========================================
- * Give all skills to target [HiddenDragon]
- *------------------------------------------*/
-int charcommand_allskill(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #allskill <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pc_allskillup(pl_sd); // all skills
- pl_sd->status.skill_point = 0; // 0 skill points
- clif_updatestatus(pl_sd, SP_SKILLPOINT); // update
- clif_displaymessage(pl_sd->fd, msg_txt(76)); // You have received all skills.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Player has received all skills for his/her class.");
-
- return 0;
-}
-
-
-/*==========================================
- * Change target's clothing color [HiddenDragon]
- *------------------------------------------*/
-int charcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int cloth_color = 0;
- char character[NAME_LENGTH];
- char output[200];
-
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &cloth_color, character) < 2) {
- sprintf(output, "Please, enter a clothes color (usage: #dye/@ccolor <clothes color: %d-%d> <player>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd,output);
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(pl_sd->fd, msg_txt(36)); // Appearence changed.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Change target's hair style [HiddenDragon]
- *------------------------------------------*/
-int charcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_style = 0;
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &hair_style, character) < 2) {
- sprintf(output, "Please, enter a hair style (usage: #hairstyle/#hstyle <hair ID: %d-%d> <player>.", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
- pc_changelook(pl_sd, LOOK_HAIR, hair_style);
- clif_displaymessage(pl_sd->fd, msg_txt(36)); // Appearence changed.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Change target's hair color [HiddenDragon]
- *------------------------------------------*/
-int charcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hair_color = 0;
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &hair_color, character) < 2) {
- sprintf(output, "Please, enter a hair color (usage: #haircolor/#hcolor <hair color: %d-%d> <player>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
- pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color);
- clif_displaymessage(pl_sd->fd, msg_txt(36)); // Appearence changed.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Change all target's stats [HiddenDragon]
- *------------------------------------------*/
-int charcommand_allstats(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int index, count, value = 0, max, new_value;
- short* status[6];
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
-
- //we don't use direct initialization because it isn't part of the c standard.
- nullpo_retr(-1, sd);
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #statall/#statsall/#allstat/#allstats <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- status[0] = &pl_sd->status.str;
- status[1] = &pl_sd->status.agi;
- status[2] = &pl_sd->status.vit;
- status[3] = &pl_sd->status.int_;
- status[4] = &pl_sd->status.dex;
- status[5] = &pl_sd->status.luk;
-
- count = 0;
- max = pc_maxparameter(pl_sd);
- for (index = 0; index < ARRAYLENGTH(status); index++) {
-
- if (value > 0 && *status[index] > max - value)
- new_value = max;
- else if (value < 0 && *status[index] <= -value)
- new_value = 1;
- else
- new_value = *status[index] +value;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(pl_sd, SP_STR + index);
- clif_updatestatus(pl_sd, SP_USTR + index);
- status_calc_pc(pl_sd, 0);
- count++;
- }
- }
-
- if (count > 0) // if at least 1 stat modified
- {
- clif_displaymessage(pl_sd->fd, msg_txt(84)); // All stats changed!
- if (fd != pl_sd->fd)
- clif_displaymessage(fd, "Player's stats changed"); // All stats changed!
- }
- else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat.
- else
- clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Gives/Removes a peco from a player [HiddenDragon]
- *------------------------------------------*/
-int charcommand_mount_peco(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #mount/#mountpeco <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (!pc_isriding(pl_sd))
- { // if actually no peco
- if (!pc_checkskill(pl_sd, KN_RIDING))
- {
- clif_displaymessage(fd, msg_txt(217)); // This player cannot mount a Peco Peco with his/her current job.
- return -1;
- }
-
- if (pl_sd->disguise)
- {
- clif_displaymessage(fd, msg_txt(215)); // This player cannot mount a Peco Peco while in disguise.
- return -1;
- }
-
- pc_setoption(pl_sd, pl_sd->sc.option | OPTION_RIDING);
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Player mounted a peco.");
- clif_displaymessage(pl_sd->fd, msg_txt(216)); // This player has mounted a Peco Peco.
- }
- else
- { //Dismount
- pc_setoption(pl_sd, pl_sd->sc.option & ~OPTION_RIDING);
- clif_displaymessage(pl_sd->fd, msg_txt(218)); // This player's Peco Peco has been released.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Player unmounted a peco.");
- }
-
- return 0;
-}
-
-/*==========================================
- * Remove items from a player (now a char command) [HiddenDragon]
- *------------------------------------------*/
-int charcommand_delitem(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char item_name[100];
- int i, number = 0, item_id, item_position, count;
- struct item_data *item_data;
- char character[NAME_LENGTH];
- char output[200];
-
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
- memset(item_name, '\0', sizeof(item_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || (
- sscanf(message, "\"%99[^\"]\" %d %23[^\n]", item_name, &number, character) < 3 &&
- sscanf(message, "%s %d %23[^\n]", item_name, &number, character) < 3
- ) || number < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: #delitem <item_name_or_ID> <quantity> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- item_position = pc_search_inventory(pl_sd, item_id);
- if (item_position >= 0) {
- count = 0;
- for(i = 0; i < number && item_position >= 0; i++) {
-
- //Logs (A)dmins items [Lupus]
- if(log_config.enable_logs&0x400)
- log_pick_pc(pl_sd, "A", pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]);
-
- pc_delitem(pl_sd, item_position, 1, 0);
- count++;
- item_position = pc_search_inventory(pl_sd, item_id); // for next loop
- }
- sprintf(output, msg_txt(113), count); // %d item(s) removed by a GM.
- clif_displaymessage(pl_sd->fd, output);
- if (number == count)
- sprintf(output, msg_txt(114), count); // %d item(s) removed from the player.
- else
- sprintf(output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items.
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_txt(116)); // Character does not have the specified item.
- return -1;
- }
- }
- else
- {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-//Added by Coltaro
-//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...).
-//Well, using time_t could still work but for some reason that looks like more coding x_x
-static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) {
- const int factor_year = 518400; //12*30*24*60 = 518400
- const int factor_month = 43200; //30*24*60 = 43200
- const int factor_day = 1440; //24*60 = 1440
- const int factor_hour = 60;
-
- *year = jailtime/factor_year;
- jailtime -= *year*factor_year;
- *month = jailtime/factor_month;
- jailtime -= *month*factor_month;
- *day = jailtime/factor_day;
- jailtime -= *day*factor_day;
- *hour = jailtime/factor_hour;
- jailtime -= *hour*factor_hour;
- *minute = jailtime;
-
- *year = *year > 0? *year : 0;
- *month = *month > 0? *month : 0;
- *day = *day > 0? *day : 0;
- *hour = *hour > 0? *hour : 0;
- *minute = *minute > 0? *minute : 0;
- return;
-}
-
-/*==========================================
- * Jail a player for a certain amount of time [Coltaro]
- *------------------------------------------*/
-int charcommand_jailtime(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct map_session_data* pl_sd;
- int year, month, day, hour, minute;
- char character[NAME_LENGTH];
- char output[200];
- memset(character, '\0', sizeof(character));
-
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #jailtime <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (!pl_sd->sc.data[SC_JAILED]) {
- clif_displaymessage(fd, "This player is not in jail.");
- return -1;
- }
-
- if (pl_sd->sc.data[SC_JAILED]->val1 == INT_MAX) {
- clif_displaymessage(fd, "This player has been jailed indefinitely.");
- return 0;
- }
-
- if (pl_sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
- clif_displaymessage(fd, "This player has been jailed for an unknown amount of time.");
- return -1;
- }
- //Get remaining jail time
- get_jail_time(pl_sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute);
- sprintf(output,msg_txt(402),"This player will remain",year,month,day,hour,minute);
- clif_displaymessage(fd, output);
-
- return 0;
-}
-
-/*==========================================
- * Disguises a player [HiddenDragon]
- *------------------------------------------*/
-int charcommand_disguise(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int mob_id;
- char mob_name[NAME_LENGTH];
- struct map_session_data* pl_sd;
- char character[NAME_LENGTH];
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
- memset(mob_name, '\0', sizeof(mob_name));
-
- if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, character) < 2) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: #disguise <monster_name_or_monster_ID> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if ((mob_id = atoi(mob_name)) > 0)
- { //Acquired an ID
- if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id))
- mob_id = 0; //Invalid id for either mobs or npcs.
- } else { //Acquired a Name
- if ((mob_id = mobdb_searchname(mob_name)) == 0)
- {
- struct npc_data* nd = npc_name2id(mob_name);
- if (nd != NULL)
- mob_id = nd->class_;
- }
- }
-
- if (mob_id == 0)
- {
- clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found.
- return -1;
- }
-
- if(pc_isriding(pl_sd))
- {
- //FIXME: wrong message [ultramage]
- //clif_displaymessage(fd, msg_txt(228)); // Character cannot wear disguise while riding a PecoPeco.
- return -1;
- }
-
- pc_disguise(pl_sd, mob_id);
- clif_displaymessage(pl_sd->fd, msg_txt(122)); // Disguise applied.
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(140)); // Character's disguise applied.
-
-
- return 0;
-}
-
-/*==========================================
- * Undisguises a player [HiddenDragon]
- *------------------------------------------*/
-int charcommand_undisguise(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data* pl_sd;
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #undisguise <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->disguise)
- {
- pc_disguise(pl_sd, 0);
- clif_displaymessage(pl_sd->fd, msg_txt(124)); // Disguise removed from character
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(141)); // Undisguise applied
- }
- else {
- clif_displaymessage(fd, msg_txt(142)); // Character is not disguised.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Displays contents of target's cart [HiddenDragon]
- *------------------------------------------*/
-int charcommand_cart_list(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char outputtmp[200];
- char output[200];
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count = 0, counter = 0, counter2;
- nullpo_retr(-1, sd);
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #cartlist <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- for (i = 0; i < MAX_CART; i++) {
- if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
- counter = counter + pl_sd->status.cart[i].amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Cart items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if (pl_sd->status.cart[i].refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
- else
- sprintf(output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.cart[i].card[j]) {
- if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found in the cart of this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
-static int charcommand_stopattack(struct block_list *bl,va_list ap)
-{
- struct unit_data *ud = unit_bl2ud(bl);
- int id = va_arg(ap, int);
- if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target))
- {
- unit_stop_attack(bl);
- return 1;
- }
- return 0;
-}
-
-/*==========================================
- * Enable a player to kill players even when not in pvp [HiddenDragon]
- *------------------------------------------*/
-int charcommand_killer(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #killer <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->state.killer = !pl_sd->state.killer;
-
- if(pl_sd->state.killer)
- {
- clif_displaymessage(pl_sd->fd, msg_txt(241));
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Target player can now kill anybody.");
- }
- else
- {
- clif_displaymessage(pl_sd->fd, msg_txt(287));
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(287));
- pc_stop_attack(pl_sd);
- }
-
- return 0;
-}
-
-/*==========================================
- * Enable other players to kill target even when not in pvp [HiddenDragon]
- *------------------------------------------*/
-int charcommand_killable(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #killable <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- pl_sd->state.killable = !pl_sd->state.killable;
-
- if(pl_sd->state.killable)
- {
- clif_displaymessage(pl_sd->fd, msg_txt(242));
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(289));
- }
- else
- {
- clif_displaymessage(pl_sd->fd, msg_txt(288));
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, msg_txt(290));
- map_foreachinrange(charcommand_stopattack,&pl_sd->bl, AREA_SIZE, BL_CHAR, pl_sd->bl.id);
- }
-
- return 0;
-}
-
-/*==========================================
- * Drop all of the target's possessions on the ground
- *------------------------------------------*/
-int charcommand_dropall(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 3);
- pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
- }
- }
-
- clif_displaymessage(pl_sd->fd, "All items dropped");
- clif_displaymessage(fd, "It is done");
-
- return 0;
-}
-
-/*==========================================
- * Put all of the target's possessions into storage
- *------------------------------------------*/
-int charcommand_storeall(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
-
- if (pl_sd->state.storage_flag != 1)
- { //Open storage.
- if( storage_storageopen(pl_sd) == 1 ) {
- clif_displaymessage(fd, "The character currently can't use the storage.");
- return 1;
- }
- }
-
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 3);
- storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(pl_sd);
-
- clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
- clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
- clif_displaymessage(pl_sd->fd, " -- the management");
-
- clif_displaymessage(fd, "It is done");
-
- return 0;
-}
-
-/*==========================================
- * Refreshes target [HiddenDragon]
- *------------------------------------------*/
-int charcommand_refresh(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #refresh <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- clif_refresh(pl_sd);
- return 0;
-}
-
-
-/*==========================================
- * View target's exp [HiddenDragon]
- *------------------------------------------*/
-int charcommand_exp(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char output[200];
- double nextb, nextj;
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #exp <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- nextb = pc_nextbaseexp(pl_sd);
- if (nextb)
- nextb = pl_sd->status.base_exp*100.0/nextb;
-
- nextj = pc_nextjobexp(pl_sd);
- if (nextj)
- nextj = pl_sd->status.job_exp*100.0/nextj;
-
- sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", pl_sd->status.base_level, nextb, pl_sd->status.job_level, nextj);
- clif_displaymessage(fd, output);
- return 0;
-}
-
-/*==========================================
- * Makes monsters ignore target [HiddenDragon]
- *------------------------------------------*/
-int charcommand_monsterignore(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #monsterignore/#battleignore <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (!pl_sd->state.monster_ignore) {
- pl_sd->state.monster_ignore = 1;
- clif_displaymessage(pl_sd->fd, "You are now immune to attacks.");
- if (fd != pl_sd->fd)
- clif_displaymessage(pl_sd->fd, "Target player is now immune to attacks.");
- } else {
- pl_sd->state.monster_ignore = 0;
- clif_displaymessage(sd->fd, "You are no longer immune to attacks.");
- if (fd != pl_sd->fd)
- clif_displaymessage(pl_sd->fd, "Target player is no longer immune to attacks.");
-
- }
-
- return 0;
-}
-
-/*==========================================
- * Change target's size [HiddenDragon]
- *------------------------------------------*/
-int charcommand_size(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int size=0;
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &size, character) < 2) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #size <0-2> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if(pl_sd->state.size) {
- pl_sd->state.size=0;
- pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
- }
-
- if(size==1) {
- pl_sd->state.size=1;
- clif_specialeffect(&pl_sd->bl,420,AREA);
- clif_displaymessage(fd, "Size changed.");
- if (fd != pl_sd->fd)
- clif_displaymessage(pl_sd->fd, "Size changed.");
- } else if(size==2) {
- pl_sd->state.size=2;
- clif_specialeffect(&pl_sd->bl,422,AREA);
- clif_displaymessage(fd, "Size changed.");
- if (fd != pl_sd->fd)
- clif_displaymessage(pl_sd->fd, "Size changed.");
- }
- else
- {
- clif_displaymessage(fd, "Size restored.");
- if (fd != pl_sd->fd)
- clif_displaymessage(pl_sd->fd, "Size restored.");
- }
-
-
- return 0;
-}
-
-/*==========================================
- * Level up target's homunculus [HiddenDragon]
- *------------------------------------------*/
-int charcommand_homlevel(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- TBL_HOM * hd;
- int level = 0, i = 0;
-
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &level, character) < 2) {
- clif_displaymessage(fd, "Please, enter a player name and level (usage: #homlevel <# of levels> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if ( !merc_is_hom_active(pl_sd->hd) )
- {
- clif_displaymessage(fd, "Target player does not have a homunculus.");
- return 1;
- }
-
- hd = pl_sd->hd;
-
- for (i = 1; i <= level && hd->exp_next; i++){
- hd->homunculus.exp += hd->exp_next;
- merc_hom_levelup(hd);
- }
- status_calc_homunculus(hd,0);
- status_percent_heal(&hd->bl, 100, 100);
- clif_misceffect2(&hd->bl,568);
- clif_displaymessage(pl_sd->fd, "Homunculus level changed.");
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Player's homunculus level changed.");
-
- return 0;
-}
-
-/*==========================================
- * Evolve target's homunculus [HiddenDragon]
- *------------------------------------------*/
-int charcommand_homevolution(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #homevolution <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if ( !merc_is_hom_active(pl_sd->hd) ) {
- clif_displaymessage(fd, "Target player does not have a homunculus.");
- return -1;
- }
-
- if ( !merc_hom_evolution(pl_sd->hd) ) {
- clif_displaymessage(fd, "Target homunculus cannot evolve.");
- return -1;
- }
-
- clif_displaymessage(pl_sd->fd, "Homunculus evolution initiated.");
- if (pl_sd->fd != fd)
- clif_displaymessage(fd, "Homunculus evolution initiated.");
- return 0;
-}
-
-/*==========================================
- * Create a homunculus for target [HiddenDragon]
- *------------------------------------------*/
-int charcommand_makehomun(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int homunid;
-
- char character[NAME_LENGTH];
- char output[200];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &homunid, character) < 2) {
- sprintf(output, "Please, enter a player name (usage: #makehomun <homunculus id: %d-%d> <player>).", HM_CLASS_BASE, HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
- {
- clif_displaymessage(fd, "Invalid homunculus ID.");
- return -1;
- }
-
- if(pl_sd->status.hom_id == 0)
- {
- merc_create_homunculus_request(pl_sd,homunid);
- }
- else
- {
- clif_displaymessage(fd, "Target player already has a homunculus.");
- }
- return 0;
-}
-
-/*==========================================
- * Change Target's homunculus' friendlyness [HiddenDragon]
- *------------------------------------------*/
-int charcommand_homfriendly(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int friendly = 0;
-
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &friendly, character) < 2) {
- clif_displaymessage(fd, "Please, enter a player name and friendly value (usage: #homfriendly <0-1000> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (merc_is_hom_active(pl_sd->hd)) {
- if (friendly > 0 && friendly <= 1000) {
- pl_sd->hd->homunculus.intimacy = friendly * 100 ;
- clif_send_homdata(pl_sd,SP_INTIMATE,friendly);
- clif_displaymessage(pl_sd->fd, "Homunculus friendly value changed.");
- if (fd != pl_sd->fd)
- clif_displaymessage(fd, "Homunculus friendly value changed.");
- } else {
- clif_displaymessage(fd, "Invalid friendly value.");
- }
- }
- else
- {
- clif_displaymessage(fd, "Target player's homunculus does not exist.");
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Modify target's homunculus hunger [HiddenDragon]
- *------------------------------------------*/
-int charcommand_homhungry(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- int hungry = 0;
-
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &hungry, character) < 2) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #homhungry <0-100> <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if (pl_sd->status.hom_id > 0 && pl_sd->hd) {
- struct homun_data *hd = pl_sd->hd;
- if (hungry >= 0 && hungry <= 100) {
- hd->homunculus.hunger = hungry;
- clif_send_homdata(pl_sd,SP_HUNGRY,hd->homunculus.hunger);
- clif_displaymessage(pl_sd->fd, "Homunculus hungry value changed.");
- if (fd != pl_sd->fd)
- clif_displaymessage(fd, "Homunculus hungry value changed.");
- } else {
- clif_displaymessage(fd, "Invalid hungry value.");
- return -1;
- }
- }
- else
- {
- clif_displaymessage(fd, "Target player does not have a homunculus.");
- return -1;
- }
-
-
- return 0;
-}
-
-/*==========================================
- * Show target's homunculus stats [HiddenDragon]
- *------------------------------------------*/
-int charcommand_hominfo(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- struct homun_data *hd;
- struct status_data *status;
- char output[200];
- char character[NAME_LENGTH];
- struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #hominfo <player>).");
- return -1;
- }
-
- if ( (pl_sd = map_nick2sd(character)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- if(!merc_is_hom_active(pl_sd->hd))
- return -1;
-
- hd = pl_sd->hd;
- status = status_get_status_data(&hd->bl);
- clif_displaymessage(fd, "Homunculus stats :");
-
- snprintf(output, sizeof(output), "HP : %d/%d - SP : %d/%d", status->hp, status->max_hp, status->sp, status->max_sp);
- clif_displaymessage(fd, output);
-
- snprintf(output, sizeof(output), "ATK : %d - MATK : %d~%d", status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
- clif_displaymessage(fd, output);
-
- snprintf(output, sizeof(output), "Hungry : %d - Intimacy : %u", hd->homunculus.hunger, hd->homunculus.intimacy/100);
- clif_displaymessage(fd, output);
-
- snprintf(output, sizeof(output), "Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d", status->str, status->agi, status->vit, status->int_, status->dex, status->luk);
- clif_displaymessage(fd, output);
-
- return 0;
-}
-
-
-/*==========================================
- * charcommand_info[] structure definition
- *------------------------------------------*/
-
-CharCommandInfo charcommand_info[] = {
- { "job", 60, charcommand_jobchange },
- { "jobchange", 60, charcommand_jobchange },
- { "petrename", 50, charcommand_petrename },
- { "petfriendly", 50, charcommand_petfriendly },
- { "stats", 40, charcommand_stats },
- { "option", 60, charcommand_option },
- { "reset", 60, charcommand_reset },
- { "save", 60, charcommand_save },
- { "spiritball", 40, charcommand_spiritball },
- { "itemlist", 40, charcommand_itemlist },
- { "effect", 40, charcommand_effect },
- { "storagelist", 40, charcommand_storagelist },
- { "item", 60, charcommand_item },
- { "warp", 60, charcommand_warp },
- { "rura", 60, charcommand_warp },
- { "rura+", 60, charcommand_warp },
- { "zeny", 60, charcommand_zeny },
- { "fakename", 50, charcommand_fakename },
- { "baselvl", 60, charcommand_baselevel },
- { "baselevel", 60, charcommand_baselevel },
- { "blvl", 60, charcommand_baselevel },
- { "blevel", 60, charcommand_baselevel },
- { "joblvl", 60, charcommand_joblevel },
- { "joblevel", 60, charcommand_joblevel },
- { "jlvl", 60, charcommand_joblevel },
- { "jlevel", 60, charcommand_joblevel },
- { "questskill", 60, charcommand_questskill },
- { "lostskill", 60, charcommand_lostskill },
- { "skreset", 60, charcommand_skreset },
- { "streset", 60, charcommand_streset },
- { "model", 50, charcommand_model },
- { "skpoint", 60, charcommand_skpoint },
- { "stpoint", 60, charcommand_stpoint },
- { "changesex", 60, charcommand_changesex },
- { "feelreset", 60, charcommand_feelreset },
- { "help", 20, charcommand_help },
- { "load", 60, charcommand_load },
- { "speed", 60, charcommand_speed },
- { "storage", 60, charcommand_storage },
- { "gstorage", 60, charcommand_guildstorage },
- { "hide", 60, charcommand_hide },
- { "alive", 60, charcommand_alive },
- { "revive", 60, charcommand_alive },
- { "heal", 60, charcommand_heal },
- { "item2", 60, charcommand_item2 },
- { "itemreset", 60, charcommand_itemreset },
- { "refine", 60, charcommand_refine },
- { "produce", 60, charcommand_produce },
- { "str", 60, charcommand_param },
- { "agi", 60, charcommand_param },
- { "vit", 60, charcommand_param },
- { "int", 60, charcommand_param },
- { "dex", 60, charcommand_param },
- { "luk", 60, charcommand_param },
- { "glvl", 60, charcommand_guildlevelup },
- { "glevel", 60, charcommand_guildlevelup },
- { "guildlvl", 60, charcommand_guildlevelup },
- { "guildlevel", 60, charcommand_guildlevelup },
- { "hatch", 50, charcommand_hatch },
- { "pethungry", 60, charcommand_pethungry },
- { "allskill", 60, charcommand_allskill },
- { "allskills", 60, charcommand_allskill },
- { "skillall", 60, charcommand_allskill },
- { "skillsall", 60, charcommand_allskill },
- { "dye", 50, charcommand_dye },
- { "hairstyle", 50, charcommand_hair_style },
- { "hstyle", 50, charcommand_hair_style },
- { "haircolor", 50, charcommand_hair_color },
- { "hcolor", 50, charcommand_hair_color },
- { "allstat", 60, charcommand_allstats },
- { "allstats", 60, charcommand_allstats },
- { "statall", 60, charcommand_allstats },
- { "statsall", 60, charcommand_allstats },
- { "mount", 50, charcommand_mount_peco },
- { "mountpeco", 50, charcommand_mount_peco },
- { "delitem", 60, charcommand_delitem },
- { "jailtime", 40, charcommand_jailtime },
- { "disguise", 60, charcommand_disguise },
- { "undisguise", 60, charcommand_undisguise },
- { "cartlist", 40, charcommand_cart_list },
- { "killer", 60, charcommand_killer },
- { "killable", 60, charcommand_killable },
- { "dropall", 60, charcommand_dropall },
- { "storeall", 60, charcommand_storeall },
- { "refresh", 40, charcommand_refresh },
- { "exp", 1, charcommand_exp },
- { "monsterignore", 60, charcommand_monsterignore },
- { "size", 50, charcommand_size },
- { "hlvl", 60, charcommand_homlevel },
- { "hlevel", 60, charcommand_homlevel },
- { "homlvl", 60, charcommand_homlevel },
- { "homlevel", 60, charcommand_homlevel },
- { "homevolve", 60, charcommand_homevolution },
- { "homevolution", 60, charcommand_homevolution },
- { "homfriendly", 60, charcommand_homfriendly },
- { "homhungry", 60, charcommand_homhungry },
- { "hominfo", 40, charcommand_hominfo },
- { "cash", 60, charcommand_cash },
- { "points", 60, charcommand_cash },
-};
-
-
-/*==========================================
- * Command lookup functions
- *------------------------------------------*/
-static CharCommandInfo* get_charcommandinfo_byname(const char* name)
-{
- int i;
- if( *name == charcommand_symbol ) name++; // for backwards compatibility
- ARR_FIND( 0, ARRAYLENGTH(charcommand_info), i, strcmpi(charcommand_info[i].command, name) == 0 );
- return ( i < ARRAYLENGTH(charcommand_info) ) ? &charcommand_info[i] : NULL;
-}
-
-static CharCommandInfo* get_charcommandinfo_byfunc(const CharCommandFunc func)
-{
- int i;
- ARR_FIND( 0, ARRAYLENGTH(charcommand_info), i, charcommand_info[i].func == func );
- return ( i < ARRAYLENGTH(charcommand_info) ) ? &charcommand_info[i] : NULL;
-}
-
-
-/*==========================================
- * Retrieve the command's required gm level
- *------------------------------------------*/
-int get_charcommand_level(const CharCommandFunc func)
-{
- CharCommandInfo* info = get_charcommandinfo_byfunc(func);
- return ( info != NULL ) ? info->level : 100; // 100: command can not be used
-}
-
-
-/// Executes a char-command.
-/// To be called by internal server code (bypasses various restrictions).
-bool is_charcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl)
-{
- CharCommandInfo* info;
- char command[100];
- char args[100];
- char output[200];
-
- if( !str || !*str )
- return false;
-
- if( *str != charcommand_symbol ) // check first char
- return false;
-
- if( sscanf(str, "%99s %99[^\n]", command, args) < 2 )
- args[0] = '\0';
-
- info = get_charcommandinfo_byname(command);
- if( info == NULL || info->func == NULL || gmlvl < info->level )
- {
- if( gmlvl == 0 )
- return false; // will just display as normal text
- else
- {
- sprintf(output, msg_txt(153), command); // "%s is Unknown Command."
- clif_displaymessage(fd, output);
- return true;
- }
- }
-
- if( log_config.gm && info->level >= log_config.gm )
- log_atcommand(sd, str);
-
- if( info->func(fd, sd, command, args) != 0 )
- {
- sprintf(output, msg_txt(154), command); // "%s failed."
- clif_displaymessage(fd, output);
- }
-
- return true;
-}
-
-/// Executes a char-command.
-/// To be used by player-invoked code (restrictions will be applied)
-bool is_charcommand(const int fd, struct map_session_data* sd, const char* message)
-{
- int gmlvl = pc_isGM(sd);
-
- nullpo_retr(false, sd);
-
- if( !message || !*message )
- return false;
-
- if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND )
- return true; // so that it won't display as normal message
-
- if( battle_config.atc_gmonly != 0 && gmlvl == 0 )
- return false;
-
- if( map[sd->bl.m].nocommand && gmlvl < map[sd->bl.m].nocommand )
- {
- clif_displaymessage(fd, msg_txt(143)); // "Commands are disabled on this map."
- return false;
- }
-
- // skip 10/11-langtype's codepage indicator, if detected
- if( message[0] == '|' && strlen(message) >= 4 && message[3] == charcommand_symbol )
- message += 3;
-
- return is_charcommand_sub(fd,sd,message,gmlvl);
-}
-
-
-/*==========================================
- *
- *------------------------------------------*/
-int charcommand_config_read(const char* cfgName)
-{
- char line[1024], w1[1024], w2[1024];
- CharCommandInfo* p;
- FILE* fp;
-
- if( (fp = fopen(cfgName, "r")) == NULL )
- {
- ShowError("CharCommand configuration file not found: %s\n", cfgName);
- return 1;
- }
-
- while( fgets(line, sizeof(line), fp) )
- {
- if( line[0] == '/' && line[1] == '/' )
- continue;
-
- if( sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2 )
- continue;
-
- p = get_charcommandinfo_byname(w1);
- if( p != NULL )
- {
- p->level = atoi(w2);
- p->level = cap_value(p->level, 0, 100);
- }
- else
- if( strcmpi(w1, "import") == 0 )
- charcommand_config_read(w2);
- else
- if( strcmpi(w1, "command_symbol") == 0 &&
- w2[0] > 31 && // control characters
- w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%' && // symbol of party chat speaking
- w2[0] != '$' && // symbol of guild chat speaking
- w2[0] != '@' ) // symbol of atcommand
- charcommand_symbol = w2[0];
- else
- ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName);
- }
- fclose(fp);
-
- return 0;
-}
diff --git a/src/map/charcommand.h b/src/map/charcommand.h
deleted file mode 100644
index 25a27b732..000000000
--- a/src/map/charcommand.h
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _CHARCOMMAND_H_
-#define _CHARCOMMAND_H_
-
-//#include "map.h"
-struct map_session_data;
-
-extern char charcommand_symbol;
-typedef int (*CharCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message);
-
-bool is_charcommand(const int fd, struct map_session_data* sd, const char* message);
-bool is_charcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl);
-int get_charcommand_level(const CharCommandFunc func);
-
-int charcommand_config_read(const char* cfgName);
-
-#endif /* _CHARCOMMAND_H_ */
diff --git a/src/map/chat.c b/src/map/chat.c
index 2572e5083..8446596e6 100644
--- a/src/map/chat.c
+++ b/src/map/chat.c
@@ -6,6 +6,7 @@
#include "../common/nullpo.h"
#include "../common/showmsg.h"
#include "../common/strlib.h"
+#include "../common/mmo.h"
#include "atcommand.h" // msg_txt()
#include "battle.h" // struct battle_config
#include "clif.h"
diff --git a/src/map/clif.c b/src/map/clif.c
index 8e9ec4cf9..5f258a5fa 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -23,7 +23,6 @@
#include "script.h"
#include "skill.h"
#include "atcommand.h"
-#include "charcommand.h"
#include "intif.h"
#include "battle.h"
#include "mob.h"
@@ -8215,7 +8214,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
return;
- if( is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) )
+ if( is_atcommand(fd, sd, message) )
return;
if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
@@ -8526,7 +8525,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd)
if( !clif_process_message(sd, 1, &target, &namelen, &message, &messagelen) )
return;
- if (is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) )
+ if (is_atcommand(fd, sd, message) )
return;
if (sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))
@@ -10053,7 +10052,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd)
if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
return;
- if( is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) )
+ if( is_atcommand(fd, sd, message) )
return;
if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
@@ -10331,7 +10330,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd)
if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
return;
- if( is_atcommand(fd, sd, message) || is_charcommand(fd, sd, message) )
+ if( is_atcommand(fd, sd, message) )
return;
if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
diff --git a/src/map/map.c b/src/map/map.c
index 21239a78b..dfefa7671 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -38,7 +38,6 @@
#include "homunculus.h"
#include "mercenary.h"
#include "atcommand.h"
-#include "charcommand.h"
#include "log.h"
#ifndef TXT_ONLY
#include "mail.h"
@@ -2935,7 +2934,7 @@ int parse_console(char* buf)
ShowInfo("Type of command: '%s' || Command: '%s' || Map: '%s' Coords: %d %d\n", type, command, map, x, y);
if( n == 5 && strcmpi("admin",type) == 0 ){
- if( !is_atcommand_sub(sd.fd,&sd,command,99) )
+ if( !is_atcommand_sub(sd.fd,&sd,command,99,sd.status.name) )
ShowInfo("Console: not atcommand\n");
} else if( n == 2 && strcmpi("server",type) == 0 ){
if( strcmpi("shutdown",command) == 0 ||
@@ -3468,8 +3467,6 @@ int do_init(int argc, char *argv[])
BATTLE_CONF_FILENAME = argv[i+1];
else if (strcmp(argv[i],"--atcommand_config") == 0 || strcmp(argv[i],"--atcommand-config") == 0)
ATCOMMAND_CONF_FILENAME = argv[i+1];
- else if (strcmp(argv[i],"--charcommand_config") == 0 || strcmp(argv[i],"--charcommand-config") == 0)
- CHARCOMMAND_CONF_FILENAME = argv[i+1];
else if (strcmp(argv[i],"--script_config") == 0 || strcmp(argv[i],"--script-config") == 0)
SCRIPT_CONF_NAME = argv[i+1];
else if (strcmp(argv[i],"--msg_config") == 0 || strcmp(argv[i],"--msg-config") == 0)
@@ -3511,7 +3508,6 @@ int do_init(int argc, char *argv[])
battle_config_read(BATTLE_CONF_FILENAME);
msg_config_read(MSG_CONF_NAME);
atcommand_config_read(ATCOMMAND_CONF_FILENAME);
- charcommand_config_read(CHARCOMMAND_CONF_FILENAME);
script_config_read(SCRIPT_CONF_NAME);
inter_config_read(INTER_CONF_NAME);
log_config_read(LOG_CONF_NAME);
diff --git a/src/map/map.h b/src/map/map.h
index 01ac74cba..49b71b786 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -620,7 +620,6 @@ extern char *LOG_CONF_NAME;
extern char *MAP_CONF_NAME;
extern char *BATTLE_CONF_FILENAME;
extern char *ATCOMMAND_CONF_FILENAME;
-extern char *CHARCOMMAND_CONF_FILENAME;
extern char *SCRIPT_CONF_NAME;
extern char *MSG_CONF_NAME;
extern char *GRF_PATH_FILENAME;
diff --git a/src/map/pc.c b/src/map/pc.c
index d4483a3f7..8ff23cc90 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -10,6 +10,7 @@
#include "../common/strlib.h" // safestrncpy()
#include "../common/timer.h"
#include "../common/utils.h"
+#include "../common/mmo.h" //NAME_LENGTH
#include "atcommand.h" // get_atcommand_level()
#include "battle.h" // battle_config
diff --git a/src/map/script.c b/src/map/script.c
index 4cc7f36a2..64047d46d 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -37,7 +37,6 @@
#include "party.h"
#include "guild.h"
#include "atcommand.h"
-#include "charcommand.h"
#include "log.h"
#include "unit.h"
#include "pet.h"
@@ -10686,7 +10685,7 @@ BUILDIN_FUNC(atcommand)
cmd++;
}
- is_atcommand_sub(fd, sd, cmd, 99);
+ is_atcommand_sub(fd, sd, cmd, 99, sd->status.name);
return 0;
}
@@ -10695,8 +10694,11 @@ BUILDIN_FUNC(charcommand)
{
TBL_PC dummy_sd;
TBL_PC* sd;
+ TBL_PC* temp_sd;
+ char output[200], temp[200], command[200], charname[NAME_LENGTH], param[200];
int fd;
const char* cmd;
+ const char* message;
cmd = script_getstr(st,2);
@@ -10717,15 +10719,24 @@ BUILDIN_FUNC(charcommand)
}
}
- // compatibility with previous implementation (deprecated!)
- if(cmd[0] != charcommand_symbol)
+ if (*cmd == charcommand_symbol)
{
- cmd += strlen(sd->status.name);
- while(*cmd != charcommand_symbol && *cmd != 0)
- cmd++;
+ if (sscanf(cmd, "%99s \"%23[^\"]\" %99[^\n]", command, charname, param) > 2
+ || sscanf(cmd, "%99s %23s %99[^\n]", command, charname, param) > 2)
+ {
+ if ( (temp_sd = map_nick2sd(charname)) != NULL )
+ {
+ sprintf(output, "%s %s", cmd, param);
+ memcpy(temp, output, sizeof(output));
+ message = temp;
+ is_atcommand_sub(fd,sd,message,99,sd->status.name);
+ }
+ }
+ }
+ else {
+ ShowWarning("script: buildin_charcommand: No '#' symbol!");
+ script_reportsrc(st);
}
-
- is_charcommand_sub(fd, sd, cmd, 99);
return 0;
}
diff --git a/vcproj-6/map-server_sql.dsp b/vcproj-6/map-server_sql.dsp
index 3d54e9287..7597f70d3 100644
--- a/vcproj-6/map-server_sql.dsp
+++ b/vcproj-6/map-server_sql.dsp
@@ -215,14 +215,6 @@ SOURCE=..\src\map\battle.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\charcommand.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\src\map\charcommand.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\map\chat.c
# End Source File
# Begin Source File
diff --git a/vcproj-6/map-server_txt.dsp b/vcproj-6/map-server_txt.dsp
index 027eeea21..bcee75739 100644
--- a/vcproj-6/map-server_txt.dsp
+++ b/vcproj-6/map-server_txt.dsp
@@ -199,10 +199,6 @@ SOURCE=..\src\map\battle.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\charcommand.c
-# End Source File
-# Begin Source File
-
SOURCE=..\src\map\chat.c
# End Source File
# Begin Source File
@@ -319,10 +315,6 @@ SOURCE=..\src\map\battle.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\charcommand.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\map\chat.h
# End Source File
# Begin Source File
diff --git a/vcproj-7.1/map-server_sql.vcproj b/vcproj-7.1/map-server_sql.vcproj
index 5c382f7ee..6a6e4feb8 100644
--- a/vcproj-7.1/map-server_sql.vcproj
+++ b/vcproj-7.1/map-server_sql.vcproj
@@ -161,12 +161,6 @@
RelativePath="..\src\map\battle.h">
</File>
<File
- RelativePath="..\src\map\charcommand.c">
- </File>
- <File
- RelativePath="..\src\map\charcommand.h">
- </File>
- <File
RelativePath="..\src\map\chat.c">
</File>
<File
diff --git a/vcproj-7.1/map-server_txt.vcproj b/vcproj-7.1/map-server_txt.vcproj
index 6eaf802f4..f04a036cb 100644
--- a/vcproj-7.1/map-server_txt.vcproj
+++ b/vcproj-7.1/map-server_txt.vcproj
@@ -161,12 +161,6 @@
RelativePath="..\src\map\battle.h">
</File>
<File
- RelativePath="..\src\map\charcommand.c">
- </File>
- <File
- RelativePath="..\src\map\charcommand.h">
- </File>
- <File
RelativePath="..\src\map\chat.c">
</File>
<File
diff --git a/vcproj-8/map-server_sql.vcproj b/vcproj-8/map-server_sql.vcproj
index b6a3194df..484876763 100644
--- a/vcproj-8/map-server_sql.vcproj
+++ b/vcproj-8/map-server_sql.vcproj
@@ -354,14 +354,6 @@
>
</File>
<File
- RelativePath="..\src\map\charcommand.c"
- >
- </File>
- <File
- RelativePath="..\src\map\charcommand.h"
- >
- </File>
- <File
RelativePath="..\src\map\chat.c"
>
</File>
diff --git a/vcproj-8/map-server_txt.vcproj b/vcproj-8/map-server_txt.vcproj
index be5c43759..4bf415daf 100644
--- a/vcproj-8/map-server_txt.vcproj
+++ b/vcproj-8/map-server_txt.vcproj
@@ -219,14 +219,6 @@
>
</File>
<File
- RelativePath="..\src\map\charcommand.c"
- >
- </File>
- <File
- RelativePath="..\src\map\charcommand.h"
- >
- </File>
- <File
RelativePath="..\src\map\chat.c"
>
</File>
diff --git a/vcproj-9/map-server_sql.vcproj b/vcproj-9/map-server_sql.vcproj
index d8b951deb..814c25fe6 100644
--- a/vcproj-9/map-server_sql.vcproj
+++ b/vcproj-9/map-server_sql.vcproj
@@ -359,14 +359,6 @@
>
</File>
<File
- RelativePath="..\src\map\charcommand.c"
- >
- </File>
- <File
- RelativePath="..\src\map\charcommand.h"
- >
- </File>
- <File
RelativePath="..\src\map\chat.c"
>
</File>
diff --git a/vcproj-9/map-server_txt.vcproj b/vcproj-9/map-server_txt.vcproj
index 2e6d1064d..679f2d287 100644
--- a/vcproj-9/map-server_txt.vcproj
+++ b/vcproj-9/map-server_txt.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="9,00"
+ Version="9.00"
Name="map-server_txt"
ProjectGUID="{D356871D-58E1-450B-967A-E1E9646175AF}"
RootNamespace="map-server_txt"
@@ -218,14 +218,6 @@
>
</File>
<File
- RelativePath="..\src\map\charcommand.c"
- >
- </File>
- <File
- RelativePath="..\src\map\charcommand.h"
- >
- </File>
- <File
RelativePath="..\src\map\chat.c"
>
</File>
@@ -266,6 +258,14 @@
>
</File>
<File
+ RelativePath="..\src\map\homunculus.c"
+ >
+ </File>
+ <File
+ RelativePath="..\src\map\homunculus.h"
+ >
+ </File>
+ <File
RelativePath="..\src\map\intif.c"
>
</File>
@@ -314,14 +314,6 @@
>
</File>
<File
- RelativePath="..\src\map\homunculus.c"
- >
- </File>
- <File
- RelativePath="..\src\map\homunculus.h"
- >
- </File>
- <File
RelativePath="..\src\map\mercenary.c"
>
</File>