diff options
-rw-r--r-- | conf-tmpl/Changelog.txt | 2 | ||||
-rw-r--r-- | conf-tmpl/battle/status.conf | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 6165e9134..0244ea2e1 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,6 +1,8 @@ Date Added
2006/09/11
+ * Corrected name of config settings pc_luk_status_def, mob_luk_status_def
+ (status.conf) [Skotlex]
* Changed the default of enable_baseatk to 9 (player + homun) [Skotlex]
* Changed the default of enable_perfect_flee to 1 (players only) [Skotlex]
2006/09/09
diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf index 9df5fd56f..5e611ab65 100644 --- a/conf-tmpl/battle/status.conf +++ b/conf-tmpl/battle/status.conf @@ -52,8 +52,8 @@ mob_status_def_rate: 100 // linearly. This setting indicates required luk to gain complete inmunity.
// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap.
// So 40% + (50% of 60%) = 70%
-pc_luk_sc_def: 300
-mob_luk_sc_def: 300
+pc_luk_status_def: 300
+mob_luk_status_def: 300
// Maximum resistance to status changes. (10000 = 100%)
// NOTE: This is applied after cards and equipment, so inmunity cards are
|