diff options
-rw-r--r-- | src/map/npc.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 6ecc22282..21970a42f 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2517,7 +2517,7 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con // Parse View // Support for using Constants in place of NPC View IDs. int npc_parseview(const char* w4, const char* start, const char* buffer, const char* filepath) { - int val = -1, i = 0; + int val = FAKE_NPC, i = 0; char viewid[1024]; // Max size of name from const.txt, see script->read_constdb. // Extract view ID / constant @@ -2541,7 +2541,7 @@ int npc_parseview(const char* w4, const char* start, const char* buffer, const c } else { // NPC has an ID specified for view id. val = atoi(w4); - if (val != -1) + if (val != FAKE_NPC) // TODO: Add this to the constants table and replace -1 with FAKE_NPC in the scripts, then remove this check. ShowWarning("npc_parseview: Use of numeric NPC view IDs is deprecated and may be removed in a future update. Please use NPC view constants instead. ID '%d' specified in file '%s', line '%d'.\n", val, filepath, strline(buffer, start-buffer)); } @@ -2552,8 +2552,7 @@ int npc_parseview(const char* w4, const char* start, const char* buffer, const c // Checks if given view is an ID or constant. bool npc_viewisid(const char * viewid) { - if(atoi(viewid) != -1) - { + if (atoi(viewid) != FAKE_NPC) { // Loop through view, looking for non-numeric character. while (*viewid) { if (ISDIGIT(*viewid++) == 0) return false; @@ -2789,7 +2788,7 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s return strchr(start,'\n');// continue } - class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); + class_ = m == -1 ? FAKE_NPC : npc->parseview(w4, start, buffer, filepath); nd = npc->create_npc(type, m, x, y, dir, class_); CREATE(nd->u.shop.shop_item, struct npc_item_list, i); memcpy(nd->u.shop.shop_item, items, sizeof(items[0])*i); @@ -2957,7 +2956,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* npc->convertlabel_db(label_list,filepath); } - class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); + class_ = m == -1 ? FAKE_NPC : npc->parseview(w4, start, buffer, filepath); nd = npc->create_npc(SCRIPT, m, x, y, dir, class_); if (sscanf(w4, "%*[^,],%d,%d", &xs, &ys) == 2) { // OnTouch area defined @@ -3227,7 +3226,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch return end;// next line, try to continue } - class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); + class_ = m == -1 ? FAKE_NPC : npc->parseview(w4, start, buffer, filepath); nd = npc->create_npc(dnd->subtype, m, x, y, dir, class_); npc->parsename(nd, w3, start, buffer, filepath); nd->path = npc->retainpathreference(filepath); |