diff options
-rw-r--r-- | Changelog-Trunk.txt | 7 | ||||
-rw-r--r-- | conf-tmpl/battle/battle.conf | 7 | ||||
-rw-r--r-- | conf-tmpl/battle/monster.conf | 7 | ||||
-rw-r--r-- | conf-tmpl/battle/pet.conf | 4 | ||||
-rw-r--r-- | src/map/battle.c | 12 | ||||
-rw-r--r-- | src/map/battle.h | 6 | ||||
-rw-r--r-- | src/map/mob.c | 8 | ||||
-rw-r--r-- | src/map/skill.c | 6 | ||||
-rw-r--r-- | src/map/status.c | 39 | ||||
-rw-r--r-- | src/map/status.h | 2 |
10 files changed, 51 insertions, 47 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 935288701..02e79de68 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/19
+ * Fixed the inf code update breakage which was blocking all offensive
+ skills. [Skotlex]
+ * Added battle setting homun_critical_rate (defaults to 0) [Skotlex]
+ * Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with
+ enable_perfect_flee which specifies which objects can have perfect flee and
+ enable_baseatk which specifies which objects can have a base attack value
+ (both in battle.conf) [Skotlex]
* Modified the targetted skill logic to enable offensive skills to be
targetted at party/guild members if the appropiate inf2 value is set.
[Skotlex]
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index caa861518..ccde3771b 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -29,6 +29,13 @@ // features.
//--------------------------------------------------------------
+
+// Who should have a baseatk value (makes str affect damage)? (Note 4)
+enable_baseatk: 11
+
+// Who can have perfect flee? (Note 4)
+enable_perfect_flee: 5
+
// Move-delay adjustment after being hit. (Note 2)
// The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration.
// NOTE: Only affects the normal delay from a single attack, not the delay added by the multihit_delay option below.
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index 51eebe635..1ffa27a86 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -30,12 +30,7 @@ // Enemy's Critical Rate (use 0 to disable non-skill criticals) (Note 2)
// Note: In Official servers enemies don't get criticals other than through skills.
enemy_critical_rate: 0
-
-// Are enemy attacks effected by their strength? (Note 1)
-enemy_str: yes
-
-// Can enemies have perfect flee? (Note 1)
-enemy_perfect_flee: no
+homun_critical_rate: 0
// [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2)
mvp_hp_rate: 100
diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf index 4490552fa..9d02eb1f1 100644 --- a/conf-tmpl/battle/pet.conf +++ b/conf-tmpl/battle/pet.conf @@ -43,10 +43,6 @@ pet_hungry_delay_rate: 100 // Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
pet_hungry_friendly_decrease: 5
-// Does Pet's Attack Damage Based On Str (Note 1)
-// Note: Few pets have str above 1, enabling this can give an unfair advantage to these pets.
-pet_str: no
-
// Does the pet need its equipment before it does its skill? (Note 1)
pet_equip_required: yes
diff --git a/src/map/battle.c b/src/map/battle.c index 21e23ee0a..9f46147b8 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3321,8 +3321,9 @@ static const struct battle_data_short { } battle_data_short[] = { //List here battle_athena options which are type unsigned short! { "warp_point_debug", &battle_config.warp_point_debug }, { "enemy_critical_rate", &battle_config.enemy_critical_rate }, - { "enemy_str", &battle_config.enemy_str }, - { "enemy_perfect_flee", &battle_config.enemy_perfect_flee }, + { "homun_critical_rate", &battle_config.homun_critical_rate }, + { "enemy_baseatk", &battle_config.enable_baseatk }, + { "enable_perfect_flee", &battle_config.enable_perfect_flee }, { "casting_rate", &battle_config.cast_rate }, { "delay_rate", &battle_config.delay_rate }, { "delay_dependon_dex", &battle_config.delay_dependon_dex }, @@ -3397,7 +3398,6 @@ static const struct battle_data_short { { "pet_friendly_rate", &battle_config.pet_friendly_rate }, { "pet_hungry_delay_rate", &battle_config.pet_hungry_delay_rate }, { "pet_hungry_friendly_decrease", &battle_config.pet_hungry_friendly_decrease}, - { "pet_str", &battle_config.pet_str }, { "pet_status_support", &battle_config.pet_status_support }, { "pet_attack_support", &battle_config.pet_attack_support }, { "pet_damage_support", &battle_config.pet_damage_support }, @@ -3712,8 +3712,9 @@ int battle_get_value(char *w1) { void battle_set_defaults() { battle_config.warp_point_debug=0; battle_config.enemy_critical_rate=0; - battle_config.enemy_str=1; - battle_config.enemy_perfect_flee=0; + battle_config.homun_critical_rate=0; + battle_config.enable_baseatk = BL_ALL; + battle_config.enable_perfect_flee = BL_PC|BL_PET; battle_config.cast_rate=100; battle_config.delay_rate=100; battle_config.delay_dependon_dex=0; @@ -3797,7 +3798,6 @@ void battle_set_defaults() { battle_config.pet_friendly_rate=100; battle_config.pet_hungry_delay_rate=100; battle_config.pet_hungry_friendly_decrease=5; - battle_config.pet_str=0; battle_config.pet_status_support=0; battle_config.pet_attack_support=0; battle_config.pet_damage_support=0; diff --git a/src/map/battle.h b/src/map/battle.h index d1af883a6..63d3aa530 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -95,8 +95,9 @@ int battle_config_switch(const char *str); // [Valaris] extern struct Battle_Config {
unsigned short warp_point_debug;
unsigned short enemy_critical_rate;
- unsigned short enemy_str;
- unsigned short enemy_perfect_flee;
+ unsigned short homun_critical_rate;
+ unsigned short enable_baseatk;
+ unsigned short enable_perfect_flee;
unsigned short cast_rate,delay_rate,delay_dependon_dex;
unsigned short sdelay_attack_enable;
unsigned short left_cardfix_to_right;
@@ -174,7 +175,6 @@ extern struct Battle_Config { unsigned short pet_friendly_rate;
unsigned short pet_hungry_delay_rate;
unsigned short pet_hungry_friendly_decrease;
- unsigned short pet_str;
unsigned short pet_status_support;
unsigned short pet_attack_support;
unsigned short pet_damage_support;
diff --git a/src/map/mob.c b/src/map/mob.c index 8c8f59f4a..098a2afa3 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3231,18 +3231,12 @@ static int mob_readdb(void) if(battle_config.monster_damage_delay_rate != 100) status->dmotion = status->dmotion*battle_config.monster_damage_delay_rate/100; - status_calc_misc(status, mob_db_data[class_]->lv); + status_calc_misc(status, BL_MOB, mob_db_data[class_]->lv); - if(!battle_config.enemy_str) - status->batk = 0; - if(battle_config.enemy_critical_rate != 100) status->cri = status->cri*battle_config.enemy_critical_rate/100; if(!status->cri && battle_config.enemy_critical_rate) status->cri = 1; - if(!battle_config.enemy_perfect_flee) - status->flee2 = 0; - // MVP EXP Bonus, Chance: MEXP,ExpPer mob_db_data[class_]->mexp=atoi(str[30])*battle_config.mvp_exp_rate/100; mob_db_data[class_]->mexpper=atoi(str[31]); diff --git a/src/map/skill.c b/src/map/skill.c index 837c5e6a3..86a94a89d 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5812,10 +5812,9 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data) inf = skill_get_inf(ud->skillid); inf2 = skill_get_inf2(ud->skillid); - if((inf&INF_ATTACK_SKILL || + if(inf&INF_ATTACK_SKILL || (inf&INF_SELF_SKILL && inf2&INF2_NO_TARGET_SELF)) //Combo skills - ) - inf = INF_ATTACK_SKILL; //Offensive skill. + inf = BCT_ENEMY; //Offensive skill. else inf = 0; @@ -5824,6 +5823,7 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data) (inf2&INF2_PARTY_ONLY?BCT_PARTY:0)| (inf2&INF2_GUILD_ONLY?BCT_GUILD:0)| (inf2&INF2_ALLOW_ENEMY?BCT_ENEMY:0); + if (inf && battle_check_target(src, target, inf) <= 0) break; } diff --git a/src/map/status.c b/src/map/status.c index 808e8d5d4..52cc5db8b 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1091,6 +1091,10 @@ void status_calc_bl(struct block_list *bl, unsigned long flag); static int status_base_atk(struct block_list *bl, struct status_data *status) { int flag = 0, str, dex, dstr; + + if(!(bl->type&battle_config.enable_baseatk)) + return 0; + if (bl->type == BL_PC) switch(((TBL_PC*)bl)->status.weapon){ case W_BOW: @@ -1116,7 +1120,7 @@ static int status_base_atk(struct block_list *bl, struct status_data *status) //Fills in the misc data that can be calculated from the other status info (except for level) -void status_calc_misc(struct status_data *status, int level) +void status_calc_misc(struct status_data *status, int type, int level) { status->matk_min = status->int_+(status->int_/7)*(status->int_/7); status->matk_max = status->int_+(status->int_/5)*(status->int_/5); @@ -1127,7 +1131,11 @@ void status_calc_misc(struct status_data *status, int level) status->mdef2 = status->int_ + (status->vit>>1); status->cri = status->luk*3 + 10; - status->flee2 = status->luk + 10; + + if (type&battle_config.enable_perfect_flee) + status->flee2 = status->luk + 10; + else + status->flee2 = 0; } //Skotlex: Calculates the initial status for the given mob @@ -1258,7 +1266,7 @@ int status_calc_mob(struct mob_data* md, int first) } status->batk = status_base_atk(&md->bl, status); - status_calc_misc(status, md->level); + status_calc_misc(status, BL_MOB, md->level); if(flag&4) { // Strengthen Guardians - custom value +10% / lv @@ -1281,17 +1289,11 @@ int status_calc_mob(struct mob_data* md, int first) status->aspd_rate -= 100*md->guardian_data->guardup_lv; } - if(!battle_config.enemy_str) - status->batk = 0; - if(battle_config.enemy_critical_rate != 100) status->cri = status->cri*battle_config.enemy_critical_rate/100; if (!status->cri && battle_config.enemy_critical_rate) status->cri = 1; - if (!battle_config.enemy_perfect_flee) - status->flee2 = 0; - //Initial battle status if (!first) status_calc_bl(&md->bl, SCB_ALL); @@ -1346,17 +1348,14 @@ int status_calc_pet(struct pet_data *pd, int first) status->luk = cap_value(status->luk,1,battle_config.pet_max_stats); status->batk = status_base_atk(&pd->bl, &pd->status); - status_calc_misc(&pd->status, lv); - if (!battle_config.pet_str) - status->batk = 0; + status_calc_misc(&pd->status, BL_PET, lv); + if (!first) //Not done the first time because the pet is not visible yet clif_send_petstatus(sd); } } else if (first) { pd->status.batk = status_base_atk(&pd->bl, &pd->status); - status_calc_misc(&pd->status, pd->db->lv); - if (!battle_config.pet_str) - pd->status.batk = 0; + status_calc_misc(&pd->status, BL_PET, pd->db->lv); } //Support rate modifier (1000 = 100%) @@ -2155,7 +2154,7 @@ int status_calc_homunculus(struct homun_data *hd, int first) status->ele_lv = 1 ; //[orn] status->race = hd->homunculusDB->race ; //[orn] status->size = hd->homunculusDB->size ; //[orn] - status->rhw.range = 1 + hd->homunculusDB->size ; //[orn] + status->rhw.range = 1 + status->size; //[orn] status->mode = MD_CANMOVE|MD_CANATTACK|MD_ASSIST|MD_AGGRESSIVE|MD_CASTSENSOR; //[orn] status->speed = DEFAULT_WALK_SPEED; status->aspd_rate = 1000; @@ -2163,7 +2162,13 @@ int status_calc_homunculus(struct homun_data *hd, int first) merc_hom_calc_skilltree(hd->master); status_cpy(&hd->battle_status, status); - status_calc_misc(status, hd->master->homunculus.level); + status_calc_misc(status, BL_HOMUNCULUS, hd->master->homunculus.level); + + if(battle_config.homun_critical_rate != 100) + status->cri = status->cri*battle_config.homun_critical_rate/100; + if (!status->cri && battle_config.homun_critical_rate) + status->cri = 1; + status_calc_bl(&hd->bl, SCB_ALL); //Status related changes. if (memcmp(&b_status, status, sizeof(struct status_data))) diff --git a/src/map/status.h b/src/map/status.h index c11a00fde..d41e08b25 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -618,7 +618,7 @@ int status_calc_pet(struct pet_data* pd, int first); // [Skotlex] int status_calc_pc(struct map_session_data* sd,int first);
int status_calc_mob(struct mob_data* md, int first); //[Skotlex]
int status_calc_homunculus(struct homun_data *hd, int first);
-void status_calc_misc(struct status_data *status, int level);
+void status_calc_misc(struct status_data *status, int type, int level);
void status_freecast_switch(struct map_session_data *sd);
int status_getrefinebonus(int lv,int type);
|