diff options
-rw-r--r-- | conf/help.txt | 106 |
1 files changed, 65 insertions, 41 deletions
diff --git a/conf/help.txt b/conf/help.txt index d34af60d0..9be081680 100644 --- a/conf/help.txt +++ b/conf/help.txt @@ -40,10 +40,23 @@ guildspy: "Params: <guild_name/id> - You will receive all messages of the guild partyspy: "@partyspy <party_name/id> - You will receive all messages of the party channel (Chat logging must be enabled)" mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat)." go: "Params: <number/city_name>\n" "Warps you to a city.\n" - " -3: (Memo point 2) 1: morocc 5: izlude 9: yuno 13: niflheim \n" - " -2: (Memo point 1) 2: geffen 6: aldebaran 10: amatsu 14: louyang\n" - " -1: (Memo point 0) 3: payon 7: xmas (lutie) 11: gonryun 15: start point\n" - " 0: prontera 4: alberta 8: comodo 12: umbala 16: prison/jail\n" + " -3: (Memo point 2) 14: louyang 31: mora\n" + " -2: (Memo point 1) 15: start point 32: dewata\n" + " -1: (Memo point 0) 16: prison/jail 33: malangdo island\n" + " 0: prontera 17: jawaii 34: malaya port\n" + " 1: morocc 18: ayothaya 35: eclage\n" + " 2: geffen 19: einbroch\n" + " 3: payon 20: lighthalzen\n" + " 4: alberta 21: einbech\n" + " 5: izlude 22: hugel\n" + " 6: aldebaran 23: rachel\n" + " 7: xmas (lutie) 24: veins\n" + " 8: comodo 25: moscovia\n" + " 9: yuno 26: midgard camp\n" + " 10: amatsu 27: manuk\n" + " 11: gonryun 28: splendide\n" + " 12: umbala 29: brasilis\n" + " 13: niflheim 30: el dicastes" jumpto: "Params: <char name>\n" "Warps you to selected character." follow: "Params: <char_name>\n" "Follow a player." mount: "Give/remove you a peco (Class is required, but not skill)" @@ -82,14 +95,17 @@ jobchange: "Params: <job ID>\n" "Changes your job.\n" " 4035: Baby Assassin 4037: Baby Crusader 4038: Baby Monk\n" " 4039: Baby Sage 4040: Baby Rogue 4041: Baby Alchemist\n" " 4042: Baby Bard 4043: Baby Dancer 4045: Super Baby\n" -option: "Params: <param1> <param2> <param3>\n" "Adds different visual effects on or around your character.\n" -"<param1> <param2> <p3>(stackable) <param3> <param3>\n" -"1 Petrified (stackable) 01 Sight 32 Peco Peco riding 2048 Orc Head\n" -"2 Frozen 01 Poison 02 Hide 64 GM Perfect Hide 4096 Wedding Sprites\n" -"3 Stunned 02 Cursed 04 Cloak 128 Level 2 Cart 8192 Ruwach\n" -"4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart\n" -"6 darkness 08 ??? 16 Falcon 512 Level 4 Cart\n" -" 16 darkness 1024 Level 5 Cart\n" +option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n" +" <param1> <param2> <param3>\n" +"01: Stone 01: Sight 01: Sight 512: Cart Lv. 4\n" +"02: Frozen 02: Curse 02: Hiding 1024: Cart Lv. 5\n" +"03: Stun 04: Silence 04: Cloaking 2048: Orc Head\n" +"04: Sleep 08: Signum 08: Cart Lv. 1 4096: Wedding\n" +"06: Petrify 16: Blind 16: Falcon 8192: Ruwach\n" +"07: Burning 32: Angelus 32: Riding 16384: Chasewalk\n" +"08: Imprison 64: Bleeding 64: Invisible\n" +"16: (Nothing) 128: D. Poison 128: Cart Lv. 2\n" +"32: (Nothing) 256: Fear 256: Cart Lv. 3" heal: "Params: [<HP> <SP>]\n" "Heals the desired amount of HP and SP. No value specified will do a full heal." dye: "Params: <clothes palette no.>\n" "Changes your characters clothes color." hairstyle: "Params: <hairstyle no.>\n" "Changes your hair style." @@ -101,17 +117,25 @@ storeall: "Puts all your possessions in storage." killable: "Make your character killable." memo: "Params: [memo position]\n" "Set/change a memo location (no position: display memo points)." spiritball: "Params: <1-100>\n" "Gives you \"spirit spheres\" like from the skill \"Call Spirits\".\n" -questskill: "Params: <#>\n" "Gives you the specified quest skill" +questskill: "Params: <#>\n" "Gives you the specified quest skill\n" +"Novice = 142: First Aid, 143: Act Dead\n" +"Archer = 147: Create Arrow, 148: Charge Arrow\n" +"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n" +"Acolyte = 156: Holy Light\n" +"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n" +"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar\n" +"Magician = 157: Energy Coat" lostskill: "Params: <#>\n" "Takes away the specified quest skill from you\n" -" Novice Swordsman Thief Merchant\n" -" 142 = Emergency Care 144 = Moving HP Recovery 149 = Throw Sand 153 = Cart Revolution\n" -" 143 = Act dead 145 = Attack Weak Point 150 = Back Sliding 154 = Change Cart\n" -" Archer 146 = Auto Berserk 151 = Take Stone 155 = Crazy Uproar/Loud Voice\n" -" 147 = Arrow Creation Acolyte 152 = Stone Throw Magician\n" -" 148 = Charge Arrows 156 = Holy Light 157 = Energy Coat\n" +"Novice = 142: First Aid, 143: Act Dead\n" +"Archer = 147: Create Arrow, 148: Charge Arrow\n" +"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n" +"Acolyte = 156: Holy Light\n" +"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n" +"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar\n" +"Magician = 157: Energy Coat" skillid: "Params: <name>\n" "Look up a skill by name" useskill: "Params: <skillid> <skillv> <target>\n" "Use a skill on target" -skilltree: "Params: <" +skilltree: "Params: <skillnum> <charname>\n" "Prints the skill tree needed to get a skill for the target player." marry: "Params: <player name>\n" "Marry another player." divorce: "Divorce player." alive: "Revives yourself from death." @@ -137,18 +161,18 @@ monster: "Params: <monster_name_or_monster_ID> [<number to spawn> [<desired_mons "@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n" "@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n" " Spawns the desired monster with any desired name." -monstersmall: "Params: [Mob ID|Mob Name]\n" "Spawns a smaller version of a monster." -monsterbig: "Params: [Mob ID|Mob Name]\n" "Spawns a larger version of a monster." -killmonster: "Params: [map]\n" "Kill all monsters of the map (they drop)" -autoloot: "Params: [on|off|#]\n" "Makes items go straight into your inventory." +monstersmall: "Params: <monster_name_or_monster_ID>\n" "Spawns a smaller version of a monster." +monsterbig: "Params: <monster_name_or_monster_ID>\n" "Spawns a larger version of a monster." +killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)" +autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory." autotrade: "Allows you to vend while you are offline." -changegm: "Params: [Player Name]\n" "Changes the leader of your guild (You must be guild leader)" -changeleader: "Params: [Player Name]\n" "Changes the leader of your party (You must be party leader)" -request: "Params: [Message]\n" "Sends a message to all connected GMs (via the gm whisper system)" -sound: "Params: [Path way to file in Data or GRF file]\n" "Plays a sound from the data or grf file located on the client." -clone: "Params: [Player Name]\n" "Spawns a supportive clone of the given player." -slaveclone: "Params: [Player Name]\n" "Spawns a supportive clone of the given player that follows the creator around." -evilclone: "Params: [Player Name]\n" "Spawns an agressive clone of the given player." +changegm: "Params: <charname>\n" "Changes the leader of your guild (You must be guild leader)" +changeleader: "Params: <charname>\n" "Changes the leader of your party (You must be party leader)" +request: "Params: <message>\n" "Sends a message to all connected GMs (via the gm whisper system)" +sound: "Params: <path to file in data folder or GRF file>\n" "Plays a sound from the data folder or GRF file located on the client." +clone: "Params: <charname>\n" "Spawns a supportive clone of the given player." +slaveclone: "Params: <charname>\n" "Spawns a supportive clone of the given player that follows the creator around." +evilclone: "Params: <charname>\n" "Spawns an agressive clone of the given player." changesex: "Changes your gender." duel: "Starts a duel." invite: "Invites a player to a duel." @@ -179,19 +203,19 @@ glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels" guildrecall: "Params: <guild_name/id>\n" "Warps all online characters of a guild to you." partyrecall: "Params: <party_name/id>\n" "Warps all online characters of a party to you." petrename: "Re-enable pet rename" -pettalk: "Params: [Message]\n" "Makes your pet say a message." +pettalk: "Params: <message>\n" "Makes your pet say a message." petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max" pethungry: "Params: <#>\n" "Set pet hungry amount (0-100) 100 = Max" hatch: "Create a pet from your inventory eggs list." makeegg: "Params: <pet_id>\n" "Gives pet egg for monster number in pet DB" kick: "Params: <char name>\n" "Kicks specified character off the server" unjail: "Params: <char name>\n" "Discharges specified character/prisoner" -kill: "Kills player." +kill: "Params: <char name>\n" "Kills player." recall: "Params: <char name>\n" "Warps target character to you." raise: "Params: <char name>\n" "Revives target character." -block: "Params: <char name>\n" "Blocks definitively a account" -unblock: "Params: <char name>\n" "Unblocks a account" -ban: "Params: <time> <name>\n" "Ban temporarily a account\n" +block: "Params: <char name>\n" "Permanently blocks an account." +unblock: "Params: <char name>\n" "Unblocks an account." +ban: "Params: <time> <name>\n" "Temporarily ban an account.\n" " time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)\n" " Example: @ban +1m-2mn1s-6y testplayer\n" unban: "Params: <name> - Unban a account" @@ -201,8 +225,8 @@ recallall: "Warps every character online to you." doom: "Kills all NON GM chars on the server." doommap: "Kills all non GM characters on the map." raisemap: "Resurrects all characters on the map." -night: "Uses @option 00 16 00 on all characters. All characters are in darkness." -day: "Uses @option 00 00 00 on all characters." +night: "Enables night mode on all maps, all characters are affected." +day: "Disables night mode and restores regular lighting, all characters are affected." skillon: "turn skills on for a map" skilloff: "turn skills on for a map" snow: "Makes all maps to have the snow weather effect." @@ -214,8 +238,8 @@ sakura: "Makes all maps to have the sakura weather effect." leaves: "Makes all maps to have the leaves weather effect." shownpc: "Params: <NPC name>\n" "Enable a NPC" hidenpc: "Params: <NPC name>\n" "Disable a NPC" -loadnpc: "Params: <path to script>\n" "Load script" -unloadnpc: "Params: <NPC name>\n" "Unload script" +loadnpc: "Params: <path to script>\n" "Load the specified script file path." +unloadnpc: "Params: <NPC name>\n" "Unload the specified NPC according to name." adjgroup: "Params: <level> <char name> - Do a temporary adjustment of the GM level of a player" kickall: "Kick all characters off the server" mapexit: "Kick all players and shut down map-server." @@ -225,5 +249,5 @@ reloadskilldb: "Reload skills definition database." reloadscript: "Reload all scripts." gat: "For debugging (you inspect around gat)" send: "For debugging (packet variety)" -nuke: "Params: <char name>\n" +nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them." |