diff options
-rw-r--r-- | src/map/status.c | 16 | ||||
-rw-r--r-- | src/map/status.h | 11 |
2 files changed, 14 insertions, 13 deletions
diff --git a/src/map/status.c b/src/map/status.c index 7b30ee37a..362afa014 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1351,7 +1351,7 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev //Skotlex: Calculates the initial status for the given mob //first will only be false when the mob leveled up or got a GuardUp level. -int status_calc_mob(struct mob_data* md, int first) +int status_calc_mob(struct mob_data* md, bool first) { struct status_data *status; struct block_list *mbl = NULL; @@ -1504,7 +1504,7 @@ int status_calc_mob(struct mob_data* md, int first) } //Skotlex: Calculates the stats of the given pet. -int status_calc_pet(struct pet_data *pd, int first) +int status_calc_pet(struct pet_data *pd, bool first) { nullpo_retr(0, pd); @@ -1631,7 +1631,7 @@ static unsigned int status_base_pc_maxsp(struct map_session_data* sd, struct sta //Calculates player data from scratch without counting SC adjustments. //Should be invoked whenever players raise stats, learn passive skills or change equipment. -int status_calc_pc(struct map_session_data* sd,int first) +int status_calc_pc(struct map_session_data* sd, bool first) { static int calculating = 0; //Check for recursive call preemption. [Skotlex] struct status_data b_status, *status; @@ -1654,7 +1654,7 @@ int status_calc_pc(struct map_session_data* sd,int first) sd->max_weight = max_weight_base[pc_class2idx(sd->status.class_)]+sd->status.str*300; - if(first&1) { + if(first) { //Load Hp/SP from char-received data. sd->battle_status.hp = sd->status.hp; sd->battle_status.sp = sd->status.sp; @@ -1835,7 +1835,7 @@ int status_calc_pc(struct map_session_data* sd,int first) status->def += sd->inventory_data[index]->def; - if(first&1 && sd->inventory_data[index]->equip_script) + if(first && sd->inventory_data[index]->equip_script) { //Execute equip-script on login run_script(sd->inventory_data[index]->equip_script,0,sd->bl.id,0); if (!calculating) @@ -1938,7 +1938,7 @@ int status_calc_pc(struct map_session_data* sd,int first) data = itemdb_exists(c); if(!data) continue; - if(first&1 && data->equip_script) + if(first && data->equip_script) { //Execute equip-script on login run_script(data->equip_script,0,sd->bl.id,0); if (!calculating) @@ -2434,7 +2434,7 @@ int status_calc_pc(struct map_session_data* sd,int first) return 0; } -int status_calc_mercenary(struct mercenary_data *md, int first) +int status_calc_mercenary(struct mercenary_data *md, bool first) { struct status_data *status; struct s_mercenary *merc; @@ -2459,7 +2459,7 @@ int status_calc_mercenary(struct mercenary_data *md, int first) return 0; } -int status_calc_homunculus(struct homun_data *hd, int first) +int status_calc_homunculus(struct homun_data *hd, bool first) { struct status_data b_status, *status; struct s_homunculus *hom; diff --git a/src/map/status.h b/src/map/status.h index ef10d7811..1a5efe514 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -993,11 +993,12 @@ int status_change_clear(struct block_list* bl, int type); int status_change_clear_buffs(struct block_list* bl, int type); void status_calc_bl(struct block_list *bl, unsigned long flag); -int status_calc_pet(struct pet_data* pd, int first); // [Skotlex] -int status_calc_pc(struct map_session_data* sd,int first); -int status_calc_mob(struct mob_data* md, int first); //[Skotlex] -int status_calc_homunculus(struct homun_data *hd, int first); -int status_calc_mercenary(struct mercenary_data *md, int first); +int status_calc_mob(struct mob_data* md, bool first); +int status_calc_pet(struct pet_data* pd, bool first); +int status_calc_pc(struct map_session_data* sd, bool first); +int status_calc_homunculus(struct homun_data *hd, bool first); +int status_calc_mercenary(struct mercenary_data *md, bool first); + void status_calc_misc(struct block_list *bl, struct status_data *status, int level); void status_calc_regen(struct block_list *bl, struct status_data *status, struct regen_data *regen); void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, struct status_change *sc); |