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-rw-r--r--npc/Changelog.txt1
-rw-r--r--npc/merchants/socket_enchant.txt28
2 files changed, 15 insertions, 14 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 1482d2369..562d10c1a 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,6 +1,7 @@
Date Added
======
2007/05/06
+ * More official socket enchant success rates [Playtester]
* Updated Comodo Gambling Prizes to official. [Paradox924X]
* More accurate spawn amounts on various maps [Playtester]
- thanks to Doddler and Vicious_Pucca
diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt
index 830e210eb..34fb5d9bf 100644
--- a/npc/merchants/socket_enchant.txt
+++ b/npc/merchants/socket_enchant.txt
@@ -667,7 +667,7 @@ function script addslot2 {
function script f_weapon_c {
- set @rateit,40; //success rate
+ set @rateit,25; //success rate
set @addprice,200000;
set @itemup,1010;
set @itemupiece,10;
@@ -678,7 +678,7 @@ function script f_weapon_c {
function script f_weapon_b {
- set @rateit,25; //success rate
+ set @rateit,20; //success rate
set @addprice,300000;
set @itemup1,984;
set @itemupiece1,2;
@@ -692,7 +692,7 @@ function script f_weapon_b {
function script f_weapon_a {
- set @rateit,10; //success rate
+ set @rateit,15; //success rate
set @addprice,500000;
set @itemup1,984;
set @itemupiece1,2;
@@ -706,7 +706,7 @@ function script f_weapon_a {
function script f_weapon_a2 {
- set @rateit,10; //success rate
+ set @rateit,15; //success rate
set @addprice,700000;
set @itemup1,984;
set @itemupiece1,2;
@@ -720,7 +720,7 @@ function script f_weapon_a2 {
function script f_weapon_a3 {
- set @rateit,10; //success rate
+ set @rateit,15; //success rate
set @addprice,800000;
set @itemup1,984;
set @itemupiece1,2;
@@ -734,7 +734,7 @@ function script f_weapon_a3 {
function script f_weapon_s {
- set @rateit,4; //success rate
+ set @rateit,10; //success rate
set @addprice,1000000;
set @itemup1,984;
set @itemupiece1,5;
@@ -748,7 +748,7 @@ function script f_weapon_s {
function script f_weapon_s2 {
- set @rateit,4; //success rate
+ set @rateit,10; //success rate
set @addprice,2000000;
set @itemup1,984;
set @itemupiece1,5;
@@ -764,7 +764,7 @@ function script f_weapon_s2 {
function script f_armor_c {
- set @rateit,40; //success rate
+ set @rateit,25; //success rate
set @addprice,200000;
set @itemup,999;
set @itemupiece,3;
@@ -775,7 +775,7 @@ function script f_armor_c {
function script f_armor_b {
- set @rateit,25; //success rate
+ set @rateit,20; //success rate
set @addprice,250000;
set @itemup,999;
set @itemupiece,5;
@@ -786,7 +786,7 @@ function script f_armor_b {
function script f_armor_b2 {
- set @rateit,25; //success rate
+ set @rateit,20; //success rate
set @addprice,300000;
set @itemup,999;
set @itemupiece,5;
@@ -797,7 +797,7 @@ function script f_armor_b2 {
function script f_armor_a {
- set @rateit,10; //success rate
+ set @rateit,15; //success rate
set @addprice,300000;
set @itemup,985;
set @itemupiece,1;
@@ -808,7 +808,7 @@ function script f_armor_a {
function script f_armor_a2 {
- set @rateit,10; //success rate
+ set @rateit,15; //success rate
set @addprice,400000;
set @itemup,985;
set @itemupiece,1;
@@ -819,7 +819,7 @@ function script f_armor_a2 {
function script f_armor_s {
- set @rateit,4; //success rate
+ set @rateit,10; //success rate
set @addprice,1000000;
set @itemup,985;
set @itemupiece,2;
@@ -830,7 +830,7 @@ function script f_armor_s {
function script f_armor_s2 {
- set @rateit,4; //success rate
+ set @rateit,10; //success rate
set @addprice,2000000;
set @itemup,985;
set @itemupiece,2;