diff options
-rw-r--r-- | npc/jobs/3-1/warlock.txt | 194 |
1 files changed, 90 insertions, 104 deletions
diff --git a/npc/jobs/3-1/warlock.txt b/npc/jobs/3-1/warlock.txt index 0e488a8a0..353df006d 100644 --- a/npc/jobs/3-1/warlock.txt +++ b/npc/jobs/3-1/warlock.txt @@ -4,7 +4,7 @@ //= Masao
//= Credits: Muad_Dib, Gepard & L0ne_W0lf
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= Any rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,8 @@ //= Job change Quest from Wizard / High Wizard -> Warlock.
//===== Additional Comments: =================================
//= 1.0 First Version.
+//= 1.1 Fixed some conversion mistakes, replaced numbers with
+//= constants, added item names in comments.
//============================================================
morocc,103,144,0 script distorted place morroc 139,1,1,{
@@ -310,7 +312,7 @@ spl_in02,77,107,5 script Assistant#Warlock 446,{ case 1:
mes "[Yoop]";
mes "Leave me alone...!";
- close;
+ close2;
warp "splendide",200,100;
end;
case 2:
@@ -340,7 +342,7 @@ spl_in02,77,107,5 script Assistant#Warlock 446,{ mes "Would you like to";
mes "become a Warlock?";
next;
- if (SkillPoints > 0){
+ if (SkillPoint != 0) {
mes "[Yoop]";
mes "First, use all of your remaining job skills points before continuing.";
set job_wl,3;
@@ -364,8 +366,8 @@ spl_in02,77,107,5 script Assistant#Warlock 446,{ mes "[Yoop]";
mes "Show us how strong you are. And don't forget to wear this.";
set job_wl,4;
- getitem 2796,1;
- getitem 2797,1;
+ getitem 2796,1; //Magical_Stone
+ getitem 2797,1; //Magical_Stone_
changequest 11106,11107;
next;
mes "[Yoop]";
@@ -380,7 +382,7 @@ spl_in02,77,107,5 script Assistant#Warlock 446,{ close;
}
if (job_wl == 3){
- if (SkillPoints > 0){
+ if (SkillPoint != 0) {
mes "[Yoop]";
mes "First, use all of your remaining job skills points before continuing.";
close;
@@ -399,8 +401,8 @@ spl_in02,77,107,5 script Assistant#Warlock 446,{ mes "[Yoop]";
mes "Show us how strong you are. And don't forget to wear this.";
set job_wl,4;
- getitem 2796,1;
- getitem 2797,1;
+ getitem 2796,1; //Magical_Stone
+ getitem 2797,1; //Magical_Stone_
changequest 11106,11107;
next;
mes "[Yoop]";
@@ -512,10 +514,10 @@ spl_in02,60,231,5 script Yoop#Warlock 446,{ mes "[Yoop]";
mes "While I am concentrating on working on this stone. Can you go back to my master?";
mes "I will follow up once it's done.";
- delitem 2796,countitem(2796);
- delitem 2797,countitem(2797);
- delitem 6152,countitem(6152);
- delitem 6151,countitem(6151);
+ delitem 2796,countitem(2796); //Magical_Stone
+ delitem 2797,countitem(2797); //Magical_Stone_
+ delitem 6152,countitem(6152); //Glittering_Crystal
+ delitem 6151,countitem(6151); //Peice_Of_Great_Bradium
set job_wl,5;
changequest 11107,11108;
close;
@@ -543,9 +545,9 @@ spl_in02,60,231,5 script Yoop#Warlock 446,{ mes "[Yoop]";
mes " I will overlook your fault.";
mes "Please be careful with it.";
- delitem 732,2;
- getitem 2796,1;
- getitem 2797,1;
+ delitem 732,2; //Crystal_Jewel__
+ getitem 2796,1; //Magical_Stone
+ getitem 2797,1; //Magical_Stone_
close;
case 2:
mes "[Yoop]";
@@ -811,10 +813,10 @@ spl_in02,84,103,3 script Assistant#Warlock2 445,{ mes "I will guide you into the magic room.";
set job_wl,7;
changequest 11109,11110;
- getitem 12384,5;
- getitem 12385,5;
- getitem 12386,5;
- getitem 12387,5;
+ getitem 12384,5; //Rainbow_Ruby_Water
+ getitem 12385,5; //Rainbow_Ruby_Fire
+ getitem 12386,5; //Rainbow_Ruby_Wind
+ getitem 12387,5; //Rainbow_Ruby_Earth
close2;
warp "job3_war01",23,20;
end;
@@ -829,22 +831,18 @@ spl_in02,84,103,3 script Assistant#Warlock2 445,{ mes "Would you like to try it again?";
mes "Let me give you more rubies.";
next;
- if (countitem(12384) > 0){
- delitem 12384,countitem(12384);
- }
- if (countitem(12385) > 0){
- delitem 12385,countitem(12385);
- }
- if (countitem(12386) > 0){
- delitem 12386,countitem(12386);
- }
- if (countitem(12387) > 0){
- delitem 12387,countitem(12387);
- }
- getitem 12384,5;
- getitem 12385,5;
- getitem 12386,5;
- getitem 12387,5;
+ if (countitem(12384))
+ delitem 12384,countitem(12384); //Rainbow_Ruby_Water
+ if (countitem(12385))
+ delitem 12385,countitem(12385); //Rainbow_Ruby_Fire
+ if (countitem(12386))
+ delitem 12386,countitem(12386); //Rainbow_Ruby_Wind
+ if (countitem(12387))
+ delitem 12387,countitem(12387); //Rainbow_Ruby_Earth
+ getitem 12384,5; //Rainbow_Ruby_Water
+ getitem 12385,5; //Rainbow_Ruby_Fire
+ getitem 12386,5; //Rainbow_Ruby_Wind
+ getitem 12387,5; //Rainbow_Ruby_Earth
close2;
warp "job3_war01",23,20;
end;
@@ -853,18 +851,14 @@ spl_in02,84,103,3 script Assistant#Warlock2 445,{ mes "[Assistant]";
mes "You have successfully crystallized the Hollow Stone.";
mes "I'm sorry that I've doubted you.";
- if (countitem(12384) > 0){
- delitem 12384,countitem(12384);
- }
- if (countitem(12385) > 0){
- delitem 12385,countitem(12385);
- }
- if (countitem(12386) > 0){
- delitem 12386,countitem(12386);
- }
- if (countitem(12387) > 0){
- delitem 12387,countitem(12387);
- }
+ if (countitem(12384))
+ delitem 12384,countitem(12384); //Rainbow_Ruby_Water
+ if (countitem(12385))
+ delitem 12385,countitem(12385); //Rainbow_Ruby_Fire
+ if (countitem(12386))
+ delitem 12386,countitem(12386); //Rainbow_Ruby_Wind
+ if (countitem(12387))
+ delitem 12387,countitem(12387); //Rainbow_Ruby_Earth
next;
mes "[Assistant]";
mes "All of the tests are done. Now talk to Master Engoloria.";
@@ -1395,7 +1389,7 @@ spl_in02,80,108,5 script Guild Master#Warlock 465,{ mes "[Yoop]";
mes "Yup, Master.";
mes "Please follow me.";
- Emotion 44,"Assistant#Warlock2";
+ emotion e_ic,"Assistant#Warlock2";
set job_wl,6;
changequest 11108,11109;
close;
@@ -1415,7 +1409,7 @@ spl_in02,80,108,5 script Guild Master#Warlock 465,{ mes "Please come back after reducing the number of items you have.";
close;
}
- if (SkillPoint > 0){
+ if (SkillPoint != 0) {
mes "[Master Egnoloria]";
//Custom Translation
mes "Unless you like being your current job, you should use all your skill points.";
@@ -1433,10 +1427,10 @@ spl_in02,80,108,5 script Guild Master#Warlock 465,{ mes "[Master Egnoloria]";
mes "This crystallized magical stone will keep you safe.";
set job_wl,10;
- jobchange 4055;
+ jobchange Job_Warlock;
completequest 11112;
- getitem 5753,1;
- getitem 2795,1;
+ getitem 5753,1; //Magic_Stone_Hat
+ getitem 2795,1; //Green_Apple_Ring
close;
}
if(Class == Job_High_Wizard){
@@ -1452,10 +1446,10 @@ spl_in02,80,108,5 script Guild Master#Warlock 465,{ mes "[Master Egnoloria]";
mes "This crystallized magical stone will keep you safe.";
set job_wl,11;
- jobchange 4061;
+ jobchange Job_Warlock_T;
completequest 11112;
- getitem 5753,1;
- getitem 2795,1;
+ getitem 5753,1; //Magic_Stone_Hat
+ getitem 2795,1; //Green_Apple_Ring
close;
}else if ((JobLevel > 59) && (JobLevel < 70)){
mes "[Master Egnoloria]";
@@ -1469,10 +1463,10 @@ spl_in02,80,108,5 script Guild Master#Warlock 465,{ mes "[Master Egnoloria]";
mes "This crystallized magical stone will keep you safe.";
set job_wl,12;
- jobchange 4061;
+ jobchange Job_Warlock_T;
completequest 11112;
- getitem 5753,1;
- getitem 2795,1;
+ getitem 5753,1; //Magic_Stone_Hat
+ getitem 2795,1; //Green_Apple_Ring
close;
}else if (JobLevel == 70){
mes "[Master Egnoloria]";
@@ -1486,10 +1480,10 @@ spl_in02,80,108,5 script Guild Master#Warlock 465,{ mes "[Master Egnoloria]";
mes "This crystallized magical stone will keep you safe.";
set job_wl,13;
- jobchange 4061;
+ jobchange Job_Warlock_T;
completequest 11112;
- getitem 5753,1;
- getitem 2795,1;
+ getitem 5753,1; //Magic_Stone_Hat
+ getitem 2795,1; //Green_Apple_Ring
close;
}
}
@@ -1547,6 +1541,7 @@ job3_war01,29,25,0 script Ebein#WRR 437,{ }
job3_war01,29,25,5 script The chamber of magic 437,{
+ end;
OnInit:
disablenpc "The chamber of magic";
@@ -1570,6 +1565,7 @@ OnDisable: }
job3_war02,1,1,0 script The chamber of magic#W 66,{
+ end;
OnInit:
disablenpc "The chamber of magic#W";
@@ -1667,6 +1663,7 @@ OnTimer305000: }
job3_war02,1,2,0 script The chamber of magic#W2 66,{
+ end;
OnInit:
disablenpc "The chamber of magic#W2";
@@ -1760,6 +1757,7 @@ OnTimer305000: }
job3_war02,1,3,0 script The chamber of magic#W3 66,{
+ end;
OnInit:
disablenpc "The chamber of magic#W3";
@@ -1841,6 +1839,7 @@ OnTimer65000: }
job3_war02,1,4,0 script Hollow Stone#W 66,{
+ end;
OnInit:
disablenpc "Hollow Stone#W";
@@ -1938,6 +1937,7 @@ OnTimer607000: }
job3_war01,1,1,0 script Ebein#E 66,{
+ end;
OnInit:
disablenpc "Ebein#E";
@@ -1967,6 +1967,7 @@ OnTimer6000: }
job3_war02,1,1,0 script Ebein#E2 66,{
+ end;
OnInit:
disablenpc "Ebein#E2";
@@ -1996,55 +1997,40 @@ OnTimer6000: }
/*
-npc "job3_war01" "???" 1_F_01 1 2 0 0 0
-OnClick:
- switch(select( "?????" "?????" "??????" "??????" "??????" "??????" "??"
- case 1
- mes "??????"
- donpcevent "??? ?" "on"
+job3_war01,1,2,0 script ??? 66,{
+ switch(select("?????:?????:??????:??????:??????:??????:??")) {
+ case 1:
+ mes "??????";
+ donpcevent "??? ?::OnEnable";
close;
- end;
- break
- case 2
- mes "??????"
- donpcevent "??? ?" "off"
+ case 2:
+ mes "??????";
+ donpcevent "??? ?::OnDisable";
close;
- end;
- break
- case 3
- mes "??? ? ???"
- donpcevent "??? ?#?????" "on"
+ case 3:
+ mes "??? ? ???";
+ donpcevent "??? ?#?????::OnEnable";
close;
- end;
- break
- case 4
- mes "??? ? ???"
- donpcevent "??? ?#?????" "reset"
- donpcevent "??? ?#?????" "off"
- donpcevent "??? ?#?????2" "reset"
- donpcevent "??? ?#?????2" "off"
- donpcevent "??? ?#?????3" "reset"
- donpcevent "??? ?#?????3" "off"
+ case 4:
+ mes "??? ? ???";
+ donpcevent "??? ?#?????::OnReset";
+ donpcevent "??? ?#?????::OnDisable";
+ donpcevent "??? ?#?????2::OnReset";
+ donpcevent "??? ?#?????2::OnDisable";
+ donpcevent "??? ?#?????3::OnReset";
+ donpcevent "??? ?#?????3::OnDisable";
close;
- end;
- break
- case 5
- mes "??? ? ???"
- donpcevent "??? ?#?????" "on"
+ case 5:
+ mes "??? ? ???";
+ donpcevent "??? ?#?????::OnEnable";
close;
- end;
- break
- case 6
- mes "??? ? ???"
- donpcevent "??? ?#?????" "reset"
- donpcevent "??? ?#?????" "off"
+ case 6:
+ mes "??? ? ???";
+ donpcevent "??? ?#?????::OnReset";
+ donpcevent "??? ?#?????::OnDisable";
close;
- end;
- break
- case 7
+ case 7:
close;
- end;
- break
}
-end;
+}
*/
\ No newline at end of file |