diff options
-rw-r--r-- | db/Changelog.txt | 7 | ||||
-rw-r--r-- | db/item_db.txt | 78 |
2 files changed, 45 insertions, 40 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 831548062..ca1a1e6d0 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -12,7 +12,12 @@ 2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well. ======================= -2009/-8/03 +2009/08/24 + * Fixed items other than Masamune using bAspd. (only Masamune use bAspd in Aegis) [Inkfish] + * Fixed Cold Heart not checking weapon refinery count. (bugreport:3525) [Inkfish] + * Fixed some bonuses for Krieger weapons. [Inkfish] + * Fixed some conditions for bAddEff. [Inkfish] +2009/08/03 * Rev. 13990 Fixed an error in an autobonus script (Nemesis), and added other items. [L0ne_W0lf] 2009/07/30 Rev. 13983 Updated several 12.1 and 13.1 equipment effects and proc rates. [L0ne_W0lf] diff --git a/db/item_db.txt b/db/item_db.txt index 70ca3f5cb..d5b9f1bc3 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -537,7 +537,7 @@ 1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{} 1185,Violet_Fear,Violet Fear,4,,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000; },{},{} 1186,Death_Guidance,Death Guidance,4,20,,2000,200,,1,2,0x00004082,2,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; },{},{} -1187,Krieger_Twohand_Sword1,Glorious Claymore,4,0,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION"),30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE"),30; } },{},{} +1187,Krieger_Twohand_Sword1,Glorious Claymore,4,0,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; } },{},{} //1188,Veteran_Sword //1189,Krasnaya //1190,Claymore_C @@ -623,8 +623,8 @@ 1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,4,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{} 1279,BF_Katar1,Brave Carnage Katar,4,,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} 1280,BF_Katar2,Valorous Carnage Katar,4,,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0; },{},{} -1281,Krieger_Katar1,Glorious Bloody Roar,4,0,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTI ON_BERSERK; }"; },{},{} -1282,Krieger_Katar2,Glorious Jamadhar,4,0,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bCritAtkRate,5; if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} +1281,Krieger_Katar1,Glorious Bloody Roar,4,0,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTI ON_BERSERK; }"; },{},{} +1282,Krieger_Katar2,Glorious Jamadhar,4,0,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} //1283,Katar_Of_Speed //1284,Krishna //1285,Cakram @@ -639,7 +639,7 @@ 1307,Windhawk,Windhawk,4,18000,,1500,115,,1,0,0x000654E2,7,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{} 1308,Golden_Axe,Golden Axe,4,20,,3000,170,,1,0,0x00000001,7,2,2,4,45,1,6,{},{},{} 1309,Orcish_Axe_,Orcish Axe,4,20,,1500,75,,1,4,0x000454A3,7,2,2,3,3,1,6,{},{},{} -1310,Krieger_Onehand_Axe1,Glorious Cleaver,4,0,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspd,5; } if(getrefine() > 8) { bonus bAspd,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} +1310,Krieger_Onehand_Axe1,Glorious Cleaver,4,0,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} //1311,Vecer_Axe //1312,Orcish_Axe_C // 2-Handed Axes @@ -674,7 +674,7 @@ 1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,4,,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} 1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,4,,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} 1381,N_Battle_Axe,Novice Battle Axe,4,1,,0,100,,1,0,0x000444A3,7,2,34,1,1,0,7,{},{},{} -1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,4,0,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} +1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,4,0,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} //1383,Holy_Celestial_Axe //1384,Veteran_Axe //1385,Bradium_Stonehammer @@ -707,7 +707,7 @@ 1423,Pole_XO,Pole XO,4,20,,0,120,,3,0,0x00004082,7,2,2,1,1,0,4,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{} 1424,Skewer_C,Refined Brocca,4,1,,0,149,,3,0,0x00004082,7,2,2,4,1,0,4,{ bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,1,20; },{},{} 1425,BF_Spear1,Assaulter Spear,4,,,0,60,,3,0,0x00004082,7,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (BaseJob == Job_Crusader) bonus bAspdRate,20; },{},{} -1426,Krieger_Onehand_Spear1,Glorious Spear,4,0,,0,130,,3,0,0x00004082,7,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bAspd,5; if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} +1426,Krieger_Onehand_Spear1,Glorious Spear,4,0,,0,130,,3,0,0x00004082,7,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} //1427,Spear_Of_Excellent //1428,Long_Horn_M //1429,Hunting_Spear_M @@ -750,7 +750,7 @@ 1483,Ivory_Lance,Ivory Lance,4,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5; },{},{} 1484,Cardo,Cardo,4,20,,5600,150,,1,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{} 1485,Battle_Fork,Battle Fork,4,20,,700,112,,1,4,0x00004082,2,2,34,2,50,1,5,{},{},{} -1486,Krieger_Twohand_Spear1,Glorious Lance,4,0,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bAspd,5; if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} +1486,Krieger_Twohand_Spear1,Glorious Lance,4,0,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} //1487,Lance_C // Maces 1501,Club,Club,4,120,,700,23,,1,3,0x0004C5B3,7,2,2,1,2,1,8,{},{},{} @@ -798,7 +798,7 @@ 1543,BF_Morning_Star2,Brave Battlefield Morning Star,4,0,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 1544,Lunakaligo,Lunakaligo,4,20,,700,110,,1,3,0x00008110,2,2,2,3,50,1,8,{ if(readparam(bStr) >= 77){ bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; } bonus3 bAddMonsterDropItemGroup,IG_Food,2,500; bonus3 bAddMonsterDropItemGroup,IG_Food,3,500; bonus3 bAddMonsterDropItemGroup,IG_Food,5,500; },{},{} 1545,N_Mace,Novice Mace,4,1,,0,57,,1,0,0x0004C5B3,7,2,2,1,2,0,8,{},{},{} -1546,Krieger_Onehand_Mace1,Glorious Morning Star,4,0,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspd,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspd,5; } },{},{} +1546,Krieger_Onehand_Mace1,Glorious Morning Star,4,0,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} //1547,Mace_Of_Madness //1548,Veteran_Hammer //1549,Pilebuncker @@ -829,7 +829,7 @@ 1573,Ancient_Magic,Ancient Magic,4,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; }; },{},{} 1574,BF_Book1,Brave Battle Strategy Book,4,0,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} 1575,BF_Book2,Valorous Battle Strategy Book,4,0,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; },{},{} -1576,Krieger_Book1,Glorious Tablet,4,0,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} +1576,Krieger_Book1,Glorious Tablet,4,0,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} 1577,Krieger_Book2,Glorious Apocalipse,4,0,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} //1578,Book_Of_Prayer //1579,Death_Note_M @@ -875,8 +875,8 @@ 1637,Eraser,Eraser,4,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; },{},{} 1638,Healing_Staff_C,Recovery Staff,4,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} 1639,N_Rod,Novice_Rod,4,1,,0,15,,1,0,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{} -1640,Krieger_Onehand_Staff1,Glorious Arc Wand,4,0,,0,70,,1,0,0x00018314,7,2,2,4,80,1,10,{ bonus bMatkRate,15 + getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} -1641,Krieger_Onehand_Staff2,Glorious Staff of Recovery,4,0,,0,70,,1,0,0x00018314,7,2,2,4,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus bhealPower,5; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; } },{},{} +1640,Krieger_Onehand_Staff1,Glorious Arc Wand,4,0,,0,70,,1,0,0x00018314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} +1641,Krieger_Onehand_Staff2,Glorious Staff of Recovery,4,0,,0,70,,1,0,0x00018314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; } },{},{} //1642,Staff_Of_Darkness //1643,Dead_Tree_Cane //1644,Piercing_Staff_M @@ -926,7 +926,7 @@ 1740,Nepenthes_Bow,Nepentis Bow,4,20,,1000,105,,5,2,0x00000800,2,2,34,4,60,1,11,{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{} 1741,Cursed_Lyre,Cursed Lyre,4,20,,1250,125,,5,1,0x00080808,2,2,34,4,80,1,11,{ bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400; },{},{} 1742,N_Composite_Bow,Novice Composite Bow,4,1,,0,49,,5,0,0x000A0848,7,2,34,1,4,0,11,{},{},{} -1743,Krieger_Bow1,Glorious Hunter Bow,4,0,,0,100,,5,0,0x001A0848,7,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} +1743,Krieger_Bow1,Glorious Hunter Bow,4,0,,0,100,,5,0,0x001A0848,7,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} //1744,Bow_Of_Evil //1745,Falken_Blitz // Arrows @@ -979,8 +979,8 @@ 1823,BF_Knuckle1,Valorous Battle Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0; },{},{} 1824,BF_Knuckle2,Brave Battle Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus "{ bonus2 bCastrate,271,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; },{},{} 1825,Horn_Of_Hilthrion,Horn of Hilthrion,4,20,,600,95,,1,3,0x00008000,2,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUNDS",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;},{},{} -1826,Krieger_Knuckle1,Glorious Claw,4,0,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus3 bAutoSpell,"MO_INVESTIGATE",1,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{} -1827,Krieger_Knuckle2,Glorious Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} +1826,Krieger_Knuckle1,Glorious Claw,4,0,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,"MO_INVESTIGATE",1,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{} +1827,Krieger_Knuckle2,Glorious Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} //1828,Monk_Knuckle //1829,Fist_C // Instruments @@ -1010,7 +1010,7 @@ 1924,BF_Instrument2,Brave Battlefield Guitar,4,0,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0; },{},{} 1925,Chello,Cello,4,20,,700,110,,1,3,0x00080000,2,1,002,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} 1926,Harp_Of_Nepenthes,Harp of Nepentis,4,20,,1000,120,,1,2,0x00080000,2,1,2,4,60,1,13,{ bonus bInt,2; bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,100; if( getrefine() >= 9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,200; } },{},{} -1927,Krieger_Instrument1,Glorious Guitar,4,0,,0,50,,1,0,0x00180000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} +1927,Krieger_Instrument1,Glorious Guitar,4,0,,0,50,,1,0,0x00180000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} //1928,Berserk_Guitar_I //1929,Guitar_C // Whips @@ -1045,13 +1045,13 @@ 1978,BF_Whip2,Brave Battle Lariat,4,0,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0; },{},{} 1979,Stem_Of_Nepenthes,Stem of Nepentis,4,20,,1000,120,,1,2,0x00080000,2,0,2,4,60,1,14,{ bonus bInt,2; bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,100; if( getrefine() >= 9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,200; } },{},{} 1980,Whip_Of_Balance,Rope of Unbalance,4,20,,700,110,,1,3,0x00080000,2,0,2,3,70,1,14,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} -1981,Krieger_Whip1,Glorious Lariat,4,0,,0,50,,2,0,0x00180000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} +1981,Krieger_Whip1,Glorious Lariat,4,0,,0,50,,2,0,0x00180000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} //1982,Phenomena_Whip //1983,Rante_C // Additional 2-Handed Staffs 2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,10,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{} 2001,Divine_Cross,Divine Cross,4,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }; },{},{} -2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,4,0,,0,70,,1,0,0x00018314,7,2,34,4,80,1,10,{ bonus bMatkRate,15 + getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bMatkRate,5; if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} +2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,4,0,,0,70,,1,0,0x00018314,7,2,34,4,80,1,10,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} //2003,Destruction_Rod_M //2004,Kronos //2005,Dea_Staff @@ -1428,7 +1428,7 @@ 2617,Mitten_Of_Presbyter,Celebrant's Mitten,5,2,,100,,1,,0,0xFFFFFFFE,7,2,136,,35,0,0,{ bonus bInt,1; },{},{} 2618,Matyr's_Flea_Guard,Matyr's Leash,5,2,,100,,1,,0,0xFFFFFFFE,7,2,136,,35,0,0,{ bonus bAgi,1; },{},{} 2619,Thimble_Of_Archer,Bow Thimble,5,10000,,100,,0,,0,0x00080808,7,2,136,,65,0,0,{ bonus bLongAtkRate,3; },{},{} -2620,Ring_Of_Rogue,Thief Ring,5,10000,,100,,0,,0,0x02021040,7,2,136,,70,0,0,{ if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bAtk,10; bonus bCritical,10; } if(isequipped(2746)){ bonus2 bAddSize,1,8; } if(isequipped(2747)){ bonus2 bAddSize,2,8; } },{},{} +2620,Ring_Of_Rogue,Thief Ring,5,10000,,100,,0,,0,0x02021040,7,2,136,,70,0,0,{ if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bAtk,10; bonus bCritical,10; } },{},{} 2621,Ring_,Ring,5,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bStr,1; },{},{} 2622,Earring_,Earring,5,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bInt,1; },{},{} 2623,Necklace_,Necklace,5,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bVit,1; },{},{} @@ -1528,12 +1528,12 @@ 2717,Pocket_Watch_,Pocket Watch,5,20,,200,,0,,0,0x00010204,7,2,136,,80,0,0,{},{},{} 2718,Lunatic_Brooch,Lunatic Brooch,5,20,,200,,0,,1,0x00080808,7,2,136,,65,0,0,{},{},{} 2719,Iron_Wrist,Iron Wrist,5,20,,700,,1,,0,0x000444A2,7,2,136,,50,0,0,{ bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6; },{},{} -2720,Medal_Swordman,Medal of Honor,5,0,,0,,1,,0,0x00404082,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus2 bAddEff,Eff_Stun,1000; },{},{} -2721,Medal_Thief,Medal of Honor,5,0,,0,,1,,0,0x02021040,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus2 bAddEff,Eff_Poison,1000; },{},{} -2722,Medal_Acolyte,Medal of Honor,5,0,,0,,1,,0,0x00008110,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEff,Eff_Silence,1000; },{},{} +2720,Medal_Swordman,Medal of Honor,5,0,,0,,1,,0,0x00404082,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; },{},{} +2721,Medal_Thief,Medal of Honor,5,0,,0,,1,,0,0x02021040,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,1000,ATF_SHORT; },{},{} +2722,Medal_Acolyte,Medal of Honor,5,0,,0,,1,,0,0x00008110,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,1000,ATF_SHORT; },{},{} 2723,Medal_Mage,Medal of Honor,5,0,,0,,1,,0,0x00810204,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,1000; },{},{} -2724,Medal_Archer,Medal of Honor,5,0,,0,,1,,0,0x00080808,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus2 bAddEff,Eff_Blind,1000; },{},{} -2725,Medal_Merchant,Medal of Honor,5,0,,0,,1,,0,0x00040420,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bAspd,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus2 bAddEff,Eff_Curse,1000; },{},{} +2724,Medal_Archer,Medal of Honor,5,0,,0,,1,,0,0x00080808,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG; },{},{} +2725,Medal_Merchant,Medal of Honor,5,0,,0,,1,,0,0x00040420,7,2,136,,70,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bAspd,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,1000,ATF_SHORT; },{},{} 2726,Icarus_Wing,Icarus Wings,5,20,,100,,0,,0,0x00000800,2,2,136,,70,0,0,{ bonus bMaxSP,50; bonus bDex,3; },{},{} 2727,Bowman_Scarf,Bowman Scarf,5,20,,200,,0,,0,0x00000800,2,2,136,,0,0,0,{ bonus bMaxSP,50; bonus bDex,3; if (isequipped(2726)) bonus bUseSPrate,-25; },{},{} 2728,Cursed_Hand,Cursed Hand,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20; },{},{} @@ -1541,7 +1541,7 @@ 2730,Morroc_Seal,Continental Guard Seal,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxHP,50; bonus bAspdRate,3; },{},{} 2731,Morroc_Charm_Stone,Rune Charm Stone,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxSP,50; bonus bCastRate,-1; },{},{} 2732,Morroc_Ring,Death Medalion,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bCritical,5; },{},{} -2733,Medal_Gunner,Sheriff_Badge,5,0,,0,,1,,0,0x01000000,7,2,136,,80,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus2 bAddEffWhenHit,Eff_Blind,1000; },{},{} +2733,Medal_Gunner,Sheriff_Badge,5,0,,0,,1,,0,0x01000000,7,2,136,,80,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG; },{},{} 2734,Directive_A,Directive,5,0,,0,,1,,0,0xFFFFFFFF,7,2,136,,80,0,0,{},{},{} 2735,Directive_B,Directive,5,0,,0,,1,,0,0xFFFFFFFF,7,2,136,,80,0,0,{},{},{} 2736,Navel_Ring,...,5,0,,100,,0,,0,0xFFFFFFFF,7,2,136,,75,0,0,{ bonus bDex,3; bonus bLuk,3; bonus bMdef,2; },{},{} @@ -1554,7 +1554,7 @@ 2743,Angelic_Ring,Angelic Ring,5,0,,100,,0,,0,0xFDF80,2,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",50,2000,"AL_HEAL"; autobonus3 "{ bonus bHealPower,20; }",50,2000,"AM_POTIONPITCHER"; autobonus3 "{ bonus bHealPower,20; }",50,2000,"PR_SANCTUARY"; },{},{} 2744,Sprint_Ring,Sprint Ring,5,0,,100,,0,,0,0xFDF80,2,2,136,,70,0,0,{ bonus bCastrate,-10; bonus bDelayRate,-5; },{},{} 2745,Pinguicula_Corsage,Pinguicura's Corsage,5,0,,200,,0,,1,0xFDF80,2,2,136,,70,0,0,{ bonus bMdef,2; bonus bMaxSP,25; },{},{} -2746,Cold_Heart,Cold Heart,5,0,,100,,1,,0,0x1000,2,2,136,,80,0,0,{ bonus bAgi,3; if( isequipped(2620) ) { bonus bAspd,getrefine(); bonus2 bAddSize,1,8; } },{},{} +2746,Cold_Heart,Cold Heart,5,0,,100,,1,,0,0x1000,2,2,136,,80,0,0,{ bonus bAgi,3; if( isequipped(2620) ) { bonus2 bAddSize,1,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; } },{},{} 2747,Black_Cat,Black Cat,5,0,,100,,1,,0,0x20000,2,2,136,,80,0,0,{ bonus bDex,3; if( isequipped(2620) ) { bonus2 bAddSize,2,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; } },{},{} 2748,Cursed_Star,Cursed Star,5,0,,200,,0,,0,0x80808,2,2,136,,84,0,0,{ bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; if( isequipped(1741) ) { bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; } },{},{ heal -300,0; } 2749,Linen_Glove,Linen Glove,5,0,,120,,1,,1,0xFDF80,2,2,136,,90,0,0,{ bonus bMdef,2; bonus bAgi,2; bonus bDex,1; if( isequipped(2390) ) bonus bFlee2,5; },{},{} @@ -1580,7 +1580,7 @@ 2769,Archer_Figure,Archer Figure,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bDex,1; if(Class == Job_Archer) bonus bBaseAtk,10; },{},{} 2770,Thief_Figure,Thief Figure,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAgi,1; if(Class == Job_Thief) bonus bAspdRate,3; },{},{} 2771,Merchant_Figure,Merchant Figure,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bStr,1; if(Class == Job_Merchant) bonus bCritical,5; },{},{} -2772,Krieger_Ring1,Glorious Ring,5,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,81,0,0,{ bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspd,5; bonus bCastrate,-3; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; if( isequipped(2720) || isequipped(2721) || isequipped(2722) || isequipped(2723) || isequipped(2724) || isequipped(2725) || isequipped(2733) ) { bonus bAtkRate,5; bonus bMatkRate,3; bonus bHealPower,5; } },{},{} +2772,Krieger_Ring1,Glorious Ring,5,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,81,0,0,{ bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; if( isequipped(2720) || isequipped(2721) || isequipped(2722) || isequipped(2723) || isequipped(2724) || isequipped(2725) || isequipped(2733) ) { bonus bAtkRate,5; bonus bMatkRate,3; bonus bHealPower,5; } },{},{} 2773,Krieger_Ring2,Glorious Pupularized Ring,5,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,61,0,0,{ bonus bAllStats,2; },{},{} 2774,Krieger_Ring3,Glorious Mass-Production Ring,5,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,61,0,0,{ bonus bAllStats,1; },{},{} 2775,Lure,Lure,5,0,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} @@ -1896,7 +1896,7 @@ 4273,Shellfish_Card,Shell Fish Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30; },{},{} 4274,Zombie_Master_Card,Zombie Master Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Undead,5; },{},{ heal 0,-5; } 4275,Zombie_Prisoner_Card,Zombie Prisoner Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10; },{},{} -4276,Lord_Of_Death_Card,Lord of Death Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddEff,Eff_Curse,500; bonus2 bAddEff,Eff_Silence,500; bonus2 bAddEff,Eff_Poison,500; bonus2 bAddEff,Eff_Bleeding,500; bonus2 bWeaponComaRace,RC_NonBoss,1; },{},{} +4276,Lord_Of_Death_Card,Lord of Death Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bWeaponComaRace,RC_NonBoss,1; },{},{} 4277,Zherlthsh_Card,Zherlthsh Card,6,20,,10,,,,,,,,32,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} 4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{} 4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; } @@ -2057,7 +2057,7 @@ 4434,Knocker_Card,Knocker Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10; },{},{} 4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50; },{},{} 4436,Ragged_Zombie_Card,Ragged Zombie Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,10; if(isequipped(4435)) bonus2 bSPGainRace,RC_DemiHuman,2; },{},{} -4437,Hell_Poodle_Card,Hell Poodle Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,50; },{},{} +4437,Hell_Poodle_Card,Hell Poodle Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; },{},{} 4438,Banshee_Card,Banshee Card,6,20,,10,,,,,,,,769,,,,,{ if(BaseClass == Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; } },{},{} 4439,Flame_Skull_Card,Flame Skull Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500; },{},{} 4440,Necromancer_Card,Necromancer Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_HAND_R),11) == 10) { bonus bInt,1; bonus bIgnoreMdefRate,2; } },{},{} @@ -2314,7 +2314,7 @@ 5174,Ayam,Ayam,5,30000,,400,,3,,1,0xFFFFFFFF,7,2,256,,60,1,228,{ if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; } },{},{} 5175,Censor_Bar,Censor Bar,5,30000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,229,{ bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5; },{},{} 5176,Hahoe_Mask,Hahoe Mask,5,30000,,100,,2,,0,0xFFFFFFFF,7,2,513,,30,0,230,{ if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; } },{},{} -5177,Guardian_Lion_Mask,Mythical Lion Mask,5,30000,,500,,5,,1,0xFFFFFFFF,7,2,768,,40,1,231,{ if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus2 bAddEff,Eff_Stun,1000; } },{},{} +5177,Guardian_Lion_Mask,Mythical Lion Mask,5,30000,,500,,5,,1,0xFFFFFFFF,7,2,768,,40,1,231,{ if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; } },{},{} 5178,Candle_,Candle,5,20,,150,,0,,0,0xFFFFFFFF,7,2,256,,0,1,113,{ bonus bAllStats,1; },{},{} 5179,Gold_Tiara,Golden Tiara,5,0,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,232,{ bonus bInt,2; },{},{} 5180,Phrygian_Cap_,France Holiday Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,217,{ bonus bVit,1; },{},{} @@ -4493,7 +4493,7 @@ 13039,Ivory_Knife,Ivory Knife,4,20,,700,130,,1,2,0x000F5EEE,2,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUNDS",1,30;},{},{} 13040,N_Cutter,Novice Cutter,4,1,,0,50,,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{} 13041,N_Main_Gauche,Novice Main Gauche,4,1,,0,65,,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{} -13042,Krieger_Dagger1,Glorious Damascus,4,0,,0,120,,1,0,0x021F5EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} +13042,Krieger_Dagger1,Glorious Damascus,4,0,,0,120,,1,0,0x021F5EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} //13043,Fortune_Sword_I //13044,House_Auger_I //13045,Kamaitachi_I @@ -4539,10 +4539,10 @@ 13173,BF_Shotgun1,Soldier Shotgun,4,0,,0,100,,9,0,0x01000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bBaseAtk,80; bonus bHPLossRate,100,1000,0,0; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} 13174,BF_Launcher1,Soldier Grenade Launcher,4,0,,0,300,,9,0,0x01000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bBaseAtk,300; bonus bHPLossRate,120,1000,0,0; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} //13175,Lever_Action_Rifle_C -13176,Krieger_Rifle1,Glorious Rifle,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} -13177,Krieger_Gatling1,Glorious Gatling Gun,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); } },{},{} -13178,Krieger_Shotgun1,Glorious Shotgun,4,0,,0,110,,9,0,0x01000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,200; } },{},{} -13179,Krieger_Launcher1,Glorious Grenade Launcher,4,0,,0,330,,9,0,0x01000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,200; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} +13176,Krieger_Rifle1,Glorious Rifle,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} +13177,Krieger_Gatling1,Glorious Gatling Gun,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); } },{},{} +13178,Krieger_Shotgun1,Glorious Shotgun,4,0,,0,110,,9,0,0x01000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,200; } },{},{} +13179,Krieger_Launcher1,Glorious Grenade Launcher,4,0,,0,330,,9,0,0x01000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,200; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} // Bullets 13200,Bullet,Bullet,10,1,,2,10,,,,0x01000000,7,2,32768,,1,,3,{},{},{} 13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x01000000,7,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{} @@ -4570,8 +4570,8 @@ 13303,Huuma_Blaze,Fuuma Shuriken Rekka,4,78000,,2300,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} 13304,Huuma_Calm_Mind,Spirit of Kamaitachi,4,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0; },{},{} 13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{ bonus2 bSkillAtk,525,100; bonus2 bSkillAtk,544,100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} -13307,Krieger_Huuma_Shuriken1,Glorious Huuma Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,525,10; bonus2 bSkillAtk,544,10; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} +13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} +13307,Krieger_Huuma_Shuriken1,Glorious Huuma Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",10; bonus2 bSkillAtk,\"NJ_ISSEN\",10; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} //13308,Huuma_Blaze_I //13309,Huuma_Giant_Wheel_C 13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} @@ -4590,9 +4590,9 @@ 13413,Twin_Edge_R,Twin Edge of Naght Sieger,4,0,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000; },{},{} 13414,Elemental_Sword,Elemental Sword,4,20,,1200,105,,1,3,0x000654E2,2,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,10000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,10000; },{},{} 13415,N_Falchion,Novice Falchion,4,1,,0,59,,1,0,0x000654E3,7,2,2,1,1,0,2,{},{},{} -13416,Krieger_Onehand_Sword1,Glorious Flamberge,4,0,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,50; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 6) bonus bAspd,10; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"MS_BASH","NPC_CRITICALWOUND",2,200; },{},{} -13417,Krieger_Onehand_Sword2,Glorious Rapier,4,0,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine() + 1; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus bInt,5; },{},{} -13418,Krieger_Onehand_Sword3,Glorious Avenger,4,0,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine() + 1; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXDIVINA",1,1000; if(getrefine() > 9) bonus bInt,5; },{},{} +13416,Krieger_Onehand_Sword1,Glorious Flamberge,4,0,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 6) bonus bAspdRate,5; if(getrefine() > 8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"MS_BASH","NPC_CRITICALWOUND",2,200; } },{},{} +13417,Krieger_Onehand_Sword2,Glorious Rapier,4,0,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus bInt,5; },{},{} +13418,Krieger_Onehand_Sword3,Glorious Avenger,4,0,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXDIVINA",1,1000; if(getrefine() > 9) bonus bInt,5; },{},{} //13419,Holy_Saber //13420,Honglyun's_Sword //13421,Ruber |