diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | npc/Changelog.txt | 2 | ||||
-rw-r--r-- | npc/cities/yuno.txt | 28 | ||||
-rw-r--r-- | npc/jobs/2-2/dancer.txt | 2 | ||||
-rw-r--r-- | src/map/map.h | 2 |
5 files changed, 5 insertions, 30 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1b26b69d3..4f64c745f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/03/20 + * Patched the MAX_STATUSCHANGE startup error [ultramage] * Removed the last argument from script command skillitem. * Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use. diff --git a/npc/Changelog.txt b/npc/Changelog.txt index bf6c799be..cc5819552 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -26,6 +26,8 @@ KarLaeda Date Added ====== +2007/03/20 + * Removed duplicate Noyee npc (skipped in r9943 ?) 2007/03/17 * Fixed a missing curly brace and removed some more .gat-s [ultramage] * Removed all .gat from the scripts [Lupus] diff --git a/npc/cities/yuno.txt b/npc/cities/yuno.txt index 1d7e213f8..ff7f5c8c9 100644 --- a/npc/cities/yuno.txt +++ b/npc/cities/yuno.txt @@ -51,34 +51,6 @@ yuno,208,164,4 script Active little girl 101,{ //====================================================================================== -yuno,164,200,4 script Noyee 101,{ - mes "[Noyee]"; - mes "Did you know that there's a"; - mes "difference between the armor you"; - mes "can buy from NPC shops and the"; - mes "kinds you obtain from hunting"; - mes "monsters?"; - next; - mes "[Noyee]"; - mes "The difference, my friend, is in"; - mes "the number of ^5533FFslots^000000 in your armor."; - next; - mes "[Noyee]"; - mes "The same kind of Armor will have"; - mes "the same Defense. However, if an"; - mes "Armor has a slot, you can insert a"; - mes "Monster Card which will add an"; - mes "enhancement to that armor."; - next; - mes "[Noyee]"; - mes "Both Monster Cards and Slotted"; - mes "Armors are rarely dropped by"; - mes "monsters, and are thus valuable"; - mes "commodies."; - close; -} - -//====================================================================================== yuno,184,173,4 script Freidrich 729,{ mes "[Freidrich]"; mes "The city of Sages,"; diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt index d9d2cf918..c5cda8186 100644 --- a/npc/jobs/2-2/dancer.txt +++ b/npc/jobs/2-2/dancer.txt @@ -310,7 +310,7 @@ job_duncer,95,93,4 script Bijou 101,{ if(@gift==50) { getitem 1953,1; mes "Since you are very experienced I have given you a Line, instead of a simple Rope that normal people would get."; - mes "Now take you Line, and be the best Dancer you can be!"; + mes "Now take your Line, and be the best Dancer you can be!"; } else { getitem 1950,1; mes "Now take this Rope, and be the best Dancer you can be!"; diff --git a/src/map/map.h b/src/map/map.h index 13d811771..e5db5c0a0 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -31,7 +31,7 @@ #define LIFETIME_FLOORITEM 60 #define DAMAGELOG_SIZE 30 #define LOOTITEM_SIZE 10 -#define MAX_STATUSCHANGE 250 +#define MAX_STATUSCHANGE 251 //Quick defines to know which are the min-max common ailments. [Skotlex] //Because of the way the headers are included.. these must be replaced for actual values. //Remember to update as needed! Min is SC_STONE and max is SC_DPOISON currently. |