diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/battle.c | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e0327370e..0eb5b24d4 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/22
+ * Fixed compiler warnings in battle.c [Lance]
* Changes by [reddozen] -->
- Updated Full Buster's damage, status effects, and skill levels
- Bullseye now only uses 1 coin
diff --git a/src/map/battle.c b/src/map/battle.c index fc60a1eba..64cd00fdb 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3015,7 +3015,7 @@ struct Damage battle_calc_misc_attack( //This equation is not official, but it's the closest to the official one
//that Viccious Pucca and the other folks at the forums could come up with. [Skotlex]
// updated the formula based on a Japanese formula found to be exact [Reddozen]
- damage = (0.7 * status_get_vit(target) * (int_ * int_)) / (status_get_vit(target) + int_);
+ damage = (int)((0.7 * status_get_vit(target) * (int_ * int_)) / (status_get_vit(target) + int_));
if (tsd) damage/=2;
aflag = (aflag&~BF_RANGEMASK)|BF_LONG;
break;
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