diff options
-rw-r--r-- | db/pre-re/item_db.txt | 2 | ||||
-rw-r--r-- | db/pre-re/skill_db.txt | 2 | ||||
-rw-r--r-- | db/pre-re/skill_require_db.txt | 1 | ||||
-rw-r--r-- | db/re/item_db.txt | 2 | ||||
-rw-r--r-- | db/re/skill_db.txt | 2 | ||||
-rw-r--r-- | db/re/skill_require_db.txt | 1 | ||||
-rw-r--r-- | sql-files/item_db.sql | 2 | ||||
-rw-r--r-- | src/map/skill.c | 11 |
8 files changed, 18 insertions, 5 deletions
diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index 9e0589773..ca2f8a2fe 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -844,7 +844,7 @@ 1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} 1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} // GM Weapon -1599,Angra_Manyu,Angra Manyu,4,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; /*skill "GM_SANDMAN",1;*/ },{},{} +1599,Angra_Manyu,Angra Manyu,4,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; },{},{} // Staffs 1601,Rod,Rod,4,50,,400,15,,1,3,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} 1602,Rod_,Rod,4,50,,400,15,,1,4,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} diff --git a/db/pre-re/skill_db.txt b/db/pre-re/skill_db.txt index b04e75ec8..cc47f7ea0 100644 --- a/db/pre-re/skill_db.txt +++ b/db/pre-re/skill_db.txt @@ -631,7 +631,7 @@ 687,0,6,4,0,0x1,0,1,1,yes,0,0x2,0,none,0, NPC_ALLHEAL,Full Heal // Additional Skill (??) -//688,0,0,0,0,0,0,9,0,no,0,0,0,none,0, GM_SANDMAN,GM Sandman +688,9,6,16,0,0x1,0,10,0,no,0,0x200,0,none,0, GM_SANDMAN,GM Sandman 689,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_BLESSING,Party Blessing 690,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_INCAGI,Party Increase AGI 691,0,6,4,0,0x3,-1,5,1,yes,0,0x2,0,magic,0, CASH_ASSUMPTIO,Party Assumptio diff --git a/db/pre-re/skill_require_db.txt b/db/pre-re/skill_require_db.txt index 567175a26..4b9ed5bf6 100644 --- a/db/pre-re/skill_require_db.txt +++ b/db/pre-re/skill_require_db.txt @@ -433,6 +433,7 @@ 543,0,0,20:30:40:50:60,-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_NEN 544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_ISSEN +688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_SANDMAN 698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_WEWISH#Christmas Carol 1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#チャ?[ジアタック# diff --git a/db/re/item_db.txt b/db/re/item_db.txt index abb780ddd..e295d8092 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -886,7 +886,7 @@ 1586,Bellum_Bible,Bellum Bible,4,20,,600,110:125,,1,0,0x00410100,7,2,2,4,95,1,15,{ if(BaseLevel > 104) { bonus bHealPower,(BaseLevel/5)-20; } },{},{} 1587,Bellum_Great_Encyclopedia,Bellum Great Encyclopedia,4,20,,1000,130,,1,0,0x00410100,7,2,2,4,95,1,15,{ bonus2 bAddRace,RC_DemiHuman,80+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30; autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} // GM Weapon -1599,Angra_Manyu,Angra Manyu,4,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; /*skill "GM_SANDMAN",1;*/ },{},{} +1599,Angra_Manyu,Angra Manyu,4,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; },{},{} // Staffs 1601,Rod,Rod,4,50,,400,15:30,,1,3,0x00818315,7,2,2,1,1,1,10,{},{},{} 1602,Rod_,Rod,4,50,,400,15:30,,1,4,0x00818315,7,2,2,1,1,1,10,{},{},{} diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index f859c99a4..f4b1bfb75 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -631,7 +631,7 @@ 687,0,6,4,0,0x1,0,1,1,yes,0,0x2,0,none,0, NPC_ALLHEAL,Full Heal // Additional Skill (??) -//688,0,0,0,0,0,0,9,0,no,0,0,0,none,0, GM_SANDMAN,GM Sandman +688,9,6,16,0,0x1,0,10,0,no,0,0x200,0,none,0, GM_SANDMAN,GM Sandman 689,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_BLESSING,Party Blessing 690,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_INCAGI,Party Increase AGI 691,0,6,4,0,0x3,-1,5,1,yes,0,0x2,0,magic,0, CASH_ASSUMPTIO,Party Assumptio diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt index c7102619c..cd95b9834 100644 --- a/db/re/skill_require_db.txt +++ b/db/re/skill_require_db.txt @@ -433,6 +433,7 @@ 543,0,0,20:30:40:50:60,-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_NEN 544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_ISSEN +688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_SANDMAN 698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_WEWISH#Christmas Carol 1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#チャ?[ジアタック# diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index 6ba36af47..1cda2408f 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -910,7 +910,7 @@ REPLACE INTO `item_db` VALUES (1584,'Cold_Magic_Book','Cold Magic Book',4,56000, REPLACE INTO `item_db` VALUES (1586,'Bellum_Bible','Bellum Bible',4,20,NULL,600,110,NULL,1,0,0x00410100,7,2,2,4,95,1,15,'/* bonus bWeaponMatk,125; */ if(BaseLevel > 104) { bonus bHealPower,(BaseLevel/5)-20; }',NULL,NULL); REPLACE INTO `item_db` VALUES (1587,'Bellum_Great_Encyclopedia','Bellum Great Encyclopedia',4,20,NULL,1000,130,NULL,1,0,0x00410100,7,2,2,4,95,1,15,'bonus2 bAddRace,RC_DemiHuman,80+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30; autobonus \"{ bonus bBaseAtk,200; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL); # GM Weapon -REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill \"WZ_STORMGUST\",10; Skill \"WZ_METEOR\",10; Skill \"WZ_VERMILION\",10; /*skill \"GM_SANDMAN\",1;*/',NULL,NULL); +REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill \"WZ_STORMGUST\",10; Skill \"WZ_METEOR\",10; Skill \"WZ_VERMILION\",10; skill \"GM_SANDMAN\",1;',NULL,NULL); # Staffs REPLACE INTO `item_db` VALUES (1601,'Rod','Rod',4,50,NULL,400,15,NULL,1,3,0x00818315,7,2,2,1,1,1,10,'bonus bMatkRate,15;',NULL,NULL); REPLACE INTO `item_db` VALUES (1602,'Rod_','Rod',4,50,NULL,400,15,NULL,1,4,0x00818315,7,2,2,1,1,1,10,'bonus bMatkRate,15;',NULL,NULL); diff --git a/src/map/skill.c b/src/map/skill.c index 8b4db4435..d8772dca6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8050,6 +8050,17 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } break; + case GM_SANDMAN: + if( tsc ) { + if( tsc->opt1 == OPT1_SLEEP ) + tsc->opt1 = 0; + else + tsc->opt1 = OPT1_SLEEP; + clif_changeoption(bl); + clif_skill_nodamage (src, bl, skillid, skilllv, 1); + } + break; + default: ShowWarning("skill_castend_nodamage_id: Unknown skill used:%d\n",skillid); clif_skill_nodamage(src,bl,skillid,skilllv,1); |