diff options
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/skill_cast_db.txt | 2 | ||||
-rw-r--r-- | db/skill_db.txt | 2 | ||||
-rw-r--r-- | db/skill_require_db.txt | 2 |
4 files changed, 6 insertions, 2 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 3c8710583..cfb3060de 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -29,6 +29,8 @@ =========================
+02/10
+ * Weapon Repair update. SP cost 30, Cast time 7.5 secs, interruptable. [Skotlex]
02/09
* Modified Magnum break's delay to 0, time1 to 2 secs, time2 to 10 secs.
Time 1 is for the skill reuse delay, and time2 the weapon fire bonus time.
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 80707d479..aeeabdf35 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -197,6 +197,8 @@ //===== Blacksmith =========================
+//-- BS_REPAIRWEAPON
+108,7500,0,0
//-- BS_HAMMERFALL
110,0,0,0,6000:7000:8000:9000:10000:11000
//-- BS_ADRENALINE
diff --git a/db/skill_db.txt b/db/skill_db.txt index ec1a1801e..43f4c9e86 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -124,7 +124,7 @@ 105,0,0,0,0,0,1,0,no,0,0,0,weapon,0 //BS_HILTBINDING#Hilt Binding#
106,0,0,0,0,0,1,0,no,0,0,0,weapon,0 //BS_FINDINGORE#Ore Discovery#
107,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //BS_WEAPONRESEARCH#Weaponry Research#
-108,2,6,16,0,1,1,1,no,0,0,0,weapon,0 //BS_REPAIRWEAPON#Weapon Repair#
+108,2,6,16,0,1,1,1,yes,0,0,0,weapon,0 //BS_REPAIRWEAPON#Weapon Repair#
109,0,0,0,0,0,5,0,no,0,0,0,weapon,0 //BS_SKINTEMPER#Skin Tempering#
110,1,6,2,0,1,5,1,no,0,0,0,weapon,0 //BS_HAMMERFALL#Hammer Fall#
111,0,6,4,0,1,5,1,no,0,0,0,weapon,0 //BS_ADRENALINE#Adrenaline Rush#
diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 37743ec77..c7a1caab6 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -100,7 +100,7 @@ 92,0,0,5:10:15:20:25,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#クァグマイア#
93,0,0,10,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#モンスタ?情報#
-108,0,0,5,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#武器修理#
+108,0,0,30,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#武器修理#
110,0,0,10,0,0,0,6:7:8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#ハンマ?フォ?ル#
111,0,0,20:23:26:29:32,0,0,0,6:7:8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_ADRENALINE#アドレナリンラッシュ#
|