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-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/guild/ev_agit_event.txt13
2 files changed, 12 insertions, 3 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index f7c21c3fc..3a05230f9 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
======
+2008/03/12
+ * Rev. 12345 Small update to castle ownership announcement. [L0ne_W0lf]
2008/03/08
* Rev. 12329 Follow up fix in assassin job quest. [L0ne_W0lf]
2008/03/08
diff --git a/npc/guild/ev_agit_event.txt b/npc/guild/ev_agit_event.txt
index fcde347d5..1ea8f48cf 100644
--- a/npc/guild/ev_agit_event.txt
+++ b/npc/guild/ev_agit_event.txt
@@ -4,7 +4,7 @@
//= kalen (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
-//= 1.8
+//= 1.8a
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -26,6 +26,7 @@
//= 1.6 Corrected multiple "WoE has begun" announces [ultramage]
//= 1.7 Commented out the WoE start and end announces. [L0ne_W0lf]
//= 1.8 Castle owners displayed when WoE starts and finished. [L0ne_W0lf]
+//= 1.8a Will now report unoccupied castles at start/end. [L0ne_W0lf]
//============================================================
//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
// WoE Start/Stop times
@@ -71,8 +72,14 @@ L_DisplayOwners:
setarray .@maps$[5],"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05";
setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05";
setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
- for( set .@i, 0; .@i <= 19; set .@i, .@i+1 )
- Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle has been conquered by the [" + GetGuildName(GetCastleData(.@maps$[.@i],1)) + "] guild.",bc_all;
+ for( set .@i, 0; .@i <= 19; set .@i, .@i+1 ) {
+ if (GetCastleData(getarg(1),1)) {
+ Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle has been conquered by the [" + GetGuildName(GetCastleData(.@maps$[.@i],1)) + "] guild.",bc_all;
+ }
+ else {
+ Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all;
+ }
+ }
end;
}