diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/npc.c | 17 |
2 files changed, 17 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index c329b083f..35b0c92cc 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/12/12 + * Updated npc_event_dequeue to free up your current npc information, and + not just the npc_id. * Modified the skill damage packet and the knockback packets to mimic aegis sent packets for such skills. * Removed CART_MASK as OPTION_CART can take care of that. diff --git a/src/map/npc.c b/src/map/npc.c index d322fc530..6e39f3a20 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -162,7 +162,21 @@ int npc_event_dequeue(struct map_session_data *sd) { nullpo_retr(0, sd); - sd->npc_id=0; + if(sd->npc_id) + { //Current script is aborted. + if(sd->state.using_fake_npc){ + clif_clearchar_id(sd->npc_id, 0, sd->fd); + sd->state.using_fake_npc = 0; + } + if (sd->st) { + sd->st->pos = -1; + script_free_stack(sd->st->stack); + aFree(sd->st); + sd->st = NULL; + } + sd->npc_id = 0; + } + if (!sd->eventqueue[0][0]) return 0; //Nothing to dequeue @@ -1079,7 +1093,6 @@ int npc_click(struct map_session_data *sd,struct npc_data *nd) switch(nd->bl.subtype) { case SHOP: clif_npcbuysell(sd,nd->bl.id); - npc_event_dequeue(sd); break; case SCRIPT: run_script(nd->u.scr.script,0,sd->bl.id,nd->bl.id); |