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-rw-r--r--src/map/mob.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 154c841df..18b514616 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2602,7 +2602,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if( !rebirth ) {
- if(pcdb_checkid(md->vd->class_)) { //Player mobs are not removed automatically by the client.
+ if( pcdb_checkid(md->vd->class_) ) {//Player mobs are not removed automatically by the client.
+ /* first we set them dead, then we delay the outsight effect */
+ clif_clearunit_area(&md->bl,CLR_DEAD);
clif_clearunit_delayed(&md->bl, CLR_OUTSIGHT,tick+3000);
} else
/**
@@ -2610,7 +2612,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
* For example, this delay allows it to display soul drain effect
**/
clif_clearunit_delayed(&md->bl, CLR_DEAD, tick+250);
-
+
}
if(!md->spawn) //Tell status_damage to remove it from memory.