diff options
-rw-r--r-- | Changelog-Trunk.txt | 5 | ||||
-rw-r--r-- | src/map/pc.h | 1 | ||||
-rw-r--r-- | src/map/skill.c | 23 | ||||
-rw-r--r-- | src/map/status.c | 53 | ||||
-rw-r--r-- | src/map/status.h | 1 | ||||
-rw-r--r-- | src/map/unit.c | 17 |
6 files changed, 35 insertions, 65 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8b4529c19..b0988cf4c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,8 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/07/03 + * Removed aspd penalty from Free Cast since tests show it's not there, + even though RO sites claim it is + * Adjusted Free Cast code so that its walk penalty gets calculated in + status_calc_speed and nowhere else [ultramage] * Fixes regarding bugreport:1727 (undead element/race skill behaviors) follow up on revisions r12820 r12821 and r12822 [Brainstorm] - 2008/06/24 * Rev. 12891 Increased Item group limit for new item groups. [L0ne_W0lf] 2008/06/23 diff --git a/src/map/pc.h b/src/map/pc.h index 53218c033..f09a45f35 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -141,7 +141,6 @@ struct map_session_data { int cart_weight,cart_num; int fd; unsigned short mapindex; - unsigned short prev_speed,prev_adelay; unsigned char head_dir; //0: Look forward. 1: Look right, 2: Look left. unsigned int client_tick; int npc_id,areanpc_id,npc_shopid; diff --git a/src/map/skill.c b/src/map/skill.c index f106ebd57..bcff361dc 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5241,15 +5241,21 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr data) return 0; } - if(ud->skillid != SA_CASTCANCEL ) { + if(ud->skillid != SA_CASTCANCEL ) + {// otherwise handled in unit_skillcastcancel() if( ud->skilltimer != tid ) { ShowError("skill_castend_id: Timer mismatch %d!=%d!\n", ud->skilltimer, tid); ud->skilltimer = -1; return 0; } - if( sd && ud->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST)) - status_freecast_switch(sd); - ud->skilltimer=-1; + + if( sd && ud->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) > 0 ) + {// restore original walk speed + ud->skilltimer = -1; + status_calc_bl(&sd->bl, SCB_SPEED); + } + + ud->skilltimer = -1; } if (ud->skilltarget == id) @@ -5473,10 +5479,13 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr data) return 0; } - if(sd && ud->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST)) - status_freecast_switch(sd); - + if( sd && ud->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) > 0 ) + {// restore original walk speed + ud->skilltimer=-1; + status_calc_bl(&sd->bl, SCB_SPEED); + } ud->skilltimer=-1; + do { if(status_isdead(src)) break; diff --git a/src/map/status.c b/src/map/status.c index 9f7a05d52..cb04563f7 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1193,8 +1193,6 @@ int status_check_visibility(struct block_list *src, struct block_list *target) return 1; } -void status_calc_bl(struct block_list *bl, unsigned long flag); - // Basic ASPD value int status_base_amotion_pc(struct map_session_data* sd, struct status_data* status) { @@ -2741,17 +2739,8 @@ void status_calc_bl_sub_pc(struct map_session_data *sd, unsigned long flag) if(flag&SCB_SPEED) { if(status->speed < battle_config.max_walk_speed) status->speed = battle_config.max_walk_speed; - - if ((skill=pc_checkskill(sd,SA_FREECAST))>0) { - //Store casting walk speed for quick restoration. [Skotlex] - sd->prev_speed = status->speed * (175-5*skill)/100; - if(sd->ud.skilltimer != -1) { //Swap speed. - skill = status->speed; - status->speed = sd->prev_speed; - sd->prev_speed = skill; - } - } } + if(flag&(SCB_ASPD|SCB_AGI|SCB_DEX)) { flag|=SCB_ASPD; @@ -2763,18 +2752,7 @@ void status_calc_bl_sub_pc(struct map_session_data *sd, unsigned long flag) skill = skill *status->aspd_rate/1000; status->amotion = cap_value(skill,battle_config.max_aspd,2000); - status->adelay = 2*status->amotion; - if ((skill=pc_checkskill(sd,SA_FREECAST))>0) { - //Store casting adelay for quick restoration. [Skotlex] - sd->prev_adelay = status->adelay*(150-5*skill)/100; - if(sd->ud.skilltimer != -1) { //Swap adelay. - skill = status->adelay; - status->adelay = sd->prev_adelay; - sd->prev_adelay = skill; - } - } - } if(flag&(SCB_AGI|SCB_DSPD)) { @@ -3699,10 +3677,15 @@ static signed short status_calc_mdef2(struct block_list *bl, struct status_chang static unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc, int speed) { + TBL_PC* sd = BL_CAST(BL_PC, bl); + //Default speed coming in means there's no speed_rate adjustments. int new_speed = speed; bool default_speed = (speed == DEFAULT_WALK_SPEED); + if( sd && sd->ud.skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) > 0 ) + speed = speed * (175 - 5 * pc_checkskill(sd,SA_FREECAST))/100; + if(!sc || !sc->count) return cap_value(speed,10,USHRT_MAX); @@ -4015,30 +3998,6 @@ static unsigned short status_calc_mode(struct block_list *bl, struct status_chan return cap_value(mode,0,USHRT_MAX); } -/*========================================== - * Quick swap of adelay/speed when starting ending SA_FREECAST - *------------------------------------------*/ -void status_freecast_switch(struct map_session_data *sd) -{ - struct status_data *status; - unsigned short b_speed,tmp; - - status = &sd->battle_status; - - b_speed = status->speed; - - tmp = status->speed; - status->speed = sd->prev_speed; - sd->prev_speed = tmp; - - tmp = status->adelay; - status->adelay = sd->prev_adelay; - sd->prev_adelay = tmp; - - if(b_speed != status->speed) - clif_updatestatus(sd,SP_SPEED); -} - const char* status_get_name(struct block_list *bl) { nullpo_retr(0, bl); diff --git a/src/map/status.h b/src/map/status.h index 55fea6b2e..8e0ff6f85 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -806,7 +806,6 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev void status_calc_regen(struct block_list *bl, struct status_data *status, struct regen_data *regen); void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, struct status_change *sc); -void status_freecast_switch(struct map_session_data *sd); int status_getrefinebonus(int lv,int type); int status_check_skilluse(struct block_list *src, struct block_list *target, int skill_num, int flag); // [Skotlex] int status_check_visibility(struct block_list *src, struct block_list *target); //[Skotlex] diff --git a/src/map/unit.c b/src/map/unit.c index 07607603e..1da28c9e7 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1086,8 +1086,8 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh if(casttime > 0) { ud->skilltimer = add_timer( tick+casttime, skill_castend_id, src->id, 0 ); - if(sd && pc_checkskill(sd,SA_FREECAST)) - status_freecast_switch(sd); + if( sd && pc_checkskill(sd,SA_FREECAST) > 0 ) + status_calc_bl(&sd->bl, SCB_SPEED); else unit_stop_walking(src,1); } @@ -1187,8 +1187,8 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh if(casttime > 0) { ud->skilltimer = add_timer( tick+casttime, skill_castend_pos, src->id, 0 ); - if(sd && pc_checkskill(sd,SA_FREECAST)) - status_freecast_switch(sd); + if( sd && pc_checkskill(sd,SA_FREECAST) > 0 ) + status_calc_bl(&sd->bl, SCB_SPEED); else unit_stop_walking(src,1); } @@ -1520,9 +1520,11 @@ int unit_skillcastcancel(struct block_list *bl,int type) return 0; } - ud->canact_tick=tick; - if(sd && pc_checkskill(sd,SA_FREECAST)) - status_freecast_switch(sd); + ud->canact_tick = tick; + ud->skilltimer = -1; + + if( sd && pc_checkskill(sd,SA_FREECAST) > 0 ) + status_calc_bl(&sd->bl, SCB_SPEED); if(type&1 && sd) skill = sd->skillid_old; @@ -1538,7 +1540,6 @@ int unit_skillcastcancel(struct block_list *bl,int type) if(bl->type==BL_MOB) ((TBL_MOB*)bl)->skillidx = -1; - ud->skilltimer = -1; clif_skillcastcancel(bl); return 1; } |