diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/skill_db.txt | 2 | ||||
-rw-r--r-- | db/skill_unit_db.txt | 2 | ||||
-rw-r--r-- | src/map/skill.c | 12 |
5 files changed, 12 insertions, 9 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 5f5f7355f..2199543d7 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/13
+ * Corrected NJ_KAENSIN as per description. [Skotlex]
+ * Fixed a leaking map_freeblocklock on skill_del_unitgroup. [Skotlex]
* Changed the default save interval to 5 minutes. Added support for
specifying fixed save-intervals by using negative values. [Skotlex] EG:
- Save interval set to 300 (5 minutes): all characters will be saved in
diff --git a/db/Changelog.txt b/db/Changelog.txt index a776c3f14..494864ec1 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -24,6 +24,9 @@ -----
=========================
+07/13
+ * Fixed the Kaensin info in skill_db/skill_unit_db... before the skill was
+ overpowered. Now... I think it's underpowered :D [Skotlex]
07/12
* Tao Gunga will now summon G_Megalith's. [Poki#3]
* Updated the new Rachel mob names and the new G_ mobs stats & skills. Also removed there poring drops. [Poki#3]
diff --git a/db/skill_db.txt b/db/skill_db.txt index b79a9f4a2..f7acb1481 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -556,7 +556,7 @@ 532,0,6,4,0,1,0,10,1,no,0,0,0,none,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
533,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //NJ_NINPOU#NJ_NINPOU#
534,9,8,1,3,0,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0,0,magic,0 //NJ_KOUENKA#NJ_KOUENKA#
-535,0,8,4,3,0,2,10,5:5:6:6:7:7:8:8:9:9,no,0,0,0,magic,0 //NJ_KAENSIN#NJ_KAENSIN#
+535,0,8,4,3,0,0,10,1,no,0,0,0,magic,0 //NJ_KAENSIN#NJ_KAENSIN#
536,9,8,1,3,2,2,5,3,no,0,0,0,magic,0 //NJ_BAKUENRYU#NJ_BAKUENRYU#
537,9,8,1,1,0,0,10,1:2:3:4:5:6:7:7:7:7,no,0,0,0,magic,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU#
538,9,6,2,0,1,0,10,1,no,0,0,0,magic,0 //NJ_SUITON#NJ_SUITON#
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 444090d57..8994d42d6 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -88,7 +88,7 @@ 484,0xb8, , 2, 0,1000,enemy, 0x808 //HW_GRAVITATION
488,0xb9, , 3, 0, -1,all, 0x200 //CG_HERMODE
527,0xba, , -1, 0,2000,enemy, 0x000 //NJ_TATAMIGAESHI
-535,0xbd, , 2, 0,2000,enemy, 0x000 //NJ_KAENSIN
+535,0xbd, , 2, 0,2000,enemy, 0x008 //NJ_KAENSIN
541,0x86,,0,2:2:3:3:4,1000,enemy,0x000 //NJ_RAIGEKISAI
538,0xbb,,1:1:1:2:2:2:3:3:3:4,0,-1,all,0x010 //NJ_SUITON
516,0xbc, , 0, 3, 100,enemy, 0x000 //GS_DESPERADO
diff --git a/src/map/skill.c b/src/map/skill.c index dc6194691..b55c6bea8 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3069,7 +3069,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int //case NJ_KASUMIKIRI: //case NJ_KIRIKAGE: //case NJ_KOUENKA: - case NJ_KAENSIN: //case NJ_HYOUSENSOU: //case NJ_HYOUSYOURAKU: //case NJ_HUUJIN: @@ -6409,8 +6408,8 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid, if (sd) val1 = sd->status.child; break; case NJ_KAENSIN: - val1 = skilllv; - val2 = (skilllv+1)/2 + 4; + val1 = (skilllv+1)/2 + 4; + skill_clear_group(src,1); break; case GS_GROUNDDRIFT: @@ -7032,9 +7031,8 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns case UNT_KAENSIN: skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0); - src->val2--; - if (--src->val2<=0) - skill_delunit(src); + if (--sg->val1 <= 0) + skill_delunitgroup(NULL,sg); break; } @@ -8895,6 +8893,7 @@ int skill_clear_group (struct block_list *bl, int flag) case SA_VIOLENTGALE: case SA_LANDPROTECTOR: case NJ_SUITON: + case NJ_KAENSIN: if (flag&1) group[count++]= ud->skillunit[i]; break; @@ -9441,7 +9440,6 @@ int skill_delunitgroup (struct block_list *src, struct skill_unit_group *group) group->valstr=NULL; } - map_freeblock((struct block_list*)group->unit); /* aFree()の替わり */ group->unit=NULL; group->group_id=0; group->unit_count=0; |