diff options
-rw-r--r-- | src/map/battle.c | 31 |
1 files changed, 13 insertions, 18 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index a27ea59a1..c6b9dcba9 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4696,32 +4696,27 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f default: break; //other type doesn't have slave yet } - switch( src->type ) - { //Checks on actual src type + switch( src->type ) { //Checks on actual src type case BL_PET: if (t_bl->type != BL_MOB && flag&BCT_ENEMY) return 0; //Pet may not attack non-mobs. if (t_bl->type == BL_MOB && ((TBL_MOB*)t_bl)->guardian_data && flag&BCT_ENEMY) return 0; //pet may not attack Guardians/Emperium break; - case BL_SKILL: - { - struct skill_unit *su = (struct skill_unit *)src; - int inf2 = 0; - if (!su->group) - return 0; - if( battle_config.vs_traps_bctall && (target->type&battle_config.vs_traps_bctall) && - (inf2 = skill_get_inf2(su->group->skill_id))&INF2_TRAP && - map_flag_vs(src->m) ) - return 1;//traps may target everyone - if (su->group->src_id == target->id) { - if (inf2&INF2_NO_TARGET_SELF) - return -1; - if (inf2&INF2_TARGET_SELF) - return 1; + case BL_SKILL: { + struct skill_unit *su = (struct skill_unit *)src; + if (!su->group) + return 0; + + if (su->group->src_id == target->id) { + int inf2 = skill_get_inf2(su->group->skill_id); + if (inf2&INF2_NO_TARGET_SELF) + return -1; + if (inf2&INF2_TARGET_SELF) + return 1; + } } break; - } } switch( s_bl->type ) |