diff options
-rw-r--r-- | Changelog-SVN.txt | 4 | ||||
-rw-r--r-- | db/item_db.txt | 54 |
2 files changed, 31 insertions, 27 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt index 3b73b6580..c24e4f565 100644 --- a/Changelog-SVN.txt +++ b/Changelog-SVN.txt @@ -1,5 +1,9 @@ Date Added +03/13 + * Fixed some new cards (some % were divided by 100, some cards had no bonuses due to misplaced arguments + and due to usage BONUS instead of BONUS2, etc) [Lupus] + 03/12 * Fixed Status Recovery dealing too short blind time on undead [celest] * Fixed mobs not affected by Blind status [celest] diff --git a/db/item_db.txt b/db/item_db.txt index e7cfb5b05..dd643ed18 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1190,17 +1190,17 @@ 4153,Crab_Card,Crab Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1266,30; bonus2 bAddEle,4,30; if(isequipped(4247,4273)) bonus3 bAddMonsterDropItem,544,5,3000; } //OK 4154,Dumpling_Child_Card,Dumpling Child Card,6,20,0,10,,,,,,,,,,,{},{} 4155,Goblin_Leader_Card,Goblin Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,1,30; } //OK -4156,Goblin_Rider_Card,Goblin Steam Rider Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,0; } //OK -4157,Goblin_Archer_Card,Goblin Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,1; } //OK +4156,Goblin_Rider_Card,Goblin Steam Rider Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,0,7; } //OK +4157,Goblin_Archer_Card,Goblin Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,1,7; } //OK 4158,Sky_Deleter_Card,Sky Deleter Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bNoRegen,1; bonus bHPGainValue,100;} // ??OK 4159,Nine_Tail_Card,Nine Tail Card,6,20,0,10,,,,,,,,,,,{},{} 4160,Firelock_Soldier_Card,Firelock Soldier Card,6,20,0,10,,,,,,,,,,,{},{} 4161,Grand_Peco_Card,Grand Peco Card,6,20,0,10,,,,,,,,,,,{},{} -4162,Grizzly_Card,Grizzly Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4074)) bonus2 bAddEffWhenHit,30,Eff_Blind; } //OK +4162,Grizzly_Card,Grizzly Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4074)) bonus2 bAddEffWhenHit,Eff_Blind,3000; } //OK 4163,Gryphon_Card,Gryphon Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,2; bonus bCritical,7; if (callfunc("Is_Sword_Class")!=0) bonus3 bAutoSpell,62,5,1; } //OK 4164,Gullinbursti_Card,Gullinbursti Card,6,20,0,10,,,,,,,,,,,{},{} 4165,Gig_Card,Gig Card,6,20,0,10,,,,,,,,,,,{},{} -4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4127)) bonus2 bAddEffWhenHit,30,Eff_Curse; } //OK +4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4127)) bonus2 bAddEffWhenHit,Eff_Curse,3000; } //OK 4167,Nereid_Card,Neraid Card,6,20,0,10,,,,,,,,,,,{},{} 4168,Dark_Lord_Card,Dark Lord Card,6,20,0,10,,,,,,,,,,,{},{} 4169,Dark_Illusion_Card,Dark Illusion Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1210,12 +1210,12 @@ 4173,Demon_Pungus_Card,Demon Pungus Card,6,20,0,10,,,,,,,,,,,{},{} 4174,Deviling_Card,Deviling Card,6,20,0,10,,,,,,,,,,,{},{} 4175,Poisonous_Toad_Card,Poisonous Toad Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,52,1,2; } //OK -4176,Dullahan_Card,Dullahan Card,6,20,10,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,9; } //OK +4176,Dullahan_Card,Dullahan Card,6,20,10,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,9,7; } //OK 4177,Dryad_Card,Dryad Card,6,20,0,10,,,,,,,,,,,{},{} 4178,Dragon_Tail_Card,Dragon Tail Card,6,20,0,10,,,,,,,,,,,{},{} 4179,Dragon_Fly_Card,Dragon Fly Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bAgi,1; if(isequipped(4009)) bonus bFlee,18; } //OK 4180,Driller_Card,Driller Card,6,20,0,10,,,,,,,,,,,{},{} -4181,Disguise_Card,Disguise Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bVit)<=77) bonus bAddEffWhenHit,10,Eff_Silence; if(readparam(bVit)>77) bonus bAddEffWhenHit,30,Eff_Silence; } //??OK +4181,Disguise_Card,Disguise Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bVit)<=77) bonus2 bAddEffWhenHit,Eff_Silence,1000; if(readparam(bVit)>77) bonus2 bAddEffWhenHit,Eff_Silence,3000; } //??OK 4182,Diabolic_Card,Diabolic Card,6,20,0,10,,,,,,,,,,,{},{} 4183,Vagabond_Wolf_Card,Vagabond Wolf Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bStr,1; if(isequipped(4029)) bonus bFlee,18; } //OK 4184,Lava_Golem_Card,Lava Golem Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,4,30; } //OK @@ -1226,9 +1226,9 @@ 4189,Wraith_Dead_Card,Wraith Dead Card,6,20,0,10,,,,,,,,,,,{},{} 4190,Wraith_Card,Wraith Card,6,20,0,10,,,,,,,,,,,{},{} 4191,Loli_Ruri_Card,Loli Ruri Card,6,20,0,10,,,,,,,16,,,,{},{ bonus4 bAutoSpellWhenHit,28,3,5,0; } //OK -4192,Rotar_Zairo_Card,Rotar Zairo Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,5; } //OK +4192,Rotar_Zairo_Card,Rotar Zairo Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,5,7; } //OK 4193,Lude_Card,Lude Card,6,20,0,10,,,,,,,136,,,,{},{ if(Class==Job_Novice||Class==Job_Super_Novice||Class==4001) bonus3 bAutoSpellWhenHit,8,1,20; if(isequipped(4294)) bonus bMaxHP,300; } //??OK -4194,Rybio_Card,Rybio Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bDex)<=77) bonus bAddEffWhenHit,10,Eff_Stan; if(readparam(bDex)>77) bonus bAddEffWhenHit,30,Eff_Stan; } //??OK +4194,Rybio_Card,Rybio Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bDex)<=77) bonus2 bAddEffWhenHit,Eff_Stan,1000; if(readparam(bDex)>77) bonus2 bAddEffWhenHit,Eff_Stan,3000; } //??OK 4195,Leaf_Cat_Card,Leaf Cat Card,6,20,0,10,,,,,,,,,,,{},{} 4196,Marin_Card,Marin Card,6,20,0,10,,,,,,,,,,,{},{} 4197,Mastering_Card,Mastering Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bLuk,1; if(isequipped(4001)) bonus bFlee,18; } //OK @@ -1241,22 +1241,22 @@ 4204,Mini_Demon_Card,Mini Demon Card,6,20,0,10,,,,,,,,,,,{},{} 4205,Mimic_Card,Mimic Card,6,20,0,10,,,,,,,,,,,{},{} 4206,Myst_Case_Card,Mystcase Card,6,20,0,10,,,,,,,,,,,{},{} -4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,0; } //OK +4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,0,30; } //OK 4208,Miyabi_Ningyo_Card,Miyabi Ningyo Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } //OK 4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,,,,,{},{} 4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ bonus3 bAutoSpell,219,1,1; if(callfunc("Is_Thief_Class")) bonus bFlee,20; } //??OK 4211,Vocal_Card,Vocal Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; } //OK 4212,Bongun_Card,Bongun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK 4213,Brilight_Card,Brilight Card,6,20,0,10,,,,,,,,,,,{},{} -4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,4; } //OK +4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,4,7; } //OK 4215,Blazer_Card,Blazer Card,6,20,0,10,,,,,,,,,,,{},{} 4216,Sasquatch_Card,Sasquatch Card,6,20,0,10,,,,,,,,,,,{},{} 4217,Enchanted_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,0,10,,,,,,,,,,,{},{} -4218,Succubus_Card,Succubus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHP,1000; if(isequipped(4268)) goto L_INCUB; bonus bVit,-3; bonus bHPrecovRate,-20; end; L_INCUB: bonus bVit,4; bonus bHPrecovRate,30; } //??OK +4218,Succubus_Card,Succubus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHP,1000; if(isequipped(4268)) goto L_INCUB; bonus bVit,-3; bonus bHPrecovRate,-20; end; L_INCUB: bonus bVit,4; bonus bHPrecovRate,30; } //??OK HpRecoveryRate != +30% when combo 4219,Sage_Worm_Card,Sage Worm Card,6,20,0,10,,,,,,,,,,,{},{} 4220,Solider_Card,Solider Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; bonus bMdef,2; } //OK 4221,Skeleton_General_Card,Skeleton General Card,6,20,0,10,,,,,,,,,,,{},{} -4222,Skeleton_Prisoner_Card,Skel Prisoner Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4025)) bonus2 bAddEffWhenHit,30,Eff_Sleep; } //OK +4222,Skeleton_Prisoner_Card,Skel Prisoner Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4025)) bonus2 bAddEffWhenHit,Eff_Sleep,3000; } //OK 4223,Stalactic_Golem_Card,Stalactic Golem Card,6,20,0,10,,,,,,,,,,,{},{} 4224,Stem_Worm_Card,Stem Worm Card,6,20,0,10,,,,,,,,,,,{},{} 4225,Stone_Shooter_Card,Stone Shooter Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,10; bonus bHit,10; } //OK @@ -1284,18 +1284,18 @@ 4247,Aster_Card,Aster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1074,30; } //OK 4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,0,10,,,,,,,,,,,{},{} 4249,Ancient_Worm_Card,Ancient Worm Card,6,20,0,10,,,,,,,,,,,{},{} -4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,2; } //OK +4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,2,30; } //OK 4251,Elder_Card,Elder Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,5,40; } //OK 4252,Alligator_Card,Alligator Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLongAtkDef,5; } //OK 4253,Alice_Card,Alice Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,10,40; bonus2 bSubRace,11,-40; } //??OK -4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,1; } //OK +4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,1,30; } //OK 4255,Orc_Lady_Card,Orc Lady Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,3,30; } //OK 4256,Orc_Archer_Card,Orc Archer Card,6,20,0,10,,,,,,,,,,,{},{} 4257,Wild_Rose_Card,Wild Rose Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAgi,1; if(callfunc("Is_Thief_Class")) bonus bFlee2,5; } //OK 4258,Evil_Nymph_Card,Evil Nymph Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,1; bonus bMaxSP,50; } //OK 4259,Wooden_Golem_Card,Wooden Golem Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,1; bonus bHPrecovRate,30; } //OK -4260,Wootan_Shooter_Card,Wootan Shooter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff, Eff_Confusion,2000; } //OK -4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff, Eff_Bleeding,2000; } //OK +4260,Wootan_Shooter_Card,Wootan Shooter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000; } //OK +4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; } //OK 4262,Taoist_Hermit_Card,Taoist Hermit Card,6,20,0,10,,,,,,,,,,,{},{} 4263,Incantation_Samurai_Card,Incantation Samurai Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bIgnoreDefMob,0; bonus2 bHPLossRate,300,10; bonus bDamageWhenUnequip,1000; } //??OK 4264,Wind_Ghost_Card,Wind Ghost Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1320,21 +1320,21 @@ //4283,Removed_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{} 4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; } //??OK 4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; } //OK -4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,10,Eff_Confusion; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,30,Eff_Confusion; } //??OK +4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,Eff_Confusion,1000; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,Eff_Confusion,3000; } //??OK 4287,Kapha_Card,Kapha Card,6,20,0,10,,,,,,,,,,,{},{} 4288,Carat_Card,Carat Card,6,20,0,10,,,,,,,,,,,{},{} 4289,Caterpillar_Card,Caterpillar Card,6,20,0,10,,,,,,,,,,,{},{} 4290,Cat_o'_Nine_Tail_Card,Cat o' Nine Tail Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMdef,3; bonus bMagicDamageReturn,5; } //OK 4291,Kobold_Leader_Card,Kobold Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,2,30; } //OK -4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,3; } //OK +4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,3,7; } //OK 4293,Cookie_Card,Cookie Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,156,10; } //OK 4294,Quve_Card,Quve Card,6,20,0,10,,,,,,,136,,,,{},{ if((Class==Job_Novice)||(Class==Job_Super_Novice)) bonus4 bAutoSpellWhenHit,29,1,20,0; if(isequipped(4193)) bonus bMaxSP,60; } //??OK 4295,Kraben_Card,Kraben Card,6,20,0,10,,,,,,,,,,,{},{} 4296,Cramp_Card,Cramp Card,6,20,0,10,,,,,,,,,,,{},{} -4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,2; } //OK +4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,2,7; } //OK 4298,Creamy_Fear_Card,Creamy Fear Card,6,20,0,10,,,,,,,,,,,{},{} 4299,Clock_Card,Clock Card,6,20,0,10,,,,,,,,,,,{},{} -4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,10,Eff_Poison; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,30,Eff_Poison; } //??OK +4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,1000; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,3000; } //??OK 4301,Killer_Mantis_Card,Killer Mantis Card,6,20,0,10,,,,,,,,,,,{},{} 4302,Tao_Gunka_Card,Tao Gunka Card,6,20,0,10,,,,,,,,,,,{},{} 4304,Tamruan_Card,Tamruan Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1343,27 +1343,27 @@ 4307,Beetle_King_Card,Beetle King Card,6,20,0,10,,,,,,,,,,,{},{} 4308,Tri_Joint_Card,Tri Joint Card,6,20,0,10,,,,,,,,,,,{},{} 4309,Parasite_Card,Parasite Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; bonus2 bSubEle,0,5; } //OK -4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,6; } //OK +4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,6,7; } //OK 4311,Permeter_Card,Permeter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,7,15; bonus2 bSubEle,9,15; } //OK -4312,Seal_Card,Seal Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,3; bonus bHit,10; if(!callfunc("Is_Holy_Class")) end; bonus2 bCriticalAddRace,9,1; bonus2 bCriticalAddRace,9,6; } //??OK +4312,Seal_Card,Seal Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,3; bonus bHit,10; if(!callfunc("Is_Holy_Class")) end; bonus2 bCriticalAddRace,1,9; bonus2 bCriticalAddRace,6,9; } //??OK 4313,Punk_Card,Punk Card,6,20,0,10,,,,,,,,,,,{},{} 4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; } //OK -4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,10,Eff_Stone; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,30,Eff_Stone; } //??OK +4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,Eff_Stone,1000; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,Eff_Stone,3000; } //??OK 4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,,,,,{},{} 4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; bonus3 bSPDrainValue,100,-1,0; } //??OK -4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,20,Eff_Freeze; } //??OK +4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,Eff_Freeze,2000; } //??OK 4319,Freezer_Card,Freezer Card,6,20,0,10,,,,,,,,,,,{},{} 4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK 4321,Heirozoist_Card,Heirozoist Card,6,20,0,10,,,,,,,,,,,{},{} 4322,High_Orc_Card,High Orc Card,6,20,0,10,,,,,,,,,,,{},{} 4323,Garm_Baby_Card,Garm Baby Card,6,20,0,10,,,,,,,,,,,{},{} -4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,50,Eff_Freeze; } //OK +4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; } //OK 4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; } //??OK 4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc 4327,Bloody_Butterfly_Card,Bloody Butterfly Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,30; bonus bNoCastCancel2,0; bonus2 bSkillAtk,18,5; } //??OK 4328,Hyegun_Card,Hyegun Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee,15; bonus bCritical,1; if(isequipped(4090,4212)) bonus bAllStats,1; } //??OK 4329,Phendark_Card,Phendark Card,6,20,0,10,,,,,,,,,,,{},{} -4330,Evil_Snake_Lord_Card,Evil Snake Lord Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,3; bonus2 bResEff, Eff_Blind,10000; bonus2 bResEff, Eff_Curse,10000; } //OK +4330,Evil_Snake_Lord_Card,Evil Snake Lord Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; } //OK 4331,Heater_Card,Heater Card,6,20,0,10,,,,,,,,,,,{},{ bonus bCritical,3; if(callfunc("Is_Sword_Class")) bonus bFlee2,3; } //OK // Extra Headgears @@ -1895,7 +1895,7 @@ 12018,Fire_Cracker,Fire Cracker,2,250,0,20,,,,,10477567,2,,,,,{ misceffect(256); },{} // 2005 -12019,Sacred_Egg,Sacred_Egg,2,,,150,,,,,10477567,2,,,,,{},{} //Acts like Yggdra +12019,Sacred_Egg,Sacred Egg,2,,,150,,,,,10477567,2,,,,,{},{} //Acts like Yggdra |