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-rw-r--r--Changelog-SVN.txt4
-rw-r--r--db/item_db.txt54
2 files changed, 31 insertions, 27 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt
index 3b73b6580..c24e4f565 100644
--- a/Changelog-SVN.txt
+++ b/Changelog-SVN.txt
@@ -1,5 +1,9 @@
Date Added
+03/13
+ * Fixed some new cards (some % were divided by 100, some cards had no bonuses due to misplaced arguments
+ and due to usage BONUS instead of BONUS2, etc) [Lupus]
+
03/12
* Fixed Status Recovery dealing too short blind time on undead [celest]
* Fixed mobs not affected by Blind status [celest]
diff --git a/db/item_db.txt b/db/item_db.txt
index e7cfb5b05..dd643ed18 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1190,17 +1190,17 @@
4153,Crab_Card,Crab Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1266,30; bonus2 bAddEle,4,30; if(isequipped(4247,4273)) bonus3 bAddMonsterDropItem,544,5,3000; } //OK
4154,Dumpling_Child_Card,Dumpling Child Card,6,20,0,10,,,,,,,,,,,{},{}
4155,Goblin_Leader_Card,Goblin Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,1,30; } //OK
-4156,Goblin_Rider_Card,Goblin Steam Rider Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,0; } //OK
-4157,Goblin_Archer_Card,Goblin Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,1; } //OK
+4156,Goblin_Rider_Card,Goblin Steam Rider Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,0,7; } //OK
+4157,Goblin_Archer_Card,Goblin Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,1,7; } //OK
4158,Sky_Deleter_Card,Sky Deleter Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bNoRegen,1; bonus bHPGainValue,100;} // ??OK
4159,Nine_Tail_Card,Nine Tail Card,6,20,0,10,,,,,,,,,,,{},{}
4160,Firelock_Soldier_Card,Firelock Soldier Card,6,20,0,10,,,,,,,,,,,{},{}
4161,Grand_Peco_Card,Grand Peco Card,6,20,0,10,,,,,,,,,,,{},{}
-4162,Grizzly_Card,Grizzly Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4074)) bonus2 bAddEffWhenHit,30,Eff_Blind; } //OK
+4162,Grizzly_Card,Grizzly Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4074)) bonus2 bAddEffWhenHit,Eff_Blind,3000; } //OK
4163,Gryphon_Card,Gryphon Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,2; bonus bCritical,7; if (callfunc("Is_Sword_Class")!=0) bonus3 bAutoSpell,62,5,1; } //OK
4164,Gullinbursti_Card,Gullinbursti Card,6,20,0,10,,,,,,,,,,,{},{}
4165,Gig_Card,Gig Card,6,20,0,10,,,,,,,,,,,{},{}
-4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4127)) bonus2 bAddEffWhenHit,30,Eff_Curse; } //OK
+4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4127)) bonus2 bAddEffWhenHit,Eff_Curse,3000; } //OK
4167,Nereid_Card,Neraid Card,6,20,0,10,,,,,,,,,,,{},{}
4168,Dark_Lord_Card,Dark Lord Card,6,20,0,10,,,,,,,,,,,{},{}
4169,Dark_Illusion_Card,Dark Illusion Card,6,20,0,10,,,,,,,,,,,{},{}
@@ -1210,12 +1210,12 @@
4173,Demon_Pungus_Card,Demon Pungus Card,6,20,0,10,,,,,,,,,,,{},{}
4174,Deviling_Card,Deviling Card,6,20,0,10,,,,,,,,,,,{},{}
4175,Poisonous_Toad_Card,Poisonous Toad Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,52,1,2; } //OK
-4176,Dullahan_Card,Dullahan Card,6,20,10,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,9; } //OK
+4176,Dullahan_Card,Dullahan Card,6,20,10,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,9,7; } //OK
4177,Dryad_Card,Dryad Card,6,20,0,10,,,,,,,,,,,{},{}
4178,Dragon_Tail_Card,Dragon Tail Card,6,20,0,10,,,,,,,,,,,{},{}
4179,Dragon_Fly_Card,Dragon Fly Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bAgi,1; if(isequipped(4009)) bonus bFlee,18; } //OK
4180,Driller_Card,Driller Card,6,20,0,10,,,,,,,,,,,{},{}
-4181,Disguise_Card,Disguise Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bVit)<=77) bonus bAddEffWhenHit,10,Eff_Silence; if(readparam(bVit)>77) bonus bAddEffWhenHit,30,Eff_Silence; } //??OK
+4181,Disguise_Card,Disguise Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bVit)<=77) bonus2 bAddEffWhenHit,Eff_Silence,1000; if(readparam(bVit)>77) bonus2 bAddEffWhenHit,Eff_Silence,3000; } //??OK
4182,Diabolic_Card,Diabolic Card,6,20,0,10,,,,,,,,,,,{},{}
4183,Vagabond_Wolf_Card,Vagabond Wolf Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bStr,1; if(isequipped(4029)) bonus bFlee,18; } //OK
4184,Lava_Golem_Card,Lava Golem Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,4,30; } //OK
@@ -1226,9 +1226,9 @@
4189,Wraith_Dead_Card,Wraith Dead Card,6,20,0,10,,,,,,,,,,,{},{}
4190,Wraith_Card,Wraith Card,6,20,0,10,,,,,,,,,,,{},{}
4191,Loli_Ruri_Card,Loli Ruri Card,6,20,0,10,,,,,,,16,,,,{},{ bonus4 bAutoSpellWhenHit,28,3,5,0; } //OK
-4192,Rotar_Zairo_Card,Rotar Zairo Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,5; } //OK
+4192,Rotar_Zairo_Card,Rotar Zairo Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,5,7; } //OK
4193,Lude_Card,Lude Card,6,20,0,10,,,,,,,136,,,,{},{ if(Class==Job_Novice||Class==Job_Super_Novice||Class==4001) bonus3 bAutoSpellWhenHit,8,1,20; if(isequipped(4294)) bonus bMaxHP,300; } //??OK
-4194,Rybio_Card,Rybio Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bDex)<=77) bonus bAddEffWhenHit,10,Eff_Stan; if(readparam(bDex)>77) bonus bAddEffWhenHit,30,Eff_Stan; } //??OK
+4194,Rybio_Card,Rybio Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bDex)<=77) bonus2 bAddEffWhenHit,Eff_Stan,1000; if(readparam(bDex)>77) bonus2 bAddEffWhenHit,Eff_Stan,3000; } //??OK
4195,Leaf_Cat_Card,Leaf Cat Card,6,20,0,10,,,,,,,,,,,{},{}
4196,Marin_Card,Marin Card,6,20,0,10,,,,,,,,,,,{},{}
4197,Mastering_Card,Mastering Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bLuk,1; if(isequipped(4001)) bonus bFlee,18; } //OK
@@ -1241,22 +1241,22 @@
4204,Mini_Demon_Card,Mini Demon Card,6,20,0,10,,,,,,,,,,,{},{}
4205,Mimic_Card,Mimic Card,6,20,0,10,,,,,,,,,,,{},{}
4206,Myst_Case_Card,Mystcase Card,6,20,0,10,,,,,,,,,,,{},{}
-4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,0; } //OK
+4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,0,30; } //OK
4208,Miyabi_Ningyo_Card,Miyabi Ningyo Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } //OK
4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,,,,,{},{}
4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ bonus3 bAutoSpell,219,1,1; if(callfunc("Is_Thief_Class")) bonus bFlee,20; } //??OK
4211,Vocal_Card,Vocal Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; } //OK
4212,Bongun_Card,Bongun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK
4213,Brilight_Card,Brilight Card,6,20,0,10,,,,,,,,,,,{},{}
-4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,4; } //OK
+4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,4,7; } //OK
4215,Blazer_Card,Blazer Card,6,20,0,10,,,,,,,,,,,{},{}
4216,Sasquatch_Card,Sasquatch Card,6,20,0,10,,,,,,,,,,,{},{}
4217,Enchanted_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,0,10,,,,,,,,,,,{},{}
-4218,Succubus_Card,Succubus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHP,1000; if(isequipped(4268)) goto L_INCUB; bonus bVit,-3; bonus bHPrecovRate,-20; end; L_INCUB: bonus bVit,4; bonus bHPrecovRate,30; } //??OK
+4218,Succubus_Card,Succubus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHP,1000; if(isequipped(4268)) goto L_INCUB; bonus bVit,-3; bonus bHPrecovRate,-20; end; L_INCUB: bonus bVit,4; bonus bHPrecovRate,30; } //??OK HpRecoveryRate != +30% when combo
4219,Sage_Worm_Card,Sage Worm Card,6,20,0,10,,,,,,,,,,,{},{}
4220,Solider_Card,Solider Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; bonus bMdef,2; } //OK
4221,Skeleton_General_Card,Skeleton General Card,6,20,0,10,,,,,,,,,,,{},{}
-4222,Skeleton_Prisoner_Card,Skel Prisoner Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4025)) bonus2 bAddEffWhenHit,30,Eff_Sleep; } //OK
+4222,Skeleton_Prisoner_Card,Skel Prisoner Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4025)) bonus2 bAddEffWhenHit,Eff_Sleep,3000; } //OK
4223,Stalactic_Golem_Card,Stalactic Golem Card,6,20,0,10,,,,,,,,,,,{},{}
4224,Stem_Worm_Card,Stem Worm Card,6,20,0,10,,,,,,,,,,,{},{}
4225,Stone_Shooter_Card,Stone Shooter Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,10; bonus bHit,10; } //OK
@@ -1284,18 +1284,18 @@
4247,Aster_Card,Aster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1074,30; } //OK
4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,0,10,,,,,,,,,,,{},{}
4249,Ancient_Worm_Card,Ancient Worm Card,6,20,0,10,,,,,,,,,,,{},{}
-4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,2; } //OK
+4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,2,30; } //OK
4251,Elder_Card,Elder Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,5,40; } //OK
4252,Alligator_Card,Alligator Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLongAtkDef,5; } //OK
4253,Alice_Card,Alice Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,10,40; bonus2 bSubRace,11,-40; } //??OK
-4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,1; } //OK
+4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,1,30; } //OK
4255,Orc_Lady_Card,Orc Lady Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,3,30; } //OK
4256,Orc_Archer_Card,Orc Archer Card,6,20,0,10,,,,,,,,,,,{},{}
4257,Wild_Rose_Card,Wild Rose Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAgi,1; if(callfunc("Is_Thief_Class")) bonus bFlee2,5; } //OK
4258,Evil_Nymph_Card,Evil Nymph Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,1; bonus bMaxSP,50; } //OK
4259,Wooden_Golem_Card,Wooden Golem Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,1; bonus bHPrecovRate,30; } //OK
-4260,Wootan_Shooter_Card,Wootan Shooter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff, Eff_Confusion,2000; } //OK
-4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff, Eff_Bleeding,2000; } //OK
+4260,Wootan_Shooter_Card,Wootan Shooter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000; } //OK
+4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; } //OK
4262,Taoist_Hermit_Card,Taoist Hermit Card,6,20,0,10,,,,,,,,,,,{},{}
4263,Incantation_Samurai_Card,Incantation Samurai Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bIgnoreDefMob,0; bonus2 bHPLossRate,300,10; bonus bDamageWhenUnequip,1000; } //??OK
4264,Wind_Ghost_Card,Wind Ghost Card,6,20,0,10,,,,,,,,,,,{},{}
@@ -1320,21 +1320,21 @@
//4283,Removed_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{}
4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; } //??OK
4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; } //OK
-4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,10,Eff_Confusion; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,30,Eff_Confusion; } //??OK
+4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,Eff_Confusion,1000; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,Eff_Confusion,3000; } //??OK
4287,Kapha_Card,Kapha Card,6,20,0,10,,,,,,,,,,,{},{}
4288,Carat_Card,Carat Card,6,20,0,10,,,,,,,,,,,{},{}
4289,Caterpillar_Card,Caterpillar Card,6,20,0,10,,,,,,,,,,,{},{}
4290,Cat_o'_Nine_Tail_Card,Cat o' Nine Tail Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMdef,3; bonus bMagicDamageReturn,5; } //OK
4291,Kobold_Leader_Card,Kobold Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,2,30; } //OK
-4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,3; } //OK
+4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,3,7; } //OK
4293,Cookie_Card,Cookie Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,156,10; } //OK
4294,Quve_Card,Quve Card,6,20,0,10,,,,,,,136,,,,{},{ if((Class==Job_Novice)||(Class==Job_Super_Novice)) bonus4 bAutoSpellWhenHit,29,1,20,0; if(isequipped(4193)) bonus bMaxSP,60; } //??OK
4295,Kraben_Card,Kraben Card,6,20,0,10,,,,,,,,,,,{},{}
4296,Cramp_Card,Cramp Card,6,20,0,10,,,,,,,,,,,{},{}
-4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,2; } //OK
+4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,2,7; } //OK
4298,Creamy_Fear_Card,Creamy Fear Card,6,20,0,10,,,,,,,,,,,{},{}
4299,Clock_Card,Clock Card,6,20,0,10,,,,,,,,,,,{},{}
-4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,10,Eff_Poison; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,30,Eff_Poison; } //??OK
+4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,1000; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,3000; } //??OK
4301,Killer_Mantis_Card,Killer Mantis Card,6,20,0,10,,,,,,,,,,,{},{}
4302,Tao_Gunka_Card,Tao Gunka Card,6,20,0,10,,,,,,,,,,,{},{}
4304,Tamruan_Card,Tamruan Card,6,20,0,10,,,,,,,,,,,{},{}
@@ -1343,27 +1343,27 @@
4307,Beetle_King_Card,Beetle King Card,6,20,0,10,,,,,,,,,,,{},{}
4308,Tri_Joint_Card,Tri Joint Card,6,20,0,10,,,,,,,,,,,{},{}
4309,Parasite_Card,Parasite Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; bonus2 bSubEle,0,5; } //OK
-4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,6; } //OK
+4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,6,7; } //OK
4311,Permeter_Card,Permeter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,7,15; bonus2 bSubEle,9,15; } //OK
-4312,Seal_Card,Seal Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,3; bonus bHit,10; if(!callfunc("Is_Holy_Class")) end; bonus2 bCriticalAddRace,9,1; bonus2 bCriticalAddRace,9,6; } //??OK
+4312,Seal_Card,Seal Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,3; bonus bHit,10; if(!callfunc("Is_Holy_Class")) end; bonus2 bCriticalAddRace,1,9; bonus2 bCriticalAddRace,6,9; } //??OK
4313,Punk_Card,Punk Card,6,20,0,10,,,,,,,,,,,{},{}
4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; } //OK
-4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,10,Eff_Stone; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,30,Eff_Stone; } //??OK
+4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,Eff_Stone,1000; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,Eff_Stone,3000; } //??OK
4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,,,,,{},{}
4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; bonus3 bSPDrainValue,100,-1,0; } //??OK
-4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,20,Eff_Freeze; } //??OK
+4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,Eff_Freeze,2000; } //??OK
4319,Freezer_Card,Freezer Card,6,20,0,10,,,,,,,,,,,{},{}
4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK
4321,Heirozoist_Card,Heirozoist Card,6,20,0,10,,,,,,,,,,,{},{}
4322,High_Orc_Card,High Orc Card,6,20,0,10,,,,,,,,,,,{},{}
4323,Garm_Baby_Card,Garm Baby Card,6,20,0,10,,,,,,,,,,,{},{}
-4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,50,Eff_Freeze; } //OK
+4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; } //OK
4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; } //??OK
4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc
4327,Bloody_Butterfly_Card,Bloody Butterfly Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,30; bonus bNoCastCancel2,0; bonus2 bSkillAtk,18,5; } //??OK
4328,Hyegun_Card,Hyegun Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee,15; bonus bCritical,1; if(isequipped(4090,4212)) bonus bAllStats,1; } //??OK
4329,Phendark_Card,Phendark Card,6,20,0,10,,,,,,,,,,,{},{}
-4330,Evil_Snake_Lord_Card,Evil Snake Lord Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,3; bonus2 bResEff, Eff_Blind,10000; bonus2 bResEff, Eff_Curse,10000; } //OK
+4330,Evil_Snake_Lord_Card,Evil Snake Lord Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; } //OK
4331,Heater_Card,Heater Card,6,20,0,10,,,,,,,,,,,{},{ bonus bCritical,3; if(callfunc("Is_Sword_Class")) bonus bFlee2,3; } //OK
// Extra Headgears
@@ -1895,7 +1895,7 @@
12018,Fire_Cracker,Fire Cracker,2,250,0,20,,,,,10477567,2,,,,,{ misceffect(256); },{}
// 2005
-12019,Sacred_Egg,Sacred_Egg,2,,,150,,,,,10477567,2,,,,,{},{} //Acts like Yggdra
+12019,Sacred_Egg,Sacred Egg,2,,,150,,,,,10477567,2,,,,,{},{} //Acts like Yggdra