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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/script.c4
2 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 5470fbf73..fc8d9e464 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/17
+ * The baby check when wearing a tuxedo/dress now works [Zido]
* Fixed pet being incorrectly removed when it had intimacy 0. [Skotlex]
* Some cleanup in the TK_RUN related code. [Skotlex]
* Added variable walk_count to unit_data to be use as a counter for cells
diff --git a/src/map/script.c b/src/map/script.c
index 66e77d9c8..56a644f0c 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -6329,8 +6329,8 @@ int buildin_changebase(struct script_state *st)
vclass = conv_num(st,& (st->stack->stack_data[st->start+2]));
if(vclass == JOB_WEDDING)
{
- if (!battle_config.wedding_modifydisplay //Do not show the wedding sprites
- //sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore.
+ if (!battle_config.wedding_modifydisplay || //Do not show the wedding sprites
+ sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore.
)
return 0;
}