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-rw-r--r--src/map/skill.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 916f36d7c..fd58618ec 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1468,6 +1468,8 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
if (skill == AS_SONICBLOW)
pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
+ if (skill == PF_SPIDERWEB) //Special case, due to its nature of coding.
+ type = CAST_GROUND;
sd->state.autocast = 1;
skill_consume_requirement(sd,skill,skilllv,1);
@@ -15853,17 +15855,17 @@ int skill_elementalanalysis(struct map_session_data* sd, int n, int skill_lv, un
case 992: product = 996; break; // Wind of Verdure -> Rough Wind.
case 993: product = 997; break; // Green Live -> Great Nature.
default:
- clif_skill_fail(sd,SO_EL_ANALYSIS,0,0);
+ clif_skill_fail(sd,SO_EL_ANALYSIS,USESKILL_FAIL_LEVEL,0);
return 1;
}
-
- if( pc_delitem(sd,idx,del_amount,1,0,LOG_TYPE_CONSUME) ) {
- clif_skill_fail(sd,SO_EL_ANALYSIS,0,0);
+
+ if( pc_delitem(sd,idx,del_amount,0,1,LOG_TYPE_CONSUME) ) {
+ clif_skill_fail(sd,SO_EL_ANALYSIS,USESKILL_FAIL_LEVEL,0);
return 1;
}
-
+
if( skill_lv == 2 && rnd()%100 < 25 ) { // At level 2 have a fail chance. You loose your items if it fails.
- clif_skill_fail(sd,SO_EL_ANALYSIS,0,0);
+ clif_skill_fail(sd,SO_EL_ANALYSIS,USESKILL_FAIL_LEVEL,0);
return 1;
}