diff options
-rw-r--r-- | src/map/battle.h | 6 | ||||
-rw-r--r-- | src/map/skill.c | 2 |
2 files changed, 3 insertions, 5 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 2d4651b65..e78713583 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -197,9 +197,9 @@ extern struct Battle_Config { unsigned short wedding_modifydisplay;
unsigned short wedding_ignorepalette; //[Skotlex]
unsigned short xmas_ignorepalette; // [Valaris]
- unsigned int natural_healhp_interval;
- unsigned int natural_healsp_interval;
- unsigned int natural_heal_skill_interval;
+ int natural_healhp_interval;
+ int natural_healsp_interval;
+ int natural_heal_skill_interval;
unsigned short natural_heal_weight_rate;
unsigned short item_name_override_grffile;
unsigned short indoors_override_grffile; // [Celest]
diff --git a/src/map/skill.c b/src/map/skill.c index 33fd6eb89..dfe085f75 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9694,8 +9694,6 @@ struct skill_unit_group *skill_initunitgroup (struct block_list *src, int count, group->tick=gettick(); if (skillid == PR_SANCTUARY) //Sanctuary starts healing +1500ms after casted. [Skotlex] group->tick += 1500; - else if (skillid == PA_GOSPEL) //Prevent Gospel from triggering bonuses right away. [Skotlex] - group->tick += interval; group->valstr=NULL; i = skill_get_unit_flag(skillid); //Reuse for faster access from here on. [Skotlex] |