diff options
-rw-r--r-- | Changelog-Trunk.txt | 4 | ||||
-rw-r--r-- | conf-tmpl/Changelog.txt | 3 | ||||
-rw-r--r-- | conf-tmpl/mapflag/nosave.txt | 48 | ||||
-rw-r--r-- | src/map/guild.c | 11 | ||||
-rw-r--r-- | src/map/npc.c | 7 | ||||
-rw-r--r-- | src/map/skill.c | 6 |
6 files changed, 42 insertions, 37 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e080546c1..34c1dc324 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,7 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. - +2007/04/09 + * Updated some Guild WoE rules to behave as explained here: + http://www.eathena.ws/board/index.php?showtopic=146581 [Skotlex] 2007/04/08 * Fixed the platform-specific stricmp compilation problem * Fixed inverted vending tax equation (!) and made it more precise diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 784e4c6db..bbfa89543 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,5 +1,8 @@ Date Added +2007/04/09 + * Removed the nosave mapflags from the Guild Castles + (http://www.eathena.ws/board/index.php?showtopic=146581) [Skotlex] 2007/04/03 * Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default). [Skotlex] diff --git a/conf-tmpl/mapflag/nosave.txt b/conf-tmpl/mapflag/nosave.txt index cf91054b9..e1626138f 100644 --- a/conf-tmpl/mapflag/nosave.txt +++ b/conf-tmpl/mapflag/nosave.txt @@ -150,30 +150,30 @@ pvp_n_8-5 mapflag nosave SavePoint pvp_2vs2 mapflag nosave SavePoint //WoE Castles ================================= -aldeg_cas01 mapflag nosave SavePoint -aldeg_cas02 mapflag nosave SavePoint -aldeg_cas03 mapflag nosave SavePoint -aldeg_cas04 mapflag nosave SavePoint -aldeg_cas05 mapflag nosave SavePoint -gefg_cas01 mapflag nosave SavePoint -gefg_cas02 mapflag nosave SavePoint -gefg_cas03 mapflag nosave SavePoint -gefg_cas04 mapflag nosave SavePoint -gefg_cas05 mapflag nosave SavePoint -payg_cas01 mapflag nosave SavePoint -payg_cas02 mapflag nosave SavePoint -payg_cas03 mapflag nosave SavePoint -payg_cas04 mapflag nosave SavePoint -payg_cas05 mapflag nosave SavePoint -prtg_cas01 mapflag nosave SavePoint -prtg_cas02 mapflag nosave SavePoint -prtg_cas03 mapflag nosave SavePoint -prtg_cas04 mapflag nosave SavePoint -prtg_cas05 mapflag nosave SavePoint -nguild_alde mapflag nosave SavePoint -nguild_gef mapflag nosave SavePoint -nguild_pay mapflag nosave SavePoint -nguild_prt mapflag nosave SavePoint +//aldeg_cas01 mapflag nosave SavePoint +//aldeg_cas02 mapflag nosave SavePoint +//aldeg_cas03 mapflag nosave SavePoint +//aldeg_cas04 mapflag nosave SavePoint +//aldeg_cas05 mapflag nosave SavePoint +//gefg_cas01 mapflag nosave SavePoint +//gefg_cas02 mapflag nosave SavePoint +//gefg_cas03 mapflag nosave SavePoint +//gefg_cas04 mapflag nosave SavePoint +//gefg_cas05 mapflag nosave SavePoint +//payg_cas01 mapflag nosave SavePoint +//payg_cas02 mapflag nosave SavePoint +//payg_cas03 mapflag nosave SavePoint +//payg_cas04 mapflag nosave SavePoint +//payg_cas05 mapflag nosave SavePoint +//prtg_cas01 mapflag nosave SavePoint +//prtg_cas02 mapflag nosave SavePoint +//prtg_cas03 mapflag nosave SavePoint +//prtg_cas04 mapflag nosave SavePoint +//prtg_cas05 mapflag nosave SavePoint +//nguild_alde mapflag nosave SavePoint +//nguild_gef mapflag nosave SavePoint +//nguild_pay mapflag nosave SavePoint +//nguild_prt mapflag nosave SavePoint //Guild Dungeons ============================== gld_dun01 mapflag nosave SavePoint diff --git a/src/map/guild.c b/src/map/guild.c index 8399022e3..6b7dcbf65 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -650,7 +650,7 @@ int guild_invite(struct map_session_data *sd,struct map_session_data *tsd) } if(tsd->status.guild_id>0 || tsd->guild_invite>0 || - map[tsd->bl.m].flag.gvg_castle) + (agit_flag && map[tsd->bl.m].flag.gvg_castle)) { //Can't invite people inside castles. [Skotlex] clif_guild_inviteack(sd,0); return 0; @@ -784,7 +784,7 @@ int guild_leave(struct map_session_data *sd,int guild_id, if(sd->status.account_id!=account_id || sd->status.char_id!=char_id || sd->status.guild_id!=guild_id || - map[sd->bl.m].flag.gvg_castle) //Can't leave inside guild castles. + (agit_flag && map[sd->bl.m].flag.gvg_castle)) return 0; intif_guild_leave(sd->status.guild_id, sd->status.account_id, sd->status.char_id,0,mes); @@ -814,7 +814,7 @@ int guild_expulsion(struct map_session_data *sd,int guild_id, //Can't leave inside guild castles. if ((tsd = map_id2sd(account_id)) && tsd->status.char_id == char_id && - map[tsd->bl.m].flag.gvg_castle) + (agit_flag && map[tsd->bl.m].flag.gvg_castle)) return 0; for(i=0;i<g->max_member;i++){ // 所属しているか @@ -1407,11 +1407,6 @@ int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) return 0; } - if(agit_flag) { - clif_displaymessage(sd->fd,"You cannot make oppositions during Guild Wars!"); - return 0; - } - for(i=0;i<MAX_GUILDALLIANCE;i++){ // すでに関係を持っているか確認 if(g->alliance[i].guild_id==tsd->status.guild_id){ if(g->alliance[i].opposition==1){ // すでに敵対 diff --git a/src/map/npc.c b/src/map/npc.c index 9d12fa2d6..faee6fc10 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1206,10 +1206,9 @@ int npc_scriptcont(struct map_session_data *sd,int id) if( id != sd->npc_id ){ TBL_NPC* nd_sd=(TBL_NPC*)map_id2bl(sd->npc_id); TBL_NPC* nd=(TBL_NPC*)map_id2bl(id); - if( nd_sd && nd ) - ShowWarning("npc_scriptcont: %s (sd->npc_id=%d) is not %s (id=%d).\n", nd_sd->name, sd->npc_id, nd->name, id); - else - ShowDebug("npc_scriptcont: Invalid npc ID, npc_id variable not cleared? %x (sd->npc_id=%d) is not %x (id=%d)\n", (int)nd_sd, sd->npc_id, (int)nd, id); + ShowDebug("npc_scriptcont: %s (sd->npc_id=%d) is not %s (id=%d).\n", + nd_sd?nd_sd->name:"'Unknown NPC'", sd->npc_id, + nd?nd->name:"'Unknown NPC'", id); return 1; } diff --git a/src/map/skill.c b/src/map/skill.c index 0bd3f288e..0cf04bbe6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5720,6 +5720,8 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data) if(battle_config.skill_log && battle_config.skill_log&src->type) ShowInfo("Type %d, ID %d skill castend id [id =%d, lv=%d, target ID %d)\n", src->type, src->id, ud->skillid, ud->skilllv, target->id); + + map_freeblock_lock(); if (skill_get_casttype(ud->skillid) == CAST_NODAMAGE) skill_castend_nodamage_id(src,target,ud->skillid,ud->skilllv,tick,0); else @@ -5734,6 +5736,7 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data) else ud->skillid = 0; //mobs can't clear this one as it is used for skill condition 'afterskill' ud->skilllv = ud->skilltarget = 0; } + map_freeblock_unlock(); return 1; } while(0); //Skill failed. @@ -5875,6 +5878,8 @@ int skill_castend_pos (int tid, unsigned int tick, int id, int data) unit_stop_walking(src,1); ud->canact_tick = tick + skill_delayfix(src, ud->skillid, ud->skilllv); unit_set_walkdelay(src, tick, battle_config.default_skill_delay+skill_get_walkdelay(ud->skillid, ud->skilllv), 1); + + map_freeblock_lock(); skill_castend_pos2(src,ud->skillx,ud->skilly,ud->skillid,ud->skilllv,tick,0); if (ud->skilltimer == -1) { @@ -5882,6 +5887,7 @@ int skill_castend_pos (int tid, unsigned int tick, int id, int data) else ud->skillid = 0; //Non mobs can't clear this one as it is used for skill condition 'afterskill' ud->skilllv = ud->skillx = ud->skilly = 0; } + map_freeblock_unlock(); return 1; } while(0); |