diff options
-rw-r--r-- | src/map/clif.c | 18 | ||||
-rw-r--r-- | src/map/status.c | 61 |
2 files changed, 49 insertions, 30 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index c20d6585e..9db3cee03 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -16096,13 +16096,27 @@ void clif_mercenary_info(struct map_session_data *sd) { WFIFOL(fd,2) = md->bl.id; // Mercenary shows ATK as a random value between ATK ~ ATK2 - atk = rnd()%(mstatus->rhw.atk2 - mstatus->rhw.atk + 1) + mstatus->rhw.atk; - WFIFOW(fd,6) = cap_value(atk, 0, INT16_MAX); +#ifdef RENEWAL + atk = status->get_weapon_atk(&md->bl, &mstatus->rhw, 0); +#else + atk = rnd() % (mstatus->rhw.atk2 - mstatus->rhw.atk + 1) + mstatus->rhw.atk; +#endif + WFIFOW(fd, 6) = cap_value(atk, 0, INT16_MAX); +#ifdef RENEWAL + atk = status->base_matk(&md->bl, mstatus, status->get_lv(&md->bl)); + WFIFOW(fd,8) = cap_value(atk, 0, INT16_MAX); +#else WFIFOW(fd,8) = cap_value(mstatus->matk_max, 0, INT16_MAX); +#endif WFIFOW(fd,10) = mstatus->hit; WFIFOW(fd,12) = mstatus->cri/10; +#ifdef RENEWAL + WFIFOW(fd, 14) = mstatus->def2; + WFIFOW(fd, 16) = mstatus->mdef2; +#else WFIFOW(fd,14) = mstatus->def; WFIFOW(fd,16) = mstatus->mdef; +#endif WFIFOW(fd,18) = mstatus->flee; WFIFOW(fd,20) = mstatus->amotion; safestrncpy((char*)WFIFOP(fd,22), md->db->name, NAME_LENGTH); diff --git a/src/map/status.c b/src/map/status.c index 9a63e32a5..fbd039fdc 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4090,7 +4090,7 @@ unsigned short status_base_atk(const struct block_list *bl, const struct status_ if ( bl->type == BL_PC ) #ifdef RENEWAL str = (int)(dstr + (float)dex / 5 + (float)st->luk / 3 + (float)((TBL_PC*)bl)->status.base_level / 4); - else if ( bl->type == BL_MOB ) + else if ( bl->type == BL_MOB || bl->type == BL_MER ) str = dstr + ((TBL_MOB*)bl)->level; #else str += dex / 5 + st->luk / 5; @@ -4106,13 +4106,15 @@ static inline unsigned short status_base_matk_max(const struct status_data *st) unsigned short status_base_matk(struct block_list *bl, const struct status_data *st, int level) { #ifdef RENEWAL switch ( bl->type ) { - case BL_MOB: - return st->int_ + level; - case BL_HOM: - return status_get_homint(bl) + level; - case BL_PC: - default: // temporary until all are formulated - return st->int_ + (st->int_ / 2) + (st->dex / 5) + (st->luk / 3) + (level / 4); + case BL_MOB: + return st->int_ + level; + case BL_HOM: + return status_get_homint(bl) + level; + case BL_MER: + return st->int_ + st->int_ / 5 * st->int_ / 5; + case BL_PC: + default: // temporary until all are formulated + return st->int_ + (st->int_ / 2) + (st->dex / 5) + (st->luk / 3) + (level / 4); } #else return 0; @@ -4140,7 +4142,7 @@ void status_calc_misc(struct block_list *bl, struct status_data *st, int level) st->rhw.atk2 = (status_get_homluk(bl) + status_get_homstr(bl) + status_get_homdex(bl)) / 3; } else { st->hit += level + st->dex + (bl->type == BL_PC ? st->luk / 3 + 175 : 150); //base level + ( every 1 dex = +1 hit ) + (every 3 luk = +1 hit) + 175 - st->flee += level + st->agi + (bl->type == BL_PC ? st->luk / 5 : 0) + 100; //base level + ( every 1 agi = +1 flee ) + (every 5 luk = +1 flee) + 100 + st->flee += level + st->agi + (bl->type == BL_MER ? 0: (bl->type == BL_PC ? st->luk / 5 : 0) + 100); //base level + ( every 1 agi = +1 flee ) + (every 5 luk = +1 flee) + 100 st->def2 += (int)(((float)level + st->vit) / 2 + (bl->type == BL_PC ? ((float)st->agi / 5) : 0)); //base level + (every 2 vit = +1 def) + (every 5 agi = +1 def) st->mdef2 += (int)(bl->type == BL_PC ? (st->int_ + ((float)level / 4) + ((float)(st->dex + st->vit) / 5)) : ((float)(st->int_ + level) / 4)); //(every 4 base level = +1 mdef) + (every 1 int = +1 mdef) + (every 5 dex = +1 mdef) + (every 5 vit = +1 mdef) } @@ -4185,7 +4187,6 @@ void status_calc_misc(struct block_list *bl, struct status_data *st, int level) st->def2 = st->vit + level / 10 + st->vit / 5; st->mdef2 = level / 10 + st->int_ / 5; #endif - break; default: if ( battle_config.critical_rate != 100 ) st->cri = st->cri*battle_config.critical_rate / 100; @@ -11462,7 +11463,7 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl min = (int)(watk->atk - variance + strdex_bonus) + watk->atk2; max = (int)(watk->atk + variance + strdex_bonus) + watk->atk2; } - else if (bl->type == BL_MOB && watk->atk){ + else if ((bl->type == BL_MOB || bl->type == BL_MER) && watk->atk){ min = watk->atk * 80 / 100; max = watk->atk * 120 / 100; } @@ -11545,23 +11546,27 @@ void status_get_matk_sub(struct block_list *bl, int flag, unsigned short *matk_m *matk_max = *matk_min; switch ( bl->type ) { - case BL_PC: - //This is the only portion in MATK that varies depending on the weapon level and refinement rate. - if ( (st->rhw.matk + st->lhw.matk) > 0 ) { - int wMatk = st->rhw.matk + st->lhw.matk; // Left and right matk stacks - int variance = wMatk * st->rhw.wlv / 10; // Only use right hand weapon level - *matk_min += wMatk - variance; - *matk_max += wMatk + variance; - } - break; - case BL_MOB: - *matk_min += 70 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100; - *matk_max += 130 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100; - break; - case BL_HOM: - *matk_min += (status_get_homint(bl) + status_get_homdex(bl)) / 5; - *matk_max += (status_get_homluk(bl) + status_get_homint(bl) + status_get_homdex(bl)) / 3; - break; + case BL_PC: + //This is the only portion in MATK that varies depending on the weapon level and refinement rate. + if ( (st->rhw.matk + st->lhw.matk) > 0 ) { + int wMatk = st->rhw.matk + st->lhw.matk; // Left and right matk stacks + int variance = wMatk * st->rhw.wlv / 10; // Only use right hand weapon level + *matk_min += wMatk - variance; + *matk_max += wMatk + variance; + } + break; + case BL_MER: + *matk_min += 70 * ((TBL_MER*)bl)->battle_status.rhw.atk2 / 100; + *matk_max += 130 * ((TBL_MER*)bl)->battle_status.rhw.atk2 / 100; + break; + case BL_MOB: + *matk_min += 70 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100; + *matk_max += 130 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100; + break; + case BL_HOM: + *matk_min += (status_get_homint(bl) + status_get_homdex(bl)) / 5; + *matk_max += (status_get_homluk(bl) + status_get_homint(bl) + status_get_homdex(bl)) / 3; + break; } #else // not RENEWAL |