diff options
-rw-r--r-- | src/map/atcommand.c | 13 | ||||
-rw-r--r-- | src/map/mob.c | 2 |
2 files changed, 10 insertions, 5 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 30e9fb753..b2cbab558 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2895,6 +2895,9 @@ ACMD_FUNC(recall) { clif_displaymessage(fd, msg_txt(1020)); // You are not authorized to warp this player from their map. return -1; } + if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) { + return -1; + } pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled! clif_displaymessage(fd, atcmd_output); @@ -3577,6 +3580,8 @@ ACMD_FUNC(recallall) { if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { + if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) + continue; // Don't waste time warping the character to the same place. if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else { @@ -3638,8 +3643,8 @@ ACMD_FUNC(guildrecall) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) { - if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) - continue; //Skip GMs greater than you. + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) + continue; // Skip GMs greater than you... and chars already on the cell if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else @@ -3697,8 +3702,8 @@ ACMD_FUNC(partyrecall) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) { - if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) - continue; //Skip GMs greater than you. + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) + continue; // Skip GMs greater than you... and chars already on the cell if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else diff --git a/src/map/mob.c b/src/map/mob.c index b512e0b26..a1a5ea311 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2252,7 +2252,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) else job_exp = (unsigned int)cap_value(md->db->job_exp * per * bonus/100. * map[m].jexp/100., 1, UINT_MAX); - if((temp = tmpsd[i]->status.party_id )>0 && !md->dmglog[i].flag == MDLF_HOMUN) //Homun-done damage (flag 1) is not given to party + if ((temp = tmpsd[i]->status.party_id)>0 /*&& !md->dmglog[i].flag == MDLF_HOMUN*/) { //Homun-done damage (flag 1) is given to party { int j; for(j=0;j<pnum && pt[j].id!=temp;j++); //Locate party. |