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-rw-r--r--Changelog-Trunk.txt3
-rw-r--r--src/map/script.c2
-rw-r--r--src/map/skill.c18
3 files changed, 18 insertions, 5 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index cefedfa91..5e33d992a 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,7 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
09/07/25
- * Rewrote Quest Log system.
+ * Rewrote Quest Log system. [Inkfish]
+ * Fixed message display for FullStrip and SelfProvoke. (bugreport: 3011, bugreport: 3415) [Inkfish]
09/07/21
* Added proper bounds of INT_MIN to INT_MAX for hp/sp when being sent to/from status_damage/status_heal for negative values because of INT_MAX being (-INT_MIN - 1). [Paradox924X]
09/07/17
diff --git a/src/map/script.c b/src/map/script.c
index 1efd85c6c..fd1fa5b0e 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -13455,7 +13455,7 @@ BUILDIN_FUNC(changequest)
TBL_PC * sd = script_rid2sd(st);
int q1 = script_getnum(st, 2), q2 = script_getnum(st, 3);
- if( quest_check_quest(sd, q1, HAVEQUEST) == Q_ACTIVE && quest_add(sd, q2) >= 0 )
+ if( quest_check_quest(sd, q1, HAVEQUEST) == Q_ACTIVE && !quest_add(sd, q2) )
{
quest_update_status(sd, q1, Q_COMPLETE);
intif_quest_save(sd->status.char_id, &sd->quest_log[sd->avail_quests]);
diff --git a/src/map/skill.c b/src/map/skill.c
index aebfc9eee..861a073a1 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3796,7 +3796,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
return 1;
}
//TODO: How much does base level affects? Dummy value of 1% per level difference used. [Skotlex]
- clif_skill_nodamage(src,bl,skillid,skilllv,
+ clif_skill_nodamage(src,bl,skillid == SM_SELFPROVOKE ? SM_PROVOKE : skillid,skilllv,
(i = sc_start(bl,type, skillid == SM_SELFPROVOKE ? 100:( 50 + 3*skilllv + status_get_lv(src) - status_get_lv(bl)), skilllv, skill_get_time(skillid,skilllv))));
if( !i )
{
@@ -4507,9 +4507,21 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
location = EQP_WEAPON|EQP_SHIELD|EQP_ARMOR|EQP_HELM;
break;
}
+
+ //Special message when trying to use strip on FCP [Jobbie]
+ if( sd && skillid == ST_FULLSTRIP && tsc && tsc->data[SC_CP_WEAPON] && tsc->data[SC_CP_HELM] && tsc->data[SC_CP_ARMOR] && tsc->data[SC_CP_SHIELD] )
+ {
+ clif_gospel_info(sd, 0x28);
+ break;
+ }
+
//Attempts to strip at rate i and duration d
- if (!clif_skill_nodamage(src,bl,skillid,skilllv,skill_strip_equip(bl, location, i, skilllv, d)) && sd)
- clif_skill_fail(sd,skillid,0,0); //Nothing stripped.
+ if( (i = skill_strip_equip(bl, location, i, skilllv, d)) || skillid != ST_FULLSTRIP )
+ clif_skill_nodamage(src,bl,skillid,skilllv,i);
+
+ //Nothing stripped.
+ if( sd && !i )
+ clif_skill_fail(sd,skillid,0,0);
}
break;