diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/skill.c | 2 |
2 files changed, 5 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 18f1d1133..029a2b217 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/29
+ * Modified skill_get_range2 to return range 9 for skills with range 0 for
+ Non-Players. This usually signals Self skills, and mobs/pets should be able
+ to use them in other characters. [Skotlex]
* Optimized a bit the SC_PROVOKE code (to use val3/val4) [Skotlex]
* Fixed draining when the amount drained is negative (invoke zap rather
than heal) [Skotlex]
diff --git a/src/map/skill.c b/src/map/skill.c index 5d416aa39..41ed65342 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -788,6 +788,8 @@ int skill_get_range2(struct block_list *bl, int id, int lv) { break; } + if(!range && bl->type != BL_PC) + return 9; // Enable non players to use self skills on others. [Skotlex] return range; } |