diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/party.c | 34 |
2 files changed, 25 insertions, 11 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 887f724df..f2ed006c6 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/05/16 + * Added sd state to track party creation/invitation (bugreport:1180) 2008/05/13 * Fixed a mistake in r11344 that caused the 'my shop' window to display info about cards slotted in items incorrectly (bugreport:1502) diff --git a/src/map/party.c b/src/map/party.c index d31ca6686..5f2ca4e33 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -117,14 +117,13 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2) return 0; } - if( sd->status.party_id ) - {// already in a party + if( sd->status.party_id > 0 || sd->party_joining || sd->party_creating ) + {// already associated with a party clif_party_created(sd,2); return 0; } - //Temporarily set to -1 so cannot be spam invited - sd->status.party_id = -1; + sd->party_creating = true; party_fill_member(&leader, sd); leader.leader = 1; @@ -139,21 +138,23 @@ void party_created(int account_id,int char_id,int fail,int party_id,char *name) struct map_session_data *sd; sd=map_id2sd(account_id); - if (!sd || sd->status.char_id != char_id) + if (!sd || sd->status.char_id != char_id || !sd->party_creating ) { //Character logged off before creation ack? if (!fail) //break up party since player could not be added to it. intif_party_leave(party_id,account_id,char_id); return; } - + + sd->party_creating = false; + if( !fail ) { sd->status.party_id = party_id; clif_party_created(sd,0); //Success message //We don't do any further work here because the char-server sends a party info packet right after creating the party. } else { - sd->status.party_id = 0; clif_party_created(sd,1); // "party name already exists" } + } int party_request_info(int party_id) @@ -312,7 +313,8 @@ int party_invite(struct map_session_data *sd,struct map_session_data *tsd) return 0; } - if( tsd->status.party_id!=0 || tsd->party_invite>0){ + if( tsd->status.party_id > 0 || tsd->party_invite > 0 ) + {// already associated with a party clif_party_inviteack(sd,tsd->status.name,0); return 0; } @@ -345,8 +347,9 @@ void party_reply_invite(struct map_session_data *sd,int account_id,int flag) struct map_session_data *tsd= map_id2sd(account_id); struct party_member member; - if( flag == 1 ) - {// accepted + if( flag == 1 && !sd->party_creating && !sd->party_joining ) + {// accepted and allowed + sd->party_joining = true; party_fill_member(&member, sd); intif_party_addmember(sd->party_invite, &member); } @@ -387,7 +390,7 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) struct party_data *p = party_search(party_id); int i; - if(sd == NULL || sd->status.char_id != char_id){ + if(sd == NULL || sd->status.char_id != char_id || !sd->party_joining ) { if (!flag) //Char logged off before being accepted into party. intif_party_leave(party_id,account_id,char_id); return 0; @@ -395,6 +398,7 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) sd2 = map_id2sd(sd->party_invite_account); + sd->party_joining = false; sd->party_invite = 0; sd->party_invite_account = 0; @@ -747,6 +751,14 @@ int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data* sd = p->data[i].sd; if( !sd ) continue; + if( !malloc_verify(sd) ) + { + ShowError("party_send_xy_timer: party member zombie reference '0x%8.8x'!\n", (uint32)sd); + ShowDebug("party info: id='%d', name='%s', member count='%d'\n", p->party.party_id, p->party.name, p->party.count); + ShowDebug("member info: charid='%d', name='%s', member no.='%d', online='%d', coords='%s,%d,%d'\n", p->party.member[i].char_id, p->party.member[i].name, i, p->party.member[i].online, mapindex_id2name(p->party.member[i].map), p->data[i].x, p->data[i].y); + p->data[i].sd = NULL; + continue; + } if( p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y ) {// perform position update |