diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/guild.c | 34 |
2 files changed, 1 insertions, 34 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 245268a88..f1653fecd 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2010/10/10 + * Applied Ai4rei's patch to eliminate unnecessary and redundant castle data saving. (bugreport:4471) [Paradox924X] * Added a missing const qualifier to a variable. (bugreport:4472) [Paradox924X] * Rev. 14418 Follow up from r14413, should take care of the errors from bugreport:4472. [L0ne_W0lf] * Pull `name` from character table instead of using `master` from guild table when loading guild data. [Paradox924X] diff --git a/src/map/guild.c b/src/map/guild.c index 73d209653..b89e1a368 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -61,13 +61,7 @@ struct{ }need[6]; } guild_skill_tree[MAX_GUILDSKILL]; -// timer for auto saving guild data during WoE -#define GUILD_SAVE_INTERVAL 300000 -int guild_save_timer = INVALID_TIMER; -int guild_save_timer2 = INVALID_TIMER; - int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data); -int guild_save_sub(int tid, unsigned int tick, int id, intptr data); static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data); /*========================================== @@ -1896,8 +1890,6 @@ int guild_agit_start(void) { // Run All NPC_Event[OnAgitStart] int c = npc_event_doall("OnAgitStart"); ShowStatus("NPC_Event:[OnAgitStart] Run (%d) Events by @AgitStart.\n",c); - // Start auto saving - guild_save_timer = add_timer_interval (gettick() + GUILD_SAVE_INTERVAL, guild_save_sub, 0, 0, GUILD_SAVE_INTERVAL); return 0; } @@ -1905,8 +1897,6 @@ int guild_agit_end(void) { // Run All NPC_Event[OnAgitEnd] int c = npc_event_doall("OnAgitEnd"); ShowStatus("NPC_Event:[OnAgitEnd] Run (%d) Events by @AgitEnd.\n",c); - // Stop auto saving - delete_timer (guild_save_timer, guild_save_sub); return 0; } @@ -1914,8 +1904,6 @@ int guild_agit2_start(void) { // Run All NPC_Event[OnAgitStart2] int c = npc_event_doall("OnAgitStart2"); ShowStatus("NPC_Event:[OnAgitStart2] Run (%d) Events by @AgitStart2.\n",c); - // Start auto saving - guild_save_timer2 = add_timer_interval (gettick() + GUILD_SAVE_INTERVAL, guild_save_sub, 0, 0, GUILD_SAVE_INTERVAL); return 0; } @@ -1923,27 +1911,6 @@ int guild_agit2_end(void) { // Run All NPC_Event[OnAgitEnd2] int c = npc_event_doall("OnAgitEnd2"); ShowStatus("NPC_Event:[OnAgitEnd2] Run (%d) Events by @AgitEnd2.\n",c); - // Stop auto saving - delete_timer (guild_save_timer2, guild_save_sub); - return 0; -} - -int guild_save_sub(int tid, unsigned int tick, int id, intptr data) -{ - static int Gid[MAX_GUILDCASTLE]; // previous owning guild - struct guild_castle *gc; - int i; - - for(i = 0; i < MAX_GUILDCASTLE; i++) { // [Yor] - gc = guild_castle_search(i); - if (!gc) continue; - if (gc->guild_id != Gid[i]) { - // Re-save guild id if its owner guild has changed - guild_castledatasave(gc->castle_id, 1, gc->guild_id); - Gid[i] = gc->guild_id; - } - } - return 0; } @@ -2008,7 +1975,6 @@ void do_init_guild(void) guild_read_guildskill_tree_db(); //guild skill tree [Komurka] add_timer_func_list(guild_payexp_timer,"guild_payexp_timer"); - add_timer_func_list(guild_save_sub, "guild_save_sub"); add_timer_func_list(guild_send_xy_timer, "guild_send_xy_timer"); add_timer_interval(gettick()+GUILD_PAYEXP_INVERVAL,guild_payexp_timer,0,0,GUILD_PAYEXP_INVERVAL); add_timer_interval(gettick()+GUILD_SEND_XY_INVERVAL,guild_send_xy_timer,0,0,GUILD_SEND_XY_INVERVAL); |