diff options
-rw-r--r-- | Changelog-Trunk.txt | 5 | ||||
-rw-r--r-- | conf/battle/party.conf | 10 | ||||
-rw-r--r-- | src/char_sql/int_quest.c | 102 | ||||
-rw-r--r-- | src/char_sql/int_quest.h | 3 | ||||
-rw-r--r-- | src/map/battle.c | 3 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/clif.c | 23 | ||||
-rw-r--r-- | src/map/clif.h | 3 | ||||
-rw-r--r-- | src/map/itemdb.c | 2 | ||||
-rw-r--r-- | src/map/party.c | 8 | ||||
-rw-r--r-- | src/map/quest.c | 42 | ||||
-rw-r--r-- | src/map/quest.h | 2 | ||||
-rw-r--r-- | src/map/skill.c | 18 |
13 files changed, 124 insertions, 98 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index b45b43c7f..0c3c25a11 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,11 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/08/01 + * Questlog code cleanup. [Inkfish] + * Fixed range check on autospell and autospell2. [Inkfish] + * Implemented official behavior of party_show_share_picker. [Inkfish] + * Fixed a typo on reading no_equip list. [Inkfish] 09/07/28 * Kaahi heals no matter if attack connects. (bugreport:2440) [Inkfish] * Fixed a typo causing skillitem always resets skill delay. (bugreport:3431) [Inkfish] diff --git a/conf/battle/party.conf b/conf/battle/party.conf index 2dce065af..2bb0dbb0c 100644 --- a/conf/battle/party.conf +++ b/conf/battle/party.conf @@ -31,8 +31,14 @@ party_update_interval: 1000 party_hp_mode: 0 // When 'Party Share' item sharing is enabled in a party, -// tell the picker which party-member received the item? (Note 1) -show_party_share_picker: no +// announce in the party which party-member received the item and what's he received? (Note 1) +show_party_share_picker: yes + +// What types of items are going to be announced when 'show_party_share_picker' is active? +// 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC, +// 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG, +// 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME +show_picker.item_type: 112 // Method of distribution when item party share is enabled in a party: // diff --git a/src/char_sql/int_quest.c b/src/char_sql/int_quest.c index 5a1cd09b7..8c7a46e30 100644 --- a/src/char_sql/int_quest.c +++ b/src/char_sql/int_quest.c @@ -58,57 +58,6 @@ int mapif_quests_fromsql(int char_id, struct quest questlog[]) return i; } -//Save quests -int mapif_parse_quest_save(int fd) -{ - int i, j, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest); - int char_id = RFIFOL(fd,4); - struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB]; - uint8 buf[MAX_QUEST_DB]; - int count = 0; - - memset(qd1, 0, sizeof(qd1)); - memset(qd2, 0, sizeof(qd2)); - memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8); - num2 = mapif_quests_fromsql(char_id, qd2); - - for( i = 0; i < num1; i++ ) - { - ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id ); - if( j < num2 ) // Update existed quests - { // Only states and counts are changable. - if( qd1[i].state != qd2[j].state || qd1[i].count[0] != qd2[j].count[0] || qd1[i].count[1] != qd2[j].count[1] || qd1[i].count[2] != qd2[j].count[2] ) - mapif_quest_update(char_id, qd1[i]); - - if( j < (--num2) ) - { - memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j)); - memset(&qd2[num2], 0, sizeof(struct quest)); - } - - } - else // Add new quests - { - mapif_quest_add(char_id, qd1[i]); - - WBUFL(buf,count*4) = qd1[i].quest_id; - count++; - } - } - - for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased. - mapif_quest_delete(char_id, qd2[i].quest_id); - - WFIFOHEAD(fd,8+4*count); - WFIFOW(fd,0) = 0x3861; - WFIFOW(fd,2) = 8+4*count; - WFIFOL(fd,4) = char_id; - memcpy(WFIFOP(fd,8), buf, count*4); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - //Delete a quest int mapif_quest_delete(int char_id, int quest_id) { @@ -159,6 +108,57 @@ int mapif_quest_update(int char_id, struct quest qd) return 1; } +//Save quests +int mapif_parse_quest_save(int fd) +{ + int i, j, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest); + int char_id = RFIFOL(fd,4); + struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB]; + int buf[MAX_QUEST_DB]; + int count = 0; + + memset(qd1, 0, sizeof(qd1)); + memset(qd2, 0, sizeof(qd2)); + memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8); + num2 = mapif_quests_fromsql(char_id, qd2); + + for( i = 0; i < num1; i++ ) + { + ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id ); + if( j < num2 ) // Update existed quests + { // Only states and counts are changable. + if( qd1[i].state != qd2[j].state || qd1[i].count[0] != qd2[j].count[0] || qd1[i].count[1] != qd2[j].count[1] || qd1[i].count[2] != qd2[j].count[2] ) + mapif_quest_update(char_id, qd1[i]); + + if( j < (--num2) ) + { + memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j)); + memset(&qd2[num2], 0, sizeof(struct quest)); + } + + } + else // Add new quests + { + mapif_quest_add(char_id, qd1[i]); + + WBUFL(buf,count*4) = qd1[i].quest_id; + count++; + } + } + + for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased. + mapif_quest_delete(char_id, qd2[i].quest_id); + + WFIFOHEAD(fd,8+4*count); + WFIFOW(fd,0) = 0x3861; + WFIFOW(fd,2) = 8+4*count; + WFIFOL(fd,4) = char_id; + memcpy(WFIFOP(fd,8), buf, count*4); + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + //Send questlog to map server int mapif_parse_quest_load(int fd) { diff --git a/src/char_sql/int_quest.h b/src/char_sql/int_quest.h index a6b19f05d..f2a0b626e 100644 --- a/src/char_sql/int_quest.h +++ b/src/char_sql/int_quest.h @@ -8,9 +8,6 @@ struct quest; int inter_quest_parse_frommap(int fd); -int mapif_quest_delete(int char_id, int quest_id); -int mapif_quest_add(int char_id, struct quest qd); -int mapif_quest_update(int char_id, struct quest qd); #endif diff --git a/src/map/battle.c b/src/map/battle.c index 478fdfbf0..63e2357f4 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3656,7 +3656,8 @@ static const struct _battle_data { { "vending_over_max", &battle_config.vending_over_max, 1, 0, 1, }, { "show_steal_in_same_party", &battle_config.show_steal_in_same_party, 0, 0, 1, }, { "party_hp_mode", &battle_config.party_hp_mode, 0, 0, 1, }, - { "show_party_share_picker", &battle_config.party_show_share_picker, 0, 0, 1, }, + { "show_party_share_picker", &battle_config.party_show_share_picker, 1, 0, 1, }, + { "show_picker.item_type", &battle_config.show_picker_item_type, 112, 0, INT_MAX, }, { "party_update_interval", &battle_config.party_update_interval, 1000, 100, INT_MAX, }, { "party_item_share_type", &battle_config.party_share_type, 0, 0, 1|2|3, }, { "attack_attr_none", &battle_config.attack_attr_none, ~BL_PC, BL_NUL, BL_ALL, }, diff --git a/src/map/battle.h b/src/map/battle.h index 8e262cc5e..06897e891 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -283,6 +283,7 @@ extern struct Battle_Config int party_share_type; int party_hp_mode; int party_show_share_picker; + int show_picker_item_type; int attack_attr_none; int item_rate_mvp, item_rate_common, item_rate_common_boss, item_rate_card, item_rate_card_boss, item_rate_equip, item_rate_equip_boss, item_rate_heal, item_rate_heal_boss, item_rate_use, diff --git a/src/map/clif.c b/src/map/clif.c index 783a3d399..f3e2757d5 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -13139,6 +13139,27 @@ void clif_instance_leave(int fd) WFIFOSET(fd,packet_len(0x02CE)); } +void clif_party_show_picker(struct map_session_data * sd, struct item * item_data) +{ + unsigned char buf[22]; + + WBUFW(buf,0)=0x2b8; + WBUFL(buf,2) = sd->status.account_id; + WBUFW(buf,6) = item_data->nameid; + WBUFB(buf,8) = item_data->identify; + WBUFB(buf,9) = item_data->attribute; + WBUFB(buf,10) = item_data->refine; + WBUFW(buf,11) = item_data->card[0]; + WBUFW(buf,13) = item_data->card[1]; + WBUFW(buf,15) = item_data->card[2]; + WBUFW(buf,17) = item_data->card[3]; + //Unknown + //WBUFB(buf,19) = 0; + //WBUFB(buf,20) = 0; + //WBUFB(buf,21) = 0; + clif_send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS); +} + /*========================================== * パケットデバッグ *------------------------------------------*/ @@ -13409,7 +13430,7 @@ static int packetdb_readdb(void) 0, 0, 0, 6, 0, 0, 0, 0, 0, 8, 18, 0, 0, 0, 0, 0, 0, 4, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0,117, 6, 0, 7, 7, 0,191, 0, 0, 0, 0, 0, 0, + 0, 0, 0,117, 6, 0, 7, 7, 22,191, 0, 0, 0, 0, 0, 0, //#0x02C0 0, 0, 0, 0, 0, 30, 0, 0, 0, 3, 0, 65, 4, 71, 10, 0, 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 3, 0, -1, 32, 6, 0, diff --git a/src/map/clif.h b/src/map/clif.h index 15dda870b..bde6e2e83 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -479,4 +479,7 @@ void clif_rental_expired(int fd, int nameid); // BOOK READING void clif_readbook(int fd, int book_id, int page); +// Show Picker +void clif_party_show_picker(struct map_session_data * sd, struct item * item_data); + #endif /* _CLIF_H_ */ diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 1cc7a5cb4..a4d873cb0 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -603,7 +603,7 @@ static int itemdb_read_noequip(void) if(nameid<=0 || !(id=itemdb_exists(nameid))) continue; - id->flag.no_equip=atoi(str[1]); + id->flag.no_equip |= atoi(str[1]); ln++; diff --git a/src/map/party.c b/src/map/party.c index ae9685075..a7e6758e4 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -921,11 +921,9 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i if(log_config.enable_logs&0x8) //Logs items, taken by (P)layers [Lupus] log_pick_pc(target, "P", item_data->nameid, item_data->amount, item_data); - if(battle_config.party_show_share_picker && target != sd) { - char output[80]; - sprintf(output, "%s acquired %s.",target->status.name, itemdb_jname(item_data->nameid)); - clif_disp_onlyself(sd,output,strlen(output)); - } + if( p && battle_config.party_show_share_picker && battle_config.show_picker_item_type&(1<<itemdb_type(item_data->nameid)) ) + clif_party_show_picker(target, item_data); + return 0; } diff --git a/src/map/quest.c b/src/map/quest.c index e3020cc3f..4b147f5a1 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -42,6 +42,17 @@ struct s_quest_db { }; struct s_quest_db quest_db[MAX_QUEST_DB]; +int quest_search_db(int quest_id) +{ + int i; + + ARR_FIND(0, MAX_QUEST_DB,i,quest_id == quest_db[i].id); + if( i == MAX_QUEST_DB ) + return -1; + + return i; +} + //Send quest info on login int quest_pc_login(TBL_PC * sd) { @@ -61,19 +72,19 @@ int quest_add(TBL_PC * sd, int quest_id) if( sd->num_quests >= MAX_QUEST_DB ) { - ShowError("quest_add: your quest log is full.(max quests: %d)\n", MAX_QUEST_DB); + ShowError("quest_add: Character %d has got all the quests.(max quests: %d)\n", sd->status.char_id, MAX_QUEST_DB); return 1; } if( quest_check(sd, quest_id, HAVEQUEST) >= 0 ) { - ShowError("quest_add: you already have quest %d.\n",quest_id); + ShowError("quest_add: Character %d already has quest %d.\n", sd->status.char_id, quest_id); return -1; } if( (j = quest_search_db(quest_id)) < 0 ) { - ShowError("quest_add: quest %d not found in DB.\n",quest_id); + ShowError("quest_add: quest %d not found in DB.\n", quest_id); return -1; } @@ -107,19 +118,19 @@ int quest_change(TBL_PC * sd, int qid1, int qid2) if( sd->num_quests >= MAX_QUEST_DB ) { - ShowError("quest_change: your quest log is full.(max quests: %d)\n", MAX_QUEST_DB); + ShowError("quest_change: Character %d has got all the quests.(max quests: %d)\n", sd->status.char_id, MAX_QUEST_DB); return 1; } if( quest_check(sd, qid2, HAVEQUEST) >= 0 ) { - ShowError("quest_change: you already have quest %d.\n",qid2); + ShowError("quest_change: Character %d already has quest %d.\n", sd->status.char_id, qid2); return -1; } if( quest_check(sd, qid1, HAVEQUEST) < 0 ) { - ShowError("quest_change: you don't have quest %d.\n",qid1); + ShowError("quest_change: Character %d doesn't have quest %d.\n", sd->status.char_id, qid1); return -1; } @@ -132,7 +143,7 @@ int quest_change(TBL_PC * sd, int qid1, int qid2) ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == qid1); if(i == sd->avail_quests) { - ShowError("quest_change: Quest %d not found in your quest log!\n", qid1); + ShowError("quest_change: Character %d has completed quests %d.\n", sd->status.char_id, qid1); return -1; } @@ -169,7 +180,7 @@ int quest_delete(TBL_PC * sd, int quest_id) ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id); if(i == sd->num_quests) { - ShowError("quest_delete: quest %d not found in your quest log.\n",quest_id); + ShowError("quest_delete: Character %d doesn't have quest %d.\n", sd->status.char_id, quest_id); return -1; } @@ -219,7 +230,7 @@ int quest_update_status(TBL_PC * sd, int quest_id, quest_state status) ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == quest_id); if(i == sd->avail_quests) { - ShowError("quest_update_status: Quest %d not found in your quest log!\n", quest_id); + ShowError("quest_update_status: Character %d doesn't have quest %d.\n", sd->status.char_id, quest_id); return -1; } @@ -269,7 +280,7 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type) if( j < 0 ) { - ShowError("quest_check_quest: quest not found in DB\n"); + ShowError("quest_check_quest: quest %d not found in DB.\n",quest_id); return -1; } @@ -291,17 +302,6 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type) return -1; } -int quest_search_db(int quest_id) -{ - int i; - - ARR_FIND(0, MAX_QUEST_DB,i,quest_id == quest_db[i].id); - if( i == MAX_QUEST_DB ) - return -1; - - return i; -} - int quest_read_db(void) { FILE *fp; diff --git a/src/map/quest.h b/src/map/quest.h index 39e1f3461..8d76a40a4 100644 --- a/src/map/quest.h +++ b/src/map/quest.h @@ -15,8 +15,6 @@ void quest_update_objective(TBL_PC * sd, int mob); int quest_update_status(TBL_PC * sd, int quest_id, quest_state status); int quest_check(TBL_PC * sd, int quest_id, quest_check_type type); -int quest_search_db(int quest_id); - void do_init_quest(); #endif diff --git a/src/map/skill.c b/src/map/skill.c index 4629e9f6e..6509eaddb 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1010,13 +1010,10 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int if (rand()%1000 > rate) continue; - if( !battle_check_range(src, bl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) ) - continue; //Autocasts should always fail if the target is outside the skill range or an obstacle is in between.[Inkfish] + tbl = (sd->autospell[i].id < 0) ? src : bl; - if (sd->autospell[i].id < 0) - tbl = src; - else - tbl = bl; + if( !battle_check_range(src, tbl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) ) + continue; //Autocasts should always fail if the target is outside the skill range or an obstacle is in between.[Inkfish] sd->state.autocast = 1; skill_consume_requirement(sd,skill,skilllv,1); @@ -1275,12 +1272,11 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * continue; if (rand()%1000 > rate) continue; - if( !battle_check_range(src, bl, skill_get_range2(src, skillid,skilllv) + (skillid == RG_CLOSECONFINE?0:1)) ) + + tbl = (dstsd->autospell2[i].id < 0) ? bl : src; + + if( !battle_check_range(src, tbl, skill_get_range2(src, skillid,skilllv) + (skillid == RG_CLOSECONFINE?0:1)) ) continue; - if (dstsd->autospell2[i].id < 0) - tbl = bl; - else - tbl = src; dstsd->state.autocast = 1; skill_consume_requirement(dstsd,skillid,skilllv,1); |