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-rw-r--r--Changelog-Trunk.txt5
-rw-r--r--conf/battle/party.conf10
-rw-r--r--src/char_sql/int_quest.c102
-rw-r--r--src/char_sql/int_quest.h3
-rw-r--r--src/map/battle.c3
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/clif.c23
-rw-r--r--src/map/clif.h3
-rw-r--r--src/map/itemdb.c2
-rw-r--r--src/map/party.c8
-rw-r--r--src/map/quest.c42
-rw-r--r--src/map/quest.h2
-rw-r--r--src/map/skill.c18
13 files changed, 124 insertions, 98 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index b45b43c7f..0c3c25a11 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,11 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+09/08/01
+ * Questlog code cleanup. [Inkfish]
+ * Fixed range check on autospell and autospell2. [Inkfish]
+ * Implemented official behavior of party_show_share_picker. [Inkfish]
+ * Fixed a typo on reading no_equip list. [Inkfish]
09/07/28
* Kaahi heals no matter if attack connects. (bugreport:2440) [Inkfish]
* Fixed a typo causing skillitem always resets skill delay. (bugreport:3431) [Inkfish]
diff --git a/conf/battle/party.conf b/conf/battle/party.conf
index 2dce065af..2bb0dbb0c 100644
--- a/conf/battle/party.conf
+++ b/conf/battle/party.conf
@@ -31,8 +31,14 @@ party_update_interval: 1000
party_hp_mode: 0
// When 'Party Share' item sharing is enabled in a party,
-// tell the picker which party-member received the item? (Note 1)
-show_party_share_picker: no
+// announce in the party which party-member received the item and what's he received? (Note 1)
+show_party_share_picker: yes
+
+// What types of items are going to be announced when 'show_party_share_picker' is active?
+// 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
+// 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG,
+// 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
+show_picker.item_type: 112
// Method of distribution when item party share is enabled in a party:
//
diff --git a/src/char_sql/int_quest.c b/src/char_sql/int_quest.c
index 5a1cd09b7..8c7a46e30 100644
--- a/src/char_sql/int_quest.c
+++ b/src/char_sql/int_quest.c
@@ -58,57 +58,6 @@ int mapif_quests_fromsql(int char_id, struct quest questlog[])
return i;
}
-//Save quests
-int mapif_parse_quest_save(int fd)
-{
- int i, j, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest);
- int char_id = RFIFOL(fd,4);
- struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB];
- uint8 buf[MAX_QUEST_DB];
- int count = 0;
-
- memset(qd1, 0, sizeof(qd1));
- memset(qd2, 0, sizeof(qd2));
- memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8);
- num2 = mapif_quests_fromsql(char_id, qd2);
-
- for( i = 0; i < num1; i++ )
- {
- ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id );
- if( j < num2 ) // Update existed quests
- { // Only states and counts are changable.
- if( qd1[i].state != qd2[j].state || qd1[i].count[0] != qd2[j].count[0] || qd1[i].count[1] != qd2[j].count[1] || qd1[i].count[2] != qd2[j].count[2] )
- mapif_quest_update(char_id, qd1[i]);
-
- if( j < (--num2) )
- {
- memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j));
- memset(&qd2[num2], 0, sizeof(struct quest));
- }
-
- }
- else // Add new quests
- {
- mapif_quest_add(char_id, qd1[i]);
-
- WBUFL(buf,count*4) = qd1[i].quest_id;
- count++;
- }
- }
-
- for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased.
- mapif_quest_delete(char_id, qd2[i].quest_id);
-
- WFIFOHEAD(fd,8+4*count);
- WFIFOW(fd,0) = 0x3861;
- WFIFOW(fd,2) = 8+4*count;
- WFIFOL(fd,4) = char_id;
- memcpy(WFIFOP(fd,8), buf, count*4);
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
//Delete a quest
int mapif_quest_delete(int char_id, int quest_id)
{
@@ -159,6 +108,57 @@ int mapif_quest_update(int char_id, struct quest qd)
return 1;
}
+//Save quests
+int mapif_parse_quest_save(int fd)
+{
+ int i, j, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest);
+ int char_id = RFIFOL(fd,4);
+ struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB];
+ int buf[MAX_QUEST_DB];
+ int count = 0;
+
+ memset(qd1, 0, sizeof(qd1));
+ memset(qd2, 0, sizeof(qd2));
+ memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8);
+ num2 = mapif_quests_fromsql(char_id, qd2);
+
+ for( i = 0; i < num1; i++ )
+ {
+ ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id );
+ if( j < num2 ) // Update existed quests
+ { // Only states and counts are changable.
+ if( qd1[i].state != qd2[j].state || qd1[i].count[0] != qd2[j].count[0] || qd1[i].count[1] != qd2[j].count[1] || qd1[i].count[2] != qd2[j].count[2] )
+ mapif_quest_update(char_id, qd1[i]);
+
+ if( j < (--num2) )
+ {
+ memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j));
+ memset(&qd2[num2], 0, sizeof(struct quest));
+ }
+
+ }
+ else // Add new quests
+ {
+ mapif_quest_add(char_id, qd1[i]);
+
+ WBUFL(buf,count*4) = qd1[i].quest_id;
+ count++;
+ }
+ }
+
+ for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased.
+ mapif_quest_delete(char_id, qd2[i].quest_id);
+
+ WFIFOHEAD(fd,8+4*count);
+ WFIFOW(fd,0) = 0x3861;
+ WFIFOW(fd,2) = 8+4*count;
+ WFIFOL(fd,4) = char_id;
+ memcpy(WFIFOP(fd,8), buf, count*4);
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
//Send questlog to map server
int mapif_parse_quest_load(int fd)
{
diff --git a/src/char_sql/int_quest.h b/src/char_sql/int_quest.h
index a6b19f05d..f2a0b626e 100644
--- a/src/char_sql/int_quest.h
+++ b/src/char_sql/int_quest.h
@@ -8,9 +8,6 @@
struct quest;
int inter_quest_parse_frommap(int fd);
-int mapif_quest_delete(int char_id, int quest_id);
-int mapif_quest_add(int char_id, struct quest qd);
-int mapif_quest_update(int char_id, struct quest qd);
#endif
diff --git a/src/map/battle.c b/src/map/battle.c
index 478fdfbf0..63e2357f4 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3656,7 +3656,8 @@ static const struct _battle_data {
{ "vending_over_max", &battle_config.vending_over_max, 1, 0, 1, },
{ "show_steal_in_same_party", &battle_config.show_steal_in_same_party, 0, 0, 1, },
{ "party_hp_mode", &battle_config.party_hp_mode, 0, 0, 1, },
- { "show_party_share_picker", &battle_config.party_show_share_picker, 0, 0, 1, },
+ { "show_party_share_picker", &battle_config.party_show_share_picker, 1, 0, 1, },
+ { "show_picker.item_type", &battle_config.show_picker_item_type, 112, 0, INT_MAX, },
{ "party_update_interval", &battle_config.party_update_interval, 1000, 100, INT_MAX, },
{ "party_item_share_type", &battle_config.party_share_type, 0, 0, 1|2|3, },
{ "attack_attr_none", &battle_config.attack_attr_none, ~BL_PC, BL_NUL, BL_ALL, },
diff --git a/src/map/battle.h b/src/map/battle.h
index 8e262cc5e..06897e891 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -283,6 +283,7 @@ extern struct Battle_Config
int party_share_type;
int party_hp_mode;
int party_show_share_picker;
+ int show_picker_item_type;
int attack_attr_none;
int item_rate_mvp, item_rate_common, item_rate_common_boss, item_rate_card, item_rate_card_boss,
item_rate_equip, item_rate_equip_boss, item_rate_heal, item_rate_heal_boss, item_rate_use,
diff --git a/src/map/clif.c b/src/map/clif.c
index 783a3d399..f3e2757d5 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -13139,6 +13139,27 @@ void clif_instance_leave(int fd)
WFIFOSET(fd,packet_len(0x02CE));
}
+void clif_party_show_picker(struct map_session_data * sd, struct item * item_data)
+{
+ unsigned char buf[22];
+
+ WBUFW(buf,0)=0x2b8;
+ WBUFL(buf,2) = sd->status.account_id;
+ WBUFW(buf,6) = item_data->nameid;
+ WBUFB(buf,8) = item_data->identify;
+ WBUFB(buf,9) = item_data->attribute;
+ WBUFB(buf,10) = item_data->refine;
+ WBUFW(buf,11) = item_data->card[0];
+ WBUFW(buf,13) = item_data->card[1];
+ WBUFW(buf,15) = item_data->card[2];
+ WBUFW(buf,17) = item_data->card[3];
+ //Unknown
+ //WBUFB(buf,19) = 0;
+ //WBUFB(buf,20) = 0;
+ //WBUFB(buf,21) = 0;
+ clif_send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS);
+}
+
/*==========================================
* パケットデバッグ
*------------------------------------------*/
@@ -13409,7 +13430,7 @@ static int packetdb_readdb(void)
0, 0, 0, 6, 0, 0, 0, 0, 0, 8, 18, 0, 0, 0, 0, 0,
0, 4, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0,117, 6, 0, 7, 7, 0,191, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0,117, 6, 0, 7, 7, 22,191, 0, 0, 0, 0, 0, 0,
//#0x02C0
0, 0, 0, 0, 0, 30, 0, 0, 0, 3, 0, 65, 4, 71, 10, 0,
0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 3, 0, -1, 32, 6, 0,
diff --git a/src/map/clif.h b/src/map/clif.h
index 15dda870b..bde6e2e83 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -479,4 +479,7 @@ void clif_rental_expired(int fd, int nameid);
// BOOK READING
void clif_readbook(int fd, int book_id, int page);
+// Show Picker
+void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
+
#endif /* _CLIF_H_ */
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index 1cc7a5cb4..a4d873cb0 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -603,7 +603,7 @@ static int itemdb_read_noequip(void)
if(nameid<=0 || !(id=itemdb_exists(nameid)))
continue;
- id->flag.no_equip=atoi(str[1]);
+ id->flag.no_equip |= atoi(str[1]);
ln++;
diff --git a/src/map/party.c b/src/map/party.c
index ae9685075..a7e6758e4 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -921,11 +921,9 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i
if(log_config.enable_logs&0x8) //Logs items, taken by (P)layers [Lupus]
log_pick_pc(target, "P", item_data->nameid, item_data->amount, item_data);
- if(battle_config.party_show_share_picker && target != sd) {
- char output[80];
- sprintf(output, "%s acquired %s.",target->status.name, itemdb_jname(item_data->nameid));
- clif_disp_onlyself(sd,output,strlen(output));
- }
+ if( p && battle_config.party_show_share_picker && battle_config.show_picker_item_type&(1<<itemdb_type(item_data->nameid)) )
+ clif_party_show_picker(target, item_data);
+
return 0;
}
diff --git a/src/map/quest.c b/src/map/quest.c
index e3020cc3f..4b147f5a1 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -42,6 +42,17 @@ struct s_quest_db {
};
struct s_quest_db quest_db[MAX_QUEST_DB];
+int quest_search_db(int quest_id)
+{
+ int i;
+
+ ARR_FIND(0, MAX_QUEST_DB,i,quest_id == quest_db[i].id);
+ if( i == MAX_QUEST_DB )
+ return -1;
+
+ return i;
+}
+
//Send quest info on login
int quest_pc_login(TBL_PC * sd)
{
@@ -61,19 +72,19 @@ int quest_add(TBL_PC * sd, int quest_id)
if( sd->num_quests >= MAX_QUEST_DB )
{
- ShowError("quest_add: your quest log is full.(max quests: %d)\n", MAX_QUEST_DB);
+ ShowError("quest_add: Character %d has got all the quests.(max quests: %d)\n", sd->status.char_id, MAX_QUEST_DB);
return 1;
}
if( quest_check(sd, quest_id, HAVEQUEST) >= 0 )
{
- ShowError("quest_add: you already have quest %d.\n",quest_id);
+ ShowError("quest_add: Character %d already has quest %d.\n", sd->status.char_id, quest_id);
return -1;
}
if( (j = quest_search_db(quest_id)) < 0 )
{
- ShowError("quest_add: quest %d not found in DB.\n",quest_id);
+ ShowError("quest_add: quest %d not found in DB.\n", quest_id);
return -1;
}
@@ -107,19 +118,19 @@ int quest_change(TBL_PC * sd, int qid1, int qid2)
if( sd->num_quests >= MAX_QUEST_DB )
{
- ShowError("quest_change: your quest log is full.(max quests: %d)\n", MAX_QUEST_DB);
+ ShowError("quest_change: Character %d has got all the quests.(max quests: %d)\n", sd->status.char_id, MAX_QUEST_DB);
return 1;
}
if( quest_check(sd, qid2, HAVEQUEST) >= 0 )
{
- ShowError("quest_change: you already have quest %d.\n",qid2);
+ ShowError("quest_change: Character %d already has quest %d.\n", sd->status.char_id, qid2);
return -1;
}
if( quest_check(sd, qid1, HAVEQUEST) < 0 )
{
- ShowError("quest_change: you don't have quest %d.\n",qid1);
+ ShowError("quest_change: Character %d doesn't have quest %d.\n", sd->status.char_id, qid1);
return -1;
}
@@ -132,7 +143,7 @@ int quest_change(TBL_PC * sd, int qid1, int qid2)
ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == qid1);
if(i == sd->avail_quests)
{
- ShowError("quest_change: Quest %d not found in your quest log!\n", qid1);
+ ShowError("quest_change: Character %d has completed quests %d.\n", sd->status.char_id, qid1);
return -1;
}
@@ -169,7 +180,7 @@ int quest_delete(TBL_PC * sd, int quest_id)
ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
if(i == sd->num_quests)
{
- ShowError("quest_delete: quest %d not found in your quest log.\n",quest_id);
+ ShowError("quest_delete: Character %d doesn't have quest %d.\n", sd->status.char_id, quest_id);
return -1;
}
@@ -219,7 +230,7 @@ int quest_update_status(TBL_PC * sd, int quest_id, quest_state status)
ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == quest_id);
if(i == sd->avail_quests)
{
- ShowError("quest_update_status: Quest %d not found in your quest log!\n", quest_id);
+ ShowError("quest_update_status: Character %d doesn't have quest %d.\n", sd->status.char_id, quest_id);
return -1;
}
@@ -269,7 +280,7 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type)
if( j < 0 )
{
- ShowError("quest_check_quest: quest not found in DB\n");
+ ShowError("quest_check_quest: quest %d not found in DB.\n",quest_id);
return -1;
}
@@ -291,17 +302,6 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type)
return -1;
}
-int quest_search_db(int quest_id)
-{
- int i;
-
- ARR_FIND(0, MAX_QUEST_DB,i,quest_id == quest_db[i].id);
- if( i == MAX_QUEST_DB )
- return -1;
-
- return i;
-}
-
int quest_read_db(void)
{
FILE *fp;
diff --git a/src/map/quest.h b/src/map/quest.h
index 39e1f3461..8d76a40a4 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -15,8 +15,6 @@ void quest_update_objective(TBL_PC * sd, int mob);
int quest_update_status(TBL_PC * sd, int quest_id, quest_state status);
int quest_check(TBL_PC * sd, int quest_id, quest_check_type type);
-int quest_search_db(int quest_id);
-
void do_init_quest();
#endif
diff --git a/src/map/skill.c b/src/map/skill.c
index 4629e9f6e..6509eaddb 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1010,13 +1010,10 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
if (rand()%1000 > rate)
continue;
- if( !battle_check_range(src, bl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) )
- continue; //Autocasts should always fail if the target is outside the skill range or an obstacle is in between.[Inkfish]
+ tbl = (sd->autospell[i].id < 0) ? src : bl;
- if (sd->autospell[i].id < 0)
- tbl = src;
- else
- tbl = bl;
+ if( !battle_check_range(src, tbl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) )
+ continue; //Autocasts should always fail if the target is outside the skill range or an obstacle is in between.[Inkfish]
sd->state.autocast = 1;
skill_consume_requirement(sd,skill,skilllv,1);
@@ -1275,12 +1272,11 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list *
continue;
if (rand()%1000 > rate)
continue;
- if( !battle_check_range(src, bl, skill_get_range2(src, skillid,skilllv) + (skillid == RG_CLOSECONFINE?0:1)) )
+
+ tbl = (dstsd->autospell2[i].id < 0) ? bl : src;
+
+ if( !battle_check_range(src, tbl, skill_get_range2(src, skillid,skilllv) + (skillid == RG_CLOSECONFINE?0:1)) )
continue;
- if (dstsd->autospell2[i].id < 0)
- tbl = bl;
- else
- tbl = src;
dstsd->state.autocast = 1;
skill_consume_requirement(dstsd,skillid,skilllv,1);