diff options
-rw-r--r-- | npc/re/jobs/3-2/sura.txt | 129 |
1 files changed, 57 insertions, 72 deletions
diff --git a/npc/re/jobs/3-2/sura.txt b/npc/re/jobs/3-2/sura.txt index 4681bdfb0..4b641fb23 100644 --- a/npc/re/jobs/3-2/sura.txt +++ b/npc/re/jobs/3-2/sura.txt @@ -4,18 +4,18 @@ //= Masao //= Credits: Muad_Dib, Gepard //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Any rAthena SVN //===== Description: ========================================= -//= [Translated from the Official] +//= [Official Conversion] //= Job change Quest from Monk / Champion -> Sura. //===== Additional Comments: ================================= //= 1.0 First Version. +//= 1.1 Removed disablenpc which causes players stucked in waitingroom. [Joseph] //============================================================ ve_in,237,125,0 script King Crab#job_shu 107,{ - if (job_shu == 0){ if (Class == Job_Monk || Class == Job_Champion || Job_Baby_Monk){ if ((BaseLevel > 98) && (JobLevel > 49)){ @@ -174,7 +174,6 @@ ve_in,237,125,0 script King Crab#job_shu 107,{ } ve_in,241,128,4 script Sludge Worm#job_shu 110,{ - if (job_shu == 0){ if (Class == Job_Monk || Class == Job_Champion || Job_Baby_Monk){ if ((BaseLevel > 98) && (JobLevel > 49)){ @@ -333,7 +332,6 @@ ve_in,241,128,4 script Sludge Worm#job_shu 110,{ } ve_in,244,126,3 script Waitress#job_shu 69,{ - if (job_shu == 0){ mes "[Waitress]"; mes "Oh no~"; @@ -401,7 +399,6 @@ OnTimer600000: // Custom Translation NPC name ve_in,97,149,0 script Sura Hotel 111,3,3,{ - OnTouch: if (job_shu == 1){ mes "[???]"; @@ -459,7 +456,6 @@ OnTouch: } ve_in,98,159,0 script Fighter#job_shu 484,{ - if (job_shu < 2){ mes "[Fighter]"; mes "Ahhhh~ I'm so tired."; @@ -622,7 +618,6 @@ ve_in,98,159,0 script Fighter#job_shu 484,{ } yuno_fild07,254,176,7 script Buddy#job_shu 483,{ - if (job_shu < 4){ mes "[Buddy]"; mes "Haaap!!! Haaaap!!! Whoo!! Haahhp!!!"; @@ -669,19 +664,17 @@ yuno_fild07,254,176,7 script Buddy#job_shu 483,{ mes "Ah, long time no see, "+strcharinfo(0)+"."; mes "Are you here to meet my master?"; next; - switch(select("Yes:No")){ - case 1: + if (select("Yes:No") == 1){ mes "[Buddy]"; mes "I'll take you right away."; close2; warp "sword_1-1",216,168; end; - case 2: - mes "[Buddy]"; - mes "Then, why are you here?"; - mes "You are not here to see me, aren't you?"; - close; } + mes "[Buddy]"; + mes "Then, why are you here?"; + mes "You are not here to see me, aren't you?"; + close; } mes "[Buddy]"; mes ""+strcharinfo(0)+"£¬Didn't you meet the master yet?"; @@ -696,10 +689,10 @@ yuno_fild07,254,176,7 script Buddy#job_shu 483,{ end; } -sword_1-1,223,243,4 script Drawing Room 483,{ - +sword_1-1,223,243,4 script Drawing Room 111,{ + end; + OnInit: - disablenpc "Drawing Room"; waitingroom "Drawing Room",20,"Drawing Room::OnStartArena",1; enablewaitingroomevent; end; @@ -720,22 +713,19 @@ OnDisable: } sword_1-1,223,243,4 script Buddy#job_shu reception 483,{ - mes "[Buddy]"; mes "My master doesn't like noise, so please ^f57d7dwait in the living room silently.^000000"; next; - switch(select("Go to the living room.:Go outside.")){ - case 1: + if (select("Go to the living room.:Go outside.") == 1){ mes "[Buddy]"; mes "Please wait in the living room at the upper side."; close; - case 2: - mes "[Buddy]"; - mes "Then, see you again."; - close2; - warp "yuno_fild07",255,178; - end; } + mes "[Buddy]"; + mes "Then, see you again."; + close2; + warp "yuno_fild07",255,178; + end; } sword_2-1,1,1,0 script Buddy#Sura_Salon 66,{ @@ -863,7 +853,6 @@ OnTimer320000: } sword_2-1,223,205,7 script Buddy#job_shuaneh 483,{ - if (job_shu > 4){ mes "I'll show you the way. This way."; close2; @@ -911,13 +900,11 @@ OnDisable: } sword_1-1,222,169,5 script Bruno#job_shu 484,{ - if (job_shu > 4){ mes "[Bruno]"; mes "Hey~ "+strcharinfo(0)+", What's up?"; next; - switch(select("Let's have conversation.:Go outside.")){ - case 1: + if (select("Let's have conversation.:Go outside.") == 1){ if (job_shu == 100){ mes "[Bruno]"; mes "My master?"; @@ -958,14 +945,13 @@ sword_1-1,222,169,5 script Bruno#job_shu 484,{ mes "[Bruno]"; mes "We don't care about your age in our world!"; close; - case 2: - mes "[Bruno]"; - mes "Come again whenever you want to~"; - mes "I will show you the training course of the dead~"; - close2; - warp "yuno_fild07",255,178; - end; } + mes "[Bruno]"; + mes "Come again whenever you want to~"; + mes "I will show you the training course of the dead~"; + close2; + warp "yuno_fild07",255,178; + end; } mes "[Bruno]"; // Custom Translation @@ -978,7 +964,6 @@ sword_1-1,222,169,5 script Bruno#job_shu 484,{ } sword_1-1,223,167,2 script Master#job_shu 483,{ - if (job_shu > 4){ if (job_shu == 5){ mes "[Master]"; @@ -1140,7 +1125,6 @@ sword_1-1,223,167,2 script Master#job_shu 483,{ if (countitem(6153) > 0){ delitem 6153,1; getitem 5754,1; - close; } close; } @@ -1152,39 +1136,40 @@ sword_1-1,223,167,2 script Master#job_shu 483,{ end; } +/* // Custom Translation sword_2-1,1,2,0 script Sura Job Switch 66,{ - switch(select("Open Arena:Close Arena:Activate Drawing Room:Actvate Buddy:Activate Naigara:All Off:Cancel")){ - case 1: - mes "Opening Arena"; - donpcevent "Drawing Room::OnEnable"; - close; - case 2: - mes "Closing Arena"; - donpcevent "Drawing Room::OnDisable"; - close; - case 3: - mes "Activating Drawing Room"; - donpcevent "Buddy#Sura_Salon::OnEnable"; - close; - case 4: - mes "Activating Buddy"; - donpcevent "Buddy#job_shuaneh::OnEnable"; - close; - case 5: - mes "Activating garajjom"; - donpcevent "Sura_garajjom::OnEnable"; - close; - case 6: - mes "Deactivating all."; - donpcevent "Drawing Room::OnDisable"; - donpcevent "Buddy#Sura_Salon::OnReset"; - donpcevent "Buddy#Sura_Salon::OnDisable"; - donpcevent "Buddy#job_shuaneh::OnDisable"; - donpcevent "Sura_garajjom::OnDisable"; - close; - case 7: - close; + case 1: + mes "Opening Arena"; + donpcevent "Drawing Room::OnEnable"; + close; + case 2: + mes "Closing Arena"; + donpcevent "Drawing Room::OnDisable"; + close; + case 3: + mes "Activating Drawing Room"; + donpcevent "Buddy#Sura_Salon::OnEnable"; + close; + case 4: + mes "Activating Buddy"; + donpcevent "Buddy#job_shuaneh::OnEnable"; + close; + case 5: + mes "Activating garajjom"; + donpcevent "Sura_garajjom::OnEnable"; + close; + case 6: + mes "Deactivating all."; + donpcevent "Drawing Room::OnDisable"; + donpcevent "Buddy#Sura_Salon::OnReset"; + donpcevent "Buddy#Sura_Salon::OnDisable"; + donpcevent "Buddy#job_shuaneh::OnDisable"; + donpcevent "Sura_garajjom::OnDisable"; + close; + case 7: + close; } -}
\ No newline at end of file +} +*/
\ No newline at end of file |