diff options
-rw-r--r-- | Changelog.txt | 2 | ||||
-rw-r--r-- | src/map/battle.c | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog.txt b/Changelog.txt index f515b3c75..d8f9abfd0 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,7 @@ Date Added 12/28 + * Reduced weapon breaking chance for Overthrust, thanks Draco - i almost + forgot to add this update [celest] * added checks into the skill code to prevent proxy's/bots from crashing the server by using skillid's that are WAY out of range (SVN 841) [MouseJstr] diff --git a/src/map/battle.c b/src/map/battle.c index ea80e803c..1749168d5 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4046,7 +4046,7 @@ struct Damage battle_calc_weapon_attack( } } if(sd->sc_data[SC_OVERTHRUST].timer!=-1) { - breakrate = 20*sd->sc_data[SC_OVERTHRUST].val1; + breakrate = 10*sd->sc_data[SC_OVERTHRUST].val1; //if(wd.type==0x0a) //removed! because CRITS don't affect on breaking chance [Lupus] // breakrate*=2; if(rand()%10000 < breakrate*battle_config.equipment_break_rate/100 || breakrate >= 10000) { |