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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/mercenary.c3
-rw-r--r--src/map/skill.c1
-rw-r--r--src/map/status.c3
4 files changed, 5 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index cb6af50de..055bd0776 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/19
+ * Some compilation warnings fixed [Toms]
* Added skill's required item check on homunc skills [Toms]
* Add Condensed Red Potion as a required item for HLIF_HEAL [Toms]
2006/08/18
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index 5c3378540..118bda037 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -427,6 +427,8 @@ void merc_save(struct homun_data *hd)
intif_homunculus_requestsave(sd->status.account_id, &sd->homunculus) ;
}
+#if 0
+// Not currently used [Toms]
static int merc_calc_pos(struct homun_data *hd,int tx,int ty,int dir) //[orn]
{
int x,y,dx,dy;
@@ -480,6 +482,7 @@ static int merc_calc_pos(struct homun_data *hd,int tx,int ty,int dir) //[orn]
hd->ud.to_y = y;
return 0;
}
+#endif
int merc_menu(struct map_session_data *sd,int menunum)
{
diff --git a/src/map/skill.c b/src/map/skill.c
index 23b6a780c..ec464c961 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2435,7 +2435,6 @@ static int skill_check_condition_hom (struct homun_data *hd, int skill, int lv,
if (checkitem_flag) {
for(i=0;i<10;i++) {
- int x = lv%11 - 1;
index[i] = -1;
if(itemid[i] <= 0)
continue;
diff --git a/src/map/status.c b/src/map/status.c
index f40e39c9b..29027724e 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6795,7 +6795,7 @@ static int status_natural_heal(DBKey key,void * data,va_list app)
struct status_change *sc;
struct unit_data *ud;
struct map_session_data *sd;
- int val,rate,bonus,flag;
+ int val,rate,bonus = 0,flag;
if (!(bl->type&BL_REGEN))
return 0;
@@ -6850,7 +6850,6 @@ static int status_natural_heal(DBKey key,void * data,va_list app)
if (flag&(RGN_HP|RGN_SP))
{
struct view_data *vd = status_get_viewdata(bl);
- bonus = 0;
if(vd && vd->dead_sit)
bonus++;
if(map_getcell(bl->m,bl->x,bl->y,CELL_CHKREGEN))