diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/pet_db.txt | 6 | ||||
-rw-r--r-- | db/skill_db.txt | 44 | ||||
-rw-r--r-- | src/map/battle.c | 7 | ||||
-rw-r--r-- | src/map/pc.c | 14 | ||||
-rw-r--r-- | src/map/script.c | 319 |
7 files changed, 200 insertions, 195 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 0147f226a..6ecdd4243 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2007/04/24 + * Pressure no longer vaporizes plants. 2007/04/23 * Fixed bug which totally broke item group bonuses. * Added warnings when setting a pvp/gvg flag removes the other flags on the diff --git a/db/Changelog.txt b/db/Changelog.txt index 2af12f14d..dff1c9307 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -19,6 +19,9 @@ ----- ======================== + +04/24 + * Corrected the pet_db information for Xmas Goblin and Rice Cake. [Skotlex] 04/23 * Added some "refined" headgears [Playtester] * Some more Anubis updates [Playtester] diff --git a/db/pet_db.txt b/db/pet_db.txt index fce9c910e..4c532ade5 100644 --- a/db/pet_db.txt +++ b/db/pet_db.txt @@ -30,7 +30,7 @@ //but only one of each. //NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000. -// MobID,Name,JName,LureID,EggID,AcceID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script +// MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script 1002,PORING,Poring,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } 1011,CHONCHON,ChonChon,624,9006,10002,537,80,10,30,100,250,20,1500,200,1,0,500,500,250,{ petskillbonus bAgi,4,10,50; } 1014,SPORE,Spore,630,9012,10017,537,80,20,30,100,250,20,1500,200,0,0,350,500,500,{ petrecovery SC_Poison,60; } @@ -57,6 +57,6 @@ 1170,SOHEE,Sohee,638,9020,10016,537,80,20,10,100,250,20,500,300,0,0,100,1000,200,{ petheal 400,60,33,100; } 1188,BON_GUN,Bon Gun,659,9025,10020,537,80,20,10,100,250,20,500,200,1,0,600,200,400,{ petskillattack2 190,555,1,1,1; } 1200,ZHERLTHSH,Zherlthsh,660,9026,0,929,80,20,10,100,250,20,50,200,0,0,1000,100,500,{ petskillattack 136,1,0,3; } -1245,GOBLINE_XMAS,Christmas Goblin,12225,9029,0,911,80,15,20,100,250,20,500,100,0,0,300,300,800,{ petskillattack 10,5,5,5; } +1245,GOBLINE_XMAS,Christmas Goblin,12225,9029,0,911,80,20,50,100,250,20,2000,100,0,0,300,300,800,{ petskillattack 10,5,5,5; } 1275,ALICE,Alice,661,9027,0,504,80,20,10,100,250,20,100,200,0,0,100,1000,200,{ petskillsupport 28,5,60,25,100; } -1815,EVENT_RICECAKE,Rice Cake,0,9028,0,550,80,20,10,100,250,20,2000,150,0,0,500,500,200,{ petskillsupport 257,3,240,50,100; } +1815,EVENT_RICECAKE,Rice Cake,0,9028,0,511,80,20,50,100,250,20,2000,150,1,0,500,500,200,{ petskillsupport 257,3,240,50,100; } diff --git a/db/skill_db.txt b/db/skill_db.txt index 8bdc9f276..5b5e5d59d 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -208,29 +208,29 @@ 167,0,0,4,6,0x1,0,1,1,no,0,0x2,0,magic,0 //NPC_CHANGEHOLY#Holy Attribute Change# 168,0,0,4,7,0x1,0,1,1,no,0,0x2,0,magic,0 //NPC_CHANGEDARKNESS#Shadow Attribute Change# 169,0,0,4,8,0x1,0,1,1,no,0,0x2,0,magic,0 //NPC_CHANGETELEKINESIS#Sense Attribute Change# -170,9,6,1,-1,0x20,0,10,1,no,0,0x2,0,weapon,0 //NPC_CRITICALSLASH#Defense disregard attack# -171,9,8,1,-1,0,0,10,2:3:4:5:6:7:8:9:10:11,no,0,0x2,0,weapon,0 //NPC_COMBOATTACK#Multi-stage Attack# -172,9,6,1,-1,0x40,0,10,1,no,0,0x2,0,weapon,0 //NPC_GUIDEATTACK#On-target Impact Attack# +170,-9,6,1,-1,0x20,0,10,1,no,0,0x2,0,weapon,0 //NPC_CRITICALSLASH#Defense disregard attack# +171,-9,8,1,-1,0,0,10,2:3:4:5:6:7:8:9:10:11,no,0,0x2,0,weapon,0 //NPC_COMBOATTACK#Multi-stage Attack# +172,-9,6,1,-1,0x40,0,10,1,no,0,0x2,0,weapon,0 //NPC_GUIDEATTACK#On-target Impact Attack# 173,5,6,4,3,0xD2,5,10,1,no,0,0x2,0,misc,3 //NPC_SELFDESTRUCTION#Suicide bombing# -174,9,6,1,-1,0x2,3,1,1,no,0,0x2,0,weapon,0 //NPC_SPLASHATTACK#Splash attack# +174,-9,6,1,-1,0x2,3,1,1,no,0,0x2,0,weapon,0 //NPC_SPLASHATTACK#Splash attack# 175,0,0,4,0,0x41,0,10,1,no,0,0x2,0,misc,0 //NPC_SUICIDE#Suicide# -176,9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_POISON#Poison Attack# -177,9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_BLINDATTACK#Darkness Attack# -178,9,6,1,-1,0,0:0:0:0:0:-1,5,1,no,0,0x2,0,weapon,0 //NPC_SILENCEATTACK#Silence Attack# -179,9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_STUNATTACK#Stun Attack# -180,9,6,1,-1,0,0:0:0:0:0:-1,5,1,no,0,0x2,0,weapon,0 //NPC_PETRIFYATTACK#Petrify Attack# -181,9,6,1,7,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_CURSEATTACK#Cursing Attack # -182,9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_SLEEPATTACK#Sleep attack# -183,9,6,1,-1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_RANDOMATTACK#Random Attack # -184,9,6,1,1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_WATERATTACK#Water Attribute Attack# -185,9,6,1,2,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_GROUNDATTACK#Earth Attribute Attack# -186,9,6,1,3,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_FIREATTACK#Fire Attribute Attack# -187,9,6,1,4,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_WINDATTACK#Wind Attribute Attack# -188,9,6,1,5,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_POISONATTACK#Poison Attribute Attack# -189,9,6,1,6,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_HOLYATTACK#Holy Attribute Attack# -190,9,6,1,7,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_DARKNESSATTACK#Shadow Attribute Attack# -191,9,6,1,8,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_TELEKINESISATTACK#Sense Attribute Attack# -192,9,6,1,-1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_MAGICALATTACK#Demon Shock Attack# +176,-9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_POISON#Poison Attack# +177,-9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_BLINDATTACK#Darkness Attack# +178,-9,6,1,-1,0,0:0:0:0:0:-1,5,1,no,0,0x2,0,weapon,0 //NPC_SILENCEATTACK#Silence Attack# +179,-9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_STUNATTACK#Stun Attack# +180,-9,6,1,-1,0,0:0:0:0:0:-1,5,1,no,0,0x2,0,weapon,0 //NPC_PETRIFYATTACK#Petrify Attack# +181,-9,6,1,7,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_CURSEATTACK#Cursing Attack # +182,-9,6,1,-1,0,0,5,1,no,0,0x2,0,weapon,0 //NPC_SLEEPATTACK#Sleep attack# +183,-9,6,1,-1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_RANDOMATTACK#Random Attack # +184,-9,6,1,1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_WATERATTACK#Water Attribute Attack# +185,-9,6,1,2,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_GROUNDATTACK#Earth Attribute Attack# +186,-9,6,1,3,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_FIREATTACK#Fire Attribute Attack# +187,-9,6,1,4,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_WINDATTACK#Wind Attribute Attack# +188,-9,6,1,5,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_POISONATTACK#Poison Attribute Attack# +189,-9,6,1,6,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_HOLYATTACK#Holy Attribute Attack# +190,-9,6,1,7,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_DARKNESSATTACK#Shadow Attribute Attack# +191,-9,6,1,8,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_TELEKINESISATTACK#Sense Attribute Attack# +192,-9,6,1,-1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_MAGICALATTACK#Demon Shock Attack# 193,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0 //NPC_METAMORPHOSIS#Metamorphosis# 194,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0 //NPC_PROVOCATION#Provocation# 195,0,6,4,0,0x50,0,10,1,no,0,0x2,0,misc,0 //NPC_SMOKING#Smoking# @@ -385,7 +385,7 @@ 344,9,6,1,-1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_BREAKARMOR#Break armor# 345,9,6,1,-1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_BREAKHELM#Break helm# 346,9,6,1,-1,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_BREAKSHIELD#Break shield# -347,9,6,1,9,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_UNDEADATTACK +347,-9,6,1,9,0,0,10,1,no,0,0x2,0,weapon,0 //NPC_UNDEADATTACK 348,9,0,1,9,0x1,0,5,1,no,0,0x2,0,magic,0 //NPC_CHANGEUNDEAD 349,0,6,4,0,0x1,0,10,0,no,0,0x2,0,weapon,0 //NPC_POWERUP 350,0,6,4,0,0x1,0,10,0,no,0,0x2,0,none,0 //NPC_AGIUP diff --git a/src/map/battle.c b/src/map/battle.c index 59969422f..60fdc0a3b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2637,7 +2637,7 @@ struct Damage battle_calc_misc_attack( if(md.damage < 0) md.damage = 0; - else if(md.damage && tstatus->mode&MD_PLANT && skill_num != PA_PRESSURE) //Pressure can vaporize plants + else if(md.damage && tstatus->mode&MD_PLANT) md.damage = 1; if(!(nk&NK_NO_ELEFIX)) @@ -4324,16 +4324,15 @@ int battle_config_read(const char *cfgName) } fclose(fp); - if (--count == 0) { + if (--count == 0) battle_validate_conf(); - add_timer_func_list(battle_delay_damage_sub, "battle_delay_damage_sub"); - } return 0; } void do_init_battle(void) { delay_damage_ers = ers_new(sizeof(struct delay_damage)); + add_timer_func_list(battle_delay_damage_sub, "battle_delay_damage_sub"); } void do_final_battle(void) { diff --git a/src/map/pc.c b/src/map/pc.c index 16134845a..caf1a8944 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -6018,17 +6018,25 @@ int pc_setregstr(struct map_session_data *sd,int reg,char *str) nullpo_retr(0, sd); - if(strlen(str)+1 >= sizeof(sd->regstr[0].data)){ + if(str && strlen(str)+1 >= sizeof(sd->regstr[0].data)){ ShowWarning("pc_setregstr: string too long !\n"); return 0; } for(i=0;i<sd->regstr_num;i++) if(sd->regstr[i].index==reg){ - strcpy(sd->regstr[i].data,str); + if (str && strcmp(str,"")!=0) + strcpy(sd->regstr[i].data,str); + else { //Delete last entry. + sd->regstr_num--; + memcpy(&sd->regstr[i], &sd->regstr[sd->regstr_num], sizeof(sd->regstr[0])); + sd->regstr = (struct script_regstr *) aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num); + } return 1; } + if (!str) return 1; + sd->regstr_num++; sd->regstr = (struct script_regstr *) aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num); if(sd->regstr==NULL){ @@ -6233,7 +6241,7 @@ int pc_setregistry_str(struct map_session_data *sd,char *reg,char *val,int type) } // delete reg - if (strcmp(val,"")==0) { + if (!val || strcmp(val,"")==0) { for(i = 0; i < *max; i++) { if (strcmp(sd_reg[i].str, reg) == 0) { if (i != *max - 1) diff --git a/src/map/script.c b/src/map/script.c index 56b7974c7..6805dbff2 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -1943,9 +1943,9 @@ enum {RUN = 0,STOP,END,RERUNLINE,GOTO,RETFUNC}; /// Returns the player attached to this script, identified by the rid. /// If there is no player attached, the script is terminated. -struct map_session_data *script_rid2sd(struct script_state *st) +TBL_PC *script_rid2sd(struct script_state *st) { - struct map_session_data *sd=map_id2sd(st->rid); + TBL_PC *sd=map_id2sd(st->rid); if(!sd){ ShowError("script_rid2sd: fatal error ! player not attached!\n"); st->state = END; @@ -1959,7 +1959,7 @@ struct map_session_data *script_rid2sd(struct script_state *st) *------------------------------------------*/ int get_val(struct script_state* st, struct script_data* data) { - struct map_session_data* sd = NULL; + TBL_PC* sd = NULL; char *name, prefix, postfix; if(!data_isreference(data)) return 0; @@ -2049,7 +2049,7 @@ void* get_val2(struct script_state* st, int num, struct linkdb_node** ref) * Stores the value of a script variable * Return value is 0 on fail, 1 on success. *------------------------------------------*/ -static int set_reg(struct script_state* st, struct map_session_data* sd, int num, char* name, void* value, struct linkdb_node** ref) +static int set_reg(struct script_state* st, TBL_PC* sd, int num, char* name, void* value, struct linkdb_node** ref) { char prefix = name[0]; char postfix = name[strlen(name)-1]; @@ -2111,7 +2111,7 @@ static int set_reg(struct script_state* st, struct map_session_data* sd, int num } } -int set_var(struct map_session_data* sd, char* name, void* val) +int set_var(TBL_PC* sd, char* name, void* val) { return set_reg(NULL, sd, add_str(name), name, val, NULL); } @@ -2727,7 +2727,7 @@ void run_script_main(struct script_state *st); void run_script(struct script_code *rootscript,int pos,int rid,int oid) { struct script_state *st; - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; if(rootscript==NULL || pos<0) return; @@ -2799,7 +2799,7 @@ int run_script_timer(int tid, unsigned int tick, int id, int data) { struct script_state *st = (struct script_state *)data; struct linkdb_node *node = (struct linkdb_node *)sleep_db; - struct map_session_data *sd = map_id2sd(st->rid); + TBL_PC *sd = map_id2sd(st->rid); if((sd && sd->status.char_id != id) || (st->rid && !sd)) { //Character mismatch. Cancel execution. @@ -2829,7 +2829,7 @@ void run_script_main(struct script_state *st) int c; int cmdcount=script_config.check_cmdcount; int gotocount=script_config.check_gotocount; - struct map_session_data *sd; + TBL_PC *sd; //For backing up purposes struct script_state *bk_st = NULL; int bk_npcid = 0; @@ -4200,9 +4200,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(sleep2,"i"), BUILDIN_DEF(awake,"s"), BUILDIN_DEF(getvariableofnpc,"rs"), - // [blackhole89] --> BUILDIN_DEF(warpportal,"iisii"), - // <--- [blackhole89] BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn] BUILDIN_DEF(eaclass,"*"), //[Skotlex] BUILDIN_DEF(roclass,"i*"), //[Skotlex] @@ -4222,15 +4220,10 @@ struct script_function buildin_func[] = { /// mes "<message>"; BUILDIN_FUNC(mes) { - TBL_PC* sd; - const char* msg; - - sd = script_rid2sd(st); + TBL_PC* sd = script_rid2sd(st); if( sd == NULL ) return 1; - - msg = script_getstr(st, 2); - clif_scriptmes(sd, st->oid, msg); + clif_scriptmes(sd, st->oid, script_getstr(st, 2)); return 0; } @@ -4769,7 +4762,7 @@ BUILDIN_FUNC(warp) { int x,y; const char *str; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); nullpo_retr(0, sd); @@ -4800,9 +4793,9 @@ static int buildin_areawarp_sub(struct block_list *bl,va_list ap) x=va_arg(ap,int); y=va_arg(ap,int); if(map == 0) - pc_randomwarp((struct map_session_data *)bl,3); + pc_randomwarp((TBL_PC *)bl,3); else - pc_setpos((struct map_session_data *)bl,map,x,y,0); + pc_setpos((TBL_PC *)bl,map,x,y,0); return 0; } BUILDIN_FUNC(areawarp) @@ -4846,7 +4839,7 @@ BUILDIN_FUNC(warpchar) { int x,y,a,i; const char *str; - struct map_session_data *sd, **pl_allsd; + TBL_PC *sd, **pl_allsd; int users; str=script_getstr(st,2); @@ -4887,7 +4880,7 @@ BUILDIN_FUNC(warpparty) int p_id; int i; unsigned short mapindex; - struct map_session_data *pl_sd; + TBL_PC *pl_sd; struct party_data *p=NULL; str=script_getstr(st,2); x=script_getnum(st,3); @@ -4970,9 +4963,9 @@ BUILDIN_FUNC(warpguild) const char *str; int g; int i; - struct map_session_data *pl_sd, **pl_allsd; + TBL_PC *pl_sd, **pl_allsd; int users; - struct map_session_data *sd; + TBL_PC *sd; str=script_getstr(st,2); x=script_getnum(st,3); y=script_getnum(st,4); @@ -5054,7 +5047,7 @@ BUILDIN_FUNC(warpguild) */ BUILDIN_FUNC(heal) { - struct map_session_data *sd; + TBL_PC *sd; int hp,sp; sd = script_rid2sd(st); @@ -5071,7 +5064,7 @@ BUILDIN_FUNC(heal) */ BUILDIN_FUNC(itemheal) { - struct map_session_data *sd; + TBL_PC *sd; int hp,sp; hp=script_getnum(st,2); @@ -5148,7 +5141,7 @@ BUILDIN_FUNC(jobname) */ BUILDIN_FUNC(input) { - struct map_session_data *sd = script_rid2sd(st); + TBL_PC *sd = script_rid2sd(st); struct script_data *data = script_getdata(st,2); int num = data->u.num; char *name=str_buf+str_data[num&0x00ffffff].str; @@ -5193,7 +5186,7 @@ BUILDIN_FUNC(input) */ BUILDIN_FUNC(set) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int num=st->stack->stack_data[st->start+2].u.num; char *name=str_buf+str_data[num&0x00ffffff].str; char prefix=*name; @@ -5226,7 +5219,7 @@ BUILDIN_FUNC(set) */ BUILDIN_FUNC(setarray) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int num=st->stack->stack_data[st->start+2].u.num; char *name=str_buf+str_data[num&0x00ffffff].str; char prefix=*name; @@ -5256,7 +5249,7 @@ BUILDIN_FUNC(setarray) */ BUILDIN_FUNC(cleararray) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int num=st->stack->stack_data[st->start+2].u.num; char *name=str_buf+str_data[num&0x00ffffff].str; char prefix=*name; @@ -5287,7 +5280,7 @@ BUILDIN_FUNC(cleararray) */ BUILDIN_FUNC(copyarray) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int num=st->stack->stack_data[st->start+2].u.num; char *name=str_buf+str_data[num&0x00ffffff].str; char prefix=*name; @@ -5376,7 +5369,7 @@ BUILDIN_FUNC(getarraysize) */ BUILDIN_FUNC(deletearray) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int num=st->stack->stack_data[st->start+2].u.num; char *name=str_buf+str_data[num&0x00ffffff].str; char prefix=*name; @@ -5488,7 +5481,7 @@ BUILDIN_FUNC(viewpoint) BUILDIN_FUNC(countitem) { int nameid=0,count=0,i; - struct map_session_data *sd; + TBL_PC *sd; struct script_data *data; @@ -5533,7 +5526,7 @@ BUILDIN_FUNC(countitem2) { int nameid=0,count=0,i; int iden,ref,attr,c1,c2,c3,c4; - struct map_session_data *sd; + TBL_PC *sd; struct script_data *data; @@ -5593,7 +5586,7 @@ BUILDIN_FUNC(checkweight) { int nameid=0,amount,i; unsigned long weight; - struct map_session_data *sd; + TBL_PC *sd; struct script_data *data; sd = script_rid2sd(st); @@ -5642,7 +5635,7 @@ BUILDIN_FUNC(getitem) { int nameid,amount,flag = 0; struct item it; - struct map_session_data *sd; + TBL_PC *sd; struct script_data *data; data=script_getdata(st,2); @@ -5720,7 +5713,7 @@ BUILDIN_FUNC(getitem2) int iden,ref,attr,c1,c2,c3,c4; struct item_data *item_data; struct item item_tmp; - struct map_session_data *sd; + TBL_PC *sd; struct script_data *data; sd = script_rid2sd(st); @@ -5807,7 +5800,7 @@ BUILDIN_FUNC(getnameditem) { int nameid; struct item item_tmp; - struct map_session_data *sd, *tsd; + TBL_PC *sd, *tsd; struct script_data *data; sd = script_rid2sd(st); @@ -5915,7 +5908,7 @@ BUILDIN_FUNC(makeitem) if(strcmp(mapname,"this")==0) { - struct map_session_data *sd; + TBL_PC *sd; sd = script_rid2sd(st); if (!sd) return 0; //Failed... m=sd->bl.m; @@ -5947,7 +5940,7 @@ BUILDIN_FUNC(makeitem) BUILDIN_FUNC(delitem) { int nameid=0,amount,i,important_item=0; - struct map_session_data *sd; + TBL_PC *sd; struct script_data *data; sd = script_rid2sd(st); @@ -6052,7 +6045,7 @@ BUILDIN_FUNC(delitem2) { int nameid=0,amount,i=0; int iden,ref,attr,c1,c2,c3,c4; - struct map_session_data *sd; + TBL_PC *sd; struct script_data *data; sd = script_rid2sd(st); @@ -6125,7 +6118,7 @@ BUILDIN_FUNC(delitem2) */ BUILDIN_FUNC(enableitemuse) { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); if (sd) sd->npc_item_flag = st->oid; @@ -6134,7 +6127,7 @@ BUILDIN_FUNC(enableitemuse) BUILDIN_FUNC(disableitemuse) { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); if (sd) sd->npc_item_flag = 0; @@ -6148,7 +6141,7 @@ BUILDIN_FUNC(disableitemuse) BUILDIN_FUNC(readparam) { int type; - struct map_session_data *sd; + TBL_PC *sd; type=script_getnum(st,2); if( script_hasdata(st,3) ) @@ -6172,7 +6165,7 @@ BUILDIN_FUNC(readparam) BUILDIN_FUNC(getcharid) { int num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); if( script_hasdata(st,3) ) @@ -6377,7 +6370,7 @@ BUILDIN_FUNC(getguildmaster) BUILDIN_FUNC(getguildmasterid) { char *master; - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int guild_id=script_getnum(st,2); master=buildin_getguildmaster_sub(guild_id); if(master!=0){ @@ -6398,7 +6391,7 @@ BUILDIN_FUNC(getguildmasterid) */ BUILDIN_FUNC(strcharinfo) { - struct map_session_data *sd; + TBL_PC *sd; int num; char *buf; @@ -6444,7 +6437,7 @@ unsigned int equip[10]={EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_GARMENT BUILDIN_FUNC(getequipid) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; struct item_data* item; sd=script_rid2sd(st); @@ -6474,7 +6467,7 @@ BUILDIN_FUNC(getequipid) BUILDIN_FUNC(getequipname) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; struct item_data* item; char *buf; @@ -6503,7 +6496,7 @@ BUILDIN_FUNC(getequipname) BUILDIN_FUNC(getbrokenid) { int i,num,id=0,brokencounter=0; - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); @@ -6531,7 +6524,7 @@ BUILDIN_FUNC(repair) { int i,num; int repaircounter=0; - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); @@ -6560,7 +6553,7 @@ BUILDIN_FUNC(repair) BUILDIN_FUNC(getequipisequiped) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6585,7 +6578,7 @@ BUILDIN_FUNC(getequipisequiped) BUILDIN_FUNC(getequipisenableref) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6607,7 +6600,7 @@ BUILDIN_FUNC(getequipisenableref) BUILDIN_FUNC(getequipisidentify) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6627,7 +6620,7 @@ BUILDIN_FUNC(getequipisidentify) BUILDIN_FUNC(getequiprefinerycnt) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6647,7 +6640,7 @@ BUILDIN_FUNC(getequiprefinerycnt) BUILDIN_FUNC(getequipweaponlv) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6667,7 +6660,7 @@ BUILDIN_FUNC(getequipweaponlv) BUILDIN_FUNC(getequippercentrefinery) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6687,7 +6680,7 @@ BUILDIN_FUNC(getequippercentrefinery) BUILDIN_FUNC(successrefitem) { int i,num,ep; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6740,7 +6733,7 @@ BUILDIN_FUNC(successrefitem) BUILDIN_FUNC(failedrefitem) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); sd=script_rid2sd(st); @@ -6770,7 +6763,7 @@ BUILDIN_FUNC(failedrefitem) BUILDIN_FUNC(statusup) { int type; - struct map_session_data *sd; + TBL_PC *sd; type=script_getnum(st,2); sd=script_rid2sd(st); @@ -6785,7 +6778,7 @@ BUILDIN_FUNC(statusup) BUILDIN_FUNC(statusup2) { int type,val; - struct map_session_data *sd; + TBL_PC *sd; type=script_getnum(st,2); val=script_getnum(st,3); @@ -7331,7 +7324,7 @@ BUILDIN_FUNC(openstorage) BUILDIN_FUNC(guildopenstorage) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); int ret; ret = storage_guild_storageopen(sd); script_pushint(st,ret); @@ -7345,7 +7338,7 @@ BUILDIN_FUNC(guildopenstorage) BUILDIN_FUNC(itemskill) { int id,lv; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); id=script_getnum(st,2); lv=script_getnum(st,3); @@ -7365,7 +7358,7 @@ BUILDIN_FUNC(itemskill) BUILDIN_FUNC(produce) { int trigger; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); trigger=script_getnum(st,2); clif_skill_produce_mix_list(sd, trigger); @@ -7377,7 +7370,7 @@ BUILDIN_FUNC(produce) */ BUILDIN_FUNC(makepet) { - struct map_session_data *sd = script_rid2sd(st); + TBL_PC *sd = script_rid2sd(st); int id,pet_id; id=script_getnum(st,2); @@ -7403,7 +7396,7 @@ BUILDIN_FUNC(makepet) */ BUILDIN_FUNC(getexp) { - struct map_session_data *sd = script_rid2sd(st); + TBL_PC *sd = script_rid2sd(st); int base=0,job=0; base=script_getnum(st,2); @@ -7422,7 +7415,7 @@ BUILDIN_FUNC(getexp) */ BUILDIN_FUNC(guildgetexp) { - struct map_session_data *sd = script_rid2sd(st); + TBL_PC *sd = script_rid2sd(st); int exp; exp = script_getnum(st,2); @@ -7440,7 +7433,7 @@ BUILDIN_FUNC(guildgetexp) */ BUILDIN_FUNC(guildchangegm) { - struct map_session_data *sd; + TBL_PC *sd; int guild_id; const char *name; @@ -7569,7 +7562,7 @@ BUILDIN_FUNC(killmonsterall) */ BUILDIN_FUNC(clone) { - struct map_session_data *sd, *msd=NULL; + TBL_PC *sd, *msd=NULL; int char_id,master_id=0,x,y, mode = 0, flag = 0, m; unsigned int duration = 0; const char *map,*event=""; @@ -7801,7 +7794,7 @@ BUILDIN_FUNC(stopnpctimer) BUILDIN_FUNC(getnpctimer) { struct npc_data *nd; - struct map_session_data *sd; + TBL_PC *sd; int type=script_getnum(st,2); int val=0; if( script_hasdata(st,3) ) @@ -7860,7 +7853,7 @@ BUILDIN_FUNC(setnpctimer) */ BUILDIN_FUNC(attachnpctimer) { - struct map_session_data *sd; + TBL_PC *sd; struct npc_data *nd; nd=(struct npc_data *)map_id2bl(st->oid); @@ -8021,7 +8014,7 @@ BUILDIN_FUNC(getusers) */ BUILDIN_FUNC(getusersname) { - struct map_session_data *sd, *pl_sd = NULL, **pl_allsd; + TBL_PC *sd, *pl_sd = NULL, **pl_allsd; int i=0,disp_num=1, users; sd = script_rid2sd(st); @@ -8404,7 +8397,7 @@ BUILDIN_FUNC(debugmes) BUILDIN_FUNC(catchpet) { int pet_id; - struct map_session_data *sd; + TBL_PC *sd; pet_id= script_getnum(st,2); sd=script_rid2sd(st); pet_catch_process1(sd,pet_id); @@ -8417,7 +8410,7 @@ BUILDIN_FUNC(catchpet) */ BUILDIN_FUNC(homunculus_evolution) { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); if ( sd->hd && sd->hd->homunculusDB->evo_class && sd->hd->homunculus.intimacy > 91000 ) { return !merc_hom_evolution(sd->hd) ; @@ -8433,7 +8426,7 @@ BUILDIN_FUNC(eaclass) if( script_hasdata(st,2) ) class_ = script_getnum(st,2); else { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); if (!sd) { script_pushint(st,-1); @@ -8452,7 +8445,7 @@ BUILDIN_FUNC(roclass) if( script_hasdata(st,3) ) sex = script_getnum(st,3); else { - struct map_session_data *sd; + TBL_PC *sd; if (st->rid && (sd=script_rid2sd(st))) sex = sd->status.sex; else @@ -8468,7 +8461,7 @@ BUILDIN_FUNC(roclass) */ BUILDIN_FUNC(birthpet) { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); clif_sendegg(sd); return 0; @@ -8480,7 +8473,7 @@ BUILDIN_FUNC(birthpet) */ BUILDIN_FUNC(resetlvl) { - struct map_session_data *sd; + TBL_PC *sd; int type=script_getnum(st,2); @@ -8494,7 +8487,7 @@ BUILDIN_FUNC(resetlvl) */ BUILDIN_FUNC(resetstatus) { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); pc_resetstate(sd); return 0; @@ -8506,7 +8499,7 @@ BUILDIN_FUNC(resetstatus) */ BUILDIN_FUNC(resetskill) { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); pc_resetskill(sd,1); return 0; @@ -8518,7 +8511,7 @@ BUILDIN_FUNC(resetskill) */ BUILDIN_FUNC(skillpointcount) { - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); script_pushint(st,sd->status.skill_point + pc_resetskill(sd,2)); return 0; @@ -8530,7 +8523,7 @@ BUILDIN_FUNC(skillpointcount) */ BUILDIN_FUNC(changebase) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int vclass; if( script_hasdata(st,3) ) @@ -8568,7 +8561,7 @@ BUILDIN_FUNC(changebase) */ BUILDIN_FUNC(changesex) { - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; sd = script_rid2sd(st); if (sd->status.sex == 0) { @@ -8767,7 +8760,7 @@ BUILDIN_FUNC(warpwaitingpc) const char *str; struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid); struct chat_data *cd; - struct map_session_data *sd; + TBL_PC *sd; if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL ) return 0; @@ -9167,7 +9160,7 @@ BUILDIN_FUNC(pvpon) { int m,i,users; const char *str; - struct map_session_data *pl_sd=NULL, **pl_allsd; + TBL_PC *pl_sd=NULL, **pl_allsd; str=script_getstr(st,2); m = map_mapname2mapid(str); @@ -9273,7 +9266,7 @@ BUILDIN_FUNC(emotion) player=script_getnum(st,3); if (player) { - struct map_session_data *sd = script_rid2sd(st); + TBL_PC *sd = script_rid2sd(st); if (sd) clif_emotion(&sd->bl,type); } else @@ -9286,7 +9279,7 @@ static int buildin_maprespawnguildid_sub_pc(DBKey key, void *data, va_list ap) int m=va_arg(ap,int); int g_id=va_arg(ap,int); int flag=va_arg(ap,int); - struct map_session_data *sd = (TBL_PC*)data; + TBL_PC *sd = (TBL_PC*)data; if(!sd || sd->bl.m != m) return 0; @@ -9545,7 +9538,7 @@ BUILDIN_FUNC(requestguildinfo) BUILDIN_FUNC(getequipcardcnt) { int i,num; - struct map_session_data *sd; + TBL_PC *sd; int c=MAX_SLOTS; num=script_getnum(st,2); @@ -9574,7 +9567,7 @@ BUILDIN_FUNC(getequipcardcnt) BUILDIN_FUNC(successremovecards) { int i,j,num,cardflag=0,flag; - struct map_session_data *sd; + TBL_PC *sd; struct item item_tmp; int c=MAX_SLOTS; @@ -9642,7 +9635,7 @@ BUILDIN_FUNC(successremovecards) BUILDIN_FUNC(failedremovecards) { int i,j,num,cardflag=0,flag,typefail; - struct map_session_data *sd; + TBL_PC *sd; struct item item_tmp; int c=MAX_SLOTS; @@ -9836,8 +9829,8 @@ BUILDIN_FUNC(mobcount) // Added by RoVeRT BUILDIN_FUNC(marriage) { const char *partner=script_getstr(st,2); - struct map_session_data *sd=script_rid2sd(st); - struct map_session_data *p_sd=map_nick2sd(partner); + TBL_PC *sd=script_rid2sd(st); + TBL_PC *p_sd=map_nick2sd(partner); if(sd==NULL || p_sd==NULL || pc_marriage(sd,p_sd) < 0){ script_pushint(st,0); @@ -9848,7 +9841,7 @@ BUILDIN_FUNC(marriage) } BUILDIN_FUNC(wedding_effect) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); struct block_list *bl; if(sd==NULL) { @@ -9860,7 +9853,7 @@ BUILDIN_FUNC(wedding_effect) } BUILDIN_FUNC(divorce) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || pc_divorce(sd) < 0){ script_pushint(st,0); return 0; @@ -9871,8 +9864,8 @@ BUILDIN_FUNC(divorce) BUILDIN_FUNC(ispartneron) { - struct map_session_data *sd=script_rid2sd(st); - struct map_session_data *p_sd=NULL; + TBL_PC *sd=script_rid2sd(st); + TBL_PC *p_sd=NULL; if(sd==NULL || !pc_ismarried(sd) || (p_sd=map_charid2sd(sd->status.partner_id)) == NULL) { @@ -9886,7 +9879,7 @@ BUILDIN_FUNC(ispartneron) BUILDIN_FUNC(getpartnerid) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); return 0; @@ -9898,7 +9891,7 @@ BUILDIN_FUNC(getpartnerid) BUILDIN_FUNC(getchildid) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); return 0; @@ -9910,7 +9903,7 @@ BUILDIN_FUNC(getchildid) BUILDIN_FUNC(getmotherid) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); return 0; @@ -9922,7 +9915,7 @@ BUILDIN_FUNC(getmotherid) BUILDIN_FUNC(getfatherid) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if (sd == NULL) { script_pushint(st,0); return 0; @@ -9937,8 +9930,8 @@ BUILDIN_FUNC(warppartner) int x,y; unsigned short mapindex; const char *str; - struct map_session_data *sd=script_rid2sd(st); - struct map_session_data *p_sd=NULL; + TBL_PC *sd=script_rid2sd(st); + TBL_PC *p_sd=NULL; if(sd==NULL || !pc_ismarried(sd) || (p_sd=map_charid2sd(sd->status.partner_id)) == NULL) { @@ -10054,7 +10047,7 @@ BUILDIN_FUNC(guardian) BUILDIN_FUNC(guardianinfo) { int guardian=script_getnum(st,2); - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name); if (guardian < 0 || guardian >= MAX_GUARDIANS || gc==NULL) @@ -10224,7 +10217,7 @@ BUILDIN_FUNC(setiteminfo) BUILDIN_FUNC(getequipcardid) { int i,num,slot; - struct map_session_data *sd; + TBL_PC *sd; num=script_getnum(st,2); slot=script_getnum(st,3); @@ -10247,7 +10240,7 @@ BUILDIN_FUNC(petskillbonus) { struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || sd->pd==NULL) return 0; @@ -10285,7 +10278,7 @@ BUILDIN_FUNC(petloot) { int max; struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || sd->pd==NULL) return 0; @@ -10320,7 +10313,7 @@ BUILDIN_FUNC(petloot) */ BUILDIN_FUNC(getinventorylist) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); unsigned char card_var[NAME_LENGTH]; int i,j=0,k; @@ -10347,7 +10340,7 @@ BUILDIN_FUNC(getinventorylist) BUILDIN_FUNC(getskilllist) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); int i,j=0; if(!sd) return 0; for(i=0;i<MAX_SKILL;i++){ @@ -10364,7 +10357,7 @@ BUILDIN_FUNC(getskilllist) BUILDIN_FUNC(clearitem) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); int i; if(sd==NULL) return 0; for (i=0; i<MAX_INVENTORY; i++) { @@ -10386,7 +10379,7 @@ BUILDIN_FUNC(clearitem) BUILDIN_FUNC(disguise) { int id; - struct map_session_data* sd = script_rid2sd(st); + TBL_PC* sd = script_rid2sd(st); if (sd == NULL) return 0; id = script_getnum(st,2); @@ -10405,7 +10398,7 @@ BUILDIN_FUNC(disguise) *------------------------------------------*/ BUILDIN_FUNC(undisguise) { - struct map_session_data* sd = script_rid2sd(st); + TBL_PC* sd = script_rid2sd(st); if (sd == NULL) return 0; if (sd->disguise) { @@ -10450,7 +10443,7 @@ BUILDIN_FUNC(misceffect) if (bl) clif_misceffect2(bl,type); } else{ - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd) clif_misceffect2(&sd->bl,type); } @@ -10464,7 +10457,7 @@ BUILDIN_FUNC(soundeffect) { // Redundn - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); const char *name; int type=0; @@ -10492,7 +10485,7 @@ int soundeffect_sub(struct block_list* bl,va_list ap) name = va_arg(ap,char *); type = va_arg(ap,int); - clif_soundeffect((struct map_session_data *)bl, bl, name, type); + clif_soundeffect((TBL_PC *)bl, bl, name, type); return 0; } @@ -10538,7 +10531,7 @@ BUILDIN_FUNC(soundeffectall) BUILDIN_FUNC(petrecovery) { struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || sd->pd==NULL) return 0; @@ -10567,7 +10560,7 @@ BUILDIN_FUNC(petrecovery) BUILDIN_FUNC(petheal) { struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || sd->pd==NULL) return 0; @@ -10608,7 +10601,7 @@ BUILDIN_FUNC(petheal) BUILDIN_FUNC(petskillattack) { struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || sd->pd==NULL) return 0; @@ -10633,7 +10626,7 @@ BUILDIN_FUNC(petskillattack) BUILDIN_FUNC(petskillattack2) { struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || sd->pd==NULL) return 0; @@ -10658,7 +10651,7 @@ BUILDIN_FUNC(petskillattack2) BUILDIN_FUNC(petskillsupport) { struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL || sd->pd==NULL) return 0; @@ -10697,7 +10690,7 @@ BUILDIN_FUNC(petskillsupport) */ BUILDIN_FUNC(skilleffect) { - struct map_session_data *sd; + TBL_PC *sd; int skillid=script_getnum(st,2); int skilllv=script_getnum(st,3); @@ -10745,7 +10738,7 @@ BUILDIN_FUNC(specialeffect) BUILDIN_FUNC(specialeffect2) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd==NULL) return 0; @@ -10762,7 +10755,7 @@ BUILDIN_FUNC(specialeffect2) BUILDIN_FUNC(nude) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); int i,calcflag=0; if(sd==NULL) @@ -10791,7 +10784,7 @@ BUILDIN_FUNC(nude) BUILDIN_FUNC(atcommand) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; const char *cmd; cmd = script_getstr(st,2); @@ -10806,9 +10799,9 @@ BUILDIN_FUNC(atcommand) } is_atcommand_sub(sd->fd, sd, cmd, 99); } else { //Use a dummy character. - struct map_session_data dummy_sd; + TBL_PC dummy_sd; struct block_list *bl = NULL; - memset(&dummy_sd, 0, sizeof(struct map_session_data)); + memset(&dummy_sd, 0, sizeof(TBL_PC)); if (st->oid) bl = map_id2bl(st->oid); if (bl) { memcpy(&dummy_sd.bl, bl, sizeof(struct block_list)); @@ -10828,7 +10821,7 @@ BUILDIN_FUNC(atcommand) BUILDIN_FUNC(charcommand) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; const char *cmd; cmd = script_getstr(st,2); @@ -10844,9 +10837,9 @@ BUILDIN_FUNC(charcommand) } is_charcommand_sub(sd->fd, sd, cmd,99); } else { //Use a dummy character. - struct map_session_data dummy_sd; + TBL_PC dummy_sd; struct block_list *bl = NULL; - memset(&dummy_sd, 0, sizeof(struct map_session_data)); + memset(&dummy_sd, 0, sizeof(TBL_PC)); if (st->oid) bl = map_id2bl(st->oid); if (bl) { memcpy(&dummy_sd.bl, bl, sizeof(struct block_list)); @@ -10871,7 +10864,7 @@ BUILDIN_FUNC(charcommand) */ BUILDIN_FUNC(dispbottom) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); const char *message; message=script_getstr(st,2); if(sd) @@ -10886,7 +10879,7 @@ BUILDIN_FUNC(dispbottom) */ BUILDIN_FUNC(recovery) { - struct map_session_data *sd, **all_sd; + TBL_PC *sd, **all_sd; int i = 0, users; all_sd = map_getallusers(&users); @@ -10910,7 +10903,7 @@ BUILDIN_FUNC(recovery) */ BUILDIN_FUNC(getpetinfo) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); struct pet_data *pd; int type=script_getnum(st,2); @@ -10955,7 +10948,7 @@ BUILDIN_FUNC(getpetinfo) */ BUILDIN_FUNC(checkequipedcard) { - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); int n,i,c=0; c=script_getnum(st,2); @@ -11014,7 +11007,7 @@ BUILDIN_FUNC(getmapmobs) str=script_getstr(st,2); if(strcmp(str,"this")==0){ - struct map_session_data *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); if(sd) m=sd->bl.m; else{ @@ -11072,9 +11065,9 @@ BUILDIN_FUNC(movenpc) BUILDIN_FUNC(message) { - struct map_session_data *sd; + TBL_PC *sd; const char *msg,*player; - struct map_session_data *pl_sd = NULL; + TBL_PC *pl_sd = NULL; sd = script_rid2sd(st); @@ -11119,7 +11112,7 @@ BUILDIN_FUNC(npctalk) BUILDIN_FUNC(hasitems) { int i; - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); @@ -11183,7 +11176,7 @@ BUILDIN_FUNC(npcstop) BUILDIN_FUNC(getlook) { int type,val; - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); type=script_getnum(st,2); @@ -11229,7 +11222,7 @@ BUILDIN_FUNC(getsavepoint) { int x,y,type; char *mapname; - struct map_session_data *sd; + TBL_PC *sd; sd=script_rid2sd(st); @@ -11281,7 +11274,7 @@ BUILDIN_FUNC(getsavepoint) BUILDIN_FUNC(getmapxy) { struct block_list *bl = NULL; - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; int num; char *name; @@ -11415,7 +11408,7 @@ BUILDIN_FUNC(summon) { int _class, timeout=0; const char *str,*event=""; - struct map_session_data *sd; + TBL_PC *sd; struct mob_data *md; int tick = gettick(); @@ -11470,7 +11463,7 @@ BUILDIN_FUNC(isday) #if 0 BUILDIN_FUNC(isequipped) { - struct map_session_data *sd; + TBL_PC *sd; int i, j, k, id = 1; int ret = -1; @@ -11531,7 +11524,7 @@ BUILDIN_FUNC(isequipped) */ BUILDIN_FUNC(isequippedcnt) { - struct map_session_data *sd; + TBL_PC *sd; int i, j, k, id = 1; int ret = 0; @@ -11584,7 +11577,7 @@ BUILDIN_FUNC(isequippedcnt) */ BUILDIN_FUNC(isequipped) { - struct map_session_data *sd; + TBL_PC *sd; int i, j, k, id = 1; int index, flag; int ret = -1; @@ -11672,7 +11665,7 @@ BUILDIN_FUNC(isequipped) */ BUILDIN_FUNC(cardscnt) { - struct map_session_data *sd; + TBL_PC *sd; int i, k, id = 1; int ret = 0; int index; @@ -11714,7 +11707,7 @@ BUILDIN_FUNC(cardscnt) */ BUILDIN_FUNC(getrefine) { - struct map_session_data *sd; + TBL_PC *sd; if ((sd = script_rid2sd(st))!= NULL) script_pushint(st,sd->status.inventory[current_equip_item_index].refine); else @@ -11734,9 +11727,9 @@ BUILDIN_FUNC(adopt) const char *parent2 = script_getstr(st,3); const char *child = script_getstr(st,4); - struct map_session_data *p1_sd = map_nick2sd(parent1); - struct map_session_data *p2_sd = map_nick2sd(parent2); - struct map_session_data *c_sd = map_nick2sd(child); + TBL_PC *p1_sd = map_nick2sd(parent1); + TBL_PC *p2_sd = map_nick2sd(parent2); + TBL_PC *c_sd = map_nick2sd(child); if (!p1_sd || !p2_sd || !c_sd || p1_sd->status.base_level < 70 || @@ -11771,7 +11764,7 @@ BUILDIN_FUNC(unequip) { int i; size_t num; - struct map_session_data *sd; + TBL_PC *sd; num = script_getnum(st,2) - 1; sd=script_rid2sd(st); @@ -11787,7 +11780,7 @@ BUILDIN_FUNC(unequip) BUILDIN_FUNC(equip) { int nameid=0,i; - struct map_session_data *sd; + TBL_PC *sd; struct item_data *item_data; sd = script_rid2sd(st); @@ -11956,7 +11949,7 @@ BUILDIN_FUNC(checkcell) // <--- [zBuffer] List of mathematics commands // [zBuffer] List of dynamic var commands ---> -void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref) +void setd_sub(struct script_state *st, TBL_PC *sd, char *varname, int elem, void *value, struct linkdb_node **ref) { set_reg(st, sd, add_str(varname)+(elem<<24), varname, value, ref); return; @@ -11964,7 +11957,7 @@ void setd_sub(struct script_state *st, struct map_session_data *sd, char *varnam BUILDIN_FUNC(setd) { - struct map_session_data *sd=NULL; + TBL_PC *sd=NULL; char varname[100]; const char *value, *buffer; int elem; @@ -11993,7 +11986,7 @@ BUILDIN_FUNC(query_sql) const char *query; int num, i = 0,j, nb_rows; struct { char * dst_var_name; char type; } row[32]; - struct map_session_data *sd = (st->rid)? script_rid2sd(st) : NULL; + TBL_PC *sd = (st->rid)? script_rid2sd(st) : NULL; query = script_getstr(st,2); strcpy(tmp_sql, query); @@ -12102,7 +12095,7 @@ BUILDIN_FUNC(getd) // Pet stat [Lance] BUILDIN_FUNC(petstat) { - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; struct pet_data *pd; char *tmp; int flag = script_getnum(st,2); @@ -12141,7 +12134,7 @@ BUILDIN_FUNC(petstat) BUILDIN_FUNC(callshop) { - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; struct npc_data *nd; const char *shopname; int flag = 0; @@ -12496,7 +12489,7 @@ BUILDIN_FUNC(getmonsterinfo) BUILDIN_FUNC(checkvending) // check vending [Nab4] { - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; if(script_hasdata(st,2)) sd = map_nick2sd(script_getstr(st,2)); @@ -12514,7 +12507,7 @@ BUILDIN_FUNC(checkvending) // check vending [Nab4] BUILDIN_FUNC(checkchatting) // check chatting [Marka] { - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; if(script_hasdata(st,2)) sd = map_nick2sd(script_getstr(st,2)); @@ -12607,7 +12600,7 @@ BUILDIN_FUNC(rid2name) BUILDIN_FUNC(pcblockmove) { int id, flag; - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; id = script_getnum(st,2); flag = script_getnum(st,3); @@ -12626,7 +12619,7 @@ BUILDIN_FUNC(pcblockmove) BUILDIN_FUNC(pcfollow) { int id, targetid; - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; id = script_getnum(st,2); @@ -12646,7 +12639,7 @@ BUILDIN_FUNC(pcfollow) BUILDIN_FUNC(pcstopfollow) { int id; - struct map_session_data *sd = NULL; + TBL_PC *sd = NULL; id = script_getnum(st,2); @@ -12703,7 +12696,7 @@ BUILDIN_FUNC(getmobdata) int num, id; char *name; struct mob_data *md = NULL; - struct map_session_data *sd = st->rid?map_id2sd(st->rid):NULL; + TBL_PC *sd = st->rid?map_id2sd(st->rid):NULL; id = script_getnum(st,2); if(!(md = (struct mob_data *)map_id2bl(id)) || md->bl.type != BL_MOB || !data_isreference(script_getdata(st,3)) ){ @@ -12874,7 +12867,7 @@ BUILDIN_FUNC(mobassist) get_val(st, data); if( data_isstring(data) ) { - struct map_session_data* sd = map_nick2sd(conv_str(st, data)); + TBL_PC* sd = map_nick2sd(conv_str(st, data)); if( sd != NULL ) target_bl = &sd->bl; } @@ -13026,7 +13019,7 @@ BUILDIN_FUNC(unitattack) get_val(st, data); if( data_isstring(data) ) { - struct map_session_data* sd = map_nick2sd(conv_str(st, data)); + TBL_PC* sd = map_nick2sd(conv_str(st, data)); if( sd != NULL ) target_bl = &sd->bl; } else |