diff options
-rw-r--r-- | src/map/battleground.c | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c index 19360cd97..e825025a9 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -236,6 +236,7 @@ bool bg_send_message(struct map_session_data *sd, const char *mes, int len) { struct battleground_data *bgd; nullpo_ret(sd); + nullpo_ret(mes); if( sd->bg_id == 0 || (bgd = bg->team_search(sd->bg_id)) == NULL ) return false; // Couldn't send message clif->bg_message(bgd, sd->bl.id, sd->status.name, mes, len); @@ -271,6 +272,7 @@ enum bg_queue_types bg_str2teamtype (const char *str) { char temp[200], *parse; enum bg_queue_types type = BGQT_INVALID; + nullpo_retr(type, str); safestrncpy(temp, str, 200); parse = strtok(temp,"|"); @@ -462,6 +464,7 @@ void bg_config_read(void) { } struct bg_arena *bg_name2arena (char *name) { int i; + nullpo_retr(NULL, name); for(i = 0; i < bg->arenas; i++) { if( strcmpi(bg->arena[i]->name,name) == 0 ) return bg->arena[i]; @@ -484,6 +487,8 @@ int bg_id2pos ( int queue_id, int account_id ) { return 0; } void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bool response) { + nullpo_retv(arena); + nullpo_retv(sd); if( arena->begin_timer == INVALID_TIMER || !sd->bg_queue.arena || sd->bg_queue.arena != arena ) { bg->queue_pc_cleanup(sd); return; @@ -511,6 +516,7 @@ void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bo } void bg_queue_player_cleanup(struct map_session_data *sd) { + nullpo_retv(sd); if ( sd->bg_queue.client_has_bg_data ) { if( sd->bg_queue.arena ) clif->bgqueue_notice_delete(sd,BGQND_CLOSEWINDOW,sd->bg_queue.arena->name); @@ -528,6 +534,7 @@ void bg_match_over(struct bg_arena *arena, bool canceled) { struct hQueue *queue = &script->hq[arena->queue_id]; int i; + nullpo_retv(arena); if( !arena->ongoing ) return; arena->ongoing = false; @@ -556,6 +563,7 @@ void bg_begin(struct bg_arena *arena) { struct hQueue *queue = &script->hq[arena->queue_id]; int i, count = 0; + nullpo_retv(arena); for( i = 0; i < queue->size; i++ ) { struct map_session_data * sd = NULL; @@ -637,9 +645,11 @@ int bg_afk_timer(int tid, int64 tick, int id, intptr_t data) { } void bg_queue_pregame(struct bg_arena *arena) { - struct hQueue *queue = &script->hq[arena->queue_id]; + struct hQueue *queue; int i; + nullpo_retv(arena); + queue = &script->hq[arena->queue_id]; for( i = 0; i < queue->size; i++ ) { struct map_session_data * sd = NULL; @@ -656,7 +666,10 @@ int bg_fillup_timer(int tid, int64 tick, int id, intptr_t data) { } void bg_queue_check(struct bg_arena *arena) { - int count = script->hq[arena->queue_id].items; + int count; + + nullpo_retv(arena); + count = script->hq[arena->queue_id].items; if( count == arena->max_players ) { if( arena->fillup_timer != INVALID_TIMER ) { timer->delete(arena->fillup_timer,bg->fillup_timer); @@ -672,6 +685,8 @@ void bg_queue_add(struct map_session_data *sd, struct bg_arena *arena, enum bg_q struct hQueue *queue; int i, count = 0; + nullpo_retv(sd); + nullpo_retv(arena); if( arena->begin_timer != INVALID_TIMER || arena->ongoing ) { clif->bgqueue_ack(sd,BGQA_FAIL_QUEUING_FINISHED,arena->id); return; @@ -750,6 +765,8 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_ int tick; unsigned int tsec; + nullpo_retr(BGQA_FAIL_TYPE_INVALID, sd); + nullpo_retr(BGQA_FAIL_TYPE_INVALID, arena); if( !(arena->allowed_types & type) ) return BGQA_FAIL_TYPE_INVALID; @@ -864,6 +881,7 @@ void do_init_battleground(bool minimal) { int bg_team_db_final(DBKey key, DBData *data, va_list ap) { struct battleground_data* bgd = DB->data2ptr(data); int i; + nullpo_ret(bgd); for(i = 0; i < bgd->hdatac; i++ ) { if( bgd->hdata[i]->flag.free ) { aFree(bgd->hdata[i]->data); |