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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/status.c9
2 files changed, 7 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 69dcb0bf5..66a13116b 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/19
+ * Updated HLIF_BRAIN skill [Toms]
* Fixed homunculus intimacy on feeding [Toms]
* Added homunculus_friendly_rate battle config [Toms]
* Some compilation warnings fixed [Toms]
diff --git a/src/map/status.c b/src/map/status.c
index 29027724e..ff770f624 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2236,15 +2236,18 @@ int status_calc_homunculus(struct homun_data *hd, int first)
if((skill = merc_hom_checkskill(hd->master,HVAN_INSTRUCT)) > 0)
{
- status->int_+= 1 +skill/2 +skill/4 +skill/5;
- status->str += 1 +2*(skill/3) +skill/4;
+ status->int_ += 1 +skill/2 -skill/4 +skill/5;
+ status->str += 1 +2*(skill/3) +skill/4;
}
if((skill=merc_hom_checkskill(sd,HAMI_SKIN)) > 0)
status->max_hp += skill * 2 * status->max_hp / 100;
if((skill = merc_hom_checkskill(hd->master,HLIF_BRAIN)) > 0)
- status->max_sp += skill * 1 * status->max_sp / 100 ;
+ {
+ int p = 1 +skill/2 -skill/4 +skill/5;
+ status->max_sp += p * status->max_sp / 100 ;
+ }
if (first) {
hd->battle_status.hp = hom->hp ;