diff options
-rw-r--r-- | npc/Changelog.txt | 3 | ||||
-rw-r--r-- | npc/jobs/2-1/assassin.txt | 4 | ||||
-rw-r--r-- | npc/jobs/2-1e/StarGladiator.txt | 3 |
3 files changed, 7 insertions, 3 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index addc9b5e5..6b79bdb44 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,8 @@ Date Added ====== +2007/11/14 + * Rev. 11729 Fixed warning in star gladiator job test. [L0ne_W0lf] + * Fixed error in assassin job test (missing ;) 2007/11/13 * Deleted unused variables in some Job Quest (2-1 & 2-2). [Samuray22] -Thanks to Ai4rei diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt index 6398d565f..75139e25b 100644 --- a/npc/jobs/2-1/assassin.txt +++ b/npc/jobs/2-1/assassin.txt @@ -36,6 +36,7 @@ //= 2.7 Several bugfixes with the help of Samuray22 and Barron-Monster. [L0ne_W0lf] //= 2.8 Removed duplicate warps. [L0ne_W0lf] //= 2.8a Deleted unused variables. [Samuray22] +//= 2.8b Fixed error caused in last updated, removed useless variable 'joblvl'. [L0ne_W0lf] //============================================================ in_moc_16,19,33,1 script Guildsman#asn 55,{ @@ -591,8 +592,7 @@ OnTouch: next; mes "[Assassin 'Khai']"; mes "Fill out the application form with your name and job level."; - next - set joblvl,JobLevel; + nextl mes "[Assassin 'Khai']"; mes "" + strcharinfo(0) + "?"; mes "That's your name?"; diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt index 9921df087..6f8f55eb4 100644 --- a/npc/jobs/2-1e/StarGladiator.txt +++ b/npc/jobs/2-1e/StarGladiator.txt @@ -16,6 +16,7 @@ //= 1.0 Optimized, updated [Lupus] //= 1.1 Updated to the Aegis Standards. [Samuray22] //= 1.1a Corrected a minor error respect to the header. [Samuray22] +//= 1.1b Corrected NPC name length warning. [L0ne_W0lf] //============================================================ @@ -347,7 +348,7 @@ OnTouch: close; } -comodo,172,230,5 script Wandering Master#job_star 730,{ +comodo,172,230,5 script Wandering Master#job_sta 730,{ if (Class == Job_Taekwon) { if (STGL_Q == 1) { mes "[Moogang]"; |